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This increases code consistency by placing the name in the same place where everything else about the command is defined.
60 lines
1.8 KiB
PHP
60 lines
1.8 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\command\defaults;
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use pocketmine\command\Command;
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use pocketmine\command\CommandSender;
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use pocketmine\lang\KnownTranslationFactory;
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use pocketmine\permission\DefaultPermissionNames;
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use function microtime;
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use function round;
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class SaveCommand extends VanillaCommand{
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public function __construct(){
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parent::__construct(
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"save-all",
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KnownTranslationFactory::pocketmine_command_save_description()
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);
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$this->setPermission(DefaultPermissionNames::COMMAND_SAVE_PERFORM);
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}
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public function execute(CommandSender $sender, string $commandLabel, array $args){
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Command::broadcastCommandMessage($sender, KnownTranslationFactory::pocketmine_save_start());
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$start = microtime(true);
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foreach($sender->getServer()->getOnlinePlayers() as $player){
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$player->save();
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}
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foreach($sender->getServer()->getWorldManager()->getWorlds() as $world){
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$world->save(true);
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}
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Command::broadcastCommandMessage($sender, KnownTranslationFactory::pocketmine_save_success((string) round(microtime(true) - $start, 3)));
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return true;
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}
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}
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