mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-08 10:53:05 +00:00
199 lines
6.1 KiB
PHP
199 lines
6.1 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\inventory\transaction;
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use pocketmine\event\inventory\CraftItemEvent;
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use pocketmine\inventory\CraftingRecipe;
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use pocketmine\item\Item;
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use pocketmine\network\mcpe\protocol\ContainerClosePacket;
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use pocketmine\network\mcpe\protocol\types\ContainerIds;
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class CraftingTransaction extends InventoryTransaction{
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/** @var CraftingRecipe|null */
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protected $recipe;
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/** @var int|null */
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protected $repetitions;
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/** @var Item[] */
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protected $inputs = [];
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/** @var Item[] */
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protected $outputs = [];
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/**
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* @param Item[] $txItems
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* @param Item[] $recipeItems
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* @param bool $wildcards
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* @param int $iterations
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*
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* @return int
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*/
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protected function matchRecipeItems(array $txItems, array $recipeItems, bool $wildcards, int $iterations = 0) : int{
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if(empty($recipeItems)){
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throw new TransactionValidationException("No recipe items given");
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}
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if(empty($txItems)){
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throw new TransactionValidationException("No transaction items given");
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}
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while(!empty($recipeItems)){
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/** @var Item $recipeItem */
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$recipeItem = array_pop($recipeItems);
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$needCount = $recipeItem->getCount();
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foreach($recipeItems as $i => $otherRecipeItem){
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if($otherRecipeItem->equals($recipeItem)){ //make sure they have the same wildcards set
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$needCount += $otherRecipeItem->getCount();
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unset($recipeItems[$i]);
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}
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}
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$haveCount = 0;
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foreach($txItems as $j => $txItem){
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if($txItem->equals($recipeItem, !$wildcards or !$recipeItem->hasAnyDamageValue(), !$wildcards or $recipeItem->hasCompoundTag())){
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$haveCount += $txItem->getCount();
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unset($txItems[$j]);
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}
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}
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if($haveCount % $needCount !== 0){
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//wrong count for this output, should divide exactly
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throw new TransactionValidationException("Expected an exact multiple of required $recipeItem (given: $haveCount, needed: $needCount)");
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}
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$multiplier = intdiv($haveCount, $needCount);
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if($multiplier < 1){
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throw new TransactionValidationException("Expected more than zero items matching $recipeItem (given: $haveCount, needed: $needCount)");
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}
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if($iterations === 0){
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$iterations = $multiplier;
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}elseif($multiplier !== $iterations){
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//wrong count for this output, should match previous outputs
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throw new TransactionValidationException("Expected $recipeItem x$iterations, but found x$multiplier");
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}
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}
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if($iterations < 1){
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throw new TransactionValidationException("Tried to craft zero times");
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}
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if(!empty($txItems)){
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//all items should be destroyed in this process
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throw new TransactionValidationException("Expected 0 ingredients left over, have " . count($txItems));
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}
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return $iterations;
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}
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public function validate() : void{
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$this->squashDuplicateSlotChanges();
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if(count($this->actions) < 1){
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throw new TransactionValidationException("Transaction must have at least one action to be executable");
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}
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$this->matchItems($this->outputs, $this->inputs);
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$failed = 0;
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foreach($this->source->getServer()->getCraftingManager()->matchRecipeByOutputs($this->outputs) as $recipe){
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try{
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//compute number of times recipe was crafted
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$this->repetitions = $this->matchRecipeItems($this->outputs, $recipe->getResultsFor($this->source->getCraftingGrid()), false);
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//assert that $repetitions x recipe ingredients should be consumed
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$this->matchRecipeItems($this->inputs, $recipe->getIngredientList(), true, $this->repetitions);
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//Success!
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$this->recipe = $recipe;
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break;
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}catch(TransactionValidationException $e){
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//failed
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++$failed;
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}
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}
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if($this->recipe === null){
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throw new TransactionValidationException("Unable to match a recipe to transaction (tried to match against $failed recipes)");
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}
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}
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protected function callExecuteEvent() : bool{
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$ev = new CraftItemEvent($this, $this->recipe, $this->repetitions, $this->inputs, $this->outputs);
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$ev->call();
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return !$ev->isCancelled();
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}
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protected function sendInventories() : void{
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parent::sendInventories();
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/*
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* TODO: HACK!
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* we can't resend the contents of the crafting window, so we force the client to close it instead.
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* So people don't whine about messy desync issues when someone cancels CraftItemEvent, or when a crafting
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* transaction goes wrong.
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*/
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$pk = new ContainerClosePacket();
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$pk->windowId = ContainerIds::NONE;
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$this->source->sendDataPacket($pk);
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}
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public function execute() : bool{
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if(parent::execute()){
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foreach($this->outputs as $item){
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switch($item->getId()){
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case Item::CRAFTING_TABLE:
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$this->source->awardAchievement("buildWorkBench");
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break;
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case Item::WOODEN_PICKAXE:
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$this->source->awardAchievement("buildPickaxe");
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break;
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case Item::FURNACE:
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$this->source->awardAchievement("buildFurnace");
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break;
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case Item::WOODEN_HOE:
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$this->source->awardAchievement("buildHoe");
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break;
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case Item::BREAD:
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$this->source->awardAchievement("makeBread");
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break;
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case Item::CAKE:
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$this->source->awardAchievement("bakeCake");
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break;
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case Item::STONE_PICKAXE:
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case Item::GOLDEN_PICKAXE:
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case Item::IRON_PICKAXE:
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case Item::DIAMOND_PICKAXE:
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$this->source->awardAchievement("buildBetterPickaxe");
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break;
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case Item::WOODEN_SWORD:
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$this->source->awardAchievement("buildSword");
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break;
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case Item::DIAMOND:
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$this->source->awardAchievement("diamond");
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break;
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}
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}
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return true;
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}
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return false;
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}
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}
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