mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-20 16:00:20 +00:00
Different protocols, server properties
This commit is contained in:
parent
7732d6b6f7
commit
069ff9f965
3
.gitignore
vendored
3
.gitignore
vendored
@ -1,7 +1,6 @@
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*.log
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*.ini
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test.php
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*.bat
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server.properties
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#################
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## Eclipse
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@ -56,7 +56,7 @@ class CustomPacketHandler{
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$this->raw .= Utils::writeLong($this->data["payload"]);
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}
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break;
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case MC_CLIENT_HANDSHAKE:
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case MC_CLIENT_CONNECT:
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if($this->c === false){
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$this->data["clientID"] = Utils::readLong($this->get(8));
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$this->data["session"] = Utils::readLong($this->get(8));
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@ -98,7 +98,7 @@ class CustomPacketHandler{
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$this->raw .= Utils::writeLong($this->data["session2"]);
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}
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break;
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case MC_CLIENT_CONNECT:
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case MC_CLIENT_HANDSHAKE:
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if($this->c === false){
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$this->data["cookie"] = $this->get(4); // 043f57fe
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$this->data["security"] = $this->get(1);
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@ -130,11 +130,11 @@ class CustomPacketHandler{
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case MC_LOGIN:
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if($this->c === false){
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$this->data["username"] = $this->get(Utils::readShort($this->get(2), false));
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$this->data["unknown1"] = Utils::readInt($this->get(4));
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$this->data["unknown2"] = Utils::readInt($this->get(4));
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$this->data["maxX"] = Utils::readInt($this->get(4));
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$this->data["maxY"] = Utils::readInt($this->get(4));
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}else{
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$this->raw .= Utils::writeShort(strlen($this->data["username"])).$this->data["username"];
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$this->raw .= "\x00\x00\x00\x07\x00\x00\x00\x07";
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$this->raw .= "\x00\x00\x00\x08\x00\x00\x00\x08";
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}
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break;
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case MC_LOGIN_STATUS:
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@ -158,19 +158,19 @@ class CustomPacketHandler{
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$this->raw .= Utils::writeShort(strlen($this->data["message"])).$this->data["message"];
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}
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break;
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case 0x86:
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case MC_SET_TIME:
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if($this->c === false){
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$this->data["time"] = Utils::readInt($this->get(4));
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}else{
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$this->raw .= Utils::writeInt($this->data["time"]);
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}
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break;
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case 0x87:
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case MC_START_GAME:
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if($this->c === false){
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$this->data["seed"] = Utils::readInt($this->get(4));
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$this->data["unknown1"] = Utils::readInt($this->get(4));
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$this->data["gamemode"] = Utils::readInt($this->get(4));
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$this->data["unknown2"] = Utils::readInt($this->get(4));
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$this->data["eid"] = Utils::readInt($this->get(4));
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$this->data["x"] = Utils::readFloat($this->get(4));
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$this->data["y"] = Utils::readFloat($this->get(4));
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$this->data["z"] = Utils::readFloat($this->get(4));
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@ -178,13 +178,20 @@ class CustomPacketHandler{
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$this->raw .= Utils::writeInt($this->data["seed"]);
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$this->raw .= Utils::writeInt($this->data["unknown1"]);
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$this->raw .= Utils::writeInt($this->data["gamemode"]);
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$this->raw .= Utils::writeInt($this->data["unknown2"]);
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$this->raw .= Utils::writeInt($this->data["eid"]);
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$this->raw .= Utils::writeFloat($this->data["x"]);
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$this->raw .= Utils::writeFloat($this->data["y"]);
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$this->raw .= Utils::writeFloat($this->data["z"]);
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}
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break;
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case 0x94: //MovePlayer
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break;
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case MC_REMOVE_ENTITY:
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if($this->c === false){
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$this->data["eid"] = Utils::readInt($this->get(4));
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}else{
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$this->raw .= Utils::writeInt($this->data["eid"]);
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}
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break;
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case MC_MOVE_PLAYER:
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if($this->c === false){
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$this->data["eid"] = Utils::readInt($this->get(4));
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$this->data["x"] = Utils::readFloat($this->get(4));
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@ -201,7 +208,7 @@ class CustomPacketHandler{
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$this->raw .= Utils::writeFloat($this->data["pitch"]);
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}
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break;
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case 0x96: //RemoveBlock
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case MC_REMOVE_BLOCK:
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if($this->c === false){
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$this->data["x"] = Utils::readInt($this->get(4));
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$this->data["y"] = Utils::readInt($this->get(4));
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@ -214,14 +221,34 @@ class CustomPacketHandler{
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$this->raw .= chr($this->data["face"]);
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}
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break;
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case 0xa5: //SetHealth
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case MC_REQUEST_CHUNK:
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if($this->c === false){
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$this->data["x"] = Utils::readInt($this->get(4));
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$this->data["z"] = Utils::readInt($this->get(4));
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}else{
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$this->raw .= Utils::writeInt($this->data["x"]);
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$this->raw .= Utils::writeInt($this->data["y"]);
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}
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break;
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case MC_PLAYER_EQUIPMENT:
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if($this->c === false){
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$this->data["eid"] = Utils::readInt($this->get(4));
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$this->data["block"] = Utils::readShort($this->get(2), true);
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$this->data["meta"] = Utils::readShort($this->get(2), true);
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}else{
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$this->raw .= Utils::writeInt($this->data["eid"]);
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$this->raw .= Utils::writeShort($this->data["block"]);
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$this->raw .= Utils::writeShort($this->data["meta"]);
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}
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break;
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case MC_SET_HEALTH: //SetHealth
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if($this->c === false){
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$this->data["health"] = ord($this->get(1));
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}else{
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$this->raw .= chr($this->data["health"]);
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}
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break;
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case 0xb1:
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case MC_CLIENT_MESSAGE:
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if($this->c === false){
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$this->data["message"] = $this->get(Utils::readShort($this->get(2), false));
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}else{
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@ -28,15 +28,19 @@ the Free Software Foundation, either version 3 of the License, or
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require_once("classes/Session.class.php");
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class PocketMinecraftServer{
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var $seed, $protocol, $gamemode, $name, $maxClients, $clients;
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var $seed, $protocol, $gamemode, $name, $maxClients, $clients, $eidCnt, $custom, $description, $motd;
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protected $interface, $entities, $player, $cnt, $events, $version, $serverType;
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function __construct($name, $gamemode = 1, $seed = false, $protocol = CURRENT_PROTOCOL, $port = 19132, $serverID = false, $version = CURRENT_VERSION){
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$this->gamemode = (int) $gamemode;
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$this->port = (int) $port;
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$this->version = (int) $version;
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$this->name = $name;
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$this->custom = array();
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$this->cnt = 1;
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$this->eidCnt = 1;
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$this->maxClients = 20;
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$this->description = "";
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$this->motd = "Welcome to ".$name;
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$this->serverID = $serverID === false ? Utils::readLong(Utils::getRandomBytes(8)):$serverID;
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$this->seed = $seed === false ? Utils::readInt(Utils::getRandomBytes(4)):((int) $seed);
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$this->events = array("disabled" => array());
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@ -46,13 +50,14 @@ class PocketMinecraftServer{
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$this->time = 0;
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//$this->event("onTick", "onTick", true);
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$this->event("onChat", "eventHandler", true);
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//$this->action(1000000, '$this->time += 10000;$this->trigger("onTimeChange", $this->time);');
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$this->action(1000000, '$this->time += 10;$this->trigger("onTimeChange", $this->time);');
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$this->action(1000000 * 60 * 10, '$this->custom = array();');
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$this->setType("normal");
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$this->interface = new MinecraftInterface("255.255.255.255", $this->protocol, $this->port, true, false);
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console("[INFO] Starting Minecraft PE Server at *:".$this->port);
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$this->action(1000000 * 5 * 60, '$this->chat(false, "This server uses Pocket-Minecraft-PHP");');
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$this->action(1000000 * 3 * 60, '$this->chat(false, "This server uses Pocket-Minecraft-PHP");');
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sleep(2);
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$this->action(1000000 * 5 * 60, '$this->chat(false, "Check it at http://bit.ly/RE7uaW");');
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$this->action(1000000 * 3 * 60, '$this->chat(false, "Check it at http://bit.ly/RE7uaW");');
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console("[INFO] Server Name: ".$this->name);
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console("[INFO] Server GUID: ".$this->serverID);
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console("[INFO] Protocol Version: ".$this->protocol);
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@ -131,41 +136,57 @@ class PocketMinecraftServer{
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$CID = $this->clientID($packet["ip"], $packet["port"]);
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if(isset($this->clients[$CID])){
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$this->clients[$CID]->handle($packet["pid"], $data);
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}
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switch($packet["pid"]){
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case 0x02:
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$this->send(0x1c, array(
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$data[0],
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$this->serverID,
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MAGIC,
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$this->serverType. $this->name . " [".count($this->clients)."/".$this->maxClients."]",
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), false, $packet["ip"], $packet["port"]);
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break;
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case 0x05:
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$version = $data[1];
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$size = strlen($data[2]);
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if($version !== $this->protocol){
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$this->send(0x1a, array(
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5,
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MAGIC,
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}else{
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switch($packet["pid"]){
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case 0x02:
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if(!isset($this->custom["times_".$CID])){
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$this->custom["times_".$CID] = 0;
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}
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$ln = 15;
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$txt = substr($this->description, $this->custom["times_".$CID], $ln);
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$txt .= substr($this->descriptiont, 0, $ln - strlen($txt));
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$this->send(0x1c, array(
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$data[0],
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$this->serverID,
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), false, $packet["ip"], $packet["port"]);
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}else{
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$this->send(0x06, array(
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MAGIC,
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$this->serverID,
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0,
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strlen($packet["raw"]),
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$this->serverType. $this->name . " [".($this->gamemode === 1 ? "C":"S")." ".count($this->clients)."/".$this->maxClients."] ".$txt,
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), false, $packet["ip"], $packet["port"]);
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}
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break;
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case 0x07:
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$port = $data[2];
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$MTU = $data[3];
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$clientID = $data[4];
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$this->clients[$CID] = new Session($this, $clientID, $packet["ip"], $packet["port"]);
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$this->clients[$CID]->handle(0x07, $data);
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break;
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$this->custom["times_".$CID] = ($this->custom["times_".$CID] + 1) % strlen($this->description);
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break;
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case 0x05:
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if(count($this->clients) >= $this->maxClients){
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break;
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}
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$version = $data[1];
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$size = strlen($data[2]);
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if($version !== $this->protocol){
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$this->send(0x1a, array(
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5,
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MAGIC,
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$this->serverID,
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), false, $packet["ip"], $packet["port"]);
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}else{
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$this->send(0x06, array(
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MAGIC,
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$this->serverID,
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0,
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strlen($packet["raw"]),
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), false, $packet["ip"], $packet["port"]);
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}
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break;
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case 0x07:
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if(count($this->clients) >= $this->maxClients){
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break;
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}
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$port = $data[2];
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$MTU = $data[3];
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$clientID = $data[4];
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$EID = $this->eidCnt++;
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$this->clients[$CID] = new Session($this, $clientID, $EID, $packet["ip"], $packet["port"]);
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$entities[$EID] = &$this->clients[$CID];
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$this->clients[$CID]->handle(0x07, $data);
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break;
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}
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}
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}
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@ -190,11 +211,11 @@ class PocketMinecraftServer{
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public function trigger($event, $data = ""){
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console("[INTERNAL] Event ". $event, true, true, 3);
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if(isset($this->events[$event]) and !isset($this->events["disabled"][$event])){
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foreach($this->events[$event] as $eid => $ev){
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foreach($this->events[$event] as $evid => $ev){
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if(isset($ev[1]) and ($ev[1] === true or is_object($ev[1]))){
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$this->responses[$eid] = call_user_func(array(($ev[1] === true ? $this:$ev[1]), $ev[0]), $data, $event, $this);
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$this->responses[$evid] = call_user_func(array(($ev[1] === true ? $this:$ev[1]), $ev[0]), $data, $event, $this);
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}else{
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$this->responses[$eid] = call_user_func($ev[0], $data, $event, $this);
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$this->responses[$evid] = call_user_func($ev[0], $data, $event, $this);
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}
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}
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}
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@ -28,11 +28,12 @@ the Free Software Foundation, either version 3 of the License, or
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class Session{
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protected $server, $serverID, $timeout, $connected, $evid;
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var $clientID, $ip, $port, $counter, $username;
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function __construct($server, $clientID, $ip, $port){
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var $clientID, $ip, $port, $counter, $username, $EID;
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function __construct($server, $clientID, $EID, $ip, $port){
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$this->server = $server;
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$this->clientID = $clientID;
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$this->CID = $this->server->clientID($ip, $port);
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$this->EID = $EID;
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$this->ip = $ip;
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$this->port = $port;
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$this->serverID =& $this->server->serverID;
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@ -113,7 +114,7 @@ class Session{
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case MC_CLIENT_DISCONNECT:
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$this->close("client disconnect");
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break;
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case MC_CLIENT_HANDSHAKE:
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case MC_CLIENT_CONNECT:
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$this->send(0x84, array(
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$this->counter[0],
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0x00,
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@ -126,10 +127,12 @@ class Session{
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));
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++$this->counter[0];
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break;
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case MC_CLIENT_HANDSHAKE:
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break;
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case MC_LOGIN:
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$this->username = $data["username"];
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console("[INFO] ".$this->username." connected from ".$this->ip.":".$this->port);
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console("[INFO] Player \"".$this->username."\" connected from ".$this->ip.":".$this->port);
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$this->evid[] = array("onTimeChange", $this->server->event("onTimeChange", array($this, "eventHandler")));
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$this->evid[] = array("onChat", $this->server->event("onChat", array($this, "eventHandler")));
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$this->send(0x84, array(
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@ -147,20 +150,44 @@ class Session{
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array(
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"id" => MC_START_GAME,
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"seed" => $this->server->seed,
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"x" => 128,
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"x" => 128.5,
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"y" => 100,
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"z" => 128,
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"z" => 128.5,
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"unknown1" => 0,
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"gamemode" => $this->server->gamemode,
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"unknwon2" => 0,
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"eid" => $this->EID,
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),
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));
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++$this->counter[0];
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break;
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case 0x84:
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console("[DEBUG] ".$this->username." spawned!", true, true, 2);
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case MC_READY:
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$this->send(0x84, array(
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$this->counter[0],
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0x00,
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array(
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"id" => MC_SET_TIME,
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"time" => $this->server->time,
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),
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));
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console("[DEBUG] Player with EID ".$this->EID." \"".$this->username."\" spawned!", true, true, 2);
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$this->server->trigger("onChat", $this->username." joined the game");
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$this->eventHandler("Welcome to ".$this->server->name, "onChat");
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$this->eventHandler($this->server->motd, "onChat");
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break;
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case MC_MOVE_PLAYER:
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console("[DEBUG] EID ".$this->EID." moved: X ".$data["x"].", Y ".$data["y"].", Z ".$data["z"].", Pitch ".$data["pitch"].", Yaw ".$data["yaw"], true, true, 2);
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break;
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case MC_PLAYER_EQUIPMENT:
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$this->send(0x84, array(
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$this->counter[0],
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0x00,
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array(
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"id" => MC_PLAYER_EQUIPMENT,
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"eid" => 0,
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"block" => 323,
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"meta" => 0,
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),
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));
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console("[DEBUG] EID ".$this->EID." has now ".$data["block"]." with metadata ".$data["meta"]." in their hands!", true, true, 2);
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break;
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}
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13
common/default.properties
Normal file
13
common/default.properties
Normal file
@ -0,0 +1,13 @@
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#Pocket Minecraft PHP server properties
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server-name=PHP Server
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description= Warning: This is a Work in Progress custom server.
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motd=Welcome to PHP Server
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port=19132
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gamemode=1
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protocol=CURRENT
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seed=false
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server-id=false
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server-type=normal
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max-players=20
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spawn=128.5;100;128.5
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regenerate-config=true
|
@ -29,9 +29,9 @@ the Free Software Foundation, either version 3 of the License, or
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define("MC_KEEP_ALIVE", 0x00);
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define("MC_CLIENT_HANDSHAKE", 0x09);
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define("MC_CLIENT_CONNECT", 0x09);
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define("MC_SERVER_HANDSHAKE", 0x10);
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define("MC_CLIENT_CONNECT", 0x13);
|
||||
define("MC_CLIENT_HANDSHAKE", 0x13);
|
||||
define("MC_CLIENT_DISCONNECT", 0x15);
|
||||
define("MC_LOGIN", 0x86);
|
||||
define("MC_LOGIN_STATUS", 0x87);
|
||||
|
@ -29,13 +29,41 @@ the Free Software Foundation, either version 3 of the License, or
|
||||
|
||||
|
||||
define("MC_KEEP_ALIVE", 0x00);
|
||||
define("MC_CLIENT_HANDSHAKE", 0x09);
|
||||
|
||||
define("MC_CLIENT_CONNECT", 0x09);
|
||||
define("MC_SERVER_HANDSHAKE", 0x10);
|
||||
define("MC_CLIENT_CONNECT", 0x13);
|
||||
|
||||
define("MC_CLIENT_HANDSHAKE", 0x13);
|
||||
|
||||
define("MC_CLIENT_DISCONNECT", 0x15);
|
||||
|
||||
define("MC_LOGIN", 0x82);
|
||||
define("MC_LOGIN_STATUS", 0x83);
|
||||
define("MC_READY", 0x84);
|
||||
define("MC_CHAT", 0x85);
|
||||
define("MC_SET_TIME", 0x86);
|
||||
define("MC_START_GAME", 0x87);
|
||||
define("MC_START_GAME", 0x87);
|
||||
|
||||
define("MC_REMOVE_ENTITY", 0x8d);
|
||||
|
||||
define("MC_MOVE_ENTITY_POSROT", 0x93);
|
||||
define("MC_MOVE_PLAYER", 0x94);
|
||||
define("MC_PLACE_BLOCK", 0x95);
|
||||
define("MC_REMOVE_BLOCK", 0x96);
|
||||
|
||||
define("MC_REQUEST_CHUNK", 0x9d);
|
||||
|
||||
define("MC_PLAYER_EQUIPMENT", 0x9f);
|
||||
|
||||
define("MC_USE_ITEM", 0xa1);
|
||||
define("MC_PLAYER_ACTION", 0xa2);
|
||||
define("MC_SET_ENTITY_DATA", 0xa3);
|
||||
define("MC_SET_ENTITY_MOTION", 0xa4);
|
||||
define("MC_SET_HEALTH", 0xa5);
|
||||
define("MC_SET_SPAWN_POSITION", 0xa6);
|
||||
define("MC_ANIMATE", 0xa7);
|
||||
define("MC_RESPAWN", 0xa8);
|
||||
|
||||
define("MC_CLIENT_MESSAGE", 0xb1);
|
||||
define("MC_SIGN_UPDATE", 0xb2);
|
||||
define("MC_ADVENTURE_SETTINGS", 0xb3);
|
@ -28,10 +28,10 @@ the Free Software Foundation, either version 3 of the License, or
|
||||
$dataName = array(
|
||||
MC_KEEP_ALIVE => "KeepAlive",
|
||||
|
||||
MC_CLIENT_HANDSHAKE => "ClientHandshake",
|
||||
MC_CLIENT_CONNECT => "ClientConnect",
|
||||
MC_SERVER_HANDSHAKE => "ServerHandshake",
|
||||
|
||||
MC_CLIENT_CONNECT => "ClientConnect",
|
||||
MC_CLIENT_HANDSHAKE => "ClientHandshake",
|
||||
|
||||
MC_CLIENT_DISCONNECT => "ClientDisconnect",
|
||||
|
||||
@ -44,21 +44,27 @@ $dataName = array(
|
||||
MC_SET_TIME => "SetTime",
|
||||
MC_START_GAME => "StartGame",
|
||||
|
||||
0x93 => "MoveEntity_PosRot",
|
||||
0x94 => "MovePlayer",
|
||||
MC_REMOVE_ENTITY => "RemoveEntity",
|
||||
|
||||
0x96 => "RemoveBlock",
|
||||
MC_MOVE_ENTITY_POSROT => "MoveEntity_PosRot",
|
||||
MC_MOVE_PLAYER => "MovePlayer",
|
||||
MC_PLACE_BLOCK => "PlaceBlock",
|
||||
MC_REMOVE_BLOCK => "RemoveBlock",
|
||||
|
||||
0x9d => "RequestChunk",
|
||||
MC_REQUEST_CHUNK => "RequestChunk",
|
||||
|
||||
0x9f => "PlayerEquipment",
|
||||
MC_PLAYER_EQUIPMENT => "PlayerEquipment",
|
||||
|
||||
0xa1 => "UseItem",
|
||||
MC_USE_ITEM => "UseItem",
|
||||
MC_PLAYER_ACTION => "PlayerAction",
|
||||
MC_SET_ENTITY_DATA => "SetEntityData",
|
||||
MC_SET_ENTITY_MOTION => "SetEntityMotion",
|
||||
MC_SET_HEALTH => "SetHealth",
|
||||
MC_SET_SPAWN_POSITION => "SetSpawnPosition",
|
||||
MC_ANIMATE => "Animate",
|
||||
MC_RESPAWN => "Respawn",
|
||||
|
||||
0xa4 => "SetEntityMotion",
|
||||
0xa5 => "SetHealth",
|
||||
|
||||
0xa7 => "Animate",
|
||||
|
||||
0xb1 => "ClientMessage"
|
||||
MC_CLIENT_MESSAGE => "ClientMessage",
|
||||
MC_SIGN_UPDATE => "SignUpdate",
|
||||
MC_ADVENTURE_SETTINGS => "AdventureSettings",
|
||||
);
|
61
server.php
61
server.php
@ -28,6 +28,65 @@ the Free Software Foundation, either version 3 of the License, or
|
||||
require_once("common/dependencies.php");
|
||||
require_once("classes/PocketMinecraftServer.class.php");
|
||||
file_put_contents("packets.log", "");
|
||||
file_put_contents("console.log", "");
|
||||
|
||||
$prop = @file_get_contents(FILE_PATH."server.properties");
|
||||
if(trim($prop) == ""){
|
||||
console("[WARNING] No server.properties found, using default settings");
|
||||
copy(FILE_PATH."common/default.properties", FILE_PATH."server.properties");
|
||||
$prop = file_get_contents(FILE_PATH."server.properties");
|
||||
}
|
||||
$prop = explode("\n", str_replace("\r", "", $prop));
|
||||
$config = array();
|
||||
foreach($prop as $line){
|
||||
if(trim($line) == "" or $line{0} == "#"){
|
||||
continue;
|
||||
}
|
||||
$d = explode("=", $line);
|
||||
$n = strtolower(array_shift($d));
|
||||
$v = implode("=", $d);
|
||||
switch($n){
|
||||
case "protocol":
|
||||
if(trim($v) == "CURRENT"){
|
||||
$v = CURRENT_PROTOCOL;
|
||||
break;
|
||||
}
|
||||
case "gamemode":
|
||||
case "max-players":
|
||||
case "port":
|
||||
$v = (int) $v;
|
||||
break;
|
||||
case "seed":
|
||||
case "server-id":
|
||||
$v = trim($v) == "false" ? false:preg_replace("/^[0-9\-]/", "", $v);
|
||||
break;
|
||||
case "spawn":
|
||||
$v = explode(";", $v);
|
||||
$v = array("x" => floatval($v[0]), "y" => floatval($v[1]), "z" => floatval($v[2]));
|
||||
break;
|
||||
case "regenerate-config":
|
||||
$v = trim($v) == "true" ? true:false;
|
||||
break;
|
||||
}
|
||||
$config[$n] = $v;
|
||||
}
|
||||
|
||||
$server = new PocketMinecraftServer($config["server-name"], $config["gamemode"], $config["seed"], $config["protocol"], $config["port"], $config["server-id"]);
|
||||
$server->setType($config["type"]);
|
||||
$server->maxClients = $config["max-players"];
|
||||
$server->description = $config["description"];
|
||||
$server->motd = $config["motd"];
|
||||
|
||||
if($config["regenerate-config"] == true){
|
||||
$config["seed"] = $server->seed;
|
||||
$config["server-id"] = $server->serverID;
|
||||
$config["regenerate-config"] = "false";
|
||||
$config["spawn"] = implode(";", $config["spawn"]);
|
||||
$prop = "#Pocket Minecraft PHP server properties\r\n#".date("D M j H:i:s T Y")."\r\n";
|
||||
foreach($config as $n => $v){
|
||||
$prop .= $n."=".$v."\r\n";
|
||||
}
|
||||
file_put_contents(FILE_PATH."server.properties", $prop);
|
||||
}
|
||||
|
||||
$server = new PocketMinecraftServer("PHP Server", 1, false, 5);
|
||||
$server->start();
|
Loading…
x
Reference in New Issue
Block a user