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For blocks, we now use 'block-item state' and 'block-only state', which should be much clearer for people implementing custom stuff. 'block-item state', as the name suggests, sticks to the item when the block is acquired as an item. 'block-only state' applies only to the block and is discarded when the block is acquired as an item. 'type data' for items was also renamed, since 'type' is too ambiguous to be anything but super confusing.
146 lines
4.1 KiB
PHP
146 lines
4.1 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\utils\HorizontalFacingTrait;
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use pocketmine\block\utils\SupportType;
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use pocketmine\block\utils\WoodType;
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use pocketmine\data\runtime\RuntimeDataDescriber;
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use pocketmine\event\block\BlockGrowEvent;
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use pocketmine\item\Fertilizer;
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use pocketmine\item\Item;
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use pocketmine\item\VanillaItems;
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use pocketmine\math\Axis;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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use function mt_rand;
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class CocoaBlock extends Transparent{
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use HorizontalFacingTrait;
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public const MAX_AGE = 2;
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protected int $age = 0;
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protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
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$w->horizontalFacing($this->facing);
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$w->boundedInt(2, 0, self::MAX_AGE, $this->age);
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}
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public function getAge() : int{ return $this->age; }
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/** @return $this */
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public function setAge(int $age) : self{
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if($age < 0 || $age > self::MAX_AGE){
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throw new \InvalidArgumentException("Age must be in range 0 ... " . self::MAX_AGE);
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}
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$this->age = $age;
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return $this;
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}
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/**
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* @return AxisAlignedBB[]
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*/
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protected function recalculateCollisionBoxes() : array{
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return [
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AxisAlignedBB::one()
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->squash(Facing::axis(Facing::rotateY($this->facing, true)), (6 - $this->age) / 16) //sides
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->trim(Facing::DOWN, (7 - $this->age * 2) / 16)
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->trim(Facing::UP, 0.25)
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->trim(Facing::opposite($this->facing), 1 / 16) //gap between log and pod
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->trim($this->facing, (11 - $this->age * 2) / 16) //outward face
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];
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}
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public function getSupportType(int $facing) : SupportType{
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return SupportType::NONE();
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}
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private function canAttachTo(Block $block) : bool{
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return $block instanceof Wood && $block->getWoodType()->equals(WoodType::JUNGLE());
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if(Facing::axis($face) !== Axis::Y && $this->canAttachTo($blockClicked)){
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$this->facing = $face;
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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return false;
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
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if($item instanceof Fertilizer && $this->grow($player)){
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$item->pop();
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return true;
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}
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return false;
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}
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public function onNearbyBlockChange() : void{
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if(!$this->canAttachTo($this->getSide(Facing::opposite($this->facing)))){
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$this->position->getWorld()->useBreakOn($this->position);
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}
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}
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public function ticksRandomly() : bool{
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return true;
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}
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public function onRandomTick() : void{
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if(mt_rand(1, 5) === 1){
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$this->grow();
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}
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}
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private function grow(?Player $player = null) : bool{
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if($this->age < self::MAX_AGE){
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$block = clone $this;
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$block->age++;
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$ev = new BlockGrowEvent($this, $block, $player);
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$ev->call();
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if(!$ev->isCancelled()){
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$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
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return true;
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}
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}
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return false;
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}
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public function getDropsForCompatibleTool(Item $item) : array{
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return [
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VanillaItems::COCOA_BEANS()->setCount($this->age === self::MAX_AGE ? mt_rand(2, 3) : 1)
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];
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}
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public function asItem() : Item{
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return VanillaItems::COCOA_BEANS();
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}
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}
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