PocketMine-MP/src/pocketmine/block/CraftingTable.php

78 lines
2.2 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\inventory\CraftingGrid;
use pocketmine\item\Item;
use pocketmine\network\mcpe\protocol\ContainerOpenPacket;
use pocketmine\network\mcpe\protocol\types\WindowTypes;
use pocketmine\Player;
use function array_key_exists;
class CraftingTable extends Solid{
protected $id = self::CRAFTING_TABLE;
public function __construct(int $meta = 0){
$this->meta = $meta;
}
public function getHardness() : float{
return 2.5;
}
public function getName() : string{
return "Crafting Table";
}
public function getToolType() : int{
return BlockToolType::TYPE_AXE;
}
public function onActivate(Item $item, Player $player = null) : bool{
if($player instanceof Player){
$player->setCraftingGrid(new CraftingGrid($player, CraftingGrid::SIZE_BIG));
if(!array_key_exists($windowId = Player::HARDCODED_CRAFTING_GRID_WINDOW_ID, $player->openHardcodedWindows)){
//TODO: HACK! crafting grid doesn't fit very well into the current PM container system, so this hack allows
//it to carry on working approximately the same way as it did in 1.14
$pk = new ContainerOpenPacket();
$pk->windowId = $windowId;
$pk->type = WindowTypes::WORKBENCH;
$pk->x = $this->getFloorX();
$pk->y = $this->getFloorY();
$pk->z = $this->getFloorZ();
$player->sendDataPacket($pk);
$player->openHardcodedWindows[$windowId] = true;
}
}
return true;
}
public function getFuelTime() : int{
return 300;
}
}