Dylan K. Taylor 1dd6591ac1 Migrate a bunch of PluginManager->callEvent() usages to Event->call
This has the triple bonus effect of a) making a lot of code easier to read, b) reducing Server::getInstance() usages, and c) removing a whole bunch of Server dependencies.

The network and block namespaces are untouched by this commit due to potential for merge conflicts. These should be dealt with separately on master.
2018-10-05 17:30:06 +01:00

118 lines
3.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\item;
use pocketmine\block\Air;
use pocketmine\block\Block;
use pocketmine\block\BlockFactory;
use pocketmine\block\Liquid;
use pocketmine\entity\Living;
use pocketmine\event\player\PlayerBucketEmptyEvent;
use pocketmine\event\player\PlayerBucketFillEvent;
use pocketmine\math\Vector3;
use pocketmine\Player;
class Bucket extends Item implements Consumable{
public function __construct(int $meta = 0){
parent::__construct(self::BUCKET, $meta, "Bucket");
}
public function getMaxStackSize() : int{
return $this->meta === Block::AIR ? 16 : 1; //empty buckets stack to 16
}
public function getFuelTime() : int{
if($this->meta === Block::LAVA or $this->meta === Block::FLOWING_LAVA){
return 20000;
}
return 0;
}
public function onActivate(Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : bool{
$resultBlock = BlockFactory::get($this->meta);
if($resultBlock instanceof Air){
if($blockClicked instanceof Liquid and $blockClicked->getDamage() === 0){
$stack = clone $this;
$stack->pop();
$resultItem = ItemFactory::get(Item::BUCKET, $blockClicked->getFlowingForm()->getId());
$ev = new PlayerBucketFillEvent($player, $blockReplace, $face, $this, $resultItem);
$ev->call();
if(!$ev->isCancelled()){
$player->getLevel()->setBlock($blockClicked, BlockFactory::get(Block::AIR), true, true);
$player->getLevel()->broadcastLevelSoundEvent($blockClicked->add(0.5, 0.5, 0.5), $blockClicked->getBucketFillSound());
if($player->isSurvival()){
if($stack->getCount() === 0){
$player->getInventory()->setItemInHand($ev->getItem());
}else{
$player->getInventory()->setItemInHand($stack);
$player->getInventory()->addItem($ev->getItem());
}
}else{
$player->getInventory()->addItem($ev->getItem());
}
return true;
}else{
$player->getInventory()->sendContents($player);
}
}
}elseif($resultBlock instanceof Liquid and $blockReplace->canBeReplaced()){
$ev = new PlayerBucketEmptyEvent($player, $blockReplace, $face, $this, ItemFactory::get(Item::BUCKET));
$ev->call();
if(!$ev->isCancelled()){
$player->getLevel()->setBlock($blockReplace, $resultBlock->getFlowingForm(), true, true);
$player->getLevel()->broadcastLevelSoundEvent($blockClicked->add(0.5, 0.5, 0.5), $resultBlock->getBucketEmptySound());
if($player->isSurvival()){
$player->getInventory()->setItemInHand($ev->getItem());
}
return true;
}else{
$player->getInventory()->sendContents($player);
}
}
return false;
}
public function getResidue(){
return ItemFactory::get(Item::BUCKET, 0, 1);
}
public function getAdditionalEffects() : array{
return [];
}
public function canBeConsumed() : bool{
return $this->meta === 1; //Milk
}
public function onConsume(Living $consumer){
$consumer->removeAllEffects();
}
}