mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-18 19:55:33 +00:00
386 lines
13 KiB
PHP
386 lines
13 KiB
PHP
<?php
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/*
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-
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/ \
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/ \
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/ PocketMine \
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/ MP \
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|\ @shoghicp /|
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|. \ / .|
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| .. \ / .. |
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| .. | .. |
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| .. | .. |
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\ | /
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\ | /
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\ | /
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\ | /
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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*/
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class ServerAPI extends stdClass{ //Yay! I can add anything to this class in runtime!
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var $restart = false;
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private $server, $config, $apiList = array();
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function __construct(){
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console("[INFO] Starting ServerAPI server handler...");
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file_put_contents(FILE_PATH."packets.log", "");
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file_put_contents(FILE_PATH."console.in", "");
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if(!file_exists(FILE_PATH."test.bin.log") or md5_file(FILE_PATH."test.bin.log") !== TEST_MD5){
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console("[NOTICE] Executing integrity tests...");
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console("[INFO] OS: ".PHP_OS.", ".Utils::getOS());
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console("[INFO] uname -a: ".php_uname("a"));
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console("[INFO] PHP Version: ".phpversion());
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console("[INFO] Endianness: ".ENDIANNESS);
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$test = b"";
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$test .= Utils::writeLong("5567381823242127440");
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$test .= Utils::writeLong("2338608908624488819");
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$test .= Utils::writeLong("2333181766244987936");
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$test .= Utils::writeLong("2334669371112169504");
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$test .= Utils::writeShort(Utils::readShort("\xff\xff\xff\xff"));
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$test .= Utils::writeShort(Utils::readShort("\xef\xff\xff\xff"));
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$test .= Utils::writeInt(Utils::readInt("\xff\xff\xff\xff"));
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$test .= Utils::writeInt(1);
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$test .= Utils::writeInt(-1);
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$test .= Utils::writeFloat(Utils::readfloat("\xff\xff\xff\xff"));
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$test .= Utils::writeFloat(-1.584563155838E+29);
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$test .= Utils::writeFloat(1);
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$test .= Utils::writeLDouble(Utils::readLDouble("\xff\xff\xff\xff\xff\xff\xff\xff"));
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$test .= Utils::writeLong("-1152921504606846977");
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$test .= Utils::writeLong("-1152921504606846976");
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$test .= Utils::writeTriad(16777215);
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$test .= Utils::writeTriad(16777216);
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$str = new Java_String("THIS_IS_ a TEsT_SEED1_123456789^.,.,\xff\x00\x15");
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$test .= Utils::writeLong($str->hashCode());
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$test .= Utils::writeDataArray(array("a", "b", "c", "\xff\xff\xff\xff"));
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$test .= Utils::hexToStr("012334567890");
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file_put_contents(FILE_PATH."test.bin.log", $test);
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if(md5($test) !== TEST_MD5){
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console("[ERROR] Test error, please send your console.log + test.bin.log to the Github repo");
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die();
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}
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}
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if(!file_exists(FILE_PATH."white-list.txt")){
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console("[NOTICE] No white-list.txt found, creating blank file");
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file_put_contents(FILE_PATH."white-list.txt", "");
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}
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if(!file_exists(FILE_PATH."banned-ips.txt")){
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console("[NOTICE] No banned-ips.txt found, creating blank file");
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file_put_contents(FILE_PATH."banned-ips.txt", "");
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}
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if(!file_exists(FILE_PATH."server.properties")){
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console("[NOTICE] No server.properties found, using default settings");
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copy(FILE_PATH."src/common/default.properties", FILE_PATH."server.properties");
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}
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console("[DEBUG] Checking data folders...", true, true, 2);
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@mkdir(FILE_PATH."players/", 0777, true);
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@mkdir(FILE_PATH."worlds/", 0777);
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@mkdir(FILE_PATH."plugins/", 0777);
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console("[DEBUG] Loading server.properties...", true, true, 2);
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$this->parseProperties();
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define("DEBUG", $this->config["debug"]);
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$this->server = new PocketMinecraftServer($this->getProperty("server-name"), $this->getProperty("gamemode"), false, CURRENT_PROTOCOL, $this->getProperty("port"), $this->getProperty("server-id"));
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$this->server->api = $this;
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if($this->getProperty("last-update") === false or ($this->getProperty("last-update") + 3600) < time()){
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console("[INFO] Checking for new server version");
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console("[INFO] Last check: ".date("Y-m-d H:i:s", $this->getProperty("last-update")));
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$channel = "stable";
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if($this->getProperty("update-channel") == "dev" or $this->getProperty("update-channel") == "development"){
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$channel = "dev";
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}
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$this->setProperty("update-channel", $channel);
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if($channel === "dev"){
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$info = json_decode(Utils::curl_get("https://api.github.com/repos/shoghicp/PocketMine-MP"), true);
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if($info === false or !isset($info["updated_at"])){
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console("[ERROR] GitHub API Error");
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}else{
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$last = new DateTime($info["updated_at"]);
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$last = $last->getTimestamp();
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if($last >= $this->getProperty("last-update") and $this->getProperty("last-update") !== false){
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console("[NOTICE] A new DEVELOPMENT version of PocketMine-MP has been released");
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console("[NOTICE] If you want to update, get the latest version at https://github.com/shoghicp/PocketMine-MP/archive/master.zip");
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console("[NOTICE] This message will dissapear when you issue the command \"/update-done\"");
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sleep(3);
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}else{
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$this->setProperty("last-update", time());
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console("[INFO] This is the latest DEVELOPMENT version");
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}
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}
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}else{
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$info = json_decode(Utils::curl_get("https://api.github.com/repos/shoghicp/PocketMine-MP/tags"), true);
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if($info === false or !isset($info[0])){
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console("[ERROR] GitHub API Error");
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}else{
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$info = $info[0];
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if($info["name"] != MAJOR_VERSION){
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console("[NOTICE] A new STABLE version of PocketMine-MP has been released");
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console("[NOTICE] Version \"".$info["name"]."\" [".substr($info["commit"]["sha"], 0, 10)."]");
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console("[NOTICE] Download it at ".$info["zipball_url"]);
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console("[NOTICE] This message will dissapear as soon as you update\"");
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sleep(5);
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}else{
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$this->setProperty("last-update", time());
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console("[INFO] This is the latest STABLE version");
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}
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}
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}
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}
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if(file_exists(FILE_PATH."worlds/level.dat")){
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console("[NOTICE] Detected unimported map data. Importing...");
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$this->importMap(FILE_PATH."worlds/", true);
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}
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$this->server->mapName = $this->getProperty("level-name");
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$this->server->mapDir = FILE_PATH."worlds/".$this->server->mapName."/";
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if($this->server->mapName === false or trim($this->server->mapName) === "" or !file_exists($this->server->mapDir."chunks.dat")){
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if($this->server->mapName === false or trim($this->server->mapName) === ""){
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$this->server->mapName = "world";
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}
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$this->server->mapDir = FILE_PATH."worlds/".$this->server->mapName."/";
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$generator = "SuperflatGenerator";
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if($this->getProperty("generator") !== false and class_exists($this->getProperty("generator"))){
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$generator = $this->getProperty("generator");
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}
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$this->gen = new WorldGenerator($generator, $this->server->seed);
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if($this->getProperty("generator-settings") !== false and trim($this->getProperty("generator-settings")) != ""){
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$this->gen->set("preset", $this->getProperty("generator-settings"));
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}
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$this->gen->init();
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$this->gen->generate();
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$this->gen->save($this->server->mapDir, $this->server->mapName);
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$this->setProperty("level-name", $this->server->mapName);
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$this->setProperty("gamemode", 1);
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}
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$this->loadProperties();
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$this->server->loadMap();
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//Autoload all default APIs
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console("[INFO] Loading default APIs");
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$dir = dir(FILE_PATH."src/API/");
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while(false !== ($file = $dir->read())){
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if($file !== "." and $file !== ".."){
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$API = basename($file, ".php");
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if(strtolower($API) !== "serverapi"){
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$name = strtolower(substr($API, 0, -3));
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$this->loadAPI($name, $API);
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}
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}
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}
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foreach($this->apiList as $ob){
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if(is_callable(array($ob, "init"))){
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$ob->init();
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}
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}
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$this->server->loadEntities();
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}
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private function loadProperties(){
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if(isset($this->config["memory-limit"])){
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@ini_set("memory_limit", $this->config["memory-limit"]);
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}else{
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$this->config["memory-limit"] = "256M";
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}
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if(!isset($this->config["invisible"])){
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$this->config["invisible"] = false;
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}
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if(is_object($this->server)){
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$this->server->setType($this->config["server-type"]);
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$this->server->timePerSecond = $this->config["time-per-second"];
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$this->server->invisible = $this->config["invisible"];
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$this->server->maxClients = $this->config["max-players"];
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$this->server->description = $this->config["description"];
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$this->server->motd = $this->config["motd"];
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$this->server->gamemode = $this->config["gamemode"];
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$this->server->difficulty = $this->config["difficulty"];
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$this->server->whitelist = $this->config["white-list"];
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$this->server->reloadConfig();
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}
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}
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private function writeProperties(){
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if(is_object($this->server)){
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$this->config["server-id"] = $this->server->serverID;
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}
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$config = $this->config;
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$config["white-list"] = $config["white-list"] === true ? "true":"false";
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$config["invisible"] = $config["invisible"] === true ? "true":"false";
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$prop = "#Pocket Minecraft PHP server properties\r\n#".date("D M j H:i:s T Y")."\r\n";
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foreach($config as $n => $v){
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$prop .= $n."=".$v."\r\n";
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}
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file_put_contents(FILE_PATH."server.properties", $prop);
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}
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private function parseProperties(){
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$prop = file_get_contents(FILE_PATH."server.properties");
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$prop = explode("\n", str_replace("\r", "", $prop));
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$this->config = array();
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foreach($prop as $line){
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if(trim($line) == "" or $line{0} == "#"){
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continue;
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}
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$d = explode("=", $line);
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$n = strtolower(array_shift($d));
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$v = implode("=", $d);
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switch(strtolower(trim($v))){
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case "on":
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case "true":
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case "yes":
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$v = true;
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break;
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case "off":
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case "false":
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case "no":
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$v = false;
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break;
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}
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switch($n){
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case "last-update":
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if($v === false){
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$v = time();
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}else{
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$v = (int) $v;
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}
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break;
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case "gamemode":
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case "max-players":
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case "port":
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case "debug":
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case "difficulty":
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case "time-per-second":
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$v = (int) $v;
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break;
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case "server-id":
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if($v !== false){
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$v = preg_match("/[^0-9\-]/", $v) > 0 ? Utils::readInt(substr(md5($v, true), 0, 4)):$v;
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}
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break;
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}
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$this->config[$n] = $v;
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}
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}
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public function start(){
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$this->server->start();
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unregister_tick_function(array($this->server, "tick"));
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unset($this->server);
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return $this->restart;
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}
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/*-------------------------------------------------------------*/
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public function addHandler($e, $c, $p = 5){
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return $this->server->addHandler($e, $c, $p);
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}
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public function handle($e, &$d){
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return $this->server->handle($e, $d);
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}
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public function action($t, $c, $r = true){
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return $this->server->action($t, $c, $r);
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}
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public function schedule($t, $c, $d, $r = false, $e = "server.schedule"){
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return $this->server->schedule($t, $c, $d, $r, $e);
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}
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public function event($e, $d){
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return $this->server->event($e, $d);
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}
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public function trigger($e, $d){
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return $this->server->trigger($e, $d);
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}
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public function deleteEvent($id){
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return $this->server->deleteEvent($id);
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}
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public function importMap($dir, $remove = false){
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if(file_exists($dir."level.dat")){
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$nbt = new NBT();
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$level = parseNBTData($nbt->loadFile($dir."level.dat"));
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console("[DEBUG] Importing map \"".$level["LevelName"]."\" gamemode ".$level["GameType"]." with seed ".$level["RandomSeed"], true, true, 2);
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unset($level["Player"]);
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$lvName = $level["LevelName"]."/";
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@mkdir(FILE_PATH."worlds/".$lvName, 0777);
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file_put_contents(FILE_PATH."worlds/".$lvName."level.dat", serialize($level));
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$entities = parseNBTData($nbt->loadFile($dir."entities.dat"));
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file_put_contents(FILE_PATH."worlds/".$lvName."entities.dat", serialize($entities["Entities"]));
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if(!isset($entities["TileEntities"])){
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$entities["TileEntities"] = array();
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}
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file_put_contents(FILE_PATH."worlds/".$lvName."tileEntities.dat", serialize($entities["TileEntities"]));
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console("[DEBUG] Imported ".count($entities["Entities"])." Entities and ".count($entities["TileEntities"])." TileEntities", true, true, 2);
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if($remove === true){
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rename($dir."chunks.dat", FILE_PATH."worlds/".$lvName."chunks.dat");
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unlink($dir."level.dat");
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@unlink($dir."level.dat_old");
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@unlink($dir."player.dat");
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unlink($dir."entities.dat");
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}else{
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copy($dir."chunks.dat", FILE_PATH."worlds/".$lvName."chunks.dat");
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}
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if($this->getProperty("level-name") === false){
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console("[INFO] Setting default level to \"".$level["LevelName"]."\"");
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$this->setProperty("level-name", $level["LevelName"]);
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$this->setProperty("gamemode", $level["GameType"]);
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$this->server->seed = $level["RandomSeed"];
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$this->server->spawn = array("x" => $level["SpawnX"], "y" => $level["SpawnY"], "z" => $level["SpawnZ"]);
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$this->writeProperties();
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}
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console("[INFO] Map \"".$level["LevelName"]."\" importing done!");
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unset($level, $entities, $nbt);
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return true;
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}
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return false;
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}
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public function getProperty($name){
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if(isset($this->config[$name])){
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return $this->config[$name];
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}
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return false;
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}
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public function setProperty($name, $value){
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$this->config[$name] = $value;
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$this->writeProperties();
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$this->loadProperties();
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}
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public function getList(){
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return $this->apiList;
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}
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public function loadAPI($name, $class, $dir = false){
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if($dir === false){
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$dir = FILE_PATH."src/API/";
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}
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$file = $dir.$class.".php";
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if(!file_exists($file)){
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console("[ERROR] API ".$name." [".$class."] in ".$dir." doesn't exist", true, true, 0);
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return false;
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}
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require_once($file);
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$this->$name = new $class($this->server);
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$this->apiList[] = $this->$name;
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console("[INFO] API ".$name." [".$class."] loaded");
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}
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} |