8480ee82ea
Player: track hardcoded window state, fixes crashes opening inventory on high-latency connections
2020-06-27 18:34:39 +01:00
e990c5a0a5
Protocol changes for 1.16.0
2020-06-26 14:06:41 +01:00
1f4f8ab3f0
Inventory: Removed BigCraftingGrid, allow arbitrary size parameter
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This is more flexible and requires less classes.
2018-03-29 11:24:28 +01:00
4f8e4f0522
Add EOF newlines where missing (bulk) ( #1836 )
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This should solve issues with people making GitHub PRs and having the web editor messing things up. GitHub Web Editor sucks :(
2017-12-20 11:56:36 +00:00
55d0684565
Move block-breaking tool-type constants to a BlockToolType interface
2017-12-12 13:45:52 +00:00
ffa9a91a95
Remove dead craftingType field from Player
2017-11-17 12:57:49 +00:00
23a38400e2
Added CraftingGrid and BigCraftingGrid, WIP stuff for crafting
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moving whole stacks in & out of the crafting grid works now, splitting stacks is fucked up because the transaction system can't handle the same slot changing multiple times in one transaction
2017-09-12 19:34:06 +01:00
d8f0dd6db8
Changed Block->getDrops() to return Item[]
2017-08-18 11:21:33 +01:00
83af4dcd59
Block API typehints
2017-08-17 13:50:19 +01:00
6efa4343b1
Cleaned up fuel duration handling, fixed some fuel items not working in furnaces
2017-08-17 10:22:47 +01:00
561d8e7a39
Regenerated block/item id lists and refactored some names for consistency with MCPE
2017-08-04 12:17:24 +01:00