PocketMine-MP/classes/Session.class.php
2012-12-06 20:58:16 +01:00

205 lines
5.5 KiB
PHP

<?php
/*
-
/ \
/ \
/ POCKET \
/ MINECRAFT PHP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
*/
class Session{
protected $server, $serverID, $timeout, $connected, $evid;
var $clientID, $ip, $port, $counter, $username, $EID;
function __construct($server, $clientID, $EID, $ip, $port){
$this->server = $server;
$this->clientID = $clientID;
$this->CID = $this->server->clientID($ip, $port);
$this->EID = $EID;
$this->ip = $ip;
$this->port = $port;
$this->serverID =& $this->server->serverID;
$this->timeout = microtime(true) + 25;
$this->evid = array();
$this->evid[] = array("onTick", $this->server->event("onTick", array($this, "checkTimeout")));
$this->evid[] = array("onClose", $this->server->event("onClose", array($this, "close")));
console("[DEBUG] New Session started with ".$ip.":".$port.". Client GUID ".$this->clientID, true, true, 2);
$this->connected = true;
$this->counter = array(0, 0);
}
public function checkTimeout($time){
if($time > $this->timeout){
$this->close("timeout");
}
}
public function close($reason = "server stop"){
foreach($this->evid as $ev){
$this->server->deleteEvent($ev[0], $ev[1]);
}
$this->connected = false;
$this->server->trigger("onChat", $this->username." left the game");
console("[DEBUG] Session with ".$this->ip.":".$this->port." closed due to ".$reason, true, true, 2);
unset($this->server->clients[$this->CID]);
}
public function eventHandler($data, $event){
switch($event){
case "onTimeChange":
$this->send(0x84, array(
$this->counter[0],
0x00,
array(
"id" => MC_SET_TIME,
"time" => $data,
),
));
++$this->counter[0];
break;
case "onChat":
$this->send(0x84, array(
$this->counter[0],
0x00,
array(
"id" => MC_CHAT,
"message" => $data,
),
));
++$this->counter[0];
break;
}
}
public function handle($pid, &$data){
if($this->connected === true){
$this->timeout = microtime(true) + 25;
switch($pid){
case 0x07:
$this->send(0x08, array(
MAGIC,
$this->serverID,
$this->port,
$data[3],
0,
));
break;
case 0x80:
case 0x84:
case 0x88:
case 0x8c:
if(isset($data[0])){
$this->counter[1] = $data[0];
$this->send(0xc0, array(1, true, $data[0]));
}
switch($data["id"]){
case MC_CLIENT_DISCONNECT:
$this->close("client disconnect");
break;
case MC_CLIENT_CONNECT:
$this->send(0x84, array(
$this->counter[0],
0x00,
array(
"id" => MC_SERVER_HANDSHAKE,
"port" => $this->port,
"session" => $data["session"],
"session2" => Utils::readLong("\x00\x00\x00\x00\x04\x44\x0b\xa9"),
),
));
++$this->counter[0];
break;
case MC_CLIENT_HANDSHAKE:
break;
case MC_LOGIN:
$this->username = $data["username"];
console("[INFO] Player \"".$this->username."\" connected from ".$this->ip.":".$this->port);
$this->evid[] = array("onTimeChange", $this->server->event("onTimeChange", array($this, "eventHandler")));
$this->evid[] = array("onChat", $this->server->event("onChat", array($this, "eventHandler")));
$this->send(0x84, array(
$this->counter[0],
0x00,
array(
"id" => MC_LOGIN_STATUS,
"status" => 0,
),
));
++$this->counter[0];
$this->send(0x84, array(
$this->counter[0],
0x00,
array(
"id" => MC_START_GAME,
"seed" => $this->server->seed,
"x" => 128.5,
"y" => 100,
"z" => 128.5,
"unknown1" => 0,
"gamemode" => $this->server->gamemode,
"eid" => $this->EID,
),
));
++$this->counter[0];
break;
case MC_READY:
$this->send(0x84, array(
$this->counter[0],
0x00,
array(
"id" => MC_SET_TIME,
"time" => $this->server->time,
),
));
console("[DEBUG] Player with EID ".$this->EID." \"".$this->username."\" spawned!", true, true, 2);
$this->server->trigger("onChat", $this->username." joined the game");
$this->eventHandler($this->server->motd, "onChat");
break;
case MC_MOVE_PLAYER:
console("[DEBUG] EID ".$this->EID." moved: X ".$data["x"].", Y ".$data["y"].", Z ".$data["z"].", Pitch ".$data["pitch"].", Yaw ".$data["yaw"], true, true, 2);
break;
case MC_PLAYER_EQUIPMENT:
$this->send(0x84, array(
$this->counter[0],
0x00,
array(
"id" => MC_PLAYER_EQUIPMENT,
"eid" => 0,
"block" => 323,
"meta" => 0,
),
));
console("[DEBUG] EID ".$this->EID." has now ".$data["block"]." with metadata ".$data["meta"]." in their hands!", true, true, 2);
break;
}
break;
}
}
}
public function send($pid, $data = array(), $raw = false){
if($this->connected === true){
$this->server->send($pid, $data, $raw, $this->ip, $this->port);
}
}
}