Files
PocketMine-MP/src/pocketmine/block/Fire.php
2015-03-20 02:31:54 +01:00

100 lines
2.5 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\entity\Effect;
use pocketmine\entity\Entity;
use pocketmine\event\entity\EntityCombustByBlockEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Server;
class Fire extends Flowable{
protected $id = self::FIRE;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function hasEntityCollision(){
return true;
}
public function getName(){
return "Fire Block";
}
public function getLightLevel(){
return 15;
}
public function isBreakable(Item $item){
return false;
}
public function canBeReplaced(){
return true;
}
public function onEntityCollide(Entity $entity){
if(!$entity->hasEffect(Effect::FIRE_RESISTANCE)){
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, 1);
$entity->attack($ev->getFinalDamage(), $ev);
}
$ev = new EntityCombustByBlockEvent($this, $entity, 8);
Server::getInstance()->getPluginManager()->callEvent($ev);
if(!$ev->isCancelled()){
$entity->setOnFire($ev->getDuration());
}
}
public function getDrops(Item $item){
return [];
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
for($s = 0; $s <= 5; ++$s){
$side = $this->getSide($s);
if($side->getId() !== self::AIR and !($side instanceof Liquid)){
return false;
}
}
$this->getLevel()->setBlock($this, new Air(), true);
return Level::BLOCK_UPDATE_NORMAL;
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if($this->getSide(0)->getId() !== self::NETHERRACK){
$this->getLevel()->setBlock($this, new Air(), true);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
}