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10 Commits

Author SHA1 Message Date
22f8623e17 Release 4.20.2 2023-05-04 21:06:27 +01:00
f04151dbe6 README: next-major branch was renamed (#5731)
[ci skip]
2023-05-01 14:08:20 +01:00
5dcd8bf289 Bump symfony/filesystem from 5.4.21 to 5.4.23 (#5730)
Bumps [symfony/filesystem](https://github.com/symfony/filesystem) from 5.4.21 to 5.4.23.
- [Release notes](https://github.com/symfony/filesystem/releases)
- [Changelog](https://github.com/symfony/filesystem/blob/6.2/CHANGELOG.md)
- [Commits](https://github.com/symfony/filesystem/compare/v5.4.21...v5.4.23)

---
updated-dependencies:
- dependency-name: symfony/filesystem
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-05-01 13:30:02 +01:00
b70ff32548 ItemTranslator: Fixed log items not displaying correctly on the client
closes #5724

this uses a (potentially bogus) assumption that the lowest mapped meta value associated with an ID is valid. I don't want to break this during a patch release, and this works for now.

In the future it would probably make more sense to bypass ItemTranslator entirely, and rely solely on the blockstate returned by RuntimeBlockMapping to fetch the correct ID. This is similar to how we serialize items for saving on disk in PM5.
2023-04-28 13:54:40 +01:00
023460db2c BaseInventory: fixed internalAddItem() doing useless canStackWith() checks on null items
if the item is null, it's never going to stack with anything given to this function, because addItem() already discards null items.
2023-04-27 14:53:54 +01:00
2910ffebf4 4.20.2 is next 2023-04-27 13:31:02 +01:00
fea820a99e Release 4.20.1 2023-04-27 13:31:02 +01:00
7c19f14cf5 Fixed up offhand handling for ItemStackRequest, fixes #5723 2023-04-27 13:25:08 +01:00
5a54d09869 InventoryManager: verify slot existence in locateWindowAndSlot()
previously, this would happily return invalid slot IDs, potentially leading to a crash.
2023-04-27 13:18:28 +01:00
1d10107024 4.20.1 is next 2023-04-26 23:15:38 +01:00
11 changed files with 53 additions and 30 deletions

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@ -35,7 +35,7 @@
* [Building and running from source](BUILDING.md)
* [Developer documentation](https://devdoc.pmmp.io) - General documentation for PocketMine-MP plugin developers
* [Latest release API documentation](https://apidoc.pmmp.io) - Doxygen API documentation generated for each release
* [Latest bleeding-edge API documentation](https://apidoc-dev.pmmp.io) - Doxygen API documentation generated weekly from `next-major` branch
* [Latest bleeding-edge API documentation](https://apidoc-dev.pmmp.io) - Doxygen API documentation generated weekly from `major-next` branch
* [DevTools](https://github.com/pmmp/DevTools/) - Development tools plugin for creating plugins
* [ExamplePlugin](https://github.com/pmmp/ExamplePlugin/) - Example plugin demonstrating some basic API features
* [Contributing Guidelines](CONTRIBUTING.md)

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@ -34,3 +34,20 @@ Released 26th April 2023.
### `pocketmine\player`
- The following API methods have been added:
- `public Player->openSignEditor(Vector3 $position) : void` - opens the client-side sign editor GUI for the given position
# 4.20.1
Released 27th April 2023.
## Fixes
- Fixed server crash when firing a bow while holding arrows in the offhand slot.
## Internals
- `ItemStackContainerIdTranslator::translate()` now requires an additional `int $slotId` parameter and returns `array{int, int}` (translated window ID, translated slot ID) to be used with `InventoryManager->locateWindowAndSlot()`.
- `InventoryManager->locateWindowAndSlot()` now checks if the translated slot actually exists in the requested inventory, and returns `null` if not. Previously, it would return potentially invalid slot IDs without checking them, potentially leading to crashes.
# 4.20.2
Released 4th May 2023.
## Fixes
- Fixed all types of wooden logs appearing as oak in the inventory.
- Fixed a performance issue in `BaseInventory->canAddItem()` (missing `continue` causing useless logic to run).

12
composer.lock generated
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@ -1085,16 +1085,16 @@
},
{
"name": "symfony/filesystem",
"version": "v5.4.21",
"version": "v5.4.23",
"source": {
"type": "git",
"url": "https://github.com/symfony/filesystem.git",
"reference": "e75960b1bbfd2b8c9e483e0d74811d555ca3de9f"
"reference": "b2f79d86cd9e7de0fff6d03baa80eaed7a5f38b5"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/symfony/filesystem/zipball/e75960b1bbfd2b8c9e483e0d74811d555ca3de9f",
"reference": "e75960b1bbfd2b8c9e483e0d74811d555ca3de9f",
"url": "https://api.github.com/repos/symfony/filesystem/zipball/b2f79d86cd9e7de0fff6d03baa80eaed7a5f38b5",
"reference": "b2f79d86cd9e7de0fff6d03baa80eaed7a5f38b5",
"shasum": ""
},
"require": {
@ -1129,7 +1129,7 @@
"description": "Provides basic utilities for the filesystem",
"homepage": "https://symfony.com",
"support": {
"source": "https://github.com/symfony/filesystem/tree/v5.4.21"
"source": "https://github.com/symfony/filesystem/tree/v5.4.23"
},
"funding": [
{
@ -1145,7 +1145,7 @@
"type": "tidelift"
}
],
"time": "2023-02-14T08:03:56+00:00"
"time": "2023-03-02T11:38:35+00:00"
},
{
"name": "symfony/polyfill-ctype",

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@ -31,7 +31,7 @@ use function str_repeat;
final class VersionInfo{
public const NAME = "PocketMine-MP";
public const BASE_VERSION = "4.20.0";
public const BASE_VERSION = "4.20.2";
public const IS_DEVELOPMENT_BUILD = false;
public const BUILD_CHANNEL = "stable";

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@ -219,6 +219,7 @@ abstract class BaseInventory implements Inventory{
$item = $this->getItem($i);
if($item->isNull()){
$emptySlots[] = $i;
continue;
}
if($slot->canStackWith($item) && $item->getCount() < $item->getMaxStackSize()){

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@ -205,11 +205,13 @@ class InventoryManager{
if($entry === null){
return null;
}
$inventory = $entry->getInventory();
$coreSlotId = $entry->mapNetToCore($netSlotId);
return $coreSlotId !== null ? [$entry->getInventory(), $coreSlotId] : null;
return $coreSlotId !== null && $inventory->slotExists($coreSlotId) ? [$inventory, $coreSlotId] : null;
}
if(isset($this->networkIdToInventoryMap[$windowId])){
return [$this->networkIdToInventoryMap[$windowId], $netSlotId];
$inventory = $this->networkIdToInventoryMap[$windowId] ?? null;
if($inventory !== null && $inventory->slotExists($netSlotId)){
return [$inventory, $netSlotId];
}
return null;
}

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@ -110,6 +110,12 @@ final class ItemTranslator{
//new item without a fixed legacy ID - we can't handle this right now
continue;
}
if(isset($complexMappings[$newId]) && $complexMappings[$newId][0] === $intId && $complexMappings[$newId][1] <= $meta){
//TODO: HACK! Multiple legacy ID/meta pairs can be mapped to the same new ID (see minecraft:log)
//Assume that the first one is the most relevant for now
//However, this could catch fire in the future if this assumption is broken
continue;
}
$complexMappings[$newId] = [$intId, (int) $meta];
}
}

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@ -356,8 +356,8 @@ class InGamePacketHandler extends PacketHandler{
//rejects the transaction. The most common example of this is equipping armor by right-click, which doesn't send
//a legacy prediction action for the destination armor slot.
foreach($packet->requestChangedSlots as $containerInfo){
$windowId = ItemStackContainerIdTranslator::translate($containerInfo->getContainerId(), $this->inventoryManager->getCurrentWindowId());
foreach($containerInfo->getChangedSlotIndexes() as $slot){
foreach($containerInfo->getChangedSlotIndexes() as $netSlot){
[$windowId, $slot] = ItemStackContainerIdTranslator::translate($containerInfo->getContainerId(), $this->inventoryManager->getCurrentWindowId(), $netSlot);
$inventoryAndSlot = $this->inventoryManager->locateWindowAndSlot($windowId, $slot);
if($inventoryAndSlot !== null){ //trigger the normal slot sync logic
$this->inventoryManager->onSlotChange($inventoryAndSlot[0], $inventoryAndSlot[1]);

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@ -33,15 +33,21 @@ final class ItemStackContainerIdTranslator{
//NOOP
}
public static function translate(int $containerInterfaceId, int $currentWindowId) : int{
/**
* @return int[]
* @phpstan-return array{int, int}
* @throws PacketHandlingException
*/
public static function translate(int $containerInterfaceId, int $currentWindowId, int $slotId) : array{
return match($containerInterfaceId){
ContainerUIIds::ARMOR => ContainerIds::ARMOR,
ContainerUIIds::ARMOR => [ContainerIds::ARMOR, $slotId],
ContainerUIIds::HOTBAR,
ContainerUIIds::INVENTORY,
ContainerUIIds::COMBINED_HOTBAR_AND_INVENTORY => ContainerIds::INVENTORY,
ContainerUIIds::COMBINED_HOTBAR_AND_INVENTORY => [ContainerIds::INVENTORY, $slotId],
ContainerUIIds::OFFHAND => ContainerIds::OFFHAND,
//TODO: HACK! The client sends an incorrect slot ID for the offhand as of 1.19.70 (though this doesn't really matter since the offhand has only 1 slot anyway)
ContainerUIIds::OFFHAND => [ContainerIds::OFFHAND, 0],
ContainerUIIds::ANVIL_INPUT,
ContainerUIIds::ANVIL_MATERIAL,
@ -68,7 +74,7 @@ final class ItemStackContainerIdTranslator{
ContainerUIIds::TRADE2_INGREDIENT1,
ContainerUIIds::TRADE2_INGREDIENT2,
ContainerUIIds::TRADE_INGREDIENT1,
ContainerUIIds::TRADE_INGREDIENT2 => ContainerIds::UI,
ContainerUIIds::TRADE_INGREDIENT2 => [ContainerIds::UI, $slotId],
ContainerUIIds::BARREL,
ContainerUIIds::BLAST_FURNACE_INGREDIENT,
@ -80,7 +86,7 @@ final class ItemStackContainerIdTranslator{
ContainerUIIds::FURNACE_RESULT,
ContainerUIIds::LEVEL_ENTITY, //chest
ContainerUIIds::SHULKER_BOX,
ContainerUIIds::SMOKER_INGREDIENT => $currentWindowId,
ContainerUIIds::SMOKER_INGREDIENT => [$currentWindowId, $slotId],
//all preview slots are ignored, since the client shouldn't be modifying those directly

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@ -111,12 +111,7 @@ class ItemStackRequestExecutor{
* @throws ItemStackRequestProcessException
*/
protected function getBuilderInventoryAndSlot(ItemStackRequestSlotInfo $info) : array{
$windowId = ItemStackContainerIdTranslator::translate($info->getContainerId(), $this->inventoryManager->getCurrentWindowId());
$slotId = $info->getSlotId();
if($info->getContainerId() === ContainerUIIds::OFFHAND && $slotId === 1){
//TODO: HACK! The client sends an incorrect slot ID for the offhand as of 1.19.70
$slotId = 0;
}
[$windowId, $slotId] = ItemStackContainerIdTranslator::translate($info->getContainerId(), $this->inventoryManager->getCurrentWindowId(), $info->getSlotId());
$windowAndSlot = $this->inventoryManager->locateWindowAndSlot($windowId, $slotId);
if($windowAndSlot === null){
throw new ItemStackRequestProcessException("No open inventory matches container UI ID: " . $info->getContainerId() . ", slot ID: " . $info->getSlotId());

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@ -53,11 +53,7 @@ final class ItemStackResponseBuilder{
* @phpstan-return array{Inventory, int}
*/
private function getInventoryAndSlot(int $containerInterfaceId, int $slotId) : ?array{
if($containerInterfaceId === ContainerUIIds::OFFHAND && $slotId === 1){
//TODO: HACK! The client sends an incorrect slot ID for the offhand as of 1.19.70
$slotId = 0;
}
$windowId = ItemStackContainerIdTranslator::translate($containerInterfaceId, $this->inventoryManager->getCurrentWindowId());
[$windowId, $slotId] = ItemStackContainerIdTranslator::translate($containerInterfaceId, $this->inventoryManager->getCurrentWindowId(), $slotId);
$windowAndSlot = $this->inventoryManager->locateWindowAndSlot($windowId, $slotId);
if($windowAndSlot === null){
return null;