Dylan K. Taylor 02cf5ed388
RuntimeBlockMapping: lazy-load NBT blockstates
this saves a considerable amount of memory.

we don't actually need this state array in PM4 anyway, since we don't support the client-side chunk cache yet.
when the time comes to support it, it'll be much more practical to cache binary states and copy bytes anyway, instead of doing it the current way, which is both slow and memory-intensive.

Measured footprint change: 9 MB -> 400 KB.
2023-05-05 16:18:03 +01:00
2022-12-06 13:22:54 +00:00
2023-04-26 16:03:33 +01:00
2023-05-04 21:06:27 +01:00
2022-03-09 16:28:38 +00:00
2021-11-30 01:16:28 +00:00
2023-04-26 22:52:02 +01:00
2012-12-07 02:24:55 +01:00
2023-03-19 16:41:01 +00:00
2022-08-16 17:22:22 +01:00


A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP

CI GitHub release (latest SemVer) Discord
GitHub all releases GitHub release (latest by SemVer)

Getting started

Discussion/Help

For developers

Donate

  • Bitcoin Cash (BCH): qq3r46hn6ljnhnqnfwxt5pg3g447eq9jhvw5ddfear
  • Bitcoin (BTC): 171u8K9e4FtU6j3e5sqNoxKUgEw9qWQdRV
  • Stellar Lumens (XLM): GAAC5WZ33HCTE3BFJFZJXONMEIBNHFLBXM2HJVAZHXXPYA3HP5XPPS7T
  • Patreon

Licensing information

This project is licensed under LGPL-3.0. Please see the LICENSE file for details.

pmmp/PocketMine are not affiliated with Mojang. All brands and trademarks belong to their respective owners. PocketMine-MP is not a Mojang-approved software, nor is it associated with Mojang.

Languages
PHP 99.9%