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Author SHA1 Message Date
c4fb8832fe Add support for base text formats for Translatable
fixes #5342 and various other issues related to formatting codes in user input
2025-06-14 16:45:23 +01:00
522 changed files with 10353 additions and 10155 deletions

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@ -4,11 +4,6 @@ on:
release:
types:
- published
workflow_dispatch:
inputs:
release:
description: 'Tag name to build'
required: true
jobs:
build:
@ -33,28 +28,16 @@ jobs:
password: ${{ secrets.GITHUB_TOKEN }}
- name: Clone pmmp/PocketMine-Docker repository
uses: actions/checkout@v5
uses: actions/checkout@v4
with:
repository: pmmp/PocketMine-Docker
fetch-depth: 1
- name: Get tag name
- name: Get tag names
id: tag-name
run: |
if [[ "${{ github.event_name }}" == "release" ]]; then
echo TAG_NAME="${{ github.event.release.tag_name }}" >> $GITHUB_OUTPUT
elif [[ "${{ github.event_name }}" == "workflow_dispatch" ]]; then
echo TAG_NAME="${{ github.event.inputs.release }}" >> $GITHUB_OUTPUT
else
echo "Unsupported event type: ${{ github.event_name }}"
exit 1
fi
- name: Parse version
id: version
run: |
VERSION="${{ steps.tag-name.outputs.TAG_NAME }}"
VERSION=$(echo "${{ github.ref }}" | sed 's{^refs/tags/{{')
echo TAG_NAME=$VERSION >> $GITHUB_OUTPUT
echo MAJOR=$(echo $VERSION | cut -d. -f1) >> $GITHUB_OUTPUT
echo MINOR=$(echo $VERSION | cut -d. -f1-2) >> $GITHUB_OUTPUT
@ -88,8 +71,8 @@ jobs:
push: true
context: ./pocketmine-mp
tags: |
${{ steps.docker-repo-name.outputs.NAME }}:${{ steps.version.outputs.MAJOR }}
ghcr.io/${{ steps.docker-repo-name.outputs.NAME }}:${{ steps.version.outputs.MAJOR }}
${{ steps.docker-repo-name.outputs.NAME }}:${{ steps.tag-name.outputs.MAJOR }}
ghcr.io/${{ steps.docker-repo-name.outputs.NAME }}:${{ steps.tag-name.outputs.MAJOR }}
build-args: |
PMMP_TAG=${{ steps.tag-name.outputs.TAG_NAME }}
PMMP_REPO=${{ github.repository }}
@ -101,8 +84,8 @@ jobs:
push: true
context: ./pocketmine-mp
tags: |
${{ steps.docker-repo-name.outputs.NAME }}:${{ steps.version.outputs.MINOR }}
ghcr.io/${{ steps.docker-repo-name.outputs.NAME }}:${{ steps.version.outputs.MINOR }}
${{ steps.docker-repo-name.outputs.NAME }}:${{ steps.tag-name.outputs.MINOR }}
ghcr.io/${{ steps.docker-repo-name.outputs.NAME }}:${{ steps.tag-name.outputs.MINOR }}
build-args: |
PMMP_TAG=${{ steps.tag-name.outputs.TAG_NAME }}
PMMP_REPO=${{ github.repository }}

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@ -1,47 +0,0 @@
name: "Copilot Agent environment setup"
on:
workflow_dispatch:
push:
paths:
- .github/workflows/copilot-setup-steps.yml
pull_request:
paths:
- .github/workflows/copilot-setup-steps.yml
jobs:
# The job MUST be called `copilot-setup-steps` or it will not be picked up by Copilot.
copilot-setup-steps:
runs-on: ubuntu-latest
permissions:
contents: read
steps:
- uses: actions/checkout@v5
- name: Setup PHP
uses: pmmp/setup-php-action@3.2.0
with:
php-version: 8.3
install-path: "./bin"
pm-version-major: 5
- name: Restore Composer package cache
uses: actions/cache@v4
with:
path: |
~/.cache/composer/files
~/.cache/composer/vcs
key: "composer-v2-cache-8.3-${{ hashFiles('./composer.lock') }}"
restore-keys: |
composer-v2-cache-
- name: Install Composer dependencies
run: composer install --prefer-dist --no-interaction
- name: Clone extension stubs
uses: actions/checkout@v5
with:
repository: pmmp/phpstorm-stubs
path: extension-stubs

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@ -4,23 +4,18 @@ on:
release:
types:
- published
workflow_dispatch:
inputs:
release:
description: 'Release to make notification for'
required: true
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4
- name: Setup PHP and tools
uses: shivammathur/setup-php@2.35.4
uses: shivammathur/setup-php@2.33.0
with:
php-version: 8.3
php-version: 8.2
- name: Restore Composer package cache
uses: actions/cache@v4
@ -35,17 +30,9 @@ jobs:
- name: Install Composer dependencies
run: composer install --no-dev --prefer-dist --no-interaction --ignore-platform-reqs
- name: Get tag name
- name: Get actual tag name
id: tag-name
run: |
if [[ "${{ github.event_name }}" == "release" ]]; then
echo TAG_NAME="${{ github.event.release.tag_name }}" >> $GITHUB_OUTPUT
elif [[ "${{ github.event_name }}" == "workflow_dispatch" ]]; then
echo TAG_NAME="${{ github.event.inputs.release }}" >> $GITHUB_OUTPUT
else
echo "Unsupported event type: ${{ github.event_name }}"
exit 1
fi
run: echo TAG_NAME=$(echo "${{ github.ref }}" | sed 's{^refs/tags/{{') >> $GITHUB_OUTPUT
- name: Run webhook post script
run: php .github/workflows/discord-release-embed.php ${{ github.repository }} ${{ steps.tag-name.outputs.TAG_NAME }} ${{ github.token }} ${{ secrets.DISCORD_RELEASE_WEBHOOK }} ${{ secrets.DISCORD_NEWS_PING_ROLE_ID }}

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@ -30,7 +30,7 @@ jobs:
valid: ${{ steps.validate.outputs.DEV_BUILD == 'false' }}
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4
- name: Check IS_DEVELOPMENT_BUILD flag
id: validate
@ -46,12 +46,12 @@ jobs:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4
- name: Setup PHP
uses: shivammathur/setup-php@2.35.4
uses: shivammathur/setup-php@2.33.0
with:
php-version: 8.3
php-version: 8.2
- name: Restore Composer package cache
uses: actions/cache@v4

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@ -18,7 +18,7 @@ on:
- "*"
env:
PHP_VERSION: "8.3"
PHP_VERSION: "8.2"
jobs:
skip:
@ -82,12 +82,12 @@ jobs:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4
with:
submodules: true
- name: Setup PHP
uses: shivammathur/setup-php@2.35.4
uses: shivammathur/setup-php@2.33.0
with:
php-version: ${{ env.PHP_VERSION }}
@ -165,7 +165,7 @@ jobs:
${{ github.workspace }}/core-permissions.rst
- name: Create draft release
uses: ncipollo/release-action@v1.18.0
uses: ncipollo/release-action@v1.16.0
id: create-draft
with:
artifacts: ${{ github.workspace }}/PocketMine-MP.phar,${{ github.workspace }}/start.*,${{ github.workspace }}/build_info.json,${{ github.workspace }}/core-permissions.rst
@ -188,4 +188,4 @@ jobs:
if: github.event_name == 'pull_request_target'
uses: thollander/actions-comment-pull-request@v3
with:
message: "${{ vars.DRAFT_RELEASE_NOTIFICATION_MENTION }} [Draft release ${{ steps.get-pm-version.outputs.PM_VERSION }}](${{ steps.create-draft.outputs.html_url }}) has been created for commit ${{ github.sha }}. Please review and publish it."
message: "[Draft release ${{ steps.get-pm-version.outputs.PM_VERSION }}](${{ steps.create-draft.outputs.html_url }}) has been created for commit ${{ github.sha }}. Please review and publish it."

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@ -27,7 +27,7 @@ jobs:
fail-fast: false
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4
- name: Setup PHP
uses: pmmp/setup-php-action@3.2.0
@ -59,7 +59,7 @@ jobs:
fail-fast: false
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4
- name: Setup PHP
uses: pmmp/setup-php-action@3.2.0
@ -91,7 +91,7 @@ jobs:
fail-fast: false
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4
with:
submodules: true
@ -125,7 +125,7 @@ jobs:
fail-fast: false
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4
- name: Setup PHP
uses: pmmp/setup-php-action@3.2.0

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@ -11,7 +11,7 @@ jobs:
strategy:
fail-fast: false
matrix:
php: ["8.3", "8.4"]
php: ["8.1", "8.2", "8.3"]
uses: ./.github/workflows/main-php-matrix.yml
with:
@ -25,10 +25,10 @@ jobs:
fail-fast: false
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4
- name: Setup PHP and tools
uses: shivammathur/setup-php@2.35.4
uses: shivammathur/setup-php@2.33.0
with:
php-version: 8.3
tools: php-cs-fixer:3.75
@ -45,7 +45,7 @@ jobs:
fail-fast: false
steps:
- uses: actions/checkout@v5
- uses: actions/checkout@v4
- name: Run ShellCheck
uses: ludeeus/action-shellcheck@2.0.0

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@ -4,11 +4,6 @@ on:
release:
types:
- published
workflow_dispatch:
inputs:
release:
description: 'Release to publish info for'
required: true
jobs:
build:
@ -19,22 +14,14 @@ jobs:
- name: Install jq
run: sudo apt update && sudo apt install jq -y
- uses: actions/checkout@v5
- uses: actions/checkout@v4
with:
repository: ${{ github.repository_owner }}/update.pmmp.io
ssh-key: ${{ secrets.UPDATE_PMMP_IO_DEPLOY_KEY }}
- name: Get tag name
- name: Get actual tag name
id: tag-name
run: |
if [[ "${{ github.event_name }}" == "release" ]]; then
echo TAG_NAME="${{ github.event.release.tag_name }}" >> $GITHUB_OUTPUT
elif [[ "${{ github.event_name }}" == "workflow_dispatch" ]]; then
echo TAG_NAME="${{ github.event.inputs.release }}" >> $GITHUB_OUTPUT
else
echo "Unsupported event type: ${{ github.event_name }}"
exit 1
fi
run: echo TAG_NAME=$(echo "${{ github.ref }}" | sed 's{^refs/tags/{{') >> $GITHUB_OUTPUT
- name: Download new release information
run: curl -f -L ${{ github.server_url }}/${{ github.repository }}/releases/download/${{ steps.tag-name.outputs.TAG_NAME }}/build_info.json -o new_build_info.json

3
.gitmodules vendored
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@ -1,3 +1,6 @@
[submodule "tests/plugins/DevTools"]
path = tests/plugins/DevTools
url = https://github.com/pmmp/DevTools.git
[submodule "build/php"]
path = build/php
url = https://github.com/pmmp/php-build-scripts.git

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@ -5,7 +5,7 @@ $finder = PhpCsFixer\Finder::create()
->in(__DIR__ . '/build')
->in(__DIR__ . '/tests')
->in(__DIR__ . '/tools')
->notPath('plugins/DevTools')
//JsonMapper will break if the FQNs in the doc comments for these are shortened :(
->notPath('crafting/json')
->notPath('inventory/json')

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@ -12,7 +12,7 @@
</p>
<p align="center">
<a href="https://github.com/pmmp/PocketMine-MP/actions/workflows/main.yml"><img src="https://github.com/pmmp/PocketMine-MP/actions/workflows/main.yml/badge.svg" alt="CI" /></a>
<a href="https://github.com/pmmp/PocketMine-MP/actions/workflows/main.yml"><img src="https://github.com/pmmp/PocketMine-MP/workflows/CI/badge.svg" alt="CI" /></a>
<a href="https://github.com/pmmp/PocketMine-MP/releases/latest"><img alt="GitHub release (latest SemVer)" src="https://img.shields.io/github/v/release/pmmp/PocketMine-MP?label=release&sort=semver"></a>
<a href="https://discord.gg/bmSAZBG"><img src="https://img.shields.io/discord/373199722573201408?label=discord&color=7289DA&logo=discord" alt="Discord" /></a>
<br>

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@ -1,25 +0,0 @@
# 5.29.0
Released 18th June 2025.
This is a support release for Minecraft: Bedrock Edition 1.21.90.
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
Do not update plugin minimum API versions unless you need new features added in this release.
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
## General
- Added support for Minecraft: Bedrock Edition 1.21.90.
- Removed support for earlier versions.
## Fixes
- Fixed thread crashes sometimes not reporting proper cause information in crashdumps.
- Fixed crash when a plugin replaced a player's held tool with a different tool with a damage exceeding the old tool's max damage during an action.
- Fixed performance issue of `PlayerAuthInputPacket` input flags handling (broken change detection).
- Fixed `BaseInventory->addItem()` triggering updates on empty slots when no items were added.
- Fixed slow check in `SubChunk` block layer garbage collection.
## Internals
- `LoginPacketHandler->processLogin()` signature has changed. This will break any plugins overriding `LoginPacketHandler`. As noted above, this is _not_ covered by the API version guarantee.
- Automated branch sync for `minor-next` and `major-next` is now triggered by `repository_dispatch` from a cron job in this repository instead of `RestrictedActions`. The `RestrictedActions` cron job was getting automatically disabled by GitHub due to repo inactivity.

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@ -1,73 +0,0 @@
# 5.30.0
Released 18th June 2025.
This is a minor feature release containing API additions, internals cleanup and user experience improvements.
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
Do not update plugin minimum API versions unless you need new features added in this release.
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
## General
- Significantly reduced log spam when unknown blocks, tiles and entities are found in saved worlds.
- The file name structure for crashdumps has been changed to improve sorting order in file browsers.
- Buffering is now skipped on the RakLib layer. In theory this could reduce player network latency by 10 ms (YMMV).
## Gameplay
### Blocks
- Many blocks have had their hardness and blast resistance updated to match vanilla.
- Implemented Respawn Anchor.
- Melon Stem and Pumpkin Stem drop amounts should now match vanilla (using binomial distribution).
## API
## General
- Verification of save registration has been added for blocks, entities and tiles. This is intended to make it easier to find mistakes when registering custom things, which previously would produce obscure core crashes.
### `pocketmine\event\block`
- The following classes have been added:
- `BlockPreExplodeEvent` - called before a block tries to explode
- `BlockExplodeEvent` - called when after a block's explosion calculation has been done, but before any changes are applied
### `pocketmine\event\entity`
- The following classes have been added:
- `EntityExtinguishEvent` - called when a burning entity is extinguished by water or other sources
- `EntityFrostWalkerEvent` - called every tick upon which an entity wearing Frost Walker boots moves; this can be used to customise or cancel the behaviour of the Frost Walker enchantment
### `pocketmine\event\player`
- The following classes have been added:
- `PlayerRespawnAnchorUseEvent` - called when a player interacts with a charged respawn anchor
### `pocketmine\entity`
- The following methods have been added:
- `public Entity->getStepHeight() : float`
- `public Entity->setStepHeight(float $stepHeight) : void`
### `pocketmine\world\generator`
- Generator execution has been decoupled from `PopulationTask` and async tasks in general. The following classes have been added:
- `executor\GeneratorExecutor`
- `executor\SyncGeneratorExecutor` - runs a generator on the main thread (used for flat world generation, which doesn't need threads)
- `executor\AsyncGeneratorExecutor` - runs a generator inside an async task, as before
- `PopulationUtils` - contains population business logic previously baked into `PopulationTask` - this permits the reuse of that logic outside async tasks
- The following methods have signature changes:
- `GeneratorManager->addGenerator()` now accepts an optional `bool $fast` parameter, defaulting to `false`; setting this to `true` will cause your generator to run on the main thread
- The following methods have been added:
- `public GeneratorManagerEntry->isFast() : bool` - returns whether this generator should run on the main thread
- `PopulationTask` has been marked as `@internal`. In the next major version, it will move to the `generator\executor` namespace; however, for now it stays put because plugins currently have no other way to regenerate chunks.
## Internals
- World data version numbers have been consolidated in `pocketmine\data\bedrock\WorldDataVersions`. This removes the need to modify several different files to support new world versions, and reduces the chances of things getting missed.
- Block hardness and blast resistance is now unit-tested against `block_properties_table.json` in `BedrockData`. This file comes from vanilla BDS, so we can use it to verify compliance.
- Protocol-layer "server auth block breaking" has been enabled. Functionally, this is no different from the previous system, it just works differently on the network layer.
- Various internal classes in the `pocketmine\world\generator` namespace have been moved to the `generator\executor` namespace.
- Removed `World->registerGenerator()` and `World->unregisterGenerator()`.
- Removed redundant calls to `curl_close()` (obsolete since PHP 8.0).
# 5.30.1
Released 23rd June 2025.
## Fixes
- Fixed accidental break of backwards compatibility in `EntityExplodeEvent` introduced in the previous release.
- Fixed placement of player holding block when exploding respawn anchor.
- Updated BedrockProtocol to fix incorrect encoding of `ServerScriptDebugDrawerPacket`.
- Disabled client-side locator bar, allowing plugins to write their own implementations.

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@ -1,14 +0,0 @@
# 5.31.0
Released 8th July 2025.
This is a support release for Minecraft: Bedrock Edition 1.21.93.
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
Do not update plugin minimum API versions unless you need new features added in this release.
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
## General
- Added support for Minecraft: Bedrock Edition 1.21.93.
- Removed support for earlier versions.

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@ -1,25 +0,0 @@
# 5.32.0
Released 6th August 2025.
This is a support release for Minecraft: Bedrock Edition 1.21.100.
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
Do not update plugin minimum API versions unless you need new features added in this release.
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
## General
- Added support for Minecraft: Bedrock Edition 1.21.100.
- Removed support for earlier versions.
## Fixes
- Fixed deadlock on RakLib thread crash (e.g. due to port binding failure).
# 5.32.1
Released 14th August 2025.
## Fixes
- Hardened checks when processing resource pack sending during player logins.
- Fixed content log warning about crafting recipe with missing ID.
- Fixed packets in a batch still being processed after one of them caused the session to be terminated.

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@ -1,135 +0,0 @@
# 5.33.0
Released 30th August 2025.
This is a minor feature release containing internals improvements, API improvements and new gameplay features.
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
Do not update plugin minimum API versions unless you need new features added in this release.
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
## Performance
- Worlds now remember when a chunk isn't generated. This reduces world I/O during world generation.
- `BlockObjectToStateSerializer` now creates fewer objects in certain cases.
## Gameplay
- The following blocks have been added and/or are now properly supported:
- Hanging signs
- Illager banners
## Tools
- `generate-bedrock-data-from-packets.php` now represents items as strings directly when only an ID is present. This significantly improves readability in `BedrockData` and reduces file sizes.
## API
### `pocketmine\block`
- Added (and implemented) interfaces for many common block properties, to allow `instanceof` to be used:
- `Ageable`: for blocks with age, such as crops
- `AnyFacing`: for blocks which can face up, down, and horizontal directions (not the same as `HorizontalFacing`!)
- `Colored`: for blocks with 16 `DyeColor` variants
- `CoralMaterial`: for coral blocks, provides access to coral type and dead/alive
- `HorizontalFacing`: for blocks which can **only** face horizontal directions (not the same as `AnyFacing`!)
- `Lightable`: for light-source blocks which can be turned on and off, e.g. redstone lamp
- `MultiAnyFacing`: for blocks which can appear in multiple faces of the same block (including up, down, and horizontal faces), e.g. glow lichen
- `PillarRotation`: for blocks which can be oriented on an axis, e.g. logs
- `PoweredByRedstone`: for blocks which receive power from a redstone component, e.g. redstone lamp
- `SignLikeRotation`: for blocks which can be rotated 16 ways, e.g. signs, banners
- `WoodMaterial`: for blocks made from wood
- These interfaces have been implemented on many blocks. For the sake of brevity, they are not listed here, but you can expect to see them wherever the corresponding traits were used.
- The following classes have been added:
- `BaseOminousBanner`
- `CeilingCenterHangingSign` - both chains connected to the same point on the block above, can face 16 directions
- `CeilingEdgesHangingSign` - each chain connected to separate edges of the block above, can face 4 directions
- `OminousFloorBanner` - floor version of illager banner, can face 16 directions
- `OminousWallBanner` - wall version of illager banner, can face 4 directions
- `WallHangingSign` - hangs from a horizontal beam, can face 4 directions
- The following API methods have been added:
- `public ChiseledBookshelf->setSlots(list<ChiseledBookshelfSlot> $slots) : $this`
- `public static VanillaBlocks` methods:
- `ACACIA_CEILING_CENTER_HANGING_SIGN() : CeilingCenterHangingSign`
- `ACACIA_CEILING_EDGES_HANGING_SIGN() : CeilingEdgesHangingSign`
- `ACACIA_WALL_HANGING_SIGN() : WallHangingSign`
- `BIRCH_CEILING_CENTER_HANGING_SIGN() : CeilingCenterHangingSign`
- `BIRCH_CEILING_EDGES_HANGING_SIGN() : CeilingEdgesHangingSign`
- `BIRCH_WALL_HANGING_SIGN() : WallHangingSign`
- `CHERRY_CEILING_CENTER_HANGING_SIGN() : CeilingCenterHangingSign`
- `CHERRY_CEILING_EDGES_HANGING_SIGN() : CeilingEdgesHangingSign`
- `CHERRY_WALL_HANGING_SIGN() : WallHangingSign`
- `CRIMSON_CEILING_CENTER_HANGING_SIGN() : CeilingCenterHangingSign`
- `CRIMSON_CEILING_EDGES_HANGING_SIGN() : CeilingEdgesHangingSign`
- `CRIMSON_WALL_HANGING_SIGN() : WallHangingSign`
- `DARK_OAK_CEILING_CENTER_HANGING_SIGN() : CeilingCenterHangingSign`
- `DARK_OAK_CEILING_EDGES_HANGING_SIGN() : CeilingEdgesHangingSign`
- `DARK_OAK_WALL_HANGING_SIGN() : WallHangingSign`
- `JUNGLE_CEILING_CENTER_HANGING_SIGN() : CeilingCenterHangingSign`
- `JUNGLE_CEILING_EDGES_HANGING_SIGN() : CeilingEdgesHangingSign`
- `JUNGLE_WALL_HANGING_SIGN() : WallHangingSign`
- `MANGROVE_CEILING_CENTER_HANGING_SIGN() : CeilingCenterHangingSign`
- `MANGROVE_CEILING_EDGES_HANGING_SIGN() : CeilingEdgesHangingSign`
- `MANGROVE_WALL_HANGING_SIGN() : WallHangingSign`
- `OAK_CEILING_CENTER_HANGING_SIGN() : CeilingCenterHangingSign`
- `OAK_CEILING_EDGES_HANGING_SIGN() : CeilingEdgesHangingSign`
- `OAK_WALL_HANGING_SIGN() : WallHangingSign`
- `OMINOUS_FLOOR_BANNER() : OminousFloorBanner`
- `OMINOUS_WALL_BANNER() : OminousWallBanner`
- `PALE_OAK_CEILING_CENTER_HANGING_SIGN() : CeilingCenterHangingSign`
- `PALE_OAK_CEILING_EDGES_HANGING_SIGN() : CeilingEdgesHangingSign`
- `PALE_OAK_WALL_HANGING_SIGN() : WallHangingSign`
- `SPRUCE_CEILING_CENTER_HANGING_SIGN() : CeilingCenterHangingSign`
- `SPRUCE_CEILING_EDGES_HANGING_SIGN() : CeilingEdgesHangingSign`
- `SPRUCE_WALL_HANGING_SIGN() : WallHangingSign`
- `WARPED_CEILING_CENTER_HANGING_SIGN() : CeilingCenterHangingSign`
- `WARPED_CEILING_EDGES_HANGING_SIGN() : CeilingEdgesHangingSign`
- `WARPED_WALL_HANGING_SIGN() : WallHangingSign`
- `public AgeableTrait->getMaxAge() : int` (included by all growable plant-like blocks, e.g. crops)
### `pocketmine\data\bedrock\block\convert`
- A new system for symmetric block serializers and deserializers has been introduced.
- This allows registering both a serializer and a deserializer with the same code, meaning way less code
- It also eliminates information duplication and potential inconsistencies, improving maintainability.
- A proper way to deal with flattened IDs (e.g. color blocks) has been introduced which _doesn't_ require hardcoding a giant mess of IDs
- This symmetric system covers 99% of blocks which have a 1:1 association between PM and vanilla blocks, or 1:N where IDs are flattened
- However, there are still some special cases which require registering separate serializers and deserializers (usually in cases where the PM implementation deviates from Mojang where Mojang's implementation sucks, such as hanging signs or big dripleaf).
- No backwards compatibility breaks are expected as a result of this change. However, it's recommended to migrate old code to this new system for maintainability.
- The following new classes have been added:
- `BlockSerializerDeserializerRegistrar` - handles unified registration of block serializers and deserializers, based on a provided block model
- `FlattenedIdModel` - represents a block with some properties baked into its Minecraft ID, e.g. coral or color blocks
- `Model` - represents a regular block with all properties in its `states` NBT
- `property\BoolFromStringProperty<TBlock>` - property mapping a bool value from a string NBT state
- `property\BoolProperty<TBlock>`
- `property\CommonProperties` - singleton containing commonly-used block property definitions and groups, e.g. facing, stair properties
- `property\EnumFromRawStateMap<TEnum, TRaw>` - maps a raw NBT value to a PHP `enum` and vice versa
- `property\IntFromRawStateMap<TRaw>` - maps a raw NBT value to PM integer constants and vice versa
- `property\IntProperty<TBlock>` - an integer range property with a min, max, and optional offset
- `property\Property<TBlock>` - interface implemented by all property definitions accepted by a `Model` or `FlattenedIdModel`
- `property\StateMap<TValue, TRaw>` - interface implemented by classes accepted by mapping properties, e.g. `BoolFromStringProperty`
- `property\StringProperty<TBlock>` - interface implemented by properties whose raw outputs are strings - these can be used as ID components in `FlattenedIdModel`
- `property\ValueFromIntProperty<TBlock, TValue>` - property mapping a generic PM value from an int NBT state
- `property\ValueFromStringProperty<TBlock, TValue>` - same as above, but for a string NBT state
- `property\ValueSetFromIntProperty<TBlock, TOption>` - a property mapping an `int[]` or `enum[]` from a set of flags in NBT states
- `property\ValueMappings` - singleton containing commonly-needed `StateMap`s
- The following classes have been deprecated:
- `BlockStateDeserializerHelper`
- `BlockStateSerializerHelper`
- The following methods have been deprecated:
- All methods for decoding mapped property types in `BlockStateReader`, e.g. `readFacingDirection()`
- All methods for encoding mapped property types in `BlockStateWriter`, e.g. `writeFacingDirection()`
- All specific blocktype mapping functions in `BlockStateToObjectDeserializer`, e.g. `mapStairs()`
- All specific blocktype mapping functions in `BlockObjectToStateSerializer`, e.g. `mapStairs()`
### `pocketmine\item`
- The following hooks have been added:
- `public Item->getPlacementTransaction(Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : ?BlockTransaction` - allows more complex logic for itemblocks to place blocks, without duplicating their placement conditions (used for hanging signs)
### `pocketmine\world`
- `World->setChunk()` now verifies that blockstate IDs in the provided chunk are all registered in `RuntimeBlockStateRegistry`. This should provide earlier detection for custom block registration errors by plugins.
## Internals
- `BlockStateUpgrader` is now almost entirely independent from `BlockStateData`. It's anticipated that the upgrader library will be separable from the core in the future.
- `Block->readStateFromWorld()` is now triggered on chunk load for any position containing a tile. This should allow more effective updating of blocks with properties in their tiles.
# 5.33.1
Released 31st August 2025.
## Fixes
- Fixed banners placed in prior versions getting their tiles deleted (due to missing `Type` tags).

View File

@ -5,7 +5,7 @@
"homepage": "https://pmmp.io",
"license": "LGPL-3.0",
"require": {
"php": "^8.3",
"php": "^8.1",
"php-64bit": "*",
"ext-chunkutils2": "^0.3.1",
"ext-crypto": "^0.3.1",
@ -34,28 +34,28 @@
"adhocore/json-comment": "~1.2.0",
"netresearch/jsonmapper": "~v5.0.0",
"pocketmine/bedrock-block-upgrade-schema": "~5.1.0+bedrock-1.21.60",
"pocketmine/bedrock-data": "~6.0.0+bedrock-1.21.100",
"pocketmine/bedrock-item-upgrade-schema": "~1.15.0+bedrock-1.21.100",
"pocketmine/bedrock-protocol": "~40.0.0+bedrock-1.21.100",
"pocketmine/bedrock-data": "~5.0.0+bedrock-1.21.80",
"pocketmine/bedrock-item-upgrade-schema": "~1.14.0+bedrock-1.21.50",
"pocketmine/bedrock-protocol": "~38.1.0+bedrock-1.21.80",
"pocketmine/binaryutils": "^0.2.1",
"pocketmine/callback-validator": "dev-rewrite",
"pocketmine/callback-validator": "^1.0.2",
"pocketmine/color": "^0.3.0",
"pocketmine/errorhandler": "^0.7.0",
"pocketmine/locale-data": "~2.25.0",
"pocketmine/log": "^0.4.0",
"pocketmine/math": "dev-major-next as 1.0.0",
"pocketmine/math": "~1.0.0",
"pocketmine/nbt": "~1.1.0",
"pocketmine/raklib": "~1.2.0",
"pocketmine/raklib-ipc": "~1.0.0",
"pocketmine/snooze": "^0.5.0",
"ramsey/uuid": "~4.9.0",
"symfony/filesystem": "~7.3.0"
"ramsey/uuid": "~4.8.0",
"symfony/filesystem": "~6.4.0"
},
"require-dev": {
"phpstan/phpstan": "2.1.17",
"phpstan/phpstan-phpunit": "^2.0.0",
"phpstan/phpstan-strict-rules": "^2.0.0",
"phpunit/phpunit": "^12.2.1"
"phpunit/phpunit": "^10.5.24"
},
"replace": {
"symfony/polyfill-ctype": "*",
@ -77,11 +77,12 @@
},
"config": {
"platform": {
"php": "8.3.0"
"php": "8.1.0"
},
"sort-packages": true
},
"scripts": {
"make-devtools": "@php -dphar.readonly=0 tests/plugins/DevTools/src/ConsoleScript.php --make ./ --relative tests/plugins/DevTools --out plugins/DevTools.phar",
"make-server": [
"@composer install --no-dev --classmap-authoritative --ignore-platform-reqs",
"@php -dphar.readonly=0 build/server-phar.php"

845
composer.lock generated

File diff suppressed because it is too large Load Diff

View File

@ -2,16 +2,17 @@ includes:
- tests/phpstan/analyse-for-current-php-version.neon.php
- tests/phpstan/configs/actual-problems.neon
- tests/phpstan/configs/impossible-generics.neon
- tests/phpstan/configs/php-bugs.neon
- tests/phpstan/configs/phpstan-bugs.neon
- tests/phpstan/configs/property-hook-sadness.neon
- tests/phpstan/configs/reflection-class-sadness.neon
- tests/phpstan/configs/spl-fixed-array-sucks.neon
- vendor/phpstan/phpstan-phpunit/extension.neon
- vendor/phpstan/phpstan-phpunit/rules.neon
- vendor/phpstan/phpstan-strict-rules/rules.neon
rules:
- pocketmine\phpstan\rules\DeprecatedLegacyEnumAccessRule
- pocketmine\phpstan\rules\DisallowDynamicNewRule
- pocketmine\phpstan\rules\DisallowEnumComparisonRule
- pocketmine\phpstan\rules\DisallowForeachByReferenceRule
- pocketmine\phpstan\rules\ExplodeLimitRule
- pocketmine\phpstan\rules\UnsafeForeachRule

View File

@ -123,6 +123,13 @@ class MemoryManager{
return $this->globalMemoryLimit;
}
/**
* @deprecated
*/
public function canUseChunkCache() : bool{
return !$this->lowMemory;
}
/**
* Returns the allowed chunk radius based on the current memory usage.
*/
@ -229,4 +236,13 @@ class MemoryManager{
}
}
}
/**
* Static memory dumper accessible from any thread.
* @deprecated
* @see MemoryDump
*/
public static function dumpMemory(mixed $startingObject, string $outputFolder, int $maxNesting, int $maxStringSize, \Logger $logger) : void{
MemoryDump::dumpMemory($startingObject, $outputFolder, $maxNesting, $maxStringSize, $logger);
}
}

View File

@ -55,7 +55,7 @@ namespace pocketmine {
require_once __DIR__ . '/VersionInfo.php';
const MIN_PHP_VERSION = "8.3.0";
const MIN_PHP_VERSION = "8.1.0";
/**
* @param string $message

View File

@ -80,7 +80,6 @@ use pocketmine\player\PlayerDataLoadException;
use pocketmine\player\PlayerDataProvider;
use pocketmine\player\PlayerDataSaveException;
use pocketmine\player\PlayerInfo;
use pocketmine\plugin\FolderPluginLoader;
use pocketmine\plugin\PharPluginLoader;
use pocketmine\plugin\PluginEnableOrder;
use pocketmine\plugin\PluginGraylist;
@ -347,10 +346,6 @@ class Server{
return $this->maxPlayers;
}
public function setMaxPlayers(int $maxPlayers) : void{
$this->maxPlayers = $maxPlayers;
}
/**
* Returns whether the server requires that players be authenticated to Xbox Live. If true, connecting players who
* are not logged into Xbox Live will be disconnected.
@ -1034,7 +1029,6 @@ class Server{
$this->pluginManager = new PluginManager($this, $this->configGroup->getPropertyBool(Yml::PLUGINS_LEGACY_DATA_DIR, true) ? null : Path::join($this->dataPath, "plugin_data"), $pluginGraylist);
$this->pluginManager->registerInterface(new PharPluginLoader($this->autoloader));
$this->pluginManager->registerInterface(new ScriptPluginLoader());
$this->pluginManager->registerInterface(new FolderPluginLoader($this->autoloader));
$providerManager = new WorldProviderManager();
if(

View File

@ -31,7 +31,7 @@ use function str_repeat;
final class VersionInfo{
public const NAME = "PocketMine-MP";
public const BASE_VERSION = "5.33.2";
public const BASE_VERSION = "5.28.3";
public const IS_DEVELOPMENT_BUILD = true;
public const BUILD_CHANNEL = "stable";

View File

@ -23,10 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\PoweredByRedstone;
use pocketmine\block\utils\RailPoweredByRedstoneTrait;
class ActivatorRail extends StraightOnlyRail implements PoweredByRedstone{
class ActivatorRail extends StraightOnlyRail{
use RailPoweredByRedstoneTrait;
//TODO

View File

@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AmethystTrait;
use pocketmine\block\utils\AnyFacing;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\block\utils\FortuneDropHelper;
use pocketmine\block\utils\SupportType;
@ -39,7 +38,7 @@ use pocketmine\player\Player;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\world\BlockTransaction;
final class AmethystCluster extends Transparent implements AnyFacing{
final class AmethystCluster extends Transparent{
use AmethystTrait;
use AnyFacingTrait;
@ -82,22 +81,22 @@ final class AmethystCluster extends Transparent implements AnyFacing{
if($axis === $myAxis){
continue;
}
$box = $box->squashedCopy($axis, $this->stage === self::STAGE_SMALL_BUD ? 4 / 16 : 3 / 16);
$box->squash($axis, $this->stage === self::STAGE_SMALL_BUD ? 4 / 16 : 3 / 16);
}
$box = $box->trimmedCopy($this->facing, 1 - ($this->stage === self::STAGE_CLUSTER ? 7 / 16 : ($this->stage + 3) / 16));
$box->trim($this->facing, 1 - ($this->stage === self::STAGE_CLUSTER ? 7 / 16 : ($this->stage + 3) / 16));
return [$box];
}
private function canBeSupportedAt(Block $block, Facing $facing) : bool{
private function canBeSupportedAt(Block $block, int $facing) : bool{
return $block->getAdjacentSupportType($facing) === SupportType::FULL;
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$this->canBeSupportedAt($blockReplace, Facing::opposite($face))){
return false;
}

View File

@ -23,14 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\window\AnvilInventoryWindow;
use pocketmine\block\inventory\AnvilInventory;
use pocketmine\block\utils\Fallable;
use pocketmine\block\utils\FallableTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingOption;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\MenuAccessor;
use pocketmine\block\utils\MenuAccessorTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\entity\object\FallingBlock;
@ -41,15 +37,13 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\Utils;
use pocketmine\world\BlockTransaction;
use pocketmine\world\Position;
use pocketmine\world\sound\AnvilFallSound;
use pocketmine\world\sound\Sound;
use function round;
class Anvil extends Transparent implements Fallable, HorizontalFacing, MenuAccessor{
class Anvil extends Transparent implements Fallable{
use FallableTrait;
use HorizontalFacingTrait;
use MenuAccessorTrait;
public const UNDAMAGED = 0;
public const SLIGHTLY_DAMAGED = 1;
@ -62,7 +56,7 @@ class Anvil extends Transparent implements Fallable, HorizontalFacing, MenuAcces
}
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->enum($this->facing);
$w->horizontalFacing($this->facing);
}
public function getDamage() : int{ return $this->damage; }
@ -77,20 +71,24 @@ class Anvil extends Transparent implements Fallable, HorizontalFacing, MenuAcces
}
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->squashedCopy(Facing::axis(Facing::rotateY($this->facing->toFacing(), false)), 1 / 8)];
return [AxisAlignedBB::one()->squash(Facing::axis(Facing::rotateY($this->facing, false)), 1 / 8)];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
protected function newMenu(Player $player, Position $position) : AnvilInventoryWindow{
return new AnvilInventoryWindow($player, $position);
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$player->setCurrentWindow(new AnvilInventory($this->position));
}
return true;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$this->facing = HorizontalFacingOption::fromFacing(Facing::rotateY($player->getHorizontalFacing(), false));
$this->facing = Facing::rotateY($player->getHorizontalFacing(), false);
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}

View File

@ -90,10 +90,10 @@ class Bamboo extends Transparent{
protected function recalculateCollisionBoxes() : array{
//this places the BB at the northwest corner, not the center
$inset = 1 - (($this->thick ? 3 : 2) / 16);
return [AxisAlignedBB::one()->trimmedCopy(Facing::SOUTH, $inset)->trimmedCopy(Facing::EAST, $inset)];
return [AxisAlignedBB::one()->trim(Facing::SOUTH, $inset)->trim(Facing::EAST, $inset)];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
@ -138,7 +138,7 @@ class Bamboo extends Transparent{
return $top;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item instanceof Fertilizer){
$top = $this->seekToTop();
if($top->grow(self::getMaxHeight($top->position->getFloorX(), $top->position->getFloorZ()), mt_rand(1, 2), $player)){

View File

@ -61,7 +61,7 @@ final class BambooSapling extends Flowable{
$supportBlock->hasTypeTag(BlockTypeTags::SAND);
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item instanceof Fertilizer || $item instanceof ItemBamboo){
if($this->grow($player)){
$item->pop();

View File

@ -23,33 +23,23 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnimatedContainerLike;
use pocketmine\block\utils\AnimatedContainerLikeTrait;
use pocketmine\block\utils\AnyFacing;
use pocketmine\block\tile\Barrel as TileBarrel;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\block\utils\Container;
use pocketmine\block\utils\ContainerTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\Position;
use pocketmine\world\sound\BarrelCloseSound;
use pocketmine\world\sound\BarrelOpenSound;
use pocketmine\world\sound\Sound;
use function abs;
class Barrel extends Opaque implements AnimatedContainerLike, AnyFacing, Container{
use AnimatedContainerLikeTrait;
class Barrel extends Opaque{
use AnyFacingTrait;
use ContainerTrait;
protected bool $open = false;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->enum($this->facing);
$w->facing($this->facing);
$w->bool($this->open);
}
@ -63,7 +53,7 @@ class Barrel extends Opaque implements AnimatedContainerLike, AnyFacing, Contain
return $this;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
if(abs($player->getPosition()->x - $this->position->x) < 2 && abs($player->getPosition()->z - $this->position->z) < 2){
$y = $player->getEyePos()->y;
@ -83,23 +73,22 @@ class Barrel extends Opaque implements AnimatedContainerLike, AnyFacing, Contain
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$barrel = $this->position->getWorld()->getTile($this->position);
if($barrel instanceof TileBarrel){
if(!$barrel->canOpenWith($item->getCustomName())){
return true;
}
$player->setCurrentWindow($barrel->getInventory());
}
}
return true;
}
public function getFuelTime() : int{
return 300;
}
protected function getOpenSound() : Sound{
return new BarrelOpenSound();
}
protected function getCloseSound() : Sound{
return new BarrelCloseSound();
}
protected function playAnimationVisual(Position $position, bool $isOpen) : void{
$world = $position->getWorld();
$block = $world->getBlock($position);
if($block instanceof Barrel){
$world->setBlock($position, $block->setOpen($isOpen));
}
}
}

View File

@ -25,20 +25,18 @@ namespace pocketmine\block;
use pocketmine\block\tile\Banner as TileBanner;
use pocketmine\block\utils\BannerPatternLayer;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Banner as ItemBanner;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function assert;
use function count;
abstract class BaseBanner extends Transparent implements Colored{
abstract class BaseBanner extends Transparent{
use ColoredTrait;
/**
@ -51,10 +49,6 @@ abstract class BaseBanner extends Transparent implements Colored{
parent::readStateFromWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileBanner){
if($tile->getType() === TileBanner::TYPE_OMINOUS){
//illager banner is implemented as a separate block, as it doesn't support base color or custom patterns
return $this->getOminousVersion();
}
$this->color = $tile->getBaseColor();
$this->setPatterns($tile->getPatterns());
}
@ -62,13 +56,6 @@ abstract class BaseBanner extends Transparent implements Colored{
return $this;
}
/**
* TODO: make this abstract in PM6 (BC break)
*/
protected function getOminousVersion() : Block{
return VanillaBlocks::AIR();
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->position->getWorld()->getTile($this->position);
@ -113,7 +100,7 @@ abstract class BaseBanner extends Transparent implements Colored{
return [];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
@ -121,7 +108,7 @@ abstract class BaseBanner extends Transparent implements Colored{
return $block->isSolid();
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$this->canBeSupportedBy($blockReplace->getSide($this->getSupportingFace()))){
return false;
}
@ -133,7 +120,7 @@ abstract class BaseBanner extends Transparent implements Colored{
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
abstract protected function getSupportingFace() : Facing;
abstract protected function getSupportingFace() : int;
public function onNearbyBlockChange() : void{
if(!$this->canBeSupportedBy($this->getSide($this->getSupportingFace()))){

View File

@ -23,8 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingOption;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\event\block\StructureGrowEvent;
@ -35,7 +33,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
abstract class BaseBigDripleaf extends Transparent implements HorizontalFacing{
abstract class BaseBigDripleaf extends Transparent{
use HorizontalFacingTrait;
abstract protected function isHead() : bool;
@ -58,13 +56,13 @@ abstract class BaseBigDripleaf extends Transparent implements HorizontalFacing{
}
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$block = $blockReplace->getSide(Facing::DOWN);
if(!$this->canBeSupportedBy($block, true)){
return false;
}
if($player !== null){
$this->facing = HorizontalFacingOption::fromFacing(Facing::opposite($player->getHorizontalFacing()));
$this->facing = Facing::opposite($player->getHorizontalFacing());
}
if($block instanceof BaseBigDripleaf){
$this->facing = $block->facing;
@ -73,7 +71,7 @@ abstract class BaseBigDripleaf extends Transparent implements HorizontalFacing{
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item instanceof Fertilizer && $this->grow($player)){
$item->pop();
return true;
@ -132,7 +130,7 @@ abstract class BaseBigDripleaf extends Transparent implements HorizontalFacing{
return 100;
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
}

View File

@ -36,7 +36,7 @@ use pocketmine\player\Player;
abstract class BaseCake extends Transparent implements FoodSource{
use StaticSupportTrait;
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
@ -44,7 +44,7 @@ abstract class BaseCake extends Transparent implements FoodSource{
return $block->getSide(Facing::DOWN)->getTypeId() !== BlockTypeIds::AIR;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player !== null){
return $player->consumeObject($this);
}

View File

@ -24,14 +24,12 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\CoralMaterial;
use pocketmine\block\utils\CoralTypeTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use function mt_rand;
abstract class BaseCoral extends Transparent implements CoralMaterial{
abstract class BaseCoral extends Transparent{
use CoralTypeTrait;
public function onNearbyBlockChange() : void{
@ -73,7 +71,7 @@ abstract class BaseCoral extends Transparent implements CoralMaterial{
protected function recalculateCollisionBoxes() : array{ return []; }
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
}

View File

@ -1,91 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Banner as TileBanner;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function assert;
abstract class BaseOminousBanner extends Transparent{
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->position->getWorld()->getTile($this->position);
assert($tile instanceof TileBanner);
$tile->setBaseColor(DyeColor::WHITE);
$tile->setPatterns([]);
$tile->setType(TileBanner::TYPE_OMINOUS);
}
public function isSolid() : bool{
return false;
}
public function getMaxStackSize() : int{
return 16;
}
public function getFuelTime() : int{
return 300;
}
protected function recalculateCollisionBoxes() : array{
return [];
}
public function getSupportType(Facing $facing) : SupportType{
return SupportType::NONE;
}
private function canBeSupportedBy(Block $block) : bool{
return $block->isSolid();
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$this->canBeSupportedBy($blockReplace->getSide($this->getSupportingFace()))){
return false;
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
abstract protected function getSupportingFace() : Facing;
public function onNearbyBlockChange() : void{
if(!$this->canBeSupportedBy($this->getSide($this->getSupportingFace()))){
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function asItem() : Item{
return VanillaItems::OMINOUS_BANNER();
}
}

View File

@ -37,7 +37,7 @@ use function in_array;
abstract class BaseRail extends Flowable{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($blockReplace->getAdjacentSupportType(Facing::DOWN)->hasEdgeSupport()){
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
@ -89,9 +89,8 @@ abstract class BaseRail extends Flowable{
/** @var int $connection */
foreach($this->getCurrentShapeConnections() as $connection){
$connectionFace = Facing::from($connection & ~RailConnectionInfo::FLAG_ASCEND);
$other = $this->getSide($connectionFace);
$otherConnection = Facing::opposite($connectionFace)->value;
$other = $this->getSide($connection & ~RailConnectionInfo::FLAG_ASCEND);
$otherConnection = Facing::opposite($connection & ~RailConnectionInfo::FLAG_ASCEND);
if(($connection & RailConnectionInfo::FLAG_ASCEND) !== 0){
$other = $other->getSide(Facing::UP);
@ -123,10 +122,10 @@ abstract class BaseRail extends Flowable{
case 0:
//No constraints, can connect in any direction
$possible = [
Facing::NORTH->value => true,
Facing::SOUTH->value => true,
Facing::WEST->value => true,
Facing::EAST->value => true
Facing::NORTH => true,
Facing::SOUTH => true,
Facing::WEST => true,
Facing::EAST => true
];
foreach($possible as $p => $_){
$possible[$p | RailConnectionInfo::FLAG_ASCEND] = true;
@ -147,13 +146,13 @@ abstract class BaseRail extends Flowable{
* @phpstan-return array<int, true>
*/
protected function getPossibleConnectionDirectionsOneConstraint(int $constraint) : array{
$opposite = Facing::opposite(Facing::from($constraint & ~RailConnectionInfo::FLAG_ASCEND));
$opposite = Facing::opposite($constraint & ~RailConnectionInfo::FLAG_ASCEND);
$possible = [$opposite->value => true];
$possible = [$opposite => true];
if(($constraint & RailConnectionInfo::FLAG_ASCEND) === 0){
//We can slope the other way if this connection isn't already a slope
$possible[$opposite->value | RailConnectionInfo::FLAG_ASCEND] = true;
$possible[$opposite | RailConnectionInfo::FLAG_ASCEND] = true;
}
return $possible;
@ -169,10 +168,9 @@ abstract class BaseRail extends Flowable{
$continue = false;
foreach($possible as $thisSide => $_){
$thisSideEnum = Facing::from($thisSide & ~RailConnectionInfo::FLAG_ASCEND);
$otherSide = Facing::opposite($thisSideEnum)->value;
$otherSide = Facing::opposite($thisSide & ~RailConnectionInfo::FLAG_ASCEND);
$other = $this->getSide($thisSideEnum);
$other = $this->getSide($thisSide & ~RailConnectionInfo::FLAG_ASCEND);
if(($thisSide & RailConnectionInfo::FLAG_ASCEND) !== 0){
$other = $other->getSide(Facing::UP);
@ -214,7 +212,7 @@ abstract class BaseRail extends Flowable{
*/
private function setConnections(array $connections) : void{
if(count($connections) === 1){
$connections[] = Facing::opposite(Facing::from($connections[0] & ~RailConnectionInfo::FLAG_ASCEND))->value;
$connections[] = Facing::opposite($connections[0] & ~RailConnectionInfo::FLAG_ASCEND);
}elseif(count($connections) !== 2){
throw new \InvalidArgumentException("Expected exactly 2 connections, got " . count($connections));
}
@ -228,7 +226,7 @@ abstract class BaseRail extends Flowable{
$world->useBreakOn($this->position);
}else{
foreach($this->getCurrentShapeConnections() as $connection){
if(($connection & RailConnectionInfo::FLAG_ASCEND) !== 0 && !$this->getSide(Facing::from($connection & ~RailConnectionInfo::FLAG_ASCEND))->getSupportType(Facing::UP)->hasEdgeSupport()){
if(($connection & RailConnectionInfo::FLAG_ASCEND) !== 0 && !$this->getSide($connection & ~RailConnectionInfo::FLAG_ASCEND)->getSupportType(Facing::UP)->hasEdgeSupport()){
$world->useBreakOn($this->position);
break;
}

View File

@ -27,7 +27,6 @@ use pocketmine\block\tile\Sign as TileSign;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\SignText;
use pocketmine\block\utils\SupportType;
use pocketmine\block\utils\WoodMaterial;
use pocketmine\block\utils\WoodType;
use pocketmine\block\utils\WoodTypeTrait;
use pocketmine\color\Color;
@ -35,26 +34,20 @@ use pocketmine\event\block\SignChangeEvent;
use pocketmine\item\Dye;
use pocketmine\item\Item;
use pocketmine\item\ItemTypeIds;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\TextFormat;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\DyeUseSound;
use pocketmine\world\sound\InkSacUseSound;
use function abs;
use function array_map;
use function assert;
use function atan2;
use function fmod;
use function rad2deg;
use function strlen;
abstract class BaseSign extends Transparent implements WoodMaterial{
abstract class BaseSign extends Transparent{
use WoodTypeTrait;
protected SignText $text; //TODO: rename this (BC break)
protected SignText $backText;
protected SignText $text;
private bool $waxed = false;
protected ?int $editorEntityRuntimeId = null;
@ -69,7 +62,6 @@ abstract class BaseSign extends Transparent implements WoodMaterial{
$this->woodType = $woodType;
parent::__construct($idInfo, $name, $typeInfo);
$this->text = new SignText();
$this->backText = new SignText();
$this->asItemCallback = $asItemCallback;
}
@ -78,7 +70,6 @@ abstract class BaseSign extends Transparent implements WoodMaterial{
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileSign){
$this->text = $tile->getText();
$this->backText = $tile->getBackText();
$this->waxed = $tile->isWaxed();
$this->editorEntityRuntimeId = $tile->getEditorEntityRuntimeId();
}
@ -91,7 +82,6 @@ abstract class BaseSign extends Transparent implements WoodMaterial{
$tile = $this->position->getWorld()->getTile($this->position);
assert($tile instanceof TileSign);
$tile->setText($this->text);
$tile->setBackText($this->backText);
$tile->setWaxed($this->waxed);
$tile->setEditorEntityRuntimeId($this->editorEntityRuntimeId);
}
@ -108,11 +98,11 @@ abstract class BaseSign extends Transparent implements WoodMaterial{
return [];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
abstract protected function getSupportingFace() : Facing;
abstract protected function getSupportingFace() : int;
public function onNearbyBlockChange() : void{
if($this->getSide($this->getSupportingFace())->getTypeId() === BlockTypeIds::AIR){
@ -120,7 +110,7 @@ abstract class BaseSign extends Transparent implements WoodMaterial{
}
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$this->editorEntityRuntimeId = $player->getId();
}
@ -136,11 +126,11 @@ abstract class BaseSign extends Transparent implements WoodMaterial{
}
}
private function doSignChange(SignText $newText, Player $player, Item $item, bool $frontFace) : bool{
$ev = new SignChangeEvent($this, $player, $newText, $frontFace);
private function doSignChange(SignText $newText, Player $player, Item $item) : bool{
$ev = new SignChangeEvent($this, $player, $newText);
$ev->call();
if(!$ev->isCancelled()){
$this->setFaceText($frontFace, $ev->getNewText());
$this->text = $ev->getNewText();
$this->position->getWorld()->setBlock($this->position, $this);
$item->pop();
return true;
@ -149,9 +139,8 @@ abstract class BaseSign extends Transparent implements WoodMaterial{
return false;
}
private function changeSignGlowingState(bool $glowing, Player $player, Item $item, bool $frontFace) : bool{
$text = $this->getFaceText($frontFace);
if($text->isGlowing() !== $glowing && $this->doSignChange(new SignText($text->getLines(), $text->getBaseColor(), $glowing), $player, $item, $frontFace)){
private function changeSignGlowingState(bool $glowing, Player $player, Item $item) : bool{
if($this->text->isGlowing() !== $glowing && $this->doSignChange(new SignText($this->text->getLines(), $this->text->getBaseColor(), $glowing), $player, $item)){
$this->position->getWorld()->addSound($this->position, new InkSacUseSound());
return true;
}
@ -170,7 +159,7 @@ abstract class BaseSign extends Transparent implements WoodMaterial{
return true;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player === null){
return false;
}
@ -178,8 +167,6 @@ abstract class BaseSign extends Transparent implements WoodMaterial{
return true;
}
$frontFace = $this->interactsFront($this->getHitboxCenter(), $player->getPosition(), $this->getFacingDegrees());
$dyeColor = $item instanceof Dye ? $item->getColor() : match($item->getTypeId()){
ItemTypeIds::BONE_MEAL => DyeColor::WHITE,
ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE,
@ -188,82 +175,40 @@ abstract class BaseSign extends Transparent implements WoodMaterial{
};
if($dyeColor !== null){
$color = $dyeColor === DyeColor::BLACK ? new Color(0, 0, 0) : $dyeColor->getRgbValue();
$text = $this->getFaceText($frontFace);
if(
$color->toARGB() !== $text->getBaseColor()->toARGB() &&
$this->doSignChange(new SignText($text->getLines(), $color, $text->isGlowing()), $player, $item, $frontFace)
$color->toARGB() !== $this->text->getBaseColor()->toARGB() &&
$this->doSignChange(new SignText($this->text->getLines(), $color, $this->text->isGlowing()), $player, $item)
){
$this->position->getWorld()->addSound($this->position, new DyeUseSound());
return true;
}
}elseif(match($item->getTypeId()){
ItemTypeIds::INK_SAC => $this->changeSignGlowingState(false, $player, $item, $frontFace),
ItemTypeIds::GLOW_INK_SAC => $this->changeSignGlowingState(true, $player, $item, $frontFace),
ItemTypeIds::INK_SAC => $this->changeSignGlowingState(false, $player, $item),
ItemTypeIds::GLOW_INK_SAC => $this->changeSignGlowingState(true, $player, $item),
ItemTypeIds::HONEYCOMB => $this->wax($player, $item),
default => false
}){
return true;
}
$player->openSignEditor($this->position, $frontFace);
$player->openSignEditor($this->position);
return true;
}
private function interactsFront(Vector3 $hitboxCenter, Vector3 $playerPosition, float $signFacingDegrees) : bool{
$playerCenterDiffX = $playerPosition->x - $hitboxCenter->x;
$playerCenterDiffZ = $playerPosition->z - $hitboxCenter->z;
$f1 = rad2deg(atan2($playerCenterDiffZ, $playerCenterDiffX)) - 90.0;
$rotationDiff = $signFacingDegrees - $f1;
$rotation = fmod($rotationDiff + 180.0, 360.0) - 180.0; // Normalize to [-180, 180]
return abs($rotation) <= 90.0;
}
/**
* Returns the center of the sign's hitbox. Used to decide which face of the sign to open when a player interacts.
*/
protected function getHitboxCenter() : Vector3{
return $this->position->add(0.5, 0.5, 0.5);
}
/**
* TODO: make this abstract (BC break)
*/
protected function getFacingDegrees() : float{
return 0;
}
/**
* Returns an object containing information about the sign text.
* @deprecated
* @see self::getFaceText()
*/
public function getText() : SignText{
return $this->text;
}
/**
* @deprecated
* @see self::setFaceText()
* @return $this
*/
/** @return $this */
public function setText(SignText $text) : self{
$this->text = $text;
return $this;
}
public function getFaceText(bool $frontFace) : SignText{
return $frontFace ? $this->text : $this->backText;
}
/** @return $this */
public function setFaceText(bool $frontFace, SignText $text) : self{
$frontFace ? $this->text = $text : $this->backText = $text;
return $this;
}
/**
* Returns whether the sign has been waxed using a honeycomb. If true, the sign cannot be edited by a player.
*/
@ -288,21 +233,13 @@ abstract class BaseSign extends Transparent implements WoodMaterial{
return $this;
}
/**
* @deprecated
* @see self::updateFaceText()
*/
public function updateText(Player $author, SignText $text) : bool{
return $this->updateFaceText($author, true, $text);
}
/**
* Called by the player controller (network session) to update the sign text, firing events as appropriate.
*
* @return bool if the sign update was successful.
* @throws \UnexpectedValueException if the text payload is too large
*/
public function updateFaceText(Player $author, bool $frontFace, SignText $text) : bool{
public function updateText(Player $author, SignText $text) : bool{
$size = 0;
foreach($text->getLines() as $line){
$size += strlen($line);
@ -310,16 +247,15 @@ abstract class BaseSign extends Transparent implements WoodMaterial{
if($size > 1000){
throw new \UnexpectedValueException($author->getName() . " tried to write $size bytes of text onto a sign (bigger than max 1000)");
}
$oldText = $this->getFaceText($frontFace);
$ev = new SignChangeEvent($this, $author, new SignText(array_map(function(string $line) : string{
return TextFormat::clean($line, false);
}, $text->getLines()), $oldText->getBaseColor(), $oldText->isGlowing()), $frontFace);
}, $text->getLines()), $this->text->getBaseColor(), $this->text->isGlowing()));
if($this->waxed || $this->editorEntityRuntimeId !== $author->getId()){
$ev->cancel();
}
$ev->call();
if(!$ev->isCancelled()){
$this->setFaceText($frontFace, $ev->getNewText());
$this->setText($ev->getNewText());
$this->setEditorEntityRuntimeId(null);
$this->position->getWorld()->setBlock($this->position, $this);
return true;

View File

@ -24,11 +24,8 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Bed as TileBed;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingOption;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -44,7 +41,7 @@ use pocketmine\utils\TextFormat;
use pocketmine\world\BlockTransaction;
use pocketmine\world\World;
class Bed extends Transparent implements Colored, HorizontalFacing{
class Bed extends Transparent{
use ColoredTrait;
use HorizontalFacingTrait;
@ -52,7 +49,7 @@ class Bed extends Transparent implements Colored, HorizontalFacing{
protected bool $head = false;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->enum($this->facing);
$w->horizontalFacing($this->facing);
$w->bool($this->occupied);
$w->bool($this->head);
}
@ -80,10 +77,10 @@ class Bed extends Transparent implements Colored, HorizontalFacing{
}
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trimmedCopy(Facing::UP, 7 / 16)];
return [AxisAlignedBB::one()->trim(Facing::UP, 7 / 16)];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
@ -107,8 +104,8 @@ class Bed extends Transparent implements Colored, HorizontalFacing{
return $this;
}
private function getOtherHalfSide() : Facing{
return $this->head ? Facing::opposite($this->facing->toFacing()) : $this->facing->toFacing();
private function getOtherHalfSide() : int{
return $this->head ? Facing::opposite($this->facing) : $this->facing;
}
public function getOtherHalf() : ?Bed{
@ -120,7 +117,7 @@ class Bed extends Transparent implements Colored, HorizontalFacing{
return null;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player !== null){
$other = $this->getOtherHalf();
$playerPos = $player->getPosition();
@ -173,11 +170,9 @@ class Bed extends Transparent implements Colored, HorizontalFacing{
return $entity->getMotion()->y * -3 / 4; // 2/3 in Java, according to the wiki
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($this->canBeSupportedAt($blockReplace)){
if($player !== null){
$this->facing = HorizontalFacingOption::fromFacing($player->getHorizontalFacing());
}
$this->facing = $player !== null ? $player->getHorizontalFacing() : Facing::NORTH;
$next = $this->getSide($this->getOtherHalfSide());
if($next->canBeReplaced() && $this->canBeSupportedAt($next)){

View File

@ -25,8 +25,6 @@ namespace pocketmine\block;
use pocketmine\block\tile\Bell as TileBell;
use pocketmine\block\utils\BellAttachmentType;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingOption;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -40,40 +38,39 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\BellRingSound;
final class Bell extends Transparent implements HorizontalFacing{
final class Bell extends Transparent{
use HorizontalFacingTrait;
private BellAttachmentType $attachmentType = BellAttachmentType::FLOOR;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->enum($this->attachmentType);
$w->enum($this->facing);
$w->horizontalFacing($this->facing);
}
protected function recalculateCollisionBoxes() : array{
$realFacing = $this->facing->toFacing();
if($this->attachmentType === BellAttachmentType::FLOOR){
return [
AxisAlignedBB::one()->squashedCopy(Facing::axis($realFacing), 1 / 4)->trimmedCopy(Facing::UP, 3 / 16)
AxisAlignedBB::one()->squash(Facing::axis($this->facing), 1 / 4)->trim(Facing::UP, 3 / 16)
];
}
if($this->attachmentType === BellAttachmentType::CEILING){
return [
AxisAlignedBB::one()->contractedCopy(1 / 4, 0, 1 / 4)->trimmedCopy(Facing::DOWN, 1 / 4)
AxisAlignedBB::one()->contract(1 / 4, 0, 1 / 4)->trim(Facing::DOWN, 1 / 4)
];
}
$box = AxisAlignedBB::one()
->squashedCopy(Facing::axis(Facing::rotateY($realFacing, true)), 1 / 4)
->trimmedCopy(Facing::UP, 1 / 16)
->trimmedCopy(Facing::DOWN, 1 / 4);
->squash(Facing::axis(Facing::rotateY($this->facing, true)), 1 / 4)
->trim(Facing::UP, 1 / 16)
->trim(Facing::DOWN, 1 / 4);
return [
$this->attachmentType === BellAttachmentType::ONE_WALL ? $box->trimmedCopy($realFacing, 3 / 16) : $box
$this->attachmentType === BellAttachmentType::ONE_WALL ? $box->trim($this->facing, 3 / 16) : $box
];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
@ -85,23 +82,23 @@ final class Bell extends Transparent implements HorizontalFacing{
return $this;
}
private function canBeSupportedAt(Block $block, Facing $face) : bool{
private function canBeSupportedAt(Block $block, int $face) : bool{
return $block->getAdjacentSupportType($face) !== SupportType::NONE;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$this->canBeSupportedAt($blockReplace, Facing::opposite($face))){
return false;
}
if($face === Facing::UP){
if($player !== null){
$this->setFacing(HorizontalFacingOption::fromFacing(Facing::opposite($player->getHorizontalFacing())));
$this->setFacing(Facing::opposite($player->getHorizontalFacing()));
}
$this->setAttachmentType(BellAttachmentType::FLOOR);
}elseif($face === Facing::DOWN){
$this->setAttachmentType(BellAttachmentType::CEILING);
}else{
$this->setFacing(HorizontalFacingOption::fromFacing($face));
$this->setFacing($face);
$this->setAttachmentType(
$this->canBeSupportedAt($blockReplace, $face) ?
BellAttachmentType::TWO_WALLS :
@ -115,8 +112,8 @@ final class Bell extends Transparent implements HorizontalFacing{
foreach(match($this->attachmentType){
BellAttachmentType::CEILING => [Facing::UP],
BellAttachmentType::FLOOR => [Facing::DOWN],
BellAttachmentType::ONE_WALL => [Facing::opposite($this->facing->toFacing())],
BellAttachmentType::TWO_WALLS => [$this->facing->toFacing(), Facing::opposite($this->facing->toFacing())]
BellAttachmentType::ONE_WALL => [Facing::opposite($this->facing)],
BellAttachmentType::TWO_WALLS => [$this->facing, Facing::opposite($this->facing)]
} as $supportBlockDirection){
if(!$this->canBeSupportedAt($this, $supportBlockDirection)){
$this->position->getWorld()->useBreakOn($this->position);
@ -125,7 +122,7 @@ final class Bell extends Transparent implements HorizontalFacing{
}
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player !== null){
$faceHit = Facing::opposite($player->getHorizontalFacing());
if($this->isValidFaceToRing($faceHit)){
@ -144,7 +141,7 @@ final class Bell extends Transparent implements HorizontalFacing{
}
}
public function ring(Facing $faceHit) : void{
public function ring(int $faceHit) : void{
$world = $this->position->getWorld();
$world->addSound($this->position, new BellRingSound());
$tile = $world->getTile($this->position);
@ -157,11 +154,11 @@ final class Bell extends Transparent implements HorizontalFacing{
return [$this->asItem()];
}
private function isValidFaceToRing(Facing $faceHit) : bool{
private function isValidFaceToRing(int $faceHit) : bool{
return match($this->attachmentType){
BellAttachmentType::CEILING => true,
BellAttachmentType::FLOOR => Facing::axis($faceHit) === Facing::axis($this->facing->toFacing()),
BellAttachmentType::ONE_WALL, BellAttachmentType::TWO_WALLS => $faceHit === Facing::rotateY($this->facing->toFacing(), false) || $faceHit === Facing::rotateY($this->facing->toFacing(), true),
BellAttachmentType::FLOOR => Facing::axis($faceHit) === Facing::axis($this->facing),
BellAttachmentType::ONE_WALL, BellAttachmentType::TWO_WALLS => $faceHit === Facing::rotateY($this->facing, false) || $faceHit === Facing::rotateY($this->facing, true),
};
}
}

View File

@ -80,8 +80,8 @@ class BigDripleafHead extends BaseBigDripleaf{
if(!$entity instanceof Projectile && $this->leafState === DripleafState::STABLE){
//the entity must be standing on top of the leaf - do not collapse if the entity is standing underneath
$intersection = AxisAlignedBB::one()
->offsetCopy($this->position->x, $this->position->y, $this->position->z)
->trimmedCopy(Facing::DOWN, 1 - $this->getLeafTopOffset());
->offset($this->position->x, $this->position->y, $this->position->z)
->trim(Facing::DOWN, 1 - $this->getLeafTopOffset());
if($entity->getBoundingBox()->intersectsWith($intersection)){
$this->setTiltAndScheduleTick(DripleafState::UNSTABLE);
return false;
@ -116,8 +116,8 @@ class BigDripleafHead extends BaseBigDripleaf{
if($this->leafState !== DripleafState::FULL_TILT){
return [
AxisAlignedBB::one()
->trimmedCopy(Facing::DOWN, 11 / 16)
->trimmedCopy(Facing::UP, $this->getLeafTopOffset())
->trim(Facing::DOWN, 11 / 16)
->trim(Facing::UP, $this->getLeafTopOffset())
];
}
return [];

View File

@ -424,7 +424,7 @@ class Block{
* Returns whether this block can replace the given block in the given placement conditions.
* This is used to allow slabs of the same type to combine into double slabs.
*/
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, Facing $face, bool $isClickedBlock) : bool{
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, int $face, bool $isClickedBlock) : bool{
return $blockReplace->canBeReplaced();
}
@ -436,13 +436,13 @@ class Block{
* @param Item $item Item used to place the block
* @param Block $blockReplace Block expected to be replaced
* @param Block $blockClicked Block that was clicked using the item
* @param Facing $face Face of the clicked block which was clicked
* @param int $face Face of the clicked block which was clicked
* @param Vector3 $clickVector Exact position inside the clicked block where the click occurred, relative to the block's position
* @param Player|null $player Player who placed the block, or null if it was not a player
*
* @return bool whether the placement should go ahead
*/
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$tx->addBlock($blockReplace->position, $this);
return true;
}
@ -524,7 +524,7 @@ class Block{
* @param Vector3 $clickVector Exact position where the click occurred, relative to the block's integer position
* @param Item[] &$returnedItems Items to be added to the target's inventory (or dropped, if the inventory is full)
*/
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
return false;
}
@ -533,7 +533,7 @@ class Block{
*
* @return bool if an action took place, prevents starting to break the block if true.
*/
public function onAttack(Item $item, Facing $face, ?Player $player = null) : bool{
public function onAttack(Item $item, int $face, ?Player $player = null) : bool{
return false;
}
@ -770,10 +770,10 @@ class Block{
*
* @return Block
*/
public function getSide(Facing $side, int $step = 1){
public function getSide(int $side, int $step = 1){
$position = $this->position;
if($position->isValid()){
[$dx, $dy, $dz] = Facing::OFFSET[$side->value] ?? [0, 0, 0];
[$dx, $dy, $dz] = Facing::OFFSET[$side] ?? [0, 0, 0];
return $position->getWorld()->getBlockAt(
$position->x + ($dx * $step),
$position->y + ($dy * $step),
@ -793,7 +793,7 @@ class Block{
public function getHorizontalSides() : \Generator{
$world = $this->position->getWorld();
foreach(Facing::HORIZONTAL as $facing){
[$dx, $dy, $dz] = Facing::OFFSET[$facing->value];
[$dx, $dy, $dz] = Facing::OFFSET[$facing];
//TODO: yield Facing as the key?
yield $world->getBlockAt(
$this->position->x + $dx,
@ -914,12 +914,11 @@ class Block{
*/
final public function getCollisionBoxes() : array{
if($this->collisionBoxes === null){
$collisionBoxes = $this->recalculateCollisionBoxes();
$this->collisionBoxes = $this->recalculateCollisionBoxes();
$extraOffset = $this->getModelPositionOffset();
$offset = $extraOffset !== null ? $this->position->addVector($extraOffset) : $this->position;
$this->collisionBoxes = [];
foreach($collisionBoxes as $bb){
$this->collisionBoxes[] = $bb->offsetCopy($offset->x, $offset->y, $offset->z);
foreach($this->collisionBoxes as $bb){
$bb->offset($offset->x, $offset->y, $offset->z);
}
}
@ -946,11 +945,11 @@ class Block{
* Returns the type of support that the block can provide on the given face. This is used to determine whether
* blocks placed on the given face can be supported by this block.
*/
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::FULL;
}
protected function getAdjacentSupportType(Facing $facing) : SupportType{
protected function getAdjacentSupportType(int $facing) : SupportType{
return $this->getSide($facing)->getSupportType(Facing::opposite($facing));
}

View File

@ -787,43 +787,8 @@ final class BlockTypeIds{
public const RESIN_CLUMP = 10757;
public const CHISELED_RESIN_BRICKS = 10758;
public const RESPAWN_ANCHOR = 10759;
public const OMINOUS_BANNER = 10760;
public const OMINOUS_WALL_BANNER = 10761;
public const ACACIA_CEILING_CENTER_HANGING_SIGN = 10762;
public const ACACIA_CEILING_EDGES_HANGING_SIGN = 10763;
public const ACACIA_WALL_HANGING_SIGN = 10764;
public const BIRCH_CEILING_CENTER_HANGING_SIGN = 10765;
public const BIRCH_CEILING_EDGES_HANGING_SIGN = 10766;
public const BIRCH_WALL_HANGING_SIGN = 10767;
public const CHERRY_CEILING_CENTER_HANGING_SIGN = 10768;
public const CHERRY_CEILING_EDGES_HANGING_SIGN = 10769;
public const CHERRY_WALL_HANGING_SIGN = 10770;
public const CRIMSON_CEILING_CENTER_HANGING_SIGN = 10771;
public const CRIMSON_CEILING_EDGES_HANGING_SIGN = 10772;
public const CRIMSON_WALL_HANGING_SIGN = 10773;
public const DARK_OAK_CEILING_CENTER_HANGING_SIGN = 10774;
public const DARK_OAK_CEILING_EDGES_HANGING_SIGN = 10775;
public const DARK_OAK_WALL_HANGING_SIGN = 10776;
public const JUNGLE_CEILING_CENTER_HANGING_SIGN = 10777;
public const JUNGLE_CEILING_EDGES_HANGING_SIGN = 10778;
public const JUNGLE_WALL_HANGING_SIGN = 10779;
public const MANGROVE_CEILING_CENTER_HANGING_SIGN = 10780;
public const MANGROVE_CEILING_EDGES_HANGING_SIGN = 10781;
public const MANGROVE_WALL_HANGING_SIGN = 10782;
public const OAK_CEILING_CENTER_HANGING_SIGN = 10783;
public const OAK_CEILING_EDGES_HANGING_SIGN = 10784;
public const OAK_WALL_HANGING_SIGN = 10785;
public const PALE_OAK_CEILING_CENTER_HANGING_SIGN = 10786;
public const PALE_OAK_CEILING_EDGES_HANGING_SIGN = 10787;
public const PALE_OAK_WALL_HANGING_SIGN = 10788;
public const SPRUCE_CEILING_CENTER_HANGING_SIGN = 10789;
public const SPRUCE_CEILING_EDGES_HANGING_SIGN = 10790;
public const SPRUCE_WALL_HANGING_SIGN = 10791;
public const WARPED_CEILING_CENTER_HANGING_SIGN = 10792;
public const WARPED_CEILING_EDGES_HANGING_SIGN = 10793;
public const WARPED_WALL_HANGING_SIGN = 10794;
public const FIRST_UNUSED_BLOCK_ID = 10795;
public const FIRST_UNUSED_BLOCK_ID = 10760;
private static int $nextDynamicId = self::FIRST_UNUSED_BLOCK_ID;

View File

@ -31,5 +31,4 @@ final class BlockTypeTags{
public const SAND = self::PREFIX . "sand";
public const POTTABLE_PLANTS = self::PREFIX . "pottable";
public const FIRE = self::PREFIX . "fire";
public const HANGING_SIGN = self::PREFIX . "hanging_sign";
}

View File

@ -23,9 +23,8 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\PillarRotation;
use pocketmine\block\utils\PillarRotationTrait;
class BoneBlock extends Opaque implements PillarRotation{
class BoneBlock extends Opaque{
use PillarRotationTrait;
}

View File

@ -23,24 +23,20 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\window\BrewingStandInventoryWindow;
use pocketmine\block\tile\BrewingStand as TileBrewingStand;
use pocketmine\block\utils\BrewingStandSlot;
use pocketmine\block\utils\Container;
use pocketmine\block\utils\ContainerTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\inventory\Inventory;
use pocketmine\item\Item;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\Position;
use function array_key_exists;
use function spl_object_id;
class BrewingStand extends Transparent implements Container{
use ContainerTrait;
class BrewingStand extends Transparent{
/**
* @var BrewingStandSlot[]
@ -55,17 +51,17 @@ class BrewingStand extends Transparent implements Container{
protected function recalculateCollisionBoxes() : array{
return [
//bottom slab part - in PC this is also inset on X/Z by 1/16, but Bedrock sucks
AxisAlignedBB::one()->trimmedCopy(Facing::UP, 7 / 8),
AxisAlignedBB::one()->trim(Facing::UP, 7 / 8),
//center post
AxisAlignedBB::one()
->squashedCopy(Axis::X, 7 / 16)
->squashedCopy(Axis::Z, 7 / 16)
->trimmedCopy(Facing::UP, 1 / 8)
->squash(Axis::X, 7 / 16)
->squash(Axis::Z, 7 / 16)
->trim(Facing::UP, 1 / 8)
];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
@ -99,8 +95,15 @@ class BrewingStand extends Transparent implements Container{
return $this;
}
protected function newMenu(Player $player, Inventory $inventory, Position $position) : BrewingStandInventoryWindow{
return new BrewingStandInventoryWindow($player, $inventory, $position);
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$stand = $this->position->getWorld()->getTile($this->position);
if($stand instanceof TileBrewingStand && $stand->canOpenWith($item->getCustomName())){
$player->setCurrentWindow($stand->getInventory());
}
}
return true;
}
public function onScheduledUpdate() : void{

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnyFacing;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
@ -34,13 +33,13 @@ use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\RedstonePowerOffSound;
use pocketmine\world\sound\RedstonePowerOnSound;
abstract class Button extends Flowable implements AnyFacing{
abstract class Button extends Flowable{
use AnyFacingTrait;
protected bool $pressed = false;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->enum($this->facing);
$w->facing($this->facing);
$w->bool($this->pressed);
}
@ -52,7 +51,7 @@ abstract class Button extends Flowable implements AnyFacing{
return $this;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($this->canBeSupportedAt($blockReplace, $face)){
$this->facing = $face;
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
@ -62,7 +61,7 @@ abstract class Button extends Flowable implements AnyFacing{
abstract protected function getActivationTime() : int;
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if(!$this->pressed){
$this->pressed = true;
$world = $this->position->getWorld();
@ -89,7 +88,7 @@ abstract class Button extends Flowable implements AnyFacing{
}
}
private function canBeSupportedAt(Block $block, Facing $face) : bool{
private function canBeSupportedAt(Block $block, int $face) : bool{
return $block->getAdjacentSupportType(Facing::opposite($face))->hasCenterSupport();
}
}

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\StaticSupportTrait;
@ -34,7 +33,7 @@ use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
class Cactus extends Transparent implements Ageable{
class Cactus extends Transparent{
use AgeableTrait;
use StaticSupportTrait;
@ -46,10 +45,10 @@ class Cactus extends Transparent implements Ageable{
protected function recalculateCollisionBoxes() : array{
$shrinkSize = 1 / 16;
return [AxisAlignedBB::one()->contractedCopy($shrinkSize, 0, $shrinkSize)->trimmedCopy(Facing::UP, $shrinkSize)];
return [AxisAlignedBB::one()->contract($shrinkSize, 0, $shrinkSize)->trim(Facing::UP, $shrinkSize)];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}

View File

@ -43,9 +43,9 @@ class Cake extends BaseCake{
protected function recalculateCollisionBoxes() : array{
return [
AxisAlignedBB::one()
->contractedCopy(1 / 16, 0, 1 / 16)
->trimmedCopy(Facing::UP, 0.5)
->trimmedCopy(Facing::WEST, $this->bites / 8)
->contract(1 / 16, 0, 1 / 16)
->trim(Facing::UP, 0.5)
->trim(Facing::WEST, $this->bites / 8)
];
}
@ -60,7 +60,7 @@ class Cake extends BaseCake{
return $this;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($this->bites === 0 && $item instanceof ItemBlock){
$block = $item->getBlock();
$resultBlock = null;

View File

@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CandleTrait;
use pocketmine\block\utils\Lightable;
use pocketmine\entity\Living;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
@ -32,7 +31,7 @@ use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class CakeWithCandle extends BaseCake implements Lightable{
class CakeWithCandle extends BaseCake{
use CandleTrait {
onInteract as onInteractCandle;
}
@ -40,8 +39,8 @@ class CakeWithCandle extends BaseCake implements Lightable{
protected function recalculateCollisionBoxes() : array{
return [
AxisAlignedBB::one()
->contractedCopy(1 / 16, 0, 1 / 16)
->trimmedCopy(Facing::UP, 0.5) //TODO: not sure if the candle affects height
->contract(1 / 16, 0, 1 / 16)
->trim(Facing::UP, 0.5) //TODO: not sure if the candle affects height
];
}
@ -49,7 +48,7 @@ class CakeWithCandle extends BaseCake implements Lightable{
return VanillaBlocks::CANDLE();
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($this->lit && $face !== Facing::UP){
return true;
}

View File

@ -23,11 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
class CakeWithDyedCandle extends CakeWithCandle implements Colored{
class CakeWithDyedCandle extends CakeWithCandle{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){

View File

@ -23,11 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\CampfireInventory;
use pocketmine\block\tile\Campfire as TileCampfire;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingOption;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\Lightable;
use pocketmine\block\utils\LightableTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\crafting\FurnaceRecipe;
@ -40,7 +38,6 @@ use pocketmine\entity\projectile\SplashPotion;
use pocketmine\event\block\CampfireCookEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\inventory\Inventory;
use pocketmine\item\Durable;
use pocketmine\item\enchantment\VanillaEnchantments;
use pocketmine\item\Item;
@ -62,7 +59,7 @@ use function count;
use function min;
use function mt_rand;
class Campfire extends Transparent implements Lightable, HorizontalFacing{
class Campfire extends Transparent{
use HorizontalFacingTrait{
HorizontalFacingTrait::describeBlockOnlyState as encodeFacingState;
}
@ -76,7 +73,7 @@ class Campfire extends Transparent implements Lightable, HorizontalFacing{
* @deprecated This was added by mistake. It can't be relied on as the inventory won't be initialized if this block
* has never been set in the world.
*/
protected ?Inventory $inventory = null;
protected CampfireInventory $inventory;
/**
* @var int[] slot => ticks
@ -96,8 +93,7 @@ class Campfire extends Transparent implements Lightable, HorizontalFacing{
$this->inventory = $tile->getInventory();
$this->cookingTimes = $tile->getCookingTimes();
}else{
$this->inventory = null;
$this->cookingTimes = [];
$this->inventory = new CampfireInventory($this->position);
}
return $this;
@ -129,19 +125,19 @@ class Campfire extends Transparent implements Lightable, HorizontalFacing{
];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trimmedCopy(Facing::UP, 9 / 16)];
return [AxisAlignedBB::one()->trim(Facing::UP, 9 / 16)];
}
/**
* @deprecated This was added by mistake. It can't be relied on as the inventory won't be initialized if this block
* has never been set in the world.
*/
public function getInventory() : ?Inventory{
public function getInventory() : CampfireInventory{
return $this->inventory;
}
@ -173,18 +169,18 @@ class Campfire extends Transparent implements Lightable, HorizontalFacing{
return $this->cookingTimes[$slot] ?? 0;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($this->getSide(Facing::DOWN) instanceof Campfire){
return false;
}
if($player !== null){
$this->facing = HorizontalFacingOption::fromFacing($player->getHorizontalFacing());
$this->facing = $player->getHorizontalFacing();
}
$this->lit = true;
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if(!$this->lit){
if($item->getTypeId() === ItemTypeIds::FIRE_CHARGE){
$item->pop();
@ -204,11 +200,10 @@ class Campfire extends Transparent implements Lightable, HorizontalFacing{
return true;
}
$inventory = $this->inventory;
if($inventory !== null && $this->position->getWorld()->getServer()->getCraftingManager()->getFurnaceRecipeManager($this->getFurnaceType())->match($item) !== null){
if($this->position->getWorld()->getServer()->getCraftingManager()->getFurnaceRecipeManager($this->getFurnaceType())->match($item) !== null){
$ingredient = clone $item;
$ingredient->setCount(1);
if(count($inventory->addItem($ingredient)) === 0){
if(count($this->inventory->addItem($ingredient)) === 0){
$item->pop();
$this->position->getWorld()->addSound($this->position, new ItemFrameAddItemSound());
return true;
@ -243,8 +238,8 @@ class Campfire extends Transparent implements Lightable, HorizontalFacing{
}
public function onScheduledUpdate() : void{
if($this->lit && ($inventory = $this->inventory) !== null){
$items = $inventory->getContents();
if($this->lit){
$items = $this->inventory->getContents();
$furnaceType = $this->getFurnaceType();
$maxCookDuration = $furnaceType->getCookDurationTicks();
foreach($items as $slot => $item){
@ -262,7 +257,7 @@ class Campfire extends Transparent implements Lightable, HorizontalFacing{
continue;
}
$inventory->setItem($slot, VanillaItems::AIR());
$this->inventory->setItem($slot, VanillaItems::AIR());
$this->setCookingTime($slot, 0);
$this->position->getWorld()->dropItem($this->position->add(0.5, 1, 0.5), $ev->getResult());
}

View File

@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CandleTrait;
use pocketmine\block\utils\Lightable;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
@ -36,7 +35,7 @@ use pocketmine\player\Player;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\world\BlockTransaction;
class Candle extends Transparent implements Lightable{
class Candle extends Transparent{
use CandleTrait {
describeBlockOnlyState as encodeLitState;
getLightLevel as getBaseLightLevel;
@ -71,27 +70,27 @@ class Candle extends Transparent implements Lightable{
return [
(match($this->count){
1 => AxisAlignedBB::one()
->squashedCopy(Axis::X, 7 / 16)
->squashedCopy(Axis::Z, 7 / 16),
->squash(Axis::X, 7 / 16)
->squash(Axis::Z, 7 / 16),
2 => AxisAlignedBB::one()
->squashedCopy(Axis::X, 5 / 16)
->trimmedCopy(Facing::NORTH, 7 / 16) //0.3 thick on the Z axis
->trimmedCopy(Facing::SOUTH, 6 / 16),
->squash(Axis::X, 5 / 16)
->trim(Facing::NORTH, 7 / 16) //0.3 thick on the Z axis
->trim(Facing::SOUTH, 6 / 16),
3 => AxisAlignedBB::one()
->trimmedCopy(Facing::WEST, 5 / 16)
->trimmedCopy(Facing::EAST, 6 / 16)
->trimmedCopy(Facing::NORTH, 6 / 16)
->trimmedCopy(Facing::SOUTH, 5 / 16),
->trim(Facing::WEST, 5 / 16)
->trim(Facing::EAST, 6 / 16)
->trim(Facing::NORTH, 6 / 16)
->trim(Facing::SOUTH, 5 / 16),
4 => AxisAlignedBB::one()
->squashedCopy(Axis::X, 5 / 16)
->trimmedCopy(Facing::NORTH, 5 / 16)
->trimmedCopy(Facing::SOUTH, 6 / 16),
->squash(Axis::X, 5 / 16)
->trim(Facing::NORTH, 5 / 16)
->trim(Facing::SOUTH, 6 / 16),
default => throw new AssumptionFailedError("Unreachable")
})->trimmedCopy(Facing::UP, 10 / 16)
})->trim(Facing::UP, 10 / 16)
];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
@ -99,12 +98,12 @@ class Candle extends Transparent implements Lightable{
return $block instanceof Candle && $block->hasSameTypeId($this) ? $block : null;
}
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, Facing $face, bool $isClickedBlock) : bool{
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, int $face, bool $isClickedBlock) : bool{
$candle = $this->getCandleIfCompatibleType($blockReplace);
return $candle !== null ? $candle->count < self::MAX_COUNT : parent::canBePlacedAt($blockReplace, $clickVector, $face, $isClickedBlock);
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$blockReplace->getAdjacentSupportType(Facing::DOWN)->hasCenterSupport()){
return false;
}

View File

@ -23,13 +23,12 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\StaticSupportTrait;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
class Carpet extends Flowable implements Colored{
class Carpet extends Flowable{
use ColoredTrait;
use StaticSupportTrait;
@ -38,7 +37,7 @@ class Carpet extends Flowable implements Colored{
}
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trimmedCopy(Facing::UP, 15 / 16)];
return [AxisAlignedBB::one()->trim(Facing::UP, 15 / 16)];
}
private function canBeSupportedAt(Block $block) : bool{

View File

@ -23,17 +23,19 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\window\CartographyTableInventoryWindow;
use pocketmine\block\utils\MenuAccessor;
use pocketmine\block\utils\MenuAccessorTrait;
use pocketmine\block\inventory\CartographyTableInventory;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\Position;
final class CartographyTable extends Opaque implements MenuAccessor{
use MenuAccessorTrait;
final class CartographyTable extends Opaque{
protected function newMenu(Player $player, Position $position) : CartographyTableInventoryWindow{
return new CartographyTableInventoryWindow($player, $position);
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player !== null){
$player->setCurrentWindow(new CartographyTableInventory($this->position));
}
return true;
}
public function getFuelTime() : int{

View File

@ -24,8 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
class CarvedPumpkin extends Opaque implements HorizontalFacing{
class CarvedPumpkin extends Opaque{
use FacesOppositePlacingPlayerTrait;
}

View File

@ -51,16 +51,16 @@ final class Cauldron extends Transparent{
protected function recalculateCollisionBoxes() : array{
$result = [
AxisAlignedBB::one()->trimmedCopy(Facing::UP, 11 / 16) //bottom of the cauldron
AxisAlignedBB::one()->trim(Facing::UP, 11 / 16) //bottom of the cauldron
];
foreach(Facing::HORIZONTAL as $f){ //add the frame parts around the bowl
$result[] = AxisAlignedBB::one()->trimmedCopy($f, 14 / 16);
$result[] = AxisAlignedBB::one()->trim($f, 14 / 16);
}
return $result;
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return $facing === Facing::UP ? SupportType::EDGE : SupportType::NONE;
}
@ -75,7 +75,7 @@ final class Cauldron extends Transparent{
$returnedItems[] = $returnedItem;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item->getTypeId() === ItemTypeIds::WATER_BUCKET){
$this->fill(FillableCauldron::MAX_FILL_LEVEL, VanillaBlocks::WATER_CAULDRON(), $item, VanillaItems::BUCKET(), $returnedItems);
}elseif($item->getTypeId() === ItemTypeIds::LAVA_BUCKET){

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\StaticSupportTrait;
@ -40,7 +39,7 @@ use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\GlowBerriesPickSound;
use function mt_rand;
class CaveVines extends Flowable implements Ageable{
class CaveVines extends Flowable{
use AgeableTrait;
use StaticSupportTrait;
@ -84,12 +83,12 @@ class CaveVines extends Flowable implements Ageable{
return $supportBlock->getSupportType(Facing::DOWN) === SupportType::FULL || $supportBlock->hasSameTypeId($this);
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->age = mt_rand(0, self::MAX_AGE);
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($this->berries){
$this->position->getWorld()->dropItem($this->position, $this->asItem());
$this->position->getWorld()->addSound($this->position, new GlowBerriesPickSound());
@ -159,7 +158,7 @@ class CaveVines extends Flowable implements Ageable{
return VanillaItems::GLOW_BERRIES();
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
}

View File

@ -1,65 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\SignLikeRotation;
use pocketmine\block\utils\SignLikeRotationTrait;
use pocketmine\block\utils\StaticSupportTrait;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class CeilingCenterHangingSign extends BaseSign implements SignLikeRotation{
use SignLikeRotationTrait;
use StaticSupportTrait;
protected function getSupportingFace() : Facing{
return Facing::UP;
}
//TODO: duplicated code :(
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face !== Facing::DOWN){
return false;
}
if($player !== null){
$this->rotation = self::getRotationFromYaw($player->getLocation()->getYaw());
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
private function canBeSupportedAt(Block $block) : bool{
$supportBlock = $block->getSide(Facing::UP);
return
$supportBlock->getSupportType(Facing::DOWN)->hasCenterSupport() ||
$supportBlock->hasTypeTag(BlockTypeTags::HANGING_SIGN);
}
protected function getFacingDegrees() : float{
return $this->rotation * 22.5;
}
}

View File

@ -1,78 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingOption;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class CeilingEdgesHangingSign extends BaseSign implements HorizontalFacing{
use HorizontalFacingTrait;
protected function getSupportingFace() : Facing{
return Facing::UP;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face !== Facing::DOWN){
return false;
}
if($player !== null){
$this->facing = HorizontalFacingOption::fromFacing(Facing::opposite($player->getHorizontalFacing()));
}
if(!$this->canBeSupportedAt($blockReplace)){
return false;
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
if(!$this->canBeSupportedAt($this)){
$this->position->getWorld()->useBreakOn($this->position);
}
}
private function canBeSupportedAt(Block $block) : bool{
$supportBlock = $block->getSide(Facing::UP);
return
$supportBlock->getSupportType(Facing::DOWN) === SupportType::FULL ||
(($supportBlock instanceof WallHangingSign || $supportBlock instanceof CeilingEdgesHangingSign) && Facing::axis($supportBlock->getFacing()->toFacing()) === Facing::axis($this->facing->toFacing()));
}
protected function getFacingDegrees() : float{
return match($this->facing){
HorizontalFacingOption::SOUTH => 0,
HorizontalFacingOption::WEST => 90,
HorizontalFacingOption::NORTH => 180,
HorizontalFacingOption::EAST => 270,
};
}
}

View File

@ -23,17 +23,16 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\PillarRotation;
use pocketmine\block\utils\PillarRotationTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
final class Chain extends Transparent implements PillarRotation{
final class Chain extends Transparent{
use PillarRotationTrait;
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return $this->axis === Axis::Y && Facing::axis($facing) === Axis::Y ? SupportType::CENTER : SupportType::NONE;
}
@ -41,7 +40,7 @@ final class Chain extends Transparent implements PillarRotation{
$bb = AxisAlignedBB::one();
foreach([Axis::Y, Axis::Z, Axis::X] as $axis){
if($axis !== $this->axis){
$bb = $bb->squashedCopy($axis, 13 / 32);
$bb->squash($axis, 13 / 32);
}
}
return [$bb];

View File

@ -24,16 +24,14 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
final class ChemistryTable extends Opaque implements HorizontalFacing{
final class ChemistryTable extends Opaque{
use FacesOppositePlacingPlayerTrait;
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
//TODO
return false;
}

View File

@ -23,203 +23,73 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\window\BlockInventoryWindow;
use pocketmine\block\inventory\window\DoubleChestInventoryWindow;
use pocketmine\block\tile\Chest as TileChest;
use pocketmine\block\utils\AnimatedContainerLike;
use pocketmine\block\utils\AnimatedContainerLikeTrait;
use pocketmine\block\utils\ChestPairHalf;
use pocketmine\block\utils\Container;
use pocketmine\block\utils\ContainerTrait;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingOption;
use pocketmine\block\utils\SupportType;
use pocketmine\event\block\ChestPairEvent;
use pocketmine\inventory\CombinedInventoryProxy;
use pocketmine\inventory\Inventory;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\network\mcpe\protocol\BlockEventPacket;
use pocketmine\network\mcpe\protocol\types\BlockPosition;
use pocketmine\player\InventoryWindow;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\Position;
use pocketmine\world\sound\ChestCloseSound;
use pocketmine\world\sound\ChestOpenSound;
use pocketmine\world\sound\Sound;
use function assert;
class Chest extends Transparent implements AnimatedContainerLike, Container, HorizontalFacing{
use AnimatedContainerLikeTrait;
use ContainerTrait;
class Chest extends Transparent{
use FacesOppositePlacingPlayerTrait;
protected ?ChestPairHalf $pairHalf = null;
public function getPairHalf() : ?ChestPairHalf{ return $this->pairHalf; }
public function setPairHalf(?ChestPairHalf $pairHalf) : self{
$this->pairHalf = $pairHalf;
return $this;
}
public function readStateFromWorld() : Block{
parent::readStateFromWorld();
$tile = $this->position->getWorld()->getTile($this->position);
$this->pairHalf = null;
if($tile instanceof TileChest && ($pairXZ = $tile->getPairXZ()) !== null){
[$pairX, $pairZ] = $pairXZ;
foreach(ChestPairHalf::cases() as $pairSide){
$pairDirection = $pairSide->getOtherHalfSide($this->facing);
$pairPosition = $this->position->getSide($pairDirection);
if($pairPosition->getFloorX() === $pairX && $pairPosition->getFloorZ() === $pairZ){
$this->pairHalf = $pairSide;
break;
}
}
}
return $this;
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->position->getWorld()->getTile($this->position);
assert($tile instanceof TileChest);
//TODO: this should probably use relative coordinates instead of absolute, for portability
if($this->pairHalf !== null){
$pairDirection = $this->pairHalf->getOtherHalfSide($this->facing);
$pairPosition = $this->position->getSide($pairDirection);
$pairXZ = [$pairPosition->getFloorX(), $pairPosition->getFloorZ()];
}else{
$pairXZ = null;
}
$tile->setPairXZ($pairXZ);
}
protected function recalculateCollisionBoxes() : array{
//these are slightly bigger than in PC
$facing = $this->facing->toFacing();
$box = AxisAlignedBB::one()
->squashedCopy(Facing::axis($facing), 0.025)
->trimmedCopy(Facing::UP, 0.05);
$pairSide = $this->pairHalf?->getOtherHalfSide($this->facing);
return [$pairSide !== null ?
$box->trimmedCopy(Facing::opposite($pairSide), 0.025) :
$box->squashedCopy(Facing::axis(Facing::rotateY($facing, true)), 0.025)
];
return [AxisAlignedBB::one()->contract(0.025, 0, 0.025)->trim(Facing::UP, 0.05)];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
private function getPossiblePair(ChestPairHalf $pairSide) : ?Chest{
$pair = $this->getSide($pairSide->getOtherHalfSide($this->facing));
return $pair->hasSameTypeId($this) && $pair instanceof Chest && $pair->getFacing() === $this->facing ? $pair : null;
}
public function getOtherHalf() : ?Chest{
return $this->pairHalf !== null && ($pair = $this->getPossiblePair($this->pairHalf)) !== null && $pair->pairHalf === $this->pairHalf->opposite() ? $pair : null;
}
public function onPostPlace() : void{
//Not sure if this vanilla behaviour is intended, but a chest facing north or west will try to pair on the left
//side first, while a chest facing south or east will try the right side first.
$order = match($this->facing){
HorizontalFacingOption::NORTH, HorizontalFacingOption::WEST => [ChestPairHalf::LEFT, ChestPairHalf::RIGHT],
HorizontalFacingOption::SOUTH, HorizontalFacingOption::EAST => [ChestPairHalf::RIGHT, ChestPairHalf::LEFT]
};
$world = $this->position->getWorld();
foreach($order as $pairSide){
$possiblePair = $this->getPossiblePair($pairSide);
if($possiblePair !== null && $possiblePair->pairHalf === null){
[$left, $right] = $pairSide === ChestPairHalf::LEFT ? [$this, $possiblePair] : [$possiblePair, $this];
$ev = new ChestPairEvent($left, $right);
if(!$ev->isCancelled() && $world->getBlock($this->position)->isSameState($this) && $world->getBlock($possiblePair->position)->isSameState($possiblePair)){
$world->setBlock($this->position, $this->setPairHalf($pairSide));
$world->setBlock($possiblePair->position, $possiblePair->setPairHalf($pairSide->opposite()));
break;
$tile = $world->getTile($this->position);
if($tile instanceof TileChest){
foreach([false, true] as $clockwise){
$side = Facing::rotateY($this->facing, $clockwise);
$c = $this->getSide($side);
if($c instanceof Chest && $c->hasSameTypeId($this) && $c->facing === $this->facing){
$pair = $world->getTile($c->position);
if($pair instanceof TileChest && !$pair->isPaired()){
[$left, $right] = $clockwise ? [$c, $this] : [$this, $c];
$ev = new ChestPairEvent($left, $right);
$ev->call();
if(!$ev->isCancelled() && $world->getBlock($this->position)->hasSameTypeId($this) && $world->getBlock($c->position)->hasSameTypeId($c)){
$pair->pairWith($tile);
$tile->pairWith($pair);
break;
}
}
}
}
}
}
public function onNearbyBlockChange() : void{
//TODO: If the pair chunk isn't loaded, a block update of an adjacent block in loaded terrain could cause the
//chest to become unpaired. However, this is not unique to chests (think wall connections). Probably we
//should defer updates in chunks whose neighbours are not loaded?
if($this->pairHalf !== null && $this->getOtherHalf() === null){
$this->position->getWorld()->setBlock($this->position, $this->setPairHalf(null));
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
public function isOpeningObstructed() : bool{
foreach([$this, $this->getOtherHalf()] as $chest){
if($chest !== null && !$chest->getSide(Facing::UP)->isTransparent()){
return true;
$chest = $this->position->getWorld()->getTile($this->position);
if($chest instanceof TileChest){
if(
!$this->getSide(Facing::UP)->isTransparent() ||
(($pair = $chest->getPair()) !== null && !$pair->getBlock()->getSide(Facing::UP)->isTransparent()) ||
!$chest->canOpenWith($item->getCustomName())
){
return true;
}
$player->setCurrentWindow($chest->getInventory());
}
}
return false;
}
protected function getTile() : ?TileChest{
$tile = $this->position->getWorld()->getTile($this->position);
return $tile instanceof TileChest ? $tile : null;
}
public function getInventory() : ?Inventory{
$thisInventory = $this->getTile()?->getRealInventory();
if($thisInventory === null){
return null;
}
$pairInventory = $this->getOtherHalf()?->getTile()?->getRealInventory();
if($pairInventory === null){
return $thisInventory;
}
[$left, $right] = $this->pairHalf === ChestPairHalf::LEFT ? [$thisInventory, $pairInventory] : [$pairInventory, $thisInventory];
return new CombinedInventoryProxy([$left, $right]);
}
protected function newMenu(Player $player, Inventory $inventory, Position $position) : InventoryWindow{
$pair = $this->getOtherHalf();
if($pair === null){
return new BlockInventoryWindow($player, $inventory, $position);
}
[$left, $right] = $this->pairHalf === ChestPairHalf::LEFT ? [$this, $pair] : [$pair, $this];
return new DoubleChestInventoryWindow($player, $inventory, $left->position, $right->position);
return true;
}
public function getFuelTime() : int{
return 300;
}
protected function getOpenSound() : Sound{
return new ChestOpenSound();
}
protected function getCloseSound() : Sound{
return new ChestCloseSound();
}
protected function playAnimationVisual(Position $position, bool $isOpen) : void{
//event ID is always 1 for a chest
//TODO: we probably shouldn't be sending a packet directly here, but it doesn't fit anywhere into existing systems
$position->getWorld()->broadcastPacketToViewers($position, BlockEventPacket::create(BlockPosition::fromVector3($position), 1, $isOpen ? 1 : 0));
}
protected function doAnimationEffects(bool $isOpen) : void{
$this->playAnimationVisual($this->position, $isOpen);
$this->playAnimationSound($this->position, $isOpen);
$pair = $this->getOtherHalf();
if($pair !== null){
$this->playAnimationVisual($pair->position, $isOpen);
$this->playAnimationSound($pair->position, $isOpen);
}
}
}

View File

@ -26,7 +26,6 @@ namespace pocketmine\block;
use pocketmine\block\tile\ChiseledBookshelf as TileChiseledBookshelf;
use pocketmine\block\utils\ChiseledBookshelfSlot;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Book;
@ -39,7 +38,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use function spl_object_id;
class ChiseledBookshelf extends Opaque implements HorizontalFacing{
class ChiseledBookshelf extends Opaque{
use HorizontalFacingTrait;
use FacesOppositePlacingPlayerTrait;
@ -52,7 +51,7 @@ class ChiseledBookshelf extends Opaque implements HorizontalFacing{
private ?ChiseledBookshelfSlot $lastInteractedSlot = null;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->enum($this->facing);
$w->horizontalFacing($this->facing);
$w->enumSet($this->slots, ChiseledBookshelfSlot::cases());
}
@ -114,18 +113,6 @@ class ChiseledBookshelf extends Opaque implements HorizontalFacing{
return $this->slots;
}
/**
* @param ChiseledBookshelfSlot[] $slots
* @return $this
*/
public function setSlots(array $slots) : self{
$this->slots = [];
foreach($slots as $slot){
$this->setSlot($slot, true);
}
return $this;
}
/**
* Returns the last slot interacted by a player or null if no slot has been interacted with yet.
*/
@ -143,8 +130,8 @@ class ChiseledBookshelf extends Opaque implements HorizontalFacing{
return $this;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($face !== $this->facing->toFacing()){
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($face !== $this->facing){
return false;
}

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\StaticSupportTrait;
use pocketmine\entity\projectile\Projectile;
@ -41,7 +40,7 @@ use function array_rand;
use function min;
use function mt_rand;
final class ChorusFlower extends Flowable implements Ageable{
final class ChorusFlower extends Flowable{
use AgeableTrait;
use StaticSupportTrait;
@ -106,9 +105,9 @@ final class ChorusFlower extends Flowable implements Ageable{
return [$stemHeight, $endStoneBelow];
}
private function allHorizontalBlocksEmpty(World $world, Vector3 $position, ?Facing $except) : bool{
private function allHorizontalBlocksEmpty(World $world, Vector3 $position, ?int $except) : bool{
foreach($position->sidesAroundAxis(Axis::Y) as $facing => $sidePosition){
if($facing === $except?->value){
if($facing === $except){
continue;
}
if($world->getBlock($sidePosition)->getTypeId() !== BlockTypeIds::AIR){
@ -149,7 +148,7 @@ final class ChorusFlower extends Flowable implements Ageable{
return $this->allHorizontalBlocksEmpty($world, $up, null);
}
private function grow(Facing $facing, int $ageChange, ?BlockTransaction $tx) : BlockTransaction{
private function grow(int $facing, int $ageChange, ?BlockTransaction $tx) : BlockTransaction{
if($tx === null){
$tx = new BlockTransaction($this->position->getWorld());
}
@ -176,10 +175,10 @@ final class ChorusFlower extends Flowable implements Ageable{
$facingVisited = [];
for($attempts = 0, $maxAttempts = mt_rand(0, $endStoneBelow ? 4 : 3); $attempts < $maxAttempts; $attempts++){
$facing = Facing::HORIZONTAL[array_rand(Facing::HORIZONTAL)];
if(isset($facingVisited[$facing->value])){
if(isset($facingVisited[$facing])){
continue;
}
$facingVisited[$facing->value] = true;
$facingVisited[$facing] = true;
$sidePosition = $this->position->getSide($facing);
if(

View File

@ -43,8 +43,8 @@ final class ChorusPlant extends Flowable{
protected function recalculateCollisionBoxes() : array{
$bb = AxisAlignedBB::one();
foreach(Facing::ALL as $facing){
if(!isset($this->connections[$facing->value])){
$bb = $bb->trimmedCopy($facing, 2 / 16);
if(!isset($this->connections[$facing])){
$bb->trim($facing, 2 / 16);
}
}
@ -62,9 +62,9 @@ final class ChorusPlant extends Flowable{
BlockTypeIds::END_STONE, BlockTypeIds::CHORUS_FLOWER, $this->getTypeId() => true,
default => false
}){
$this->connections[$facing->value] = true;
$this->connections[$facing] = true;
}else{
unset($this->connections[$facing->value]);
unset($this->connections[$facing]);
}
}

View File

@ -23,17 +23,15 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingOption;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\WoodType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
@ -41,26 +39,25 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function mt_rand;
class CocoaBlock extends Flowable implements Ageable, HorizontalFacing{
class CocoaBlock extends Flowable{
use HorizontalFacingTrait;
use AgeableTrait;
public const MAX_AGE = 2;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->enum($this->facing);
$w->horizontalFacing($this->facing);
$w->boundedIntAuto(0, self::MAX_AGE, $this->age);
}
protected function recalculateCollisionBoxes() : array{
$realFacing = $this->facing->toFacing();
return [
AxisAlignedBB::one()
->squashedCopy(Facing::axis(Facing::rotateY($realFacing, true)), (6 - $this->age) / 16) //sides
->trimmedCopy(Facing::DOWN, (7 - $this->age * 2) / 16)
->trimmedCopy(Facing::UP, 0.25)
->trimmedCopy(Facing::opposite($realFacing), 1 / 16) //gap between log and pod
->trimmedCopy($realFacing, (11 - $this->age * 2) / 16) //outward face
->squash(Facing::axis(Facing::rotateY($this->facing, true)), (6 - $this->age) / 16) //sides
->trim(Facing::DOWN, (7 - $this->age * 2) / 16)
->trim(Facing::UP, 0.25)
->trim(Facing::opposite($this->facing), 1 / 16) //gap between log and pod
->trim($this->facing, (11 - $this->age * 2) / 16) //outward face
];
}
@ -68,16 +65,16 @@ class CocoaBlock extends Flowable implements Ageable, HorizontalFacing{
return $block instanceof Wood && $block->getWoodType() === WoodType::JUNGLE;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(($hzFacing = HorizontalFacingOption::tryFromFacing($face)) !== null && $this->canAttachTo($blockClicked)){
$this->facing = $hzFacing;
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(Facing::axis($face) !== Axis::Y && $this->canAttachTo($blockClicked)){
$this->facing = $face;
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
return false;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item instanceof Fertilizer && $this->grow($player)){
$item->pop();
@ -88,7 +85,7 @@ class CocoaBlock extends Flowable implements Ageable, HorizontalFacing{
}
public function onNearbyBlockChange() : void{
if(!$this->canAttachTo($this->getSide(Facing::opposite($this->facing->toFacing())))){
if(!$this->canAttachTo($this->getSide(Facing::opposite($this->facing)))){
$this->position->getWorld()->useBreakOn($this->position);
}
}

View File

@ -23,9 +23,8 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
class Concrete extends Opaque implements Colored{
class Concrete extends Opaque{
use ColoredTrait;
}

View File

@ -24,13 +24,12 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\Fallable;
use pocketmine\block\utils\FallableTrait;
use pocketmine\math\Facing;
class ConcretePowder extends Opaque implements Fallable, Colored{
class ConcretePowder extends Opaque implements Fallable{
use ColoredTrait;
use FallableTrait {
onNearbyBlockChange as protected startFalling;

View File

@ -26,13 +26,11 @@ namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperOxidation;
use pocketmine\block\utils\CopperTrait;
use pocketmine\block\utils\Lightable;
use pocketmine\block\utils\LightableTrait;
use pocketmine\block\utils\PoweredByRedstone;
use pocketmine\block\utils\PoweredByRedstoneTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
class CopperBulb extends Opaque implements CopperMaterial, Lightable, PoweredByRedstone{
class CopperBulb extends Opaque implements CopperMaterial{
use CopperTrait;
use PoweredByRedstoneTrait;
use LightableTrait{

View File

@ -35,7 +35,7 @@ class CopperDoor extends Door implements CopperMaterial{
onInteract as onInteractCopper;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if ($player !== null && $player->isSneaking() && $this->onInteractCopper($item, $face, $clickVector, $player, $returnedItems)) {
//copy copper properties to other half
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);

View File

@ -26,7 +26,6 @@ namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperTrait;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
@ -35,7 +34,7 @@ class CopperTrapdoor extends Trapdoor implements CopperMaterial{
onInteract as onInteractCopper;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if ($player !== null && $player->isSneaking() && $this->onInteractCopper($item, $face, $clickVector, $player, $returnedItems)) {
return true;
}

View File

@ -24,12 +24,11 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\CoralMaterial;
use pocketmine\block\utils\CoralTypeTrait;
use pocketmine\item\Item;
use function mt_rand;
final class CoralBlock extends Opaque implements CoralMaterial{
final class CoralBlock extends Opaque{
use CoralTypeTrait;
public function onNearbyBlockChange() : void{

View File

@ -23,17 +23,19 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\window\CraftingTableInventoryWindow;
use pocketmine\block\utils\MenuAccessor;
use pocketmine\block\utils\MenuAccessorTrait;
use pocketmine\block\inventory\CraftingTableInventory;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\Position;
class CraftingTable extends Opaque implements MenuAccessor{
use MenuAccessorTrait;
class CraftingTable extends Opaque{
protected function newMenu(Player $player, Position $position) : CraftingTableInventoryWindow{
return new CraftingTableInventoryWindow($player, $position);
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$player->setCurrentWindow(new CraftingTableInventory($this->position));
}
return true;
}
public function getFuelTime() : int{

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\CropGrowthHelper;
@ -35,7 +34,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use function mt_rand;
abstract class Crops extends Flowable implements Ageable{
abstract class Crops extends Flowable{
use AgeableTrait;
use StaticSupportTrait;
@ -45,7 +44,7 @@ abstract class Crops extends Flowable implements Ageable{
return $block->getSide(Facing::DOWN)->getTypeId() === BlockTypeIds::FARMLAND;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($this->age < self::MAX_AGE && $item instanceof Fertilizer){
$block = clone $this;
$tempAge = $block->age + mt_rand(2, 5);

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnalogRedstoneSignalEmitter;
use pocketmine\block\utils\AnalogRedstoneSignalEmitterTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -37,7 +36,7 @@ use function max;
use function round;
use const M_PI;
class DaylightSensor extends Transparent implements AnalogRedstoneSignalEmitter{
class DaylightSensor extends Transparent{
use AnalogRedstoneSignalEmitterTrait;
protected bool $inverted = false;
@ -64,14 +63,14 @@ class DaylightSensor extends Transparent implements AnalogRedstoneSignalEmitter{
}
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trimmedCopy(Facing::UP, 10 / 16)];
return [AxisAlignedBB::one()->trim(Facing::UP, 10 / 16)];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
$this->inverted = !$this->inverted;
$this->signalStrength = $this->recalculateSignalStrength();
$this->position->getWorld()->setBlock($this->position, $this);

View File

@ -52,7 +52,7 @@ class Dirt extends Opaque{
return $this;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
$world = $this->position->getWorld();
if($face !== Facing::DOWN && $item instanceof Hoe){
$up = $this->getSide(Facing::UP);

View File

@ -23,8 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingOption;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -36,7 +34,7 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\DoorSound;
class Door extends Transparent implements HorizontalFacing{
class Door extends Transparent{
use HorizontalFacingTrait;
protected bool $top = false;
@ -44,7 +42,7 @@ class Door extends Transparent implements HorizontalFacing{
protected bool $open = false;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->enum($this->facing);
$w->horizontalFacing($this->facing);
$w->bool($this->top);
$w->bool($this->hingeRight);
$w->bool($this->open);
@ -99,10 +97,10 @@ class Door extends Transparent implements HorizontalFacing{
protected function recalculateCollisionBoxes() : array{
//TODO: doors are 0.1825 blocks thick, instead of 0.1875 like JE (https://bugs.mojang.com/browse/MCPE-19214)
return [AxisAlignedBB::one()->trimmedCopy($this->open ? Facing::rotateY($this->facing->toFacing(), !$this->hingeRight) : $this->facing->toFacing(), 327 / 400)];
return [AxisAlignedBB::one()->trim($this->open ? Facing::rotateY($this->facing, !$this->hingeRight) : $this->facing, 327 / 400)];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
@ -112,7 +110,7 @@ class Door extends Transparent implements HorizontalFacing{
}
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face === Facing::UP){
$blockUp = $this->getSide(Facing::UP);
if(!$blockUp->canBeReplaced() || !$this->canBeSupportedAt($blockReplace)){
@ -120,13 +118,11 @@ class Door extends Transparent implements HorizontalFacing{
}
if($player !== null){
//TODO: not sure if entities should use HorizontalFacingOption too
$this->facing = HorizontalFacingOption::fromFacing($player->getHorizontalFacing());
$this->facing = $player->getHorizontalFacing();
}
$realFacing = $this->facing->toFacing();
$next = $this->getSide(Facing::rotateY($realFacing, false));
$next2 = $this->getSide(Facing::rotateY($realFacing, true));
$next = $this->getSide(Facing::rotateY($this->facing, false));
$next2 = $this->getSide(Facing::rotateY($this->facing, true));
if($next->hasSameTypeId($this) || (!$next2->isTransparent() && $next->isTransparent())){ //Door hinge
$this->hingeRight = true;
@ -142,7 +138,7 @@ class Door extends Transparent implements HorizontalFacing{
return false;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
$this->open = !$this->open;
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\CropGrowthHelper;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -38,7 +37,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class DoublePitcherCrop extends DoublePlant implements Ageable{
final class DoublePitcherCrop extends DoublePlant{
use AgeableTrait {
describeBlockOnlyState as describeAge;
}
@ -58,10 +57,10 @@ final class DoublePitcherCrop extends DoublePlant implements Ageable{
//the pod exists only in the bottom half of the plant
return [
AxisAlignedBB::one()
->trimmedCopy(Facing::UP, 11 / 16)
->squashedCopy(Axis::X, 3 / 16)
->squashedCopy(Axis::Z, 3 / 16)
->extendedCopy(Facing::DOWN, 1 / 16) //presumably this is to correct for farmland being 15/16 of a block tall
->trim(Facing::UP, 11 / 16)
->squash(Axis::X, 3 / 16)
->squash(Axis::Z, 3 / 16)
->extend(Facing::DOWN, 1 / 16) //presumably this is to correct for farmland being 15/16 of a block tall
];
}
@ -89,7 +88,7 @@ final class DoublePitcherCrop extends DoublePlant implements Ageable{
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item instanceof Fertilizer && $this->grow($player)){
$item->pop();
return true;

View File

@ -45,7 +45,7 @@ class DoublePlant extends Flowable{
return $this;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$down = $blockReplace->getSide(Facing::DOWN);
if($down->hasTypeTag(BlockTypeTags::DIRT) && $blockReplace->getSide(Facing::UP)->canBeReplaced()){
$top = clone $this;

View File

@ -28,7 +28,6 @@ use pocketmine\block\utils\FallableTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\event\block\BlockTeleportEvent;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\GameMode;
use pocketmine\player\Player;
@ -45,12 +44,12 @@ class DragonEgg extends Transparent implements Fallable{
return 1;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
$this->teleport();
return true;
}
public function onAttack(Item $item, Facing $face, ?Player $player = null) : bool{
public function onAttack(Item $item, int $face, ?Player $player = null) : bool{
if($player !== null && $player->getGamemode() !== GameMode::CREATIVE){
$this->teleport();
return true;
@ -82,7 +81,7 @@ class DragonEgg extends Transparent implements Fallable{
}
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
}

View File

@ -23,10 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
class DyedCandle extends Candle implements Colored{
class DyedCandle extends Candle{
use ColoredTrait;
protected function getCandleIfCompatibleType(Block $block) : ?Candle{

View File

@ -23,9 +23,8 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
final class DyedShulkerBox extends ShulkerBox implements Colored{
final class DyedShulkerBox extends ShulkerBox{
use ColoredTrait;
}

View File

@ -23,27 +23,31 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\window\EnchantingTableInventoryWindow;
use pocketmine\block\utils\MenuAccessor;
use pocketmine\block\utils\MenuAccessorTrait;
use pocketmine\block\inventory\EnchantInventory;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\Position;
class EnchantingTable extends Transparent implements MenuAccessor{
use MenuAccessorTrait;
class EnchantingTable extends Transparent{
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trimmedCopy(Facing::UP, 0.25)];
return [AxisAlignedBB::one()->trim(Facing::UP, 0.25)];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
protected function newMenu(Player $player, Position $position) : EnchantingTableInventoryWindow{
return new EnchantingTableInventoryWindow($player, $position);
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
//TODO lock
$player->setCurrentWindow(new EnchantInventory($this->position));
}
return true;
}
}

View File

@ -24,18 +24,17 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
class EndPortalFrame extends Opaque implements HorizontalFacing{
class EndPortalFrame extends Opaque{
use FacesOppositePlacingPlayerTrait;
protected bool $eye = false;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->enum($this->facing);
$w->horizontalFacing($this->facing);
$w->bool($this->eye);
}
@ -52,6 +51,6 @@ class EndPortalFrame extends Opaque implements HorizontalFacing{
}
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trimmedCopy(Facing::UP, 3 / 16)];
return [AxisAlignedBB::one()->trim(Facing::UP, 3 / 16)];
}
}

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnyFacing;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\item\Item;
use pocketmine\math\Axis;
@ -33,10 +32,10 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class EndRod extends Flowable implements AnyFacing{
class EndRod extends Flowable{
use AnyFacingTrait;
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->facing = $face;
if($blockClicked instanceof EndRod && $blockClicked->facing === $this->facing){
$this->facing = Facing::opposite($face);
@ -61,7 +60,7 @@ class EndRod extends Flowable implements AnyFacing{
if($axis === $myAxis){
continue;
}
$bb->squashedCopy($axis, 6 / 16);
$bb->squash($axis, 6 / 16);
}
return [$bb];
}

View File

@ -23,31 +23,17 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\window\BlockInventoryWindow;
use pocketmine\block\inventory\EnderChestInventory;
use pocketmine\block\tile\EnderChest as TileEnderChest;
use pocketmine\block\utils\AnimatedContainerLike;
use pocketmine\block\utils\AnimatedContainerLikeTrait;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\MenuAccessorTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\network\mcpe\protocol\BlockEventPacket;
use pocketmine\network\mcpe\protocol\types\BlockPosition;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\Position;
use pocketmine\world\sound\EnderChestCloseSound;
use pocketmine\world\sound\EnderChestOpenSound;
use pocketmine\world\sound\Sound;
class EnderChest extends Transparent implements AnimatedContainerLike, HorizontalFacing{
use AnimatedContainerLikeTrait {
onViewerAdded as private traitOnViewerAdded;
onViewerRemoved as private traitOnViewerRemoved;
}
use MenuAccessorTrait;
class EnderChest extends Transparent{
use FacesOppositePlacingPlayerTrait;
public function getLightLevel() : int{
@ -56,19 +42,23 @@ class EnderChest extends Transparent implements AnimatedContainerLike, Horizonta
protected function recalculateCollisionBoxes() : array{
//these are slightly bigger than in PC
return [AxisAlignedBB::one()->contractedCopy(0.025, 0, 0.025)->trimmedCopy(Facing::UP, 0.05)];
return [AxisAlignedBB::one()->contract(0.025, 0, 0.025)->trim(Facing::UP, 0.05)];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
public function isOpeningObstructed() : bool{
return !$this->getSide(Facing::UP)->isTransparent();
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$enderChest = $this->position->getWorld()->getTile($this->position);
if($enderChest instanceof TileEnderChest && $this->getSide(Facing::UP)->isTransparent()){
$enderChest->setViewerCount($enderChest->getViewerCount() + 1);
$player->setCurrentWindow(new EnderChestInventory($this->position, $player->getEnderInventory()));
}
}
protected function newMenu(Player $player, Position $position) : BlockInventoryWindow{
return new BlockInventoryWindow($player, $player->getEnderInventory(), $position);
return true;
}
public function getDropsForCompatibleTool(Item $item) : array{
@ -80,43 +70,4 @@ class EnderChest extends Transparent implements AnimatedContainerLike, Horizonta
public function isAffectedBySilkTouch() : bool{
return true;
}
protected function getViewerCount() : int{
$enderChest = $this->position->getWorld()->getTile($this->position);
if(!$enderChest instanceof TileEnderChest){
return 0;
}
return $enderChest->getViewerCount();
}
private function updateViewerCount(int $amount) : void{
$enderChest = $this->position->getWorld()->getTile($this->position);
if($enderChest instanceof TileEnderChest){
$enderChest->setViewerCount($enderChest->getViewerCount() + $amount);
}
}
protected function getOpenSound() : Sound{
return new EnderChestOpenSound();
}
protected function getCloseSound() : Sound{
return new EnderChestCloseSound();
}
protected function playAnimationVisual(Position $position, bool $isOpen) : void{
//event ID is always 1 for a chest
//TODO: we probably shouldn't be sending a packet directly here, but it doesn't fit anywhere into existing systems
$position->getWorld()->broadcastPacketToViewers($position, BlockEventPacket::create(BlockPosition::fromVector3($position), 1, $isOpen ? 1 : 0));
}
public function onViewerAdded() : void{
$this->updateViewerCount(1);
$this->traitOnViewerAdded();
}
public function onViewerRemoved() : void{
$this->traitOnViewerRemoved();
$this->updateViewerCount(-1);
}
}

View File

@ -95,7 +95,7 @@ class Farmland extends Transparent{
}
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trimmedCopy(Facing::UP, 1 / 16)];
return [AxisAlignedBB::one()->trim(Facing::UP, 1 / 16)];
}
public function onNearbyBlockChange() : void{

View File

@ -45,9 +45,9 @@ class Fence extends Transparent{
foreach(Facing::HORIZONTAL as $facing){
$block = $this->getSide($facing);
if($block instanceof static || $block instanceof FenceGate || $block->getSupportType(Facing::opposite($facing)) === SupportType::FULL){
$this->connections[$facing->value] = true;
$this->connections[$facing] = true;
}else{
unset($this->connections[$facing->value]);
unset($this->connections[$facing]);
}
}
@ -59,43 +59,43 @@ class Fence extends Transparent{
$bbs = [];
$connectWest = isset($this->connections[Facing::WEST->value]);
$connectEast = isset($this->connections[Facing::EAST->value]);
$connectWest = isset($this->connections[Facing::WEST]);
$connectEast = isset($this->connections[Facing::EAST]);
if($connectWest || $connectEast){
//X axis (west/east)
$bbs[] = AxisAlignedBB::one()
->squashedCopy(Axis::Z, $inset)
->extendedCopy(Facing::UP, 0.5)
->trimmedCopy(Facing::WEST, $connectWest ? 0 : $inset)
->trimmedCopy(Facing::EAST, $connectEast ? 0 : $inset);
->squash(Axis::Z, $inset)
->extend(Facing::UP, 0.5)
->trim(Facing::WEST, $connectWest ? 0 : $inset)
->trim(Facing::EAST, $connectEast ? 0 : $inset);
}
$connectNorth = isset($this->connections[Facing::NORTH->value]);
$connectSouth = isset($this->connections[Facing::SOUTH->value]);
$connectNorth = isset($this->connections[Facing::NORTH]);
$connectSouth = isset($this->connections[Facing::SOUTH]);
if($connectNorth || $connectSouth){
//Z axis (north/south)
$bbs[] = AxisAlignedBB::one()
->squashedCopy(Axis::X, $inset)
->extendedCopy(Facing::UP, 0.5)
->trimmedCopy(Facing::NORTH, $connectNorth ? 0 : $inset)
->trimmedCopy(Facing::SOUTH, $connectSouth ? 0 : $inset);
->squash(Axis::X, $inset)
->extend(Facing::UP, 0.5)
->trim(Facing::NORTH, $connectNorth ? 0 : $inset)
->trim(Facing::SOUTH, $connectSouth ? 0 : $inset);
}
if(count($bbs) === 0){
//centre post AABB (only needed if not connected on any axis - other BBs overlapping will do this if any connections are made)
return [
AxisAlignedBB::one()
->extendedCopy(Facing::UP, 0.5)
->contractedCopy($inset, 0, $inset)
->extend(Facing::UP, 0.5)
->contract($inset, 0, $inset)
];
}
return $bbs;
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return Facing::axis($facing) === Axis::Y ? SupportType::CENTER : SupportType::NONE;
}
}

View File

@ -23,11 +23,8 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingOption;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\block\utils\WoodMaterial;
use pocketmine\block\utils\WoodTypeTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
@ -38,7 +35,7 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\DoorSound;
class FenceGate extends Transparent implements HorizontalFacing, WoodMaterial{
class FenceGate extends Transparent{
use WoodTypeTrait;
use HorizontalFacingTrait;
@ -46,7 +43,7 @@ class FenceGate extends Transparent implements HorizontalFacing, WoodMaterial{
protected bool $inWall = false;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->enum($this->facing);
$w->horizontalFacing($this->facing);
$w->bool($this->open);
$w->bool($this->inWall);
}
@ -68,24 +65,23 @@ class FenceGate extends Transparent implements HorizontalFacing, WoodMaterial{
}
protected function recalculateCollisionBoxes() : array{
return $this->open ? [] : [AxisAlignedBB::one()->extendedCopy(Facing::UP, 0.5)->squashedCopy(Facing::axis($this->facing->toFacing()), 6 / 16)];
return $this->open ? [] : [AxisAlignedBB::one()->extend(Facing::UP, 0.5)->squash(Facing::axis($this->facing), 6 / 16)];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
private function checkInWall() : bool{
$realFacing = $this->facing->toFacing();
return (
$this->getSide(Facing::rotateY($realFacing, false)) instanceof Wall ||
$this->getSide(Facing::rotateY($realFacing, true)) instanceof Wall
$this->getSide(Facing::rotateY($this->facing, false)) instanceof Wall ||
$this->getSide(Facing::rotateY($this->facing, true)) instanceof Wall
);
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$this->facing = HorizontalFacingOption::fromFacing($player->getHorizontalFacing());
$this->facing = $player->getHorizontalFacing();
}
$this->inWall = $this->checkInWall();
@ -101,12 +97,12 @@ class FenceGate extends Transparent implements HorizontalFacing, WoodMaterial{
}
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
$this->open = !$this->open;
if($this->open && $player !== null){
$playerFacing = $player->getHorizontalFacing();
if($playerFacing === Facing::opposite($this->facing->toFacing())){
$this->facing = HorizontalFacingOption::fromFacing($playerFacing);
if($playerFacing === Facing::opposite($this->facing)){
$this->facing = $playerFacing;
}
}

View File

@ -54,16 +54,16 @@ abstract class FillableCauldron extends Transparent{
protected function recalculateCollisionBoxes() : array{
$result = [
AxisAlignedBB::one()->trimmedCopy(Facing::UP, 11 / 16) //bottom of the cauldron
AxisAlignedBB::one()->trim(Facing::UP, 11 / 16) //bottom of the cauldron
];
foreach(Facing::HORIZONTAL as $f){ //add the frame parts around the bowl
$result[] = AxisAlignedBB::one()->trimmedCopy($f, 14 / 16);
$result[] = AxisAlignedBB::one()->trim($f, 14 / 16);
}
return $result;
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return $facing === Facing::UP ? SupportType::EDGE : SupportType::NONE;
}

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\SupportType;
@ -36,7 +35,7 @@ use function max;
use function min;
use function mt_rand;
class Fire extends BaseFire implements Ageable{
class Fire extends BaseFire{
use AgeableTrait;
public const MAX_AGE = 15;

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\SignLikeRotation;
use pocketmine\block\utils\SignLikeRotationTrait;
use pocketmine\item\Item;
use pocketmine\math\Facing;
@ -31,18 +30,14 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class FloorBanner extends BaseBanner implements SignLikeRotation{
final class FloorBanner extends BaseBanner{
use SignLikeRotationTrait;
protected function getOminousVersion() : Block{
return VanillaBlocks::OMINOUS_BANNER()->setRotation($this->rotation);
}
protected function getSupportingFace() : Facing{
protected function getSupportingFace() : int{
return Facing::DOWN;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face !== Facing::UP){
return false;
}

View File

@ -38,16 +38,16 @@ use function rad2deg;
final class FloorCoralFan extends BaseCoral{
use StaticSupportTrait;
private Axis $axis = Axis::X;
private int $axis = Axis::X;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->horizontalAxis($this->axis);
}
public function getAxis() : Axis{ return $this->axis; }
public function getAxis() : int{ return $this->axis; }
/** @return $this */
public function setAxis(Axis $axis) : self{
public function setAxis(int $axis) : self{
if($axis !== Axis::X && $axis !== Axis::Z){
throw new \InvalidArgumentException("Axis must be X or Z only");
}
@ -55,7 +55,7 @@ final class FloorCoralFan extends BaseCoral{
return $this;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$playerBlockPos = $player->getPosition()->floor();
$directionVector = $blockReplace->position->subtractVector($playerBlockPos)->normalize();

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\SignLikeRotation;
use pocketmine\block\utils\SignLikeRotationTrait;
use pocketmine\item\Item;
use pocketmine\math\Facing;
@ -31,14 +30,14 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class FloorSign extends BaseSign implements SignLikeRotation{
final class FloorSign extends BaseSign{
use SignLikeRotationTrait;
protected function getSupportingFace() : Facing{
protected function getSupportingFace() : int{
return Facing::DOWN;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face !== Facing::UP){
return false;
}
@ -48,8 +47,4 @@ final class FloorSign extends BaseSign implements SignLikeRotation{
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
protected function getFacingDegrees() : float{
return $this->rotation * 22.5;
}
}

View File

@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\SupportType;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
/**
@ -41,7 +40,7 @@ abstract class Flowable extends Transparent{
return false;
}
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, Facing $face, bool $isClickedBlock) : bool{
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, int $face, bool $isClickedBlock) : bool{
return (!$this->canBeFlowedInto() || !$blockReplace instanceof Liquid) &&
parent::canBePlacedAt($blockReplace, $clickVector, $face, $isClickedBlock);
}
@ -50,7 +49,7 @@ abstract class Flowable extends Transparent{
return [];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
}

View File

@ -84,14 +84,14 @@ class FlowerPot extends Flowable{
}
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->contractedCopy(3 / 16, 0, 3 / 16)->trimmedCopy(Facing::UP, 5 / 8)];
return [AxisAlignedBB::one()->contract(3 / 16, 0, 3 / 16)->trim(Facing::UP, 5 / 8)];
}
private function canBeSupportedAt(Block $block) : bool{
return $block->getAdjacentSupportType(Facing::DOWN)->hasCenterSupport();
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
$world = $this->position->getWorld();
$plant = $item->getBlock();
if($this->plant !== null){

View File

@ -23,12 +23,11 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use function mt_rand;
class FrostedIce extends Ice implements Ageable{
class FrostedIce extends Ice{
use AgeableTrait;
public const MAX_AGE = 3;

View File

@ -23,24 +23,17 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\window\FurnaceInventoryWindow;
use pocketmine\block\tile\Furnace as TileFurnace;
use pocketmine\block\utils\Container;
use pocketmine\block\utils\ContainerTrait;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\Lightable;
use pocketmine\block\utils\LightableTrait;
use pocketmine\crafting\FurnaceType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\inventory\Inventory;
use pocketmine\player\InventoryWindow;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\Position;
use function mt_rand;
class Furnace extends Opaque implements Container, Lightable, HorizontalFacing{
use ContainerTrait;
class Furnace extends Opaque{
use FacesOppositePlacingPlayerTrait;
use LightableTrait;
@ -52,7 +45,7 @@ class Furnace extends Opaque implements Container, Lightable, HorizontalFacing{
}
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->enum($this->facing);
$w->horizontalFacing($this->facing);
$w->bool($this->lit);
}
@ -64,8 +57,15 @@ class Furnace extends Opaque implements Container, Lightable, HorizontalFacing{
return $this->lit ? 13 : 0;
}
protected function newMenu(Player $player, Inventory $inventory, Position $position) : InventoryWindow{
return new FurnaceInventoryWindow($player, $inventory, $position, $this->furnaceType);
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$furnace = $this->position->getWorld()->getTile($this->position);
if($furnace instanceof TileFurnace && $furnace->canOpenWith($item->getCustomName())){
$player->setCurrentWindow($furnace->getInventory());
}
}
return true;
}
public function onScheduledUpdate() : void{

View File

@ -23,12 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
class GlazedTerracotta extends Opaque implements Colored, HorizontalFacing{
class GlazedTerracotta extends Opaque{
use ColoredTrait;
use FacesOppositePlacingPlayerTrait;
}

View File

@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\MultiAnyFacing;
use pocketmine\block\utils\MultiAnySupportTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Fertilizer;
@ -36,7 +35,7 @@ use pocketmine\world\World;
use function count;
use function shuffle;
class GlowLichen extends Transparent implements MultiAnyFacing{
class GlowLichen extends Transparent{
use MultiAnySupportTrait;
public function getLightLevel() : int{
@ -51,7 +50,7 @@ class GlowLichen extends Transparent implements MultiAnyFacing{
return [];
}
public function getSupportType(Facing $facing) : SupportType{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
@ -60,13 +59,13 @@ class GlowLichen extends Transparent implements MultiAnyFacing{
}
/**
* @return Facing[]
* @return int[]
*/
protected function getInitialPlaceFaces(Block $blockReplace) : array{
return $blockReplace instanceof GlowLichen ? $blockReplace->faces : [];
}
private function getSpreadBlock(Block $replace, Facing $spreadFace) : ?Block{
private function getSpreadBlock(Block $replace, int $spreadFace) : ?Block{
if($replace instanceof self && $replace->hasSameTypeId($this)){
if($replace->hasFace($spreadFace)){
return null;
@ -81,7 +80,7 @@ class GlowLichen extends Transparent implements MultiAnyFacing{
return $result->setFace($spreadFace, true);
}
private function spread(World $world, Vector3 $replacePos, Facing $spreadFace) : bool{
private function spread(World $world, Vector3 $replacePos, int $spreadFace) : bool{
$supportBlock = $world->getBlock($replacePos->getSide($spreadFace));
$supportFace = Facing::opposite($spreadFace);
@ -99,9 +98,9 @@ class GlowLichen extends Transparent implements MultiAnyFacing{
}
/**
* @phpstan-return \Generator<int, Facing, void, void>
* @phpstan-return \Generator<int, int, void, void>
*/
private static function getShuffledSpreadFaces(Facing $sourceFace) : \Generator{
private static function getShuffledSpreadFaces(int $sourceFace) : \Generator{
$skipAxis = Facing::axis($sourceFace);
$faces = Facing::ALL;
@ -113,7 +112,7 @@ class GlowLichen extends Transparent implements MultiAnyFacing{
}
}
private function spreadAroundSupport(Facing $sourceFace) : bool{
private function spreadAroundSupport(int $sourceFace) : bool{
$world = $this->position->getWorld();
$supportPos = $this->position->getSide($sourceFace);
@ -127,7 +126,7 @@ class GlowLichen extends Transparent implements MultiAnyFacing{
return false;
}
private function spreadAdjacentToSupport(Facing $sourceFace) : bool{
private function spreadAdjacentToSupport(int $sourceFace) : bool{
$world = $this->position->getWorld();
foreach(self::getShuffledSpreadFaces($sourceFace) as $spreadFace){
@ -139,7 +138,7 @@ class GlowLichen extends Transparent implements MultiAnyFacing{
return false;
}
private function spreadWithinSelf(Facing $sourceFace) : bool{
private function spreadWithinSelf(int $sourceFace) : bool{
foreach(self::getShuffledSpreadFaces($sourceFace) as $spreadFace){
if(!$this->hasFace($spreadFace) && $this->spread($this->position->getWorld(), $this->position, $spreadFace)){
return true;
@ -149,7 +148,7 @@ class GlowLichen extends Transparent implements MultiAnyFacing{
return false;
}
public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item instanceof Fertilizer && count($this->faces) > 0){
$shuffledFaces = $this->faces;
shuffle($shuffledFaces);

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