mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-09 19:24:12 +00:00
Compare commits
4 Commits
4.0.0-BETA
...
3.25.4
Author | SHA1 | Date | |
---|---|---|---|
7306a2d939 | |||
4bf338f783 | |||
255ff63fda | |||
d72f6a3ac6 |
41
.github/workflows/draft-release.yml
vendored
41
.github/workflows/draft-release.yml
vendored
@ -39,10 +39,33 @@ jobs:
|
||||
run: |
|
||||
BUILD_NUMBER=2000+$GITHUB_RUN_NUMBER #to stay above jenkins
|
||||
echo "Build number: $BUILD_NUMBER"
|
||||
sed -i "s/const BUILD_NUMBER = 0/const BUILD_NUMBER = ${BUILD_NUMBER}/" src/VersionInfo.php
|
||||
sed -i "s/const BUILD_NUMBER = 0/const BUILD_NUMBER = ${BUILD_NUMBER}/" src/pocketmine/VersionInfo.php
|
||||
|
||||
- name: Minify BedrockData JSON files
|
||||
run: php vendor/pocketmine/bedrock-data/.minify_json.php
|
||||
run: php src/pocketmine/resources/vanilla/.minify_json.php
|
||||
|
||||
- name: Run preprocessor
|
||||
run: |
|
||||
PM_PREPROCESSOR_PATH="$GITHUB_WORKSPACE/build/preprocessor"
|
||||
php "$PM_PREPROCESSOR_PATH/PreProcessor.php" --path=src --multisize || (echo "Preprocessor exited with code $?" && exit 1)
|
||||
#dump the diff of preprocessor replacements to a patch in case it has bugs
|
||||
git diff > preprocessor_diff.patch
|
||||
VENDOR_PM="$GITHUB_WORKSPACE/vendor"
|
||||
VENDOR_PM_BACKUP="$GITHUB_WORKSPACE/vendor-before-preprocess"
|
||||
cp -r "$VENDOR_PM" "$VENDOR_PM_BACKUP"
|
||||
for f in $(ls $VENDOR_PM/pocketmine); do
|
||||
echo "Processing directory \"$f\"..."
|
||||
php "$PM_PREPROCESSOR_PATH/PreProcessor.php" --path="$VENDOR_PM/pocketmine/$f/src" --multisize || (echo "Preprocessor exited with code $?" && exit 1)
|
||||
echo "Checking for changes in \"$f\"..."
|
||||
DIFF=$(git diff --no-index "$VENDOR_PM_BACKUP/pocketmine/$f" "$VENDOR_PM/pocketmine/$f" || true)
|
||||
if [ "$DIFF" != "" ]; then
|
||||
PATCH="$GITHUB_WORKSPACE/preprocessor_diff_$f.patch"
|
||||
echo "$DIFF" > "$PATCH"
|
||||
echo "Generated patch file \"$PATCH\""
|
||||
else
|
||||
echo "No diff generated for \"$f\" (preprocessor made no changes)"
|
||||
fi
|
||||
done
|
||||
|
||||
- name: Build PocketMine-MP.phar
|
||||
run: php -dphar.readonly=0 build/server-phar.php --git ${{ github.sha }}
|
||||
@ -50,10 +73,10 @@ jobs:
|
||||
- name: Get PocketMine-MP release version
|
||||
id: get-pm-version
|
||||
run: |
|
||||
echo ::set-output name=PM_VERSION::$(php -r 'require "vendor/autoload.php"; echo \pocketmine\VersionInfo::BASE_VERSION;')
|
||||
echo ::set-output name=PM_VERSION::$(php -r 'require "vendor/autoload.php"; echo \pocketmine\BASE_VERSION;')
|
||||
echo ::set-output name=MCPE_VERSION::$(php -r 'require "vendor/autoload.php"; echo \pocketmine\network\mcpe\protocol\ProtocolInfo::MINECRAFT_VERSION_NETWORK;')
|
||||
echo ::set-output name=PM_VERSION_SHORT::$(php -r 'require "vendor/autoload.php"; $v = explode(".", \pocketmine\VersionInfo::BASE_VERSION); array_pop($v); echo implode(".", $v);')
|
||||
echo ::set-output name=PM_VERSION_MD::$(php -r 'require "vendor/autoload.php"; echo str_replace(".", "", \pocketmine\VersionInfo::BASE_VERSION);')
|
||||
echo ::set-output name=PM_VERSION_SHORT::$(php -r 'require "vendor/autoload.php"; $v = explode(".", \pocketmine\BASE_VERSION); array_pop($v); echo implode(".", $v);')
|
||||
echo ::set-output name=PM_VERSION_MD::$(php -r 'require "vendor/autoload.php"; echo str_replace(".", "", \pocketmine\BASE_VERSION);')
|
||||
|
||||
- name: Generate build info
|
||||
run: php build/generate-build-info-json.php ${{ github.sha }} ${{ steps.get-pm-version.outputs.PM_VERSION }} ${{ github.repository }} > build_info.json
|
||||
@ -80,3 +103,11 @@ jobs:
|
||||
**For Minecraft: Bedrock Edition ${{ steps.get-pm-version.outputs.MCPE_VERSION }}**
|
||||
|
||||
Please see the [changelogs](/changelogs/${{ steps.get-pm-version.outputs.PM_VERSION_SHORT }}.md#${{ steps.get-pm-version.outputs.PM_VERSION_MD }}) for details.
|
||||
|
||||
- name: Upload preprocessor diffs
|
||||
uses: actions/upload-artifact@v2
|
||||
if: always()
|
||||
with:
|
||||
name: preprocessor_diffs
|
||||
path: ${{ github.workspace }}/preprocessor_diff*.patch
|
||||
|
||||
|
45
.github/workflows/main.yml
vendored
45
.github/workflows/main.yml
vendored
@ -139,8 +139,8 @@ jobs:
|
||||
- name: Run integration tests
|
||||
run: ./tests/travis.sh -t4
|
||||
|
||||
codegen:
|
||||
name: Generated Code consistency checks
|
||||
preprocessor:
|
||||
name: Preprocessor tests
|
||||
needs: build-php
|
||||
runs-on: ${{ matrix.image }}
|
||||
strategy:
|
||||
@ -151,6 +151,8 @@ jobs:
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: true
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@e232f72a4330a07aae8418e8aa56b64efcdda636
|
||||
@ -174,16 +176,37 @@ jobs:
|
||||
- name: Install Composer dependencies
|
||||
run: php composer.phar install --no-dev --prefer-dist --no-interaction
|
||||
|
||||
- name: Regenerate registry annotations
|
||||
run: php build/generate-registry-annotations.php src
|
||||
|
||||
- name: Regenerate KnownTranslation APIs
|
||||
run: php build/generate-known-translation-apis.php
|
||||
|
||||
- name: Verify code is unchanged
|
||||
- name: Run preprocessor
|
||||
run: |
|
||||
git diff
|
||||
git diff --quiet
|
||||
PM_PREPROCESSOR_PATH="$GITHUB_WORKSPACE/build/preprocessor"
|
||||
php "$PM_PREPROCESSOR_PATH/PreProcessor.php" --path=src --multisize || (echo "Preprocessor exited with code $?" && exit 1)
|
||||
|
||||
#dump the diff of preprocessor replacements to a patch in case it has bugs
|
||||
git diff > preprocessor_diff.patch
|
||||
|
||||
VENDOR_PM="$GITHUB_WORKSPACE/vendor"
|
||||
VENDOR_PM_BACKUP="$GITHUB_WORKSPACE/vendor-before-preprocess"
|
||||
cp -r "$VENDOR_PM" "$VENDOR_PM_BACKUP"
|
||||
for f in $(ls $VENDOR_PM/pocketmine); do
|
||||
echo "Processing directory \"$f\"..."
|
||||
php "$PM_PREPROCESSOR_PATH/PreProcessor.php" --path="$VENDOR_PM/pocketmine/$f/src" --multisize || (echo "Preprocessor exited with code $?" && exit 1)
|
||||
echo "Checking for changes in \"$f\"..."
|
||||
DIFF=$(git diff --no-index "$VENDOR_PM_BACKUP/pocketmine/$f" "$VENDOR_PM/pocketmine/$f" || true)
|
||||
if [ "$DIFF" != "" ]; then
|
||||
PATCH="$GITHUB_WORKSPACE/preprocessor_diff_$f.patch"
|
||||
echo "$DIFF" > "$PATCH"
|
||||
echo "Generated patch file \"$PATCH\""
|
||||
else
|
||||
echo "No diff generated for \"$f\" (preprocessor made no changes)"
|
||||
fi
|
||||
done
|
||||
|
||||
- name: Upload preprocessor diffs
|
||||
uses: actions/upload-artifact@v2
|
||||
if: always()
|
||||
with:
|
||||
name: preprocessor_diffs_${{ matrix.php }}_${{ matrix.image }}
|
||||
path: ${{ github.workspace }}/preprocessor_diff*.patch
|
||||
|
||||
codestyle:
|
||||
name: Code Style checks
|
||||
|
3
.gitignore
vendored
3
.gitignore
vendored
@ -1,7 +1,5 @@
|
||||
players/*
|
||||
worlds/*
|
||||
world_conversion_backups/*
|
||||
backups/*
|
||||
plugin_data/*
|
||||
plugins/*
|
||||
bin*/*
|
||||
@ -12,7 +10,6 @@ crashdumps/*
|
||||
*.phar
|
||||
server.properties
|
||||
/pocketmine.yml
|
||||
/plugin_list.yml
|
||||
memory_dumps/*
|
||||
resource_packs/
|
||||
server.lock
|
||||
|
9
.gitmodules
vendored
9
.gitmodules
vendored
@ -1,6 +1,15 @@
|
||||
[submodule "src/pocketmine/lang/locale"]
|
||||
path = src/pocketmine/lang/locale
|
||||
url = https://github.com/pmmp/Language.git
|
||||
[submodule "tests/preprocessor"]
|
||||
path = build/preprocessor
|
||||
url = https://github.com/pmmp/preprocessor.git
|
||||
[submodule "tests/plugins/DevTools"]
|
||||
path = tests/plugins/DevTools
|
||||
url = https://github.com/pmmp/DevTools.git
|
||||
[submodule "build/php"]
|
||||
path = build/php
|
||||
url = https://github.com/pmmp/php-build-scripts.git
|
||||
[submodule "src/pocketmine/resources/vanilla"]
|
||||
path = src/pocketmine/resources/vanilla
|
||||
url = https://github.com/pmmp/BedrockData.git
|
||||
|
@ -4,8 +4,9 @@ $finder = PhpCsFixer\Finder::create()
|
||||
->in(__DIR__ . '/src')
|
||||
->in(__DIR__ . '/build')
|
||||
->in(__DIR__ . '/tests')
|
||||
->in(__DIR__ . '/tools')
|
||||
->notPath('plugins/DevTools')
|
||||
->notPath('preprocessor')
|
||||
->notContains('#ifndef COMPILE') //preprocessor will break if these are changed
|
||||
->notName('PocketMine.php');
|
||||
|
||||
return (new PhpCsFixer\Config)
|
||||
|
@ -24,6 +24,10 @@ If you use a custom binary, you'll need to replace `composer` usages in this gui
|
||||
|
||||
## Optimizing for release builds
|
||||
1. Add the flags `--no-dev --classmap-authoritative` to your `composer install` command. This will reduce build size and improve autoloading speed.
|
||||
2. Preprocess the source code by running `build/preprocessor/PreProcessor.php`. Usage instructions are provided in `build/preprocessor/README.md`.
|
||||
|
||||
### Note
|
||||
Preprocessor requires that the `cpp` (c preprocessor) is available in your PATH.
|
||||
|
||||
## Building `PocketMine-MP.phar`
|
||||
Run `composer make-server` using your preferred PHP binary. It'll drop a `PocketMine-MP.phar` into the current working directory.
|
||||
@ -37,4 +41,4 @@ Fatal error: Uncaught BadMethodCallException: unable to create temporary file in
|
||||
You can work around it by setting `ulimit -n` to some bigger number, e.g. `8192`, or by updating your PHP version to at least 8.0.3.
|
||||
|
||||
## Running PocketMine-MP from source code
|
||||
Run `src/PocketMine.php` using your preferred PHP binary.
|
||||
Run `src/pocketmine/PocketMine.php` using your preferred PHP binary.
|
||||
|
@ -30,10 +30,10 @@ if(count($argv) !== 4){
|
||||
|
||||
echo json_encode([
|
||||
"php_version" => sprintf("%d.%d", PHP_MAJOR_VERSION, PHP_MINOR_VERSION),
|
||||
"base_version" => \pocketmine\VersionInfo::BASE_VERSION,
|
||||
"build" => \pocketmine\VersionInfo::BUILD_NUMBER,
|
||||
"is_dev" => \pocketmine\VersionInfo::IS_DEVELOPMENT_BUILD,
|
||||
"channel" => \pocketmine\VersionInfo::BUILD_CHANNEL,
|
||||
"base_version" => \pocketmine\BASE_VERSION,
|
||||
"build" => \pocketmine\BUILD_NUMBER,
|
||||
"is_dev" => \pocketmine\IS_DEVELOPMENT_BUILD,
|
||||
"channel" => \pocketmine\BUILD_CHANNEL,
|
||||
"git_commit" => $argv[1],
|
||||
"mcpe_version" => \pocketmine\network\mcpe\protocol\ProtocolInfo::MINECRAFT_VERSION_NETWORK,
|
||||
"date" => time(), //TODO: maybe we should embed this in VersionInfo?
|
||||
|
@ -1,182 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\build\generate_known_translation_apis;
|
||||
|
||||
use pocketmine\lang\Translatable;
|
||||
use Webmozart\PathUtil\Path;
|
||||
use function array_map;
|
||||
use function count;
|
||||
use function dirname;
|
||||
use function file_put_contents;
|
||||
use function fwrite;
|
||||
use function implode;
|
||||
use function is_numeric;
|
||||
use function ksort;
|
||||
use function ob_get_clean;
|
||||
use function ob_start;
|
||||
use function parse_ini_file;
|
||||
use function preg_match_all;
|
||||
use function str_replace;
|
||||
use function strtoupper;
|
||||
use const INI_SCANNER_RAW;
|
||||
use const SORT_STRING;
|
||||
use const STDERR;
|
||||
|
||||
require dirname(__DIR__) . '/vendor/autoload.php';
|
||||
|
||||
function constantify(string $permissionName) : string{
|
||||
return strtoupper(str_replace([".", "-"], "_", $permissionName));
|
||||
}
|
||||
|
||||
function functionify(string $permissionName) : string{
|
||||
return str_replace([".", "-"], "_", $permissionName);
|
||||
}
|
||||
|
||||
const SHARED_HEADER = <<<'HEADER'
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\lang;
|
||||
|
||||
|
||||
HEADER;
|
||||
|
||||
/**
|
||||
* @param string[] $languageDefinitions
|
||||
* @phpstan-param array<string, string> $languageDefinitions
|
||||
*/
|
||||
function generate_known_translation_keys(array $languageDefinitions) : void{
|
||||
ob_start();
|
||||
|
||||
echo SHARED_HEADER;
|
||||
echo <<<'HEADER'
|
||||
/**
|
||||
* This class contains constants for all the translations known to PocketMine-MP as per the used version of pmmp/Language.
|
||||
* This class is generated automatically, do NOT modify it by hand.
|
||||
*/
|
||||
final class KnownTranslationKeys{
|
||||
|
||||
HEADER;
|
||||
|
||||
ksort($languageDefinitions, SORT_STRING);
|
||||
foreach($languageDefinitions as $k => $_){
|
||||
echo "\tpublic const ";
|
||||
echo constantify($k);
|
||||
echo " = \"" . $k . "\";\n";
|
||||
}
|
||||
|
||||
echo "}\n";
|
||||
|
||||
file_put_contents(dirname(__DIR__) . '/src/lang/KnownTranslationKeys.php', ob_get_clean());
|
||||
|
||||
echo "Done generating KnownTranslationKeys.\n";
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string[] $languageDefinitions
|
||||
* @phpstan-param array<string, string> $languageDefinitions
|
||||
*/
|
||||
function generate_known_translation_factory(array $languageDefinitions) : void{
|
||||
ob_start();
|
||||
|
||||
echo SHARED_HEADER;
|
||||
echo <<<'HEADER'
|
||||
/**
|
||||
* This class contains factory methods for all the translations known to PocketMine-MP as per the used version of
|
||||
* pmmp/Language.
|
||||
* This class is generated automatically, do NOT modify it by hand.
|
||||
*/
|
||||
final class KnownTranslationFactory{
|
||||
|
||||
HEADER;
|
||||
ksort($languageDefinitions, SORT_STRING);
|
||||
|
||||
$parameterRegex = '/{%(.+?)}/';
|
||||
|
||||
$translationContainerClass = (new \ReflectionClass(Translatable::class))->getShortName();
|
||||
foreach($languageDefinitions as $key => $value){
|
||||
$parameters = [];
|
||||
if(preg_match_all($parameterRegex, $value, $matches) > 0){
|
||||
foreach($matches[1] as $parameterName){
|
||||
if(is_numeric($parameterName)){
|
||||
$parameters[$parameterName] = "param$parameterName";
|
||||
}else{
|
||||
$parameters[$parameterName] = $parameterName;
|
||||
}
|
||||
}
|
||||
}
|
||||
echo "\tpublic static function " .
|
||||
functionify($key) .
|
||||
"(" . implode(", ", array_map(fn(string $paramName) => "$translationContainerClass|string \$$paramName", $parameters)) . ") : $translationContainerClass{\n";
|
||||
echo "\t\treturn new $translationContainerClass(KnownTranslationKeys::" . constantify($key) . ", [";
|
||||
foreach($parameters as $parameterKey => $parameterName){
|
||||
echo "\n\t\t\t";
|
||||
if(!is_numeric($parameterKey)){
|
||||
echo "\"$parameterKey\"";
|
||||
}else{
|
||||
echo $parameterKey;
|
||||
}
|
||||
echo " => \$$parameterName,";
|
||||
}
|
||||
if(count($parameters) !== 0){
|
||||
echo "\n\t\t";
|
||||
}
|
||||
echo "]);\n\t}\n\n";
|
||||
}
|
||||
|
||||
echo "}\n";
|
||||
|
||||
file_put_contents(dirname(__DIR__) . '/src/lang/KnownTranslationFactory.php', ob_get_clean());
|
||||
|
||||
echo "Done generating KnownTranslationFactory.\n";
|
||||
}
|
||||
|
||||
$lang = parse_ini_file(Path::join(\pocketmine\LOCALE_DATA_PATH, "eng.ini"), false, INI_SCANNER_RAW);
|
||||
if($lang === false){
|
||||
fwrite(STDERR, "Missing language files!\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
generate_known_translation_keys($lang);
|
||||
generate_known_translation_factory($lang);
|
@ -1,119 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\build\update_registry_annotations;
|
||||
|
||||
use function basename;
|
||||
use function class_exists;
|
||||
use function count;
|
||||
use function dirname;
|
||||
use function file_get_contents;
|
||||
use function file_put_contents;
|
||||
use function implode;
|
||||
use function ksort;
|
||||
use function mb_strtoupper;
|
||||
use function preg_match;
|
||||
use function sprintf;
|
||||
use function str_replace;
|
||||
use function substr;
|
||||
use const SORT_STRING;
|
||||
|
||||
if(count($argv) !== 2){
|
||||
die("Provide a path to process");
|
||||
}
|
||||
|
||||
/**
|
||||
* @param object[] $members
|
||||
*/
|
||||
function generateMethodAnnotations(string $namespaceName, array $members) : string{
|
||||
$selfName = basename(__FILE__);
|
||||
$lines = ["/**"];
|
||||
$lines[] = " * This doc-block is generated automatically, do not modify it manually.";
|
||||
$lines[] = " * This must be regenerated whenever registry members are added, removed or changed.";
|
||||
$lines[] = " * @see build/$selfName";
|
||||
$lines[] = " * @generate-registry-docblock";
|
||||
$lines[] = " *";
|
||||
|
||||
static $lineTmpl = " * @method static %2\$s %s()";
|
||||
$memberLines = [];
|
||||
foreach($members as $name => $member){
|
||||
$reflect = new \ReflectionClass($member);
|
||||
while($reflect !== false and $reflect->isAnonymous()){
|
||||
$reflect = $reflect->getParentClass();
|
||||
}
|
||||
if($reflect === false){
|
||||
$typehint = "object";
|
||||
}elseif($reflect->getNamespaceName() === $namespaceName){
|
||||
$typehint = $reflect->getShortName();
|
||||
}else{
|
||||
$typehint = '\\' . $reflect->getName();
|
||||
}
|
||||
$accessor = mb_strtoupper($name);
|
||||
$memberLines[$accessor] = sprintf($lineTmpl, $accessor, $typehint);
|
||||
}
|
||||
ksort($memberLines, SORT_STRING);
|
||||
|
||||
foreach($memberLines as $line){
|
||||
$lines[] = $line;
|
||||
}
|
||||
$lines[] = " */";
|
||||
return implode("\n", $lines);
|
||||
}
|
||||
|
||||
require dirname(__DIR__) . '/vendor/autoload.php';
|
||||
|
||||
foreach(new \RecursiveIteratorIterator(new \RecursiveDirectoryIterator($argv[1], \FilesystemIterator::SKIP_DOTS | \FilesystemIterator::CURRENT_AS_PATHNAME)) as $file){
|
||||
if(substr($file, -4) !== ".php"){
|
||||
continue;
|
||||
}
|
||||
$contents = file_get_contents($file);
|
||||
if($contents === false){
|
||||
throw new \RuntimeException("Failed to get contents of $file");
|
||||
}
|
||||
|
||||
if(preg_match("/^namespace (.+);$/m", $contents, $matches) !== 1 || preg_match('/^((final|abstract)\s+)?class /m', $contents) !== 1){
|
||||
continue;
|
||||
}
|
||||
$shortClassName = basename($file, ".php");
|
||||
$className = $matches[1] . "\\" . $shortClassName;
|
||||
if(!class_exists($className)){
|
||||
continue;
|
||||
}
|
||||
$reflect = new \ReflectionClass($className);
|
||||
$docComment = $reflect->getDocComment();
|
||||
if($docComment === false || preg_match("/^\s*\*\s*@generate-registry-docblock$/m", $docComment) !== 1){
|
||||
continue;
|
||||
}
|
||||
echo "Found registry in $file\n";
|
||||
|
||||
$replacement = generateMethodAnnotations($matches[1], $className::getAll());
|
||||
|
||||
$newContents = str_replace($docComment, $replacement, $contents);
|
||||
if($newContents !== $contents){
|
||||
echo "Writing changed file $file\n";
|
||||
file_put_contents($file, $newContents);
|
||||
}else{
|
||||
echo "No changes made to file $file\n";
|
||||
}
|
||||
}
|
||||
|
@ -24,94 +24,64 @@ declare(strict_types=1);
|
||||
namespace pocketmine\build\make_release;
|
||||
|
||||
use pocketmine\utils\VersionString;
|
||||
use pocketmine\VersionInfo;
|
||||
use function array_keys;
|
||||
use function array_map;
|
||||
use function count;
|
||||
use function dirname;
|
||||
use function fgets;
|
||||
use function file_get_contents;
|
||||
use function file_put_contents;
|
||||
use function fwrite;
|
||||
use function getopt;
|
||||
use function is_string;
|
||||
use function max;
|
||||
use function preg_replace;
|
||||
use function sleep;
|
||||
use function sprintf;
|
||||
use function str_pad;
|
||||
use function strlen;
|
||||
use function system;
|
||||
use const pocketmine\BASE_VERSION;
|
||||
use const STDERR;
|
||||
use const STDIN;
|
||||
use const STDOUT;
|
||||
use const STR_PAD_LEFT;
|
||||
|
||||
require_once dirname(__DIR__) . '/vendor/autoload.php';
|
||||
|
||||
function replaceVersion(string $versionInfoPath, string $newVersion, bool $isDev, string $channel) : void{
|
||||
$versionInfo = file_get_contents($versionInfoPath);
|
||||
$versionInfo = preg_replace(
|
||||
$pattern = '/^([\t ]*public )?const BASE_VERSION = "(\d+)\.(\d+)\.(\d+)(?:-(.*))?";$/m',
|
||||
'$1const BASE_VERSION = "' . $newVersion . '";',
|
||||
$pattern = '/^const BASE_VERSION = "(\d+)\.(\d+)\.(\d+)(?:-(.*))?";$/m',
|
||||
'const BASE_VERSION = "' . $newVersion . '";',
|
||||
$versionInfo
|
||||
);
|
||||
$versionInfo = preg_replace(
|
||||
'/^([\t ]*public )?const IS_DEVELOPMENT_BUILD = (?:true|false);$/m',
|
||||
'$1const IS_DEVELOPMENT_BUILD = ' . ($isDev ? 'true' : 'false') . ';',
|
||||
'/^const IS_DEVELOPMENT_BUILD = (?:true|false);$/m',
|
||||
'const IS_DEVELOPMENT_BUILD = ' . ($isDev ? 'true' : 'false') . ';',
|
||||
$versionInfo
|
||||
);
|
||||
$versionInfo = preg_replace(
|
||||
'/^([\t ]*public )?const BUILD_CHANNEL = ".*";$/m',
|
||||
'$1const BUILD_CHANNEL = "' . $channel . '";',
|
||||
'/^const BUILD_CHANNEL = ".*";$/m',
|
||||
'const BUILD_CHANNEL = "' . $channel . '";',
|
||||
$versionInfo
|
||||
);
|
||||
file_put_contents($versionInfoPath, $versionInfo);
|
||||
}
|
||||
|
||||
const ACCEPTED_OPTS = [
|
||||
"current" => "Version to insert and tag",
|
||||
"next" => "Version to put in the file after tagging",
|
||||
"channel" => "Release channel to post this build into"
|
||||
];
|
||||
|
||||
function main() : void{
|
||||
$filteredOpts = [];
|
||||
foreach(getopt("", ["current:", "next:", "channel:", "help"]) as $optName => $optValue){
|
||||
if($optName === "help"){
|
||||
fwrite(STDOUT, "Options:\n");
|
||||
|
||||
$maxLength = max(array_map(fn(string $str) => strlen($str), array_keys(ACCEPTED_OPTS)));
|
||||
foreach(ACCEPTED_OPTS as $acceptedName => $description){
|
||||
fwrite(STDOUT, str_pad("--$acceptedName", $maxLength + 4, " ", STR_PAD_LEFT) . ": $description\n");
|
||||
}
|
||||
exit(0);
|
||||
}
|
||||
if(!is_string($optValue)){
|
||||
fwrite(STDERR, "--$optName expects exactly 1 value\n");
|
||||
exit(1);
|
||||
}
|
||||
$filteredOpts[$optName] = $optValue;
|
||||
/**
|
||||
* @param string[] $argv
|
||||
* @phpstan-param list<string> $argv
|
||||
*/
|
||||
function main(array $argv) : void{
|
||||
if(count($argv) < 2){
|
||||
fwrite(STDERR, "Arguments: <channel> [release version]\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if(isset($filteredOpts["current"])){
|
||||
$currentVer = new VersionString($filteredOpts["current"]);
|
||||
if(isset($argv[2])){
|
||||
$currentVer = new VersionString($argv[2]);
|
||||
}else{
|
||||
$currentVer = new VersionString(VersionInfo::BASE_VERSION);
|
||||
$currentVer = new VersionString(BASE_VERSION);
|
||||
}
|
||||
if(isset($filteredOpts["next"])){
|
||||
$nextVer = new VersionString($filteredOpts["next"]);
|
||||
}else{
|
||||
$nextVer = new VersionString(sprintf(
|
||||
"%u.%u.%u",
|
||||
$currentVer->getMajor(),
|
||||
$currentVer->getMinor(),
|
||||
$currentVer->getPatch() + 1
|
||||
));
|
||||
}
|
||||
$channel = $filteredOpts["channel"] ?? VersionInfo::BUILD_CHANNEL;
|
||||
$nextVer = new VersionString(sprintf(
|
||||
"%u.%u.%u",
|
||||
$currentVer->getMajor(),
|
||||
$currentVer->getMinor(),
|
||||
$currentVer->getPatch() + 1
|
||||
));
|
||||
|
||||
echo "About to tag version $currentVer. Next version will be $nextVer.\n";
|
||||
echo "$currentVer will be published on release channel \"$channel\".\n";
|
||||
echo "please add appropriate notes to the changelog and press enter...";
|
||||
fgets(STDIN);
|
||||
system('git add "' . dirname(__DIR__) . '/changelogs"');
|
||||
@ -120,11 +90,11 @@ function main() : void{
|
||||
echo "error: no changelog changes detected; aborting\n";
|
||||
exit(1);
|
||||
}
|
||||
$versionInfoPath = dirname(__DIR__) . '/src/VersionInfo.php';
|
||||
replaceVersion($versionInfoPath, $currentVer->getBaseVersion(), false, $channel);
|
||||
$versionInfoPath = dirname(__DIR__) . '/src/pocketmine/VersionInfo.php';
|
||||
replaceVersion($versionInfoPath, $currentVer->getBaseVersion(), false, $argv[1]);
|
||||
system('git commit -m "Release ' . $currentVer->getBaseVersion() . '" --include "' . $versionInfoPath . '"');
|
||||
system('git tag ' . $currentVer->getBaseVersion());
|
||||
replaceVersion($versionInfoPath, $nextVer->getBaseVersion(), true, $channel);
|
||||
replaceVersion($versionInfoPath, $nextVer->getBaseVersion(), true, "");
|
||||
system('git add "' . $versionInfoPath . '"');
|
||||
system('git commit -m "' . $nextVer->getBaseVersion() . ' is next" --include "' . $versionInfoPath . '"');
|
||||
echo "pushing changes in 5 seconds\n";
|
||||
@ -132,4 +102,4 @@ function main() : void{
|
||||
system('git push origin HEAD ' . $currentVer->getBaseVersion());
|
||||
}
|
||||
|
||||
main();
|
||||
main($argv);
|
||||
|
Submodule build/php updated: 58ea62d7ca...365356dec1
1
build/preprocessor
Submodule
1
build/preprocessor
Submodule
Submodule build/preprocessor added at 1b9304de61
@ -145,7 +145,6 @@ function main() : void{
|
||||
$opts["out"] ?? getcwd() . DIRECTORY_SEPARATOR . "PocketMine-MP.phar",
|
||||
dirname(__DIR__) . DIRECTORY_SEPARATOR,
|
||||
[
|
||||
'resources',
|
||||
'src',
|
||||
'vendor'
|
||||
],
|
||||
@ -163,7 +162,7 @@ if(!is_readable($tmpDir) or !is_writable($tmpDir)){
|
||||
exit(1);
|
||||
}
|
||||
|
||||
require("phar://" . __FILE__ . "/src/PocketMine.php");
|
||||
require("phar://" . __FILE__ . "/src/pocketmine/PocketMine.php");
|
||||
__HALT_COMPILER();
|
||||
STUB
|
||||
,
|
||||
|
@ -21,3 +21,10 @@ Plugin developers should **only** update their required API to this version if y
|
||||
- Fixed crash in `Player->showPlayer()` when the target is not in the same world.
|
||||
- `Human->setLifetimeTotalXp()` now limits the maximum value to 2^31.
|
||||
- Fixed players, who died in hardcore mode and were unbanned, getting re-banned on next server join.
|
||||
|
||||
# 3.25.3
|
||||
- Fixed crash when players try to pickup XP while already having max XP.
|
||||
- Added a sanity check to `Human->setCurrentTotalXp()` to try and catch an elusive bug that's been appearing in the wild - please get in touch if you know how to reproduce it!
|
||||
|
||||
# 3.25.4
|
||||
- Fixed a long-standing issue with `Player->removeWindow()` breaking inventory UIs on the client.
|
||||
|
1705
changelogs/4.0.md
1705
changelogs/4.0.md
File diff suppressed because it is too large
Load Diff
@ -7,18 +7,12 @@
|
||||
"require": {
|
||||
"php": "^8.0",
|
||||
"php-64bit": "*",
|
||||
"ext-chunkutils2": "^0.3.0",
|
||||
"ext-crypto": "^0.3.1",
|
||||
"ext-ctype": "*",
|
||||
"ext-curl": "*",
|
||||
"ext-date": "*",
|
||||
"ext-gmp": "*",
|
||||
"ext-hash": "*",
|
||||
"ext-igbinary": "^3.0.1",
|
||||
"ext-json": "*",
|
||||
"ext-leveldb": "^0.2.1 || ^0.3.0",
|
||||
"ext-mbstring": "*",
|
||||
"ext-morton": "^0.1.0",
|
||||
"ext-openssl": "*",
|
||||
"ext-pcre": "*",
|
||||
"ext-phar": "*",
|
||||
@ -32,25 +26,16 @@
|
||||
"ext-zlib": ">=1.2.11",
|
||||
"composer-runtime-api": "^2.0",
|
||||
"adhocore/json-comment": "^1.1",
|
||||
"fgrosse/phpasn1": "^2.3",
|
||||
"netresearch/jsonmapper": "^4.0",
|
||||
"pocketmine/bedrock-data": "^1.4.0+bedrock-1.17.40",
|
||||
"pocketmine/bedrock-protocol": "^5.0.0+bedrock-1.17.40",
|
||||
"pocketmine/binaryutils": "^0.2.1",
|
||||
"pocketmine/binaryutils": "^0.1.9",
|
||||
"pocketmine/callback-validator": "^1.0.2",
|
||||
"pocketmine/classloader": "^0.2.0",
|
||||
"pocketmine/color": "^0.2.0",
|
||||
"pocketmine/errorhandler": "^0.3.0",
|
||||
"pocketmine/locale-data": "^1.1.4",
|
||||
"pocketmine/log": "^0.4.0",
|
||||
"pocketmine/log-pthreads": "^0.4.0",
|
||||
"pocketmine/math": "^0.4.0",
|
||||
"pocketmine/nbt": "^0.3.0",
|
||||
"pocketmine/raklib": "^0.14.2",
|
||||
"pocketmine/raklib-ipc": "^0.1.0",
|
||||
"pocketmine/snooze": "^0.3.0",
|
||||
"ramsey/uuid": "^4.1",
|
||||
"webmozart/path-util": "^2.3"
|
||||
"pocketmine/classloader": "^0.1.0",
|
||||
"pocketmine/log": "^0.2.0",
|
||||
"pocketmine/log-pthreads": "^0.1.0",
|
||||
"pocketmine/math": "^0.2.0",
|
||||
"pocketmine/nbt": "^0.2.18",
|
||||
"pocketmine/raklib": "^0.12.7",
|
||||
"pocketmine/snooze": "^0.1.0",
|
||||
"pocketmine/spl": "^0.4.0"
|
||||
},
|
||||
"require-dev": {
|
||||
"phpstan/phpstan": "1.1.1",
|
||||
@ -60,16 +45,17 @@
|
||||
},
|
||||
"autoload": {
|
||||
"psr-4": {
|
||||
"pocketmine\\": "src/"
|
||||
"": ["src"]
|
||||
},
|
||||
"files": [
|
||||
"src/CoreConstants.php"
|
||||
"src/pocketmine/CoreConstants.php",
|
||||
"src/pocketmine/GlobalConstants.php",
|
||||
"src/pocketmine/VersionInfo.php"
|
||||
]
|
||||
},
|
||||
"autoload-dev": {
|
||||
"psr-4": {
|
||||
"pocketmine\\": "tests/phpunit/",
|
||||
"pocketmine\\phpstan\\rules\\": "tests/phpstan/rules"
|
||||
"pocketmine\\": "tests/phpunit/"
|
||||
}
|
||||
},
|
||||
"config": {
|
||||
@ -83,12 +69,6 @@
|
||||
"make-server": [
|
||||
"@composer install --no-dev --classmap-authoritative --ignore-platform-reqs",
|
||||
"@php -dphar.readonly=0 build/server-phar.php"
|
||||
],
|
||||
"update-registry-annotations": [
|
||||
"@php build/generate-registry-annotations.php src"
|
||||
],
|
||||
"update-translation-apis": [
|
||||
"@php build/generate-known-translation-apis.php"
|
||||
]
|
||||
}
|
||||
}
|
||||
|
1218
composer.lock
generated
1218
composer.lock
generated
File diff suppressed because it is too large
Load Diff
@ -1,9 +1,9 @@
|
||||
includes:
|
||||
- tests/phpstan/configs/actual-problems.neon
|
||||
- tests/phpstan/configs/gc-hacks.neon
|
||||
- tests/phpstan/configs/impossible-generics.neon
|
||||
- tests/phpstan/configs/php-bugs.neon
|
||||
- tests/phpstan/configs/phpstan-bugs.neon
|
||||
- tests/phpstan/configs/phpunit-wiring-tests.neon
|
||||
- tests/phpstan/configs/pthreads-bugs.neon
|
||||
- tests/phpstan/configs/runtime-type-checks.neon
|
||||
- tests/phpstan/configs/spl-fixed-array-sucks.neon
|
||||
@ -11,10 +11,6 @@ includes:
|
||||
- vendor/phpstan/phpstan-phpunit/rules.neon
|
||||
- vendor/phpstan/phpstan-strict-rules/rules.neon
|
||||
|
||||
rules:
|
||||
- pocketmine\phpstan\rules\DisallowEnumComparisonRule
|
||||
# - pocketmine\phpstan\rules\ThreadedSupportedTypesRule
|
||||
|
||||
parameters:
|
||||
level: 9
|
||||
checkMissingCallableSignature: true
|
||||
@ -24,27 +20,26 @@ parameters:
|
||||
scanDirectories:
|
||||
- build
|
||||
- tests/plugins/TesterPlugin
|
||||
- tools
|
||||
scanFiles:
|
||||
- src/PocketMine.php
|
||||
- src/pocketmine/PocketMine.php
|
||||
paths:
|
||||
- build
|
||||
- src
|
||||
- tests/phpstan/rules
|
||||
- tests/phpunit
|
||||
- tests/plugins/TesterPlugin
|
||||
- tools
|
||||
excludePaths:
|
||||
analyseAndScan:
|
||||
- build/php
|
||||
- build/preprocessor
|
||||
analyse:
|
||||
- src/pocketmine/block/StoneSlab.php #overrides STONE constant
|
||||
- src/pocketmine/item/Potion.php #overrides WATER constant
|
||||
dynamicConstantNames:
|
||||
- pocketmine\VersionInfo::IS_DEVELOPMENT_BUILD
|
||||
- pocketmine\DEBUG
|
||||
- pocketmine\IS_DEVELOPMENT_BUILD
|
||||
stubFiles:
|
||||
- tests/phpstan/stubs/JsonMapper.stub
|
||||
- tests/phpstan/stubs/chunkutils.stub
|
||||
- tests/phpstan/stubs/leveldb.stub
|
||||
- tests/phpstan/stubs/phpasn1.stub
|
||||
- tests/phpstan/stubs/pthreads.stub
|
||||
reportUnmatchedIgnoredErrors: false #no other way to silence platform-specific non-warnings
|
||||
staticReflectionClassNamePatterns:
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,8 +0,0 @@
|
||||
#This configuration file allows you to control which plugins are loaded on your server.
|
||||
|
||||
#List behaviour
|
||||
# - blacklist: Only plugins which ARE NOT listed will load.
|
||||
# - whitelist: Only plugins which ARE listed will load.
|
||||
mode: blacklist
|
||||
#List names of plugins here.
|
||||
plugins: []
|
1786
src/Server.php
1786
src/Server.php
File diff suppressed because it is too large
Load Diff
@ -1,146 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine;
|
||||
|
||||
use pocketmine\utils\Config;
|
||||
use function array_key_exists;
|
||||
use function getopt;
|
||||
use function is_bool;
|
||||
use function is_int;
|
||||
use function is_string;
|
||||
use function strtolower;
|
||||
|
||||
final class ServerConfigGroup{
|
||||
|
||||
/** @var Config */
|
||||
private $pocketmineYml;
|
||||
/** @var Config */
|
||||
private $serverProperties;
|
||||
|
||||
/**
|
||||
* @var mixed[]
|
||||
* @phpstan-var array<string, mixed>
|
||||
*/
|
||||
private $propertyCache = [];
|
||||
|
||||
public function __construct(Config $pocketmineYml, Config $serverProperties){
|
||||
$this->pocketmineYml = $pocketmineYml;
|
||||
$this->serverProperties = $serverProperties;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param mixed $defaultValue
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
public function getProperty(string $variable, $defaultValue = null){
|
||||
if(!array_key_exists($variable, $this->propertyCache)){
|
||||
$v = getopt("", ["$variable::"]);
|
||||
if(isset($v[$variable])){
|
||||
$this->propertyCache[$variable] = $v[$variable];
|
||||
}else{
|
||||
$this->propertyCache[$variable] = $this->pocketmineYml->getNested($variable);
|
||||
}
|
||||
}
|
||||
|
||||
return $this->propertyCache[$variable] ?? $defaultValue;
|
||||
}
|
||||
|
||||
public function getPropertyBool(string $variable, bool $defaultValue) : bool{
|
||||
return (bool) $this->getProperty($variable, $defaultValue);
|
||||
}
|
||||
|
||||
public function getPropertyInt(string $variable, int $defaultValue) : int{
|
||||
return (int) $this->getProperty($variable, $defaultValue);
|
||||
}
|
||||
|
||||
public function getPropertyString(string $variable, string $defaultValue) : string{
|
||||
return (string) $this->getProperty($variable, $defaultValue);
|
||||
}
|
||||
|
||||
public function getConfigString(string $variable, string $defaultValue = "") : string{
|
||||
$v = getopt("", ["$variable::"]);
|
||||
if(isset($v[$variable])){
|
||||
return (string) $v[$variable];
|
||||
}
|
||||
|
||||
return $this->serverProperties->exists($variable) ? (string) $this->serverProperties->get($variable) : $defaultValue;
|
||||
}
|
||||
|
||||
public function setConfigString(string $variable, string $value) : void{
|
||||
$this->serverProperties->set($variable, $value);
|
||||
}
|
||||
|
||||
public function getConfigInt(string $variable, int $defaultValue = 0) : int{
|
||||
$v = getopt("", ["$variable::"]);
|
||||
if(isset($v[$variable])){
|
||||
return (int) $v[$variable];
|
||||
}
|
||||
|
||||
return $this->serverProperties->exists($variable) ? (int) $this->serverProperties->get($variable) : $defaultValue;
|
||||
}
|
||||
|
||||
public function setConfigInt(string $variable, int $value) : void{
|
||||
$this->serverProperties->set($variable, $value);
|
||||
}
|
||||
|
||||
public function getConfigBool(string $variable, bool $defaultValue = false) : bool{
|
||||
$v = getopt("", ["$variable::"]);
|
||||
if(isset($v[$variable])){
|
||||
$value = $v[$variable];
|
||||
}else{
|
||||
$value = $this->serverProperties->exists($variable) ? $this->serverProperties->get($variable) : $defaultValue;
|
||||
}
|
||||
if(is_bool($value)){
|
||||
return $value;
|
||||
}
|
||||
if(is_int($value)){
|
||||
return $value !== 0;
|
||||
}
|
||||
if(is_string($value)){
|
||||
switch(strtolower($value)){
|
||||
case "on":
|
||||
case "true":
|
||||
case "1":
|
||||
case "yes":
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function setConfigBool(string $variable, bool $value) : void{
|
||||
$this->serverProperties->set($variable, $value ? "1" : "0");
|
||||
}
|
||||
|
||||
public function save() : void{
|
||||
if($this->serverProperties->hasChanged()){
|
||||
$this->serverProperties->save();
|
||||
}
|
||||
if($this->pocketmineYml->hasChanged()){
|
||||
$this->pocketmineYml->save();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,73 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine;
|
||||
|
||||
use pocketmine\utils\Git;
|
||||
use pocketmine\utils\VersionString;
|
||||
use function str_repeat;
|
||||
|
||||
final class VersionInfo{
|
||||
public const NAME = "PocketMine-MP";
|
||||
public const BASE_VERSION = "4.0.0-BETA12";
|
||||
public const IS_DEVELOPMENT_BUILD = false;
|
||||
public const BUILD_NUMBER = 0;
|
||||
public const BUILD_CHANNEL = "beta";
|
||||
|
||||
private function __construct(){
|
||||
//NOOP
|
||||
}
|
||||
|
||||
/** @var string|null */
|
||||
private static $gitHash = null;
|
||||
|
||||
public static function GIT_HASH() : string{
|
||||
if(self::$gitHash === null){
|
||||
$gitHash = str_repeat("00", 20);
|
||||
|
||||
if(\Phar::running(true) === ""){
|
||||
$gitHash = Git::getRepositoryStatePretty(\pocketmine\PATH);
|
||||
}else{
|
||||
$phar = new \Phar(\Phar::running(false));
|
||||
$meta = $phar->getMetadata();
|
||||
if(isset($meta["git"])){
|
||||
$gitHash = $meta["git"];
|
||||
}
|
||||
}
|
||||
|
||||
self::$gitHash = $gitHash;
|
||||
}
|
||||
|
||||
return self::$gitHash;
|
||||
}
|
||||
|
||||
/** @var VersionString|null */
|
||||
private static $fullVersion = null;
|
||||
|
||||
public static function VERSION() : VersionString{
|
||||
if(self::$fullVersion === null){
|
||||
self::$fullVersion = new VersionString(self::BASE_VERSION, self::IS_DEVELOPMENT_BUILD, self::BUILD_NUMBER);
|
||||
}
|
||||
return self::$fullVersion;
|
||||
}
|
||||
}
|
@ -1,97 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\inventory\AnvilInventory;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\Fallable;
|
||||
use pocketmine\block\utils\FallableTrait;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
class Anvil extends Transparent implements Fallable{
|
||||
use FallableTrait;
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
private int $damage = 0;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) | ($this->damage << 2);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x3);
|
||||
$this->damage = BlockDataSerializer::readBoundedInt("damage", $stateMeta >> 2, 0, 2);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
protected function writeStateToItemMeta() : int{
|
||||
return $this->damage << 2;
|
||||
}
|
||||
|
||||
public function getDamage() : int{ return $this->damage; }
|
||||
|
||||
/** @return $this */
|
||||
public function setDamage(int $damage) : self{
|
||||
if($damage < 0 || $damage > 2){
|
||||
throw new \InvalidArgumentException("Damage must be in range 0-2");
|
||||
}
|
||||
$this->damage = $damage;
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [AxisAlignedBB::one()->squash(Facing::axis(Facing::rotateY($this->facing, false)), 1 / 8)];
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player instanceof Player){
|
||||
$player->setCurrentWindow(new AnvilInventory($this->position));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player !== null){
|
||||
$this->facing = Facing::rotateY($player->getHorizontalFacing(), true);
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function tickFalling() : ?Block{
|
||||
return null;
|
||||
}
|
||||
}
|
@ -1,240 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\event\block\StructureGrowEvent;
|
||||
use pocketmine\item\Bamboo as ItemBamboo;
|
||||
use pocketmine\item\Fertilizer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function count;
|
||||
use function gmp_add;
|
||||
use function gmp_and;
|
||||
use function gmp_intval;
|
||||
use function gmp_mul;
|
||||
use function gmp_xor;
|
||||
use function min;
|
||||
use function mt_rand;
|
||||
use const PHP_INT_MAX;
|
||||
|
||||
class Bamboo extends Transparent{
|
||||
|
||||
public const NO_LEAVES = 0;
|
||||
public const SMALL_LEAVES = 1;
|
||||
public const LARGE_LEAVES = 2;
|
||||
|
||||
protected bool $thick = false; //age in PC, but this is 0/1
|
||||
protected bool $ready = false;
|
||||
protected int $leafSize = self::NO_LEAVES;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->thick = ($stateMeta & BlockLegacyMetadata::BAMBOO_FLAG_THICK) !== 0;
|
||||
$this->leafSize = BlockDataSerializer::readBoundedInt("leafSize", ($stateMeta >> BlockLegacyMetadata::BAMBOO_LEAF_SIZE_SHIFT) & BlockLegacyMetadata::BAMBOO_LEAF_SIZE_MASK, self::NO_LEAVES, self::LARGE_LEAVES);
|
||||
$this->ready = ($stateMeta & BlockLegacyMetadata::BAMBOO_FLAG_READY) !== 0;
|
||||
}
|
||||
|
||||
public function writeStateToMeta() : int{
|
||||
return ($this->thick ? BlockLegacyMetadata::BAMBOO_FLAG_THICK : 0) | ($this->leafSize << BlockLegacyMetadata::BAMBOO_LEAF_SIZE_SHIFT) | ($this->ready ? BlockLegacyMetadata::BAMBOO_FLAG_READY : 0);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function isThick() : bool{ return $this->thick; }
|
||||
|
||||
/** @return $this */
|
||||
public function setThick(bool $thick) : self{
|
||||
$this->thick = $thick;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function isReady() : bool{ return $this->ready; }
|
||||
|
||||
/** @return $this */
|
||||
public function setReady(bool $ready) : self{
|
||||
$this->ready = $ready;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getLeafSize() : int{ return $this->leafSize; }
|
||||
|
||||
/** @return $this */
|
||||
public function setLeafSize(int $leafSize) : self{
|
||||
$this->leafSize = $leafSize;
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
//this places the BB at the northwest corner, not the center
|
||||
$inset = 1 - (($this->thick ? 3 : 2) / 16);
|
||||
return [AxisAlignedBB::one()->trim(Facing::SOUTH, $inset)->trim(Facing::EAST, $inset)];
|
||||
}
|
||||
|
||||
private static function getOffsetSeed(int $x, int $y, int $z) : int{
|
||||
$p1 = gmp_mul($z, 0x6ebfff5);
|
||||
$p2 = gmp_mul($x, 0x2fc20f);
|
||||
$p3 = $y;
|
||||
|
||||
$xord = gmp_xor(gmp_xor($p1, $p2), $p3);
|
||||
|
||||
$fullResult = gmp_mul(gmp_add(gmp_mul($xord, 0x285b825), 0xb), $xord);
|
||||
return gmp_intval(gmp_and($fullResult, 0xffffffff));
|
||||
}
|
||||
|
||||
private static function getMaxHeight(int $x, int $z) : int{
|
||||
return 12 + (self::getOffsetSeed($x, 0, $z) % 5);
|
||||
}
|
||||
|
||||
public function getModelPositionOffset() : ?Vector3{
|
||||
$seed = self::getOffsetSeed($this->position->getFloorX(), 0, $this->position->getFloorZ());
|
||||
$retX = (($seed % 12) + 1) / 16;
|
||||
$retZ = ((($seed >> 8) % 12) + 1) / 16;
|
||||
return new Vector3($retX, 0, $retZ);
|
||||
}
|
||||
|
||||
private function canBeSupportedBy(Block $block) : bool{
|
||||
//TODO: tags would be better for this
|
||||
return
|
||||
$block instanceof Dirt ||
|
||||
$block instanceof Grass ||
|
||||
$block instanceof Gravel ||
|
||||
$block instanceof Sand ||
|
||||
$block instanceof Mycelium ||
|
||||
$block instanceof Podzol;
|
||||
}
|
||||
|
||||
private function seekToTop() : Bamboo{
|
||||
$world = $this->position->getWorld();
|
||||
$top = $this;
|
||||
while(($next = $world->getBlock($top->position->up())) instanceof Bamboo && $next->isSameType($this)){
|
||||
$top = $next;
|
||||
}
|
||||
return $top;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($item instanceof Fertilizer){
|
||||
$top = $this->seekToTop();
|
||||
if($top->grow(self::getMaxHeight($top->position->getFloorX(), $top->position->getFloorZ()), mt_rand(1, 2), $player)){
|
||||
$item->pop();
|
||||
return true;
|
||||
}
|
||||
}elseif($item instanceof ItemBamboo){
|
||||
if($this->seekToTop()->grow(PHP_INT_MAX, 1, $player)){
|
||||
$item->pop();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
$below = $this->position->getWorld()->getBlock($this->position->down());
|
||||
if(!$this->canBeSupportedBy($below) and !$below->isSameType($this)){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
private function grow(int $maxHeight, int $growAmount, ?Player $player) : bool{
|
||||
$world = $this->position->getWorld();
|
||||
if(!$world->getBlock($this->position->up())->canBeReplaced()){
|
||||
return false;
|
||||
}
|
||||
|
||||
$height = 1;
|
||||
while($world->getBlock($this->position->subtract(0, $height, 0))->isSameType($this)){
|
||||
if(++$height >= $maxHeight){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
$newHeight = $height + $growAmount;
|
||||
|
||||
$stemBlock = (clone $this)->setReady(false)->setLeafSize(self::NO_LEAVES);
|
||||
if($newHeight >= 4 && !$stemBlock->isThick()){ //don't change it to false if height is less, because it might have been chopped
|
||||
$stemBlock = $stemBlock->setThick(true);
|
||||
}
|
||||
$smallLeavesBlock = (clone $stemBlock)->setLeafSize(self::SMALL_LEAVES);
|
||||
$bigLeavesBlock = (clone $stemBlock)->setLeafSize(self::LARGE_LEAVES);
|
||||
|
||||
$newBlocks = [];
|
||||
if($newHeight === 2){
|
||||
$newBlocks[] = $smallLeavesBlock;
|
||||
}elseif($newHeight === 3){
|
||||
$newBlocks[] = $smallLeavesBlock;
|
||||
$newBlocks[] = $smallLeavesBlock;
|
||||
}elseif($newHeight === 4){
|
||||
$newBlocks[] = $bigLeavesBlock;
|
||||
$newBlocks[] = $smallLeavesBlock;
|
||||
$newBlocks[] = $stemBlock;
|
||||
$newBlocks[] = $stemBlock;
|
||||
}elseif($newHeight > 4){
|
||||
$newBlocks[] = $bigLeavesBlock;
|
||||
$newBlocks[] = $bigLeavesBlock;
|
||||
$newBlocks[] = $smallLeavesBlock;
|
||||
for($i = 0, $max = min($growAmount, $newHeight - count($newBlocks)); $i < $max; ++$i){
|
||||
$newBlocks[] = $stemBlock; //to replace the bottom blocks that currently have leaves
|
||||
}
|
||||
}
|
||||
|
||||
$tx = new BlockTransaction($this->position->getWorld());
|
||||
foreach($newBlocks as $idx => $newBlock){
|
||||
$tx->addBlock($this->position->subtract(0, $idx - $growAmount, 0), $newBlock);
|
||||
}
|
||||
|
||||
$ev = new StructureGrowEvent($this, $tx, $player);
|
||||
$ev->call();
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
|
||||
return $tx->apply();
|
||||
}
|
||||
|
||||
public function ticksRandomly() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
$world = $this->position->getWorld();
|
||||
if($this->ready){
|
||||
$this->ready = false;
|
||||
if($world->getFullLight($this->position) < 9 || !$this->grow(self::getMaxHeight($this->position->getFloorX(), $this->position->getFloorZ()), 1, null)){
|
||||
$world->setBlock($this->position, $this);
|
||||
}
|
||||
}elseif($world->getBlock($this->position->up())->canBeReplaced()){
|
||||
$this->ready = true;
|
||||
$world->setBlock($this->position, $this);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,130 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\StructureGrowEvent;
|
||||
use pocketmine\item\Bamboo as ItemBamboo;
|
||||
use pocketmine\item\Fertilizer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
final class BambooSapling extends Flowable{
|
||||
|
||||
private bool $ready = false;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->ready = ($stateMeta & BlockLegacyMetadata::SAPLING_FLAG_READY) !== 0;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->ready ? BlockLegacyMetadata::SAPLING_FLAG_READY : 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{ return 0b1000; }
|
||||
|
||||
public function isReady() : bool{ return $this->ready; }
|
||||
|
||||
/** @return $this */
|
||||
public function setReady(bool $ready) : self{
|
||||
$this->ready = $ready;
|
||||
return $this;
|
||||
}
|
||||
|
||||
private function canBeSupportedBy(Block $block) : bool{
|
||||
//TODO: tags would be better for this
|
||||
return
|
||||
$block instanceof Dirt ||
|
||||
$block instanceof Grass ||
|
||||
$block instanceof Gravel ||
|
||||
$block instanceof Sand ||
|
||||
$block instanceof Mycelium ||
|
||||
$block instanceof Podzol;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$this->canBeSupportedBy($blockReplace->position->getWorld()->getBlock($blockReplace->position->down()))){
|
||||
return false;
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($item instanceof Fertilizer || $item instanceof ItemBamboo){
|
||||
if($this->grow($player)){
|
||||
$item->pop();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->canBeSupportedBy($this->position->getWorld()->getBlock($this->position->down()))){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
private function grow(?Player $player) : bool{
|
||||
$world = $this->position->getWorld();
|
||||
if(!$world->getBlock($this->position->up())->canBeReplaced()){
|
||||
return false;
|
||||
}
|
||||
|
||||
$tx = new BlockTransaction($world);
|
||||
$bamboo = VanillaBlocks::BAMBOO();
|
||||
$tx->addBlock($this->position, $bamboo)
|
||||
->addBlock($this->position->up(), (clone $bamboo)->setLeafSize(Bamboo::SMALL_LEAVES));
|
||||
|
||||
$ev = new StructureGrowEvent($this, $tx, $player);
|
||||
$ev->call();
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
|
||||
return $tx->apply();
|
||||
}
|
||||
|
||||
public function ticksRandomly() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
$world = $this->position->getWorld();
|
||||
if($this->ready){
|
||||
$this->ready = false;
|
||||
if($world->getFullLight($this->position) < 9 || !$this->grow(null)){
|
||||
$world->setBlock($this->position, $this);
|
||||
}
|
||||
}elseif($world->getBlock($this->position->up())->canBeReplaced()){
|
||||
$this->ready = true;
|
||||
$world->setBlock($this->position, $this);
|
||||
}
|
||||
}
|
||||
|
||||
public function asItem() : Item{
|
||||
return VanillaBlocks::BAMBOO()->asItem();
|
||||
}
|
||||
}
|
@ -1,102 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Barrel as TileBarrel;
|
||||
use pocketmine\block\utils\AnyFacingTrait;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function abs;
|
||||
|
||||
class Barrel extends Opaque{
|
||||
use AnyFacingTrait;
|
||||
|
||||
protected bool $open = false;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeFacing($this->facing) | ($this->open ? BlockLegacyMetadata::BARREL_FLAG_OPEN : 0);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = BlockDataSerializer::readFacing($stateMeta & 0x07);
|
||||
$this->open = ($stateMeta & BlockLegacyMetadata::BARREL_FLAG_OPEN) === BlockLegacyMetadata::BARREL_FLAG_OPEN;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function isOpen() : bool{
|
||||
return $this->open;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function setOpen(bool $open) : Barrel{
|
||||
$this->open = $open;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player !== null){
|
||||
if(abs($player->getPosition()->getX() - $this->position->getX()) < 2 && abs($player->getPosition()->getZ() - $this->position->getZ()) < 2){
|
||||
$y = $player->getEyePos()->getY();
|
||||
|
||||
if($y - $this->position->getY() > 2){
|
||||
$this->facing = Facing::UP;
|
||||
}elseif($this->position->getY() - $y > 0){
|
||||
$this->facing = Facing::DOWN;
|
||||
}else{
|
||||
$this->facing = Facing::opposite($player->getHorizontalFacing());
|
||||
}
|
||||
}else{
|
||||
$this->facing = Facing::opposite($player->getHorizontalFacing());
|
||||
}
|
||||
}
|
||||
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player instanceof Player){
|
||||
$barrel = $this->position->getWorld()->getTile($this->position);
|
||||
if($barrel instanceof TileBarrel){
|
||||
if(!$barrel->canOpenWith($item->getCustomName())){
|
||||
return true;
|
||||
}
|
||||
|
||||
$player->setCurrentWindow($barrel->getInventory());
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getFuelTime() : int{
|
||||
return 300;
|
||||
}
|
||||
}
|
@ -1,147 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Banner as TileBanner;
|
||||
use pocketmine\block\utils\BannerPatternLayer;
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\data\bedrock\DyeColorIdMap;
|
||||
use pocketmine\item\Banner as ItemBanner;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function array_filter;
|
||||
use function assert;
|
||||
use function count;
|
||||
|
||||
abstract class BaseBanner extends Transparent{
|
||||
use ColoredTrait;
|
||||
|
||||
/**
|
||||
* @var BannerPatternLayer[]
|
||||
* @phpstan-var list<BannerPatternLayer>
|
||||
*/
|
||||
protected array $patterns = [];
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->color = DyeColor::BLACK();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileBanner){
|
||||
$this->color = $tile->getBaseColor();
|
||||
$this->setPatterns($tile->getPatterns());
|
||||
}
|
||||
}
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
assert($tile instanceof TileBanner);
|
||||
$tile->setBaseColor($this->color);
|
||||
$tile->setPatterns($this->patterns);
|
||||
}
|
||||
|
||||
public function isSolid() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getMaxStackSize() : int{
|
||||
return 16;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return BannerPatternLayer[]
|
||||
* @phpstan-return list<BannerPatternLayer>
|
||||
*/
|
||||
public function getPatterns() : array{
|
||||
return $this->patterns;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param BannerPatternLayer[] $patterns
|
||||
*
|
||||
* @phpstan-param list<BannerPatternLayer> $patterns
|
||||
* @return $this
|
||||
*/
|
||||
public function setPatterns(array $patterns) : self{
|
||||
$checked = array_filter($patterns, fn($v) => $v instanceof BannerPatternLayer);
|
||||
if(count($checked) !== count($patterns)){
|
||||
throw new \TypeError("Deque must only contain " . BannerPatternLayer::class . " objects");
|
||||
}
|
||||
$this->patterns = $checked;
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($item instanceof ItemBanner){
|
||||
$this->color = $item->getColor();
|
||||
$this->setPatterns($item->getPatterns());
|
||||
}
|
||||
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
abstract protected function getSupportingFace() : int;
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide($this->getSupportingFace())->getId() === BlockLegacyIds::AIR){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
protected function writeStateToItemMeta() : int{
|
||||
return DyeColorIdMap::getInstance()->toInvertedId($this->color);
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
$drop = $this->asItem();
|
||||
if($drop instanceof ItemBanner and count($this->patterns) > 0){
|
||||
$drop->setPatterns($this->patterns);
|
||||
}
|
||||
|
||||
return [$drop];
|
||||
}
|
||||
|
||||
public function getPickedItem(bool $addUserData = false) : Item{
|
||||
$result = $this->asItem();
|
||||
if($addUserData and $result instanceof ItemBanner and count($this->patterns) > 0){
|
||||
$result->setPatterns($this->patterns);
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
}
|
@ -1,85 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\CoralType;
|
||||
use pocketmine\item\Item;
|
||||
|
||||
abstract class BaseCoral extends Transparent{
|
||||
|
||||
protected CoralType $coralType;
|
||||
protected bool $dead = false;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
$this->coralType = CoralType::TUBE();
|
||||
}
|
||||
|
||||
public function getCoralType() : CoralType{ return $this->coralType; }
|
||||
|
||||
/** @return $this */
|
||||
public function setCoralType(CoralType $coralType) : self{
|
||||
$this->coralType = $coralType;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function isDead() : bool{ return $this->dead; }
|
||||
|
||||
/** @return $this */
|
||||
public function setDead(bool $dead) : self{
|
||||
$this->dead = $dead;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->dead){
|
||||
$world = $this->position->getWorld();
|
||||
|
||||
$hasWater = false;
|
||||
foreach($this->position->sides() as $vector3){
|
||||
if($world->getBlock($vector3) instanceof Water){
|
||||
$hasWater = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: check water inside the block itself (not supported on the API yet)
|
||||
if(!$hasWater){
|
||||
$world->setBlock($this->position, $this->setDead(true));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function isAffectedBySilkTouch() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function isSolid() : bool{ return false; }
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{ return []; }
|
||||
}
|
@ -1,234 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\RailConnectionInfo;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function array_reverse;
|
||||
use function array_search;
|
||||
use function array_shift;
|
||||
use function count;
|
||||
use function in_array;
|
||||
|
||||
abstract class BaseRail extends Flowable{
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$blockReplace->getSide(Facing::DOWN)->isTransparent()){
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onPostPlace() : void{
|
||||
$this->tryReconnect();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int[] $connections
|
||||
* @param int[][] $lookup
|
||||
* @phpstan-param array<int, list<int>> $lookup
|
||||
*/
|
||||
protected static function searchState(array $connections, array $lookup) : ?int{
|
||||
$shape = array_search($connections, $lookup, true);
|
||||
if($shape === false){
|
||||
$shape = array_search(array_reverse($connections), $lookup, true);
|
||||
}
|
||||
return $shape === false ? null : $shape;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the rail shape according to the given connections, if a shape matches.
|
||||
*
|
||||
* @param int[] $connections
|
||||
*
|
||||
* @throws \InvalidArgumentException if no shape matches the given connections
|
||||
*/
|
||||
abstract protected function setShapeFromConnections(array $connections) : void;
|
||||
|
||||
/**
|
||||
* Returns the connection directions of this rail (depending on the current block state)
|
||||
*
|
||||
* @return int[]
|
||||
*/
|
||||
abstract protected function getCurrentShapeConnections() : array;
|
||||
|
||||
/**
|
||||
* Returns all the directions this rail is already connected in.
|
||||
*
|
||||
* @return int[]
|
||||
*/
|
||||
private function getConnectedDirections() : array{
|
||||
/** @var int[] $connections */
|
||||
$connections = [];
|
||||
|
||||
/** @var int $connection */
|
||||
foreach($this->getCurrentShapeConnections() as $connection){
|
||||
$other = $this->getSide($connection & ~RailConnectionInfo::FLAG_ASCEND);
|
||||
$otherConnection = Facing::opposite($connection & ~RailConnectionInfo::FLAG_ASCEND);
|
||||
|
||||
if(($connection & RailConnectionInfo::FLAG_ASCEND) !== 0){
|
||||
$other = $other->getSide(Facing::UP);
|
||||
|
||||
}elseif(!($other instanceof BaseRail)){ //check for rail sloping up to meet this one
|
||||
$other = $other->getSide(Facing::DOWN);
|
||||
$otherConnection |= RailConnectionInfo::FLAG_ASCEND;
|
||||
}
|
||||
|
||||
if(
|
||||
$other instanceof BaseRail and
|
||||
in_array($otherConnection, $other->getCurrentShapeConnections(), true)
|
||||
){
|
||||
$connections[] = $connection;
|
||||
}
|
||||
}
|
||||
|
||||
return $connections;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int[] $constraints
|
||||
*
|
||||
* @return true[]
|
||||
* @phpstan-return array<int, true>
|
||||
*/
|
||||
private function getPossibleConnectionDirections(array $constraints) : array{
|
||||
switch(count($constraints)){
|
||||
case 0:
|
||||
//No constraints, can connect in any direction
|
||||
$possible = [
|
||||
Facing::NORTH => true,
|
||||
Facing::SOUTH => true,
|
||||
Facing::WEST => true,
|
||||
Facing::EAST => true
|
||||
];
|
||||
foreach($possible as $p => $_){
|
||||
$possible[$p | RailConnectionInfo::FLAG_ASCEND] = true;
|
||||
}
|
||||
|
||||
return $possible;
|
||||
case 1:
|
||||
return $this->getPossibleConnectionDirectionsOneConstraint(array_shift($constraints));
|
||||
case 2:
|
||||
return [];
|
||||
default:
|
||||
throw new \InvalidArgumentException("Expected at most 2 constraints, got " . count($constraints));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true[]
|
||||
* @phpstan-return array<int, true>
|
||||
*/
|
||||
protected function getPossibleConnectionDirectionsOneConstraint(int $constraint) : array{
|
||||
$opposite = Facing::opposite($constraint & ~RailConnectionInfo::FLAG_ASCEND);
|
||||
|
||||
$possible = [$opposite => true];
|
||||
|
||||
if(($constraint & RailConnectionInfo::FLAG_ASCEND) === 0){
|
||||
//We can slope the other way if this connection isn't already a slope
|
||||
$possible[$opposite | RailConnectionInfo::FLAG_ASCEND] = true;
|
||||
}
|
||||
|
||||
return $possible;
|
||||
}
|
||||
|
||||
private function tryReconnect() : void{
|
||||
$thisConnections = $this->getConnectedDirections();
|
||||
$changed = false;
|
||||
|
||||
do{
|
||||
$possible = $this->getPossibleConnectionDirections($thisConnections);
|
||||
$continue = false;
|
||||
|
||||
foreach($possible as $thisSide => $_){
|
||||
$otherSide = Facing::opposite($thisSide & ~RailConnectionInfo::FLAG_ASCEND);
|
||||
|
||||
$other = $this->getSide($thisSide & ~RailConnectionInfo::FLAG_ASCEND);
|
||||
|
||||
if(($thisSide & RailConnectionInfo::FLAG_ASCEND) !== 0){
|
||||
$other = $other->getSide(Facing::UP);
|
||||
|
||||
}elseif(!($other instanceof BaseRail)){ //check if other rails can slope up to meet this one
|
||||
$other = $other->getSide(Facing::DOWN);
|
||||
$otherSide |= RailConnectionInfo::FLAG_ASCEND;
|
||||
}
|
||||
|
||||
if(!($other instanceof BaseRail) or count($otherConnections = $other->getConnectedDirections()) >= 2){
|
||||
//we can only connect to a rail that has less than 2 connections
|
||||
continue;
|
||||
}
|
||||
|
||||
$otherPossible = $other->getPossibleConnectionDirections($otherConnections);
|
||||
|
||||
if(isset($otherPossible[$otherSide])){
|
||||
$otherConnections[] = $otherSide;
|
||||
$other->setConnections($otherConnections);
|
||||
$this->position->getWorld()->setBlock($other->position, $other);
|
||||
|
||||
$changed = true;
|
||||
$thisConnections[] = $thisSide;
|
||||
$continue = count($thisConnections) < 2;
|
||||
|
||||
break; //force recomputing possible directions, since this connection could invalidate others
|
||||
}
|
||||
}
|
||||
}while($continue);
|
||||
|
||||
if($changed){
|
||||
$this->setConnections($thisConnections);
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int[] $connections
|
||||
*/
|
||||
private function setConnections(array $connections) : void{
|
||||
if(count($connections) === 1){
|
||||
$connections[] = Facing::opposite($connections[0] & ~RailConnectionInfo::FLAG_ASCEND);
|
||||
}elseif(count($connections) !== 2){
|
||||
throw new \InvalidArgumentException("Expected exactly 2 connections, got " . count($connections));
|
||||
}
|
||||
|
||||
$this->setShapeFromConnections($connections);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->isTransparent()){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}else{
|
||||
foreach($this->getCurrentShapeConnections() as $connection){
|
||||
if(($connection & RailConnectionInfo::FLAG_ASCEND) !== 0 and $this->getSide($connection & ~RailConnectionInfo::FLAG_ASCEND)->isTransparent()){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,139 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Sign as TileSign;
|
||||
use pocketmine\block\utils\SignText;
|
||||
use pocketmine\event\block\SignChangeEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\utils\TextFormat;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function array_map;
|
||||
use function assert;
|
||||
use function strlen;
|
||||
|
||||
abstract class BaseSign extends Transparent{
|
||||
//TODO: conditionally useless properties, find a way to fix
|
||||
|
||||
protected SignText $text;
|
||||
protected ?int $editorEntityRuntimeId = null;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
$this->text = new SignText();
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileSign){
|
||||
$this->text = $tile->getText();
|
||||
$this->editorEntityRuntimeId = $tile->getEditorEntityRuntimeId();
|
||||
}
|
||||
}
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
assert($tile instanceof TileSign);
|
||||
$tile->setText($this->text);
|
||||
$tile->setEditorEntityRuntimeId($this->editorEntityRuntimeId);
|
||||
}
|
||||
|
||||
public function isSolid() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getMaxStackSize() : int{
|
||||
return 16;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
abstract protected function getSupportingFace() : int;
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide($this->getSupportingFace())->getId() === BlockLegacyIds::AIR){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player !== null){
|
||||
$this->editorEntityRuntimeId = $player->getId();
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an object containing information about the sign text.
|
||||
*/
|
||||
public function getText() : SignText{
|
||||
return $this->text;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function setText(SignText $text) : self{
|
||||
$this->text = $text;
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called by the player controller (network session) to update the sign text, firing events as appropriate.
|
||||
*
|
||||
* @return bool if the sign update was successful.
|
||||
* @throws \UnexpectedValueException if the text payload is too large
|
||||
*/
|
||||
public function updateText(Player $author, SignText $text) : bool{
|
||||
$size = 0;
|
||||
foreach($text->getLines() as $line){
|
||||
$size += strlen($line);
|
||||
}
|
||||
if($size > 1000){
|
||||
throw new \UnexpectedValueException($author->getName() . " tried to write $size bytes of text onto a sign (bigger than max 1000)");
|
||||
}
|
||||
$ev = new SignChangeEvent($this, $author, new SignText(array_map(function(string $line) : string{
|
||||
return TextFormat::clean($line, false);
|
||||
}, $text->getLines())));
|
||||
if($this->editorEntityRuntimeId === null || $this->editorEntityRuntimeId !== $author->getId()){
|
||||
$ev->cancel();
|
||||
}
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->setText($ev->getNewText());
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
@ -1,219 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Bed as TileBed;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\data\bedrock\DyeColorIdMap;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\Living;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\lang\KnownTranslationFactory;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\utils\TextFormat;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\World;
|
||||
|
||||
class Bed extends Transparent{
|
||||
use ColoredTrait;
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
protected bool $occupied = false;
|
||||
protected bool $head = false;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->color = DyeColor::RED();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) |
|
||||
($this->occupied ? BlockLegacyMetadata::BED_FLAG_OCCUPIED : 0) |
|
||||
($this->head ? BlockLegacyMetadata::BED_FLAG_HEAD : 0);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
|
||||
$this->occupied = ($stateMeta & BlockLegacyMetadata::BED_FLAG_OCCUPIED) !== 0;
|
||||
$this->head = ($stateMeta & BlockLegacyMetadata::BED_FLAG_HEAD) !== 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
//read extra state information from the tile - this is an ugly hack
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileBed){
|
||||
$this->color = $tile->getColor();
|
||||
}
|
||||
}
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
//extra block properties storage hack
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileBed){
|
||||
$tile->setColor($this->color);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [AxisAlignedBB::one()->trim(Facing::UP, 7 / 16)];
|
||||
}
|
||||
|
||||
public function isHeadPart() : bool{
|
||||
return $this->head;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function setHead(bool $head) : self{
|
||||
$this->head = $head;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function isOccupied() : bool{
|
||||
return $this->occupied;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function setOccupied(bool $occupied = true) : self{
|
||||
$this->occupied = $occupied;
|
||||
return $this;
|
||||
}
|
||||
|
||||
private function getOtherHalfSide() : int{
|
||||
return $this->head ? Facing::opposite($this->facing) : $this->facing;
|
||||
}
|
||||
|
||||
public function getOtherHalf() : ?Bed{
|
||||
$other = $this->getSide($this->getOtherHalfSide());
|
||||
if($other instanceof Bed and $other->head !== $this->head and $other->facing === $this->facing){
|
||||
return $other;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player !== null){
|
||||
$other = $this->getOtherHalf();
|
||||
$playerPos = $player->getPosition();
|
||||
if($other === null){
|
||||
$player->sendMessage(TextFormat::GRAY . "This bed is incomplete");
|
||||
|
||||
return true;
|
||||
}elseif($playerPos->distanceSquared($this->position) > 4 and $playerPos->distanceSquared($other->position) > 4){
|
||||
$player->sendMessage(KnownTranslationFactory::tile_bed_tooFar()->prefix(TextFormat::GRAY));
|
||||
return true;
|
||||
}
|
||||
|
||||
$time = $this->position->getWorld()->getTimeOfDay();
|
||||
|
||||
$isNight = ($time >= World::TIME_NIGHT and $time < World::TIME_SUNRISE);
|
||||
|
||||
if(!$isNight){
|
||||
$player->sendMessage(KnownTranslationFactory::tile_bed_tooFar()->prefix(TextFormat::GRAY));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
$b = ($this->isHeadPart() ? $this : $other);
|
||||
|
||||
if($b->isOccupied()){
|
||||
$player->sendMessage(KnownTranslationFactory::tile_bed_occupied()->prefix(TextFormat::GRAY));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
$player->sleepOn($b->position);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(($other = $this->getOtherHalf()) !== null and $other->occupied !== $this->occupied){
|
||||
$this->occupied = $other->occupied;
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
}
|
||||
}
|
||||
|
||||
public function onEntityLand(Entity $entity) : ?float{
|
||||
if($entity instanceof Living && $entity->isSneaking()){
|
||||
return null;
|
||||
}
|
||||
$entity->fallDistance *= 0.5;
|
||||
return $entity->getMotion()->y * -3 / 4; // 2/3 in Java, according to the wiki
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$down = $this->getSide(Facing::DOWN);
|
||||
if(!$down->isTransparent()){
|
||||
$this->facing = $player !== null ? $player->getHorizontalFacing() : Facing::NORTH;
|
||||
|
||||
$next = $this->getSide($this->getOtherHalfSide());
|
||||
if($next->canBeReplaced() and !$next->getSide(Facing::DOWN)->isTransparent()){
|
||||
$nextState = clone $this;
|
||||
$nextState->head = true;
|
||||
$tx->addBlock($blockReplace->position, $this)->addBlock($next->position, $nextState);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item) : array{
|
||||
if($this->head){
|
||||
return parent::getDrops($item);
|
||||
}
|
||||
|
||||
return [];
|
||||
}
|
||||
|
||||
protected function writeStateToItemMeta() : int{
|
||||
return DyeColorIdMap::getInstance()->toId($this->color);
|
||||
}
|
||||
|
||||
public function getAffectedBlocks() : array{
|
||||
if(($other = $this->getOtherHalf()) !== null){
|
||||
return [$this, $other];
|
||||
}
|
||||
|
||||
return parent::getAffectedBlocks();
|
||||
}
|
||||
}
|
@ -1,51 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class Bedrock extends Opaque{
|
||||
|
||||
private bool $burnsForever = false;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->burnsForever = ($stateMeta & BlockLegacyMetadata::BEDROCK_FLAG_INFINIBURN) !== 0;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->burnsForever ? BlockLegacyMetadata::BEDROCK_FLAG_INFINIBURN : 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1;
|
||||
}
|
||||
|
||||
public function burnsForever() : bool{
|
||||
return $this->burnsForever;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function setBurnsForever(bool $burnsForever) : self{
|
||||
$this->burnsForever = $burnsForever;
|
||||
return $this;
|
||||
}
|
||||
}
|
@ -1,160 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Bell as TileBell;
|
||||
use pocketmine\block\utils\BellAttachmentType;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\block\utils\InvalidBlockStateException;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\sound\BellRingSound;
|
||||
|
||||
final class Bell extends Transparent{
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
private BellAttachmentType $attachmentType;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->attachmentType = BellAttachmentType::FLOOR();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->setFacing(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03));
|
||||
|
||||
$attachmentType = [
|
||||
BlockLegacyMetadata::BELL_ATTACHMENT_FLOOR => BellAttachmentType::FLOOR(),
|
||||
BlockLegacyMetadata::BELL_ATTACHMENT_CEILING => BellAttachmentType::CEILING(),
|
||||
BlockLegacyMetadata::BELL_ATTACHMENT_ONE_WALL => BellAttachmentType::ONE_WALL(),
|
||||
BlockLegacyMetadata::BELL_ATTACHMENT_TWO_WALLS => BellAttachmentType::TWO_WALLS()
|
||||
][($stateMeta >> 2) & 0b11] ?? null;
|
||||
if($attachmentType === null){
|
||||
throw new InvalidBlockStateException("No such attachment type");
|
||||
}
|
||||
$this->setAttachmentType($attachmentType);
|
||||
}
|
||||
|
||||
public function writeStateToMeta() : int{
|
||||
$attachmentTypeMeta = [
|
||||
BellAttachmentType::FLOOR()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_FLOOR,
|
||||
BellAttachmentType::CEILING()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_CEILING,
|
||||
BellAttachmentType::ONE_WALL()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_ONE_WALL,
|
||||
BellAttachmentType::TWO_WALLS()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_TWO_WALLS
|
||||
][$this->getAttachmentType()->id()] ?? null;
|
||||
if($attachmentTypeMeta === null){
|
||||
throw new AssumptionFailedError("Mapping should cover all cases");
|
||||
}
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing($this->getFacing()) | ($attachmentTypeMeta << 2);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function getAttachmentType() : BellAttachmentType{ return $this->attachmentType; }
|
||||
|
||||
/** @return $this */
|
||||
public function setAttachmentType(BellAttachmentType $attachmentType) : self{
|
||||
$this->attachmentType = $attachmentType;
|
||||
return $this;
|
||||
}
|
||||
|
||||
private function canBeSupportedBy(Block $block) : bool{
|
||||
//TODO: this isn't the actual logic, but it's the closest approximation we can support for now
|
||||
return $block->isSolid();
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($face === Facing::UP){
|
||||
if(!$this->canBeSupportedBy($tx->fetchBlock($this->position->down()))){
|
||||
return false;
|
||||
}
|
||||
if($player !== null){
|
||||
$this->setFacing(Facing::opposite($player->getHorizontalFacing()));
|
||||
}
|
||||
$this->setAttachmentType(BellAttachmentType::FLOOR());
|
||||
}elseif($face === Facing::DOWN){
|
||||
if(!$this->canBeSupportedBy($tx->fetchBlock($this->position->up()))){
|
||||
return false;
|
||||
}
|
||||
$this->setAttachmentType(BellAttachmentType::CEILING());
|
||||
}else{
|
||||
$this->setFacing($face);
|
||||
if($this->canBeSupportedBy($tx->fetchBlock($this->position->getSide(Facing::opposite($face))))){
|
||||
$this->setAttachmentType(BellAttachmentType::ONE_WALL());
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
if($this->canBeSupportedBy($tx->fetchBlock($this->position->getSide($face)))){
|
||||
$this->setAttachmentType(BellAttachmentType::TWO_WALLS());
|
||||
}
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(
|
||||
($this->attachmentType->equals(BellAttachmentType::CEILING()) && !$this->canBeSupportedBy($this->getSide(Facing::UP))) ||
|
||||
($this->attachmentType->equals(BellAttachmentType::FLOOR()) && !$this->canBeSupportedBy($this->getSide(Facing::DOWN))) ||
|
||||
($this->attachmentType->equals(BellAttachmentType::ONE_WALL()) && !$this->canBeSupportedBy($this->getSide(Facing::opposite($this->facing)))) ||
|
||||
($this->attachmentType->equals(BellAttachmentType::TWO_WALLS()) && (!$this->canBeSupportedBy($this->getSide($this->facing)) || !$this->canBeSupportedBy($this->getSide(Facing::opposite($this->facing)))))
|
||||
){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player !== null){
|
||||
$faceHit = Facing::opposite($player->getHorizontalFacing());
|
||||
if($this->attachmentType->equals(BellAttachmentType::CEILING())){
|
||||
$this->ring($faceHit);
|
||||
}
|
||||
if($this->attachmentType->equals(BellAttachmentType::FLOOR()) && Facing::axis($faceHit) === Facing::axis($this->facing)){
|
||||
$this->ring($faceHit);
|
||||
}
|
||||
if(
|
||||
($this->attachmentType->equals(BellAttachmentType::ONE_WALL()) || $this->attachmentType->equals(BellAttachmentType::TWO_WALLS())) &&
|
||||
($faceHit === Facing::rotateY($this->facing, false) || $faceHit === Facing::rotateY($this->facing, true))
|
||||
){
|
||||
$this->ring($faceHit);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function ring(int $faceHit) : void{
|
||||
$this->position->getWorld()->addSound($this->position, new BellRingSound());
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileBell){
|
||||
$this->position->getWorld()->broadcastPacketToViewers($this->position, $tile->createFakeUpdatePacket($faceHit));
|
||||
}
|
||||
}
|
||||
}
|
@ -1,637 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
/**
|
||||
* All Block classes are in here
|
||||
*/
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Spawnable;
|
||||
use pocketmine\block\tile\Tile;
|
||||
use pocketmine\block\utils\InvalidBlockStateException;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\enchantment\VanillaEnchantments;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\RayTraceResult;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\format\Chunk;
|
||||
use pocketmine\world\Position;
|
||||
use pocketmine\world\World;
|
||||
use function assert;
|
||||
use function count;
|
||||
use function dechex;
|
||||
use const PHP_INT_MAX;
|
||||
|
||||
class Block{
|
||||
public const INTERNAL_METADATA_BITS = 4;
|
||||
public const INTERNAL_METADATA_MASK = ~(~0 << self::INTERNAL_METADATA_BITS);
|
||||
|
||||
protected BlockIdentifier $idInfo;
|
||||
protected string $fallbackName;
|
||||
protected BlockBreakInfo $breakInfo;
|
||||
protected Position $position;
|
||||
|
||||
/** @var AxisAlignedBB[]|null */
|
||||
protected ?array $collisionBoxes = null;
|
||||
|
||||
/**
|
||||
* @param string $name English name of the block type (TODO: implement translations)
|
||||
*/
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
if(($idInfo->getVariant() & $this->getStateBitmask()) !== 0){
|
||||
throw new \InvalidArgumentException("Variant 0x" . dechex($idInfo->getVariant()) . " collides with state bitmask 0x" . dechex($this->getStateBitmask()));
|
||||
}
|
||||
$this->idInfo = $idInfo;
|
||||
$this->fallbackName = $name;
|
||||
$this->breakInfo = $breakInfo;
|
||||
$this->position = new Position(0, 0, 0, null);
|
||||
}
|
||||
|
||||
public function __clone(){
|
||||
$this->position = clone $this->position;
|
||||
}
|
||||
|
||||
public function getIdInfo() : BlockIdentifier{
|
||||
return $this->idInfo;
|
||||
}
|
||||
|
||||
public function getName() : string{
|
||||
return $this->fallbackName;
|
||||
}
|
||||
|
||||
public function getId() : int{
|
||||
return $this->idInfo->getBlockId();
|
||||
}
|
||||
|
||||
/**
|
||||
* @internal
|
||||
*/
|
||||
public function getFullId() : int{
|
||||
return ($this->getId() << self::INTERNAL_METADATA_BITS) | $this->getMeta();
|
||||
}
|
||||
|
||||
public function asItem() : Item{
|
||||
return ItemFactory::getInstance()->get(
|
||||
$this->idInfo->getItemId(),
|
||||
$this->idInfo->getVariant() | $this->writeStateToItemMeta()
|
||||
);
|
||||
}
|
||||
|
||||
public function getMeta() : int{
|
||||
$stateMeta = $this->writeStateToMeta();
|
||||
assert(($stateMeta & ~$this->getStateBitmask()) === 0);
|
||||
return $this->idInfo->getVariant() | $stateMeta;
|
||||
}
|
||||
|
||||
protected function writeStateToItemMeta() : int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a bitmask used to extract state bits from block metadata.
|
||||
*/
|
||||
public function getStateBitmask() : int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @throws InvalidBlockStateException
|
||||
*/
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
//NOOP
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this block is created, set, or has a neighbouring block update, to re-detect dynamic properties which
|
||||
* are not saved on the world.
|
||||
*
|
||||
* Clears any cached precomputed objects, such as bounding boxes. Remove any outdated precomputed things such as
|
||||
* AABBs and force recalculation.
|
||||
*/
|
||||
public function readStateFromWorld() : void{
|
||||
$this->collisionBoxes = null;
|
||||
}
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
$this->position->getWorld()->getOrLoadChunkAtPosition($this->position)->setFullBlock($this->position->x & Chunk::COORD_MASK, $this->position->y, $this->position->z & Chunk::COORD_MASK, $this->getFullId());
|
||||
|
||||
$tileType = $this->idInfo->getTileClass();
|
||||
$oldTile = $this->position->getWorld()->getTile($this->position);
|
||||
if($oldTile !== null){
|
||||
if($tileType === null or !($oldTile instanceof $tileType)){
|
||||
$oldTile->close();
|
||||
$oldTile = null;
|
||||
}elseif($oldTile instanceof Spawnable){
|
||||
$oldTile->setDirty(); //destroy old network cache
|
||||
}
|
||||
}
|
||||
if($oldTile === null and $tileType !== null){
|
||||
/**
|
||||
* @var Tile $tile
|
||||
* @see Tile::__construct()
|
||||
*/
|
||||
$tile = new $tileType($this->position->getWorld(), $this->position->asVector3());
|
||||
$this->position->getWorld()->addTile($tile);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the given block has an equivalent type to this one. This compares base legacy ID and variant.
|
||||
*
|
||||
* Note: This ignores additional IDs used to represent additional states. This means that, for example, a lit
|
||||
* furnace and unlit furnace are considered the same type.
|
||||
*/
|
||||
public function isSameType(Block $other) : bool{
|
||||
return $this->idInfo->getBlockId() === $other->idInfo->getBlockId() and $this->idInfo->getVariant() === $other->idInfo->getVariant();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the given block has the same type and properties as this block.
|
||||
*/
|
||||
public function isSameState(Block $other) : bool{
|
||||
return $this->getFullId() === $other->getFullId();
|
||||
}
|
||||
|
||||
/**
|
||||
* AKA: Block->isPlaceable
|
||||
*/
|
||||
public function canBePlaced() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function canBeReplaced() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, int $face, bool $isClickedBlock) : bool{
|
||||
return $blockReplace->canBeReplaced();
|
||||
}
|
||||
|
||||
/**
|
||||
* Places the Block, using block space and block target, and side. Returns if the block has been placed.
|
||||
*/
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$tx->addBlock($blockReplace->position, $this);
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onPostPlace() : void{
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an object containing information about the destruction requirements of this block.
|
||||
*/
|
||||
public function getBreakInfo() : BlockBreakInfo{
|
||||
return $this->breakInfo;
|
||||
}
|
||||
|
||||
/**
|
||||
* Do the actions needed so the block is broken with the Item
|
||||
*/
|
||||
public function onBreak(Item $item, ?Player $player = null) : bool{
|
||||
if(($t = $this->position->getWorld()->getTile($this->position)) !== null){
|
||||
$t->onBlockDestroyed();
|
||||
}
|
||||
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::AIR());
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this block or a block immediately adjacent to it changes state.
|
||||
*/
|
||||
public function onNearbyBlockChange() : void{
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether random block updates will be done on this block.
|
||||
*/
|
||||
public function ticksRandomly() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this block is randomly updated due to chunk ticking.
|
||||
* WARNING: This will not be called if ticksRandomly() does not return true!
|
||||
*/
|
||||
public function onRandomTick() : void{
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this block is updated by the delayed blockupdate scheduler in the world.
|
||||
*/
|
||||
public function onScheduledUpdate() : void{
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Do actions when interacted by Item. Returns if it has done anything
|
||||
*/
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this block is attacked (left-clicked). This is called when a player left-clicks the block to try and
|
||||
* start to break it in survival mode.
|
||||
*
|
||||
* @return bool if an action took place, prevents starting to break the block if true.
|
||||
*/
|
||||
public function onAttack(Item $item, int $face, ?Player $player = null) : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getFrictionFactor() : float{
|
||||
return 0.6;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return int 0-15
|
||||
*/
|
||||
public function getLightLevel() : int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the amount of light this block will filter out when light passes through this block.
|
||||
* This value is used in light spread calculation.
|
||||
*
|
||||
* @return int 0-15
|
||||
*/
|
||||
public function getLightFilter() : int{
|
||||
return $this->isTransparent() ? 0 : 15;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this block blocks direct sky light from passing through it. This is independent from the light
|
||||
* filter value, which is used during propagation.
|
||||
*
|
||||
* In most cases, this is the same as isTransparent(); however, some special cases exist such as leaves and cobwebs,
|
||||
* which don't have any additional effect on light propagation, but don't allow direct sky light to pass through.
|
||||
*/
|
||||
public function blocksDirectSkyLight() : bool{
|
||||
return $this->getLightFilter() > 0;
|
||||
}
|
||||
|
||||
public function isTransparent() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function isSolid() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* AKA: Block->isFlowable
|
||||
*/
|
||||
public function canBeFlowedInto() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function hasEntityCollision() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether entities can climb up this block.
|
||||
*/
|
||||
public function canClimb() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function addVelocityToEntity(Entity $entity) : ?Vector3{
|
||||
return null;
|
||||
}
|
||||
|
||||
final public function getPosition() : Position{
|
||||
return $this->position;
|
||||
}
|
||||
|
||||
/**
|
||||
* @internal
|
||||
*/
|
||||
final public function position(World $world, int $x, int $y, int $z) : void{
|
||||
$this->position = new Position($x, $y, $z, $world);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an array of Item objects to be dropped
|
||||
*
|
||||
* @return Item[]
|
||||
*/
|
||||
public function getDrops(Item $item) : array{
|
||||
if($this->breakInfo->isToolCompatible($item)){
|
||||
if($this->isAffectedBySilkTouch() and $item->hasEnchantment(VanillaEnchantments::SILK_TOUCH())){
|
||||
return $this->getSilkTouchDrops($item);
|
||||
}
|
||||
|
||||
return $this->getDropsForCompatibleTool($item);
|
||||
}
|
||||
|
||||
return $this->getDropsForIncompatibleTool($item);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an array of Items to be dropped when the block is broken using the correct tool type.
|
||||
*
|
||||
* @return Item[]
|
||||
*/
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [$this->asItem()];
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the items dropped by this block when broken with an incorrect tool type (or tool with a too-low tier).
|
||||
*
|
||||
* @return Item[]
|
||||
*/
|
||||
public function getDropsForIncompatibleTool(Item $item) : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an array of Items to be dropped when the block is broken using a compatible Silk Touch-enchanted tool.
|
||||
*
|
||||
* @return Item[]
|
||||
*/
|
||||
public function getSilkTouchDrops(Item $item) : array{
|
||||
return [$this->asItem()];
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns how much XP will be dropped by breaking this block with the given item.
|
||||
*/
|
||||
public function getXpDropForTool(Item $item) : int{
|
||||
if($item->hasEnchantment(VanillaEnchantments::SILK_TOUCH()) or !$this->breakInfo->isToolCompatible($item)){
|
||||
return 0;
|
||||
}
|
||||
|
||||
return $this->getXpDropAmount();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns how much XP this block will drop when broken with an appropriate tool.
|
||||
*/
|
||||
protected function getXpDropAmount() : int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether Silk Touch enchanted tools will cause this block to drop as itself.
|
||||
*/
|
||||
public function isAffectedBySilkTouch() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the item that players will equip when middle-clicking on this block.
|
||||
*/
|
||||
public function getPickedItem(bool $addUserData = false) : Item{
|
||||
$item = $this->asItem();
|
||||
if($addUserData){
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof Tile){
|
||||
$nbt = $tile->getCleanedNBT();
|
||||
if($nbt instanceof CompoundTag){
|
||||
$item->setCustomBlockData($nbt);
|
||||
$item->setLore(["+(DATA)"]);
|
||||
}
|
||||
}
|
||||
}
|
||||
return $item;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the time in ticks which the block will fuel a furnace for.
|
||||
*/
|
||||
public function getFuelTime() : int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the maximum number of this block that can fit into a single item stack.
|
||||
*/
|
||||
public function getMaxStackSize() : int{
|
||||
return 64;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the chance that the block will catch fire from nearby fire sources. Higher values lead to faster catching
|
||||
* fire.
|
||||
*/
|
||||
public function getFlameEncouragement() : int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the base flammability of this block. Higher values lead to the block burning away more quickly.
|
||||
*/
|
||||
public function getFlammability() : int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether fire lit on this block will burn indefinitely.
|
||||
*/
|
||||
public function burnsForever() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this block can catch fire.
|
||||
*/
|
||||
public function isFlammable() : bool{
|
||||
return $this->getFlammability() > 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this block is burned away by being on fire.
|
||||
*/
|
||||
public function onIncinerate() : void{
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the Block on the side $side, works like Vector3::getSide()
|
||||
*
|
||||
* @return Block
|
||||
*/
|
||||
public function getSide(int $side, int $step = 1){
|
||||
if($this->position->isValid()){
|
||||
return $this->position->getWorld()->getBlock($this->position->getSide($side, $step));
|
||||
}
|
||||
|
||||
throw new \LogicException("Block does not have a valid world");
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the 4 blocks on the horizontal axes around the block (north, south, east, west)
|
||||
*
|
||||
* @return Block[]|\Generator
|
||||
* @phpstan-return \Generator<int, Block, void, void>
|
||||
*/
|
||||
public function getHorizontalSides() : \Generator{
|
||||
$world = $this->position->getWorld();
|
||||
foreach($this->position->sidesAroundAxis(Axis::Y) as $vector3){
|
||||
yield $world->getBlock($vector3);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the six blocks around this block.
|
||||
*
|
||||
* @return Block[]|\Generator
|
||||
* @phpstan-return \Generator<int, Block, void, void>
|
||||
*/
|
||||
public function getAllSides() : \Generator{
|
||||
$world = $this->position->getWorld();
|
||||
foreach($this->position->sides() as $vector3){
|
||||
yield $world->getBlock($vector3);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a list of blocks that this block is part of. In most cases, only contains the block itself, but in cases
|
||||
* such as double plants, beds and doors, will contain both halves.
|
||||
*
|
||||
* @return Block[]
|
||||
*/
|
||||
public function getAffectedBlocks() : array{
|
||||
return [$this];
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string
|
||||
*/
|
||||
public function __toString(){
|
||||
return "Block[" . $this->getName() . "] (" . $this->getId() . ":" . $this->getMeta() . ")";
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks for collision against an AxisAlignedBB
|
||||
*/
|
||||
public function collidesWithBB(AxisAlignedBB $bb) : bool{
|
||||
foreach($this->getCollisionBoxes() as $bb2){
|
||||
if($bb->intersectsWith($bb2)){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when an entity's bounding box clips inside this block's cell. Note that the entity may not be intersecting
|
||||
* with the collision box or bounding box.
|
||||
*
|
||||
* @return bool Whether the block is still the same after the intersection. If it changed (e.g. due to an explosive
|
||||
* being ignited), this should return false.
|
||||
*/
|
||||
public function onEntityInside(Entity $entity) : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when an entity lands on this block (usually due to falling).
|
||||
* @return float|null The new vertical velocity of the entity, or null if unchanged.
|
||||
*/
|
||||
public function onEntityLand(Entity $entity) : ?float{
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
final public function getCollisionBoxes() : array{
|
||||
if($this->collisionBoxes === null){
|
||||
$this->collisionBoxes = $this->recalculateCollisionBoxes();
|
||||
$extraOffset = $this->getModelPositionOffset();
|
||||
$offset = $extraOffset !== null ? $this->position->addVector($extraOffset) : $this->position;
|
||||
foreach($this->collisionBoxes as $bb){
|
||||
$bb->offset($offset->x, $offset->y, $offset->z);
|
||||
}
|
||||
}
|
||||
|
||||
return $this->collisionBoxes;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an additional fractional vector to shift the block model's position by based on the current position.
|
||||
* Used to randomize position of things like bamboo canes and tall grass.
|
||||
*/
|
||||
public function getModelPositionOffset() : ?Vector3{
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [AxisAlignedBB::one()];
|
||||
}
|
||||
|
||||
public function isFullCube() : bool{
|
||||
$bb = $this->getCollisionBoxes();
|
||||
|
||||
return count($bb) === 1 and $bb[0]->getAverageEdgeLength() >= 1 and $bb[0]->isCube();
|
||||
}
|
||||
|
||||
public function calculateIntercept(Vector3 $pos1, Vector3 $pos2) : ?RayTraceResult{
|
||||
$bbs = $this->getCollisionBoxes();
|
||||
if(count($bbs) === 0){
|
||||
return null;
|
||||
}
|
||||
|
||||
/** @var RayTraceResult|null $currentHit */
|
||||
$currentHit = null;
|
||||
/** @var int|float $currentDistance */
|
||||
$currentDistance = PHP_INT_MAX;
|
||||
|
||||
foreach($bbs as $bb){
|
||||
$nextHit = $bb->calculateIntercept($pos1, $pos2);
|
||||
if($nextHit === null){
|
||||
continue;
|
||||
}
|
||||
|
||||
$nextDistance = $nextHit->hitVector->distanceSquared($pos1);
|
||||
if($nextDistance < $currentDistance){
|
||||
$currentHit = $nextHit;
|
||||
$currentDistance = $nextDistance;
|
||||
}
|
||||
}
|
||||
|
||||
return $currentHit;
|
||||
}
|
||||
}
|
@ -1,148 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use function get_class;
|
||||
|
||||
class BlockBreakInfo{
|
||||
/**
|
||||
* If the tool is the correct type and high enough harvest level (tool tier), base break time is hardness multiplied
|
||||
* by this value.
|
||||
*/
|
||||
public const COMPATIBLE_TOOL_MULTIPLIER = 1.5;
|
||||
/**
|
||||
* If the tool is an incorrect type or too low harvest level (tool tier), base break time is hardness multiplied by
|
||||
* this value.
|
||||
*/
|
||||
public const INCOMPATIBLE_TOOL_MULTIPLIER = 5.0;
|
||||
|
||||
private float $hardness;
|
||||
private float $blastResistance;
|
||||
private int $toolType;
|
||||
private int $toolHarvestLevel;
|
||||
|
||||
/**
|
||||
* @param float|null $blastResistance default 5x hardness
|
||||
*/
|
||||
public function __construct(float $hardness, int $toolType = BlockToolType::NONE, int $toolHarvestLevel = 0, ?float $blastResistance = null){
|
||||
$this->hardness = $hardness;
|
||||
$this->toolType = $toolType;
|
||||
$this->toolHarvestLevel = $toolHarvestLevel;
|
||||
$this->blastResistance = $blastResistance ?? $hardness * 5;
|
||||
}
|
||||
|
||||
public static function instant(int $toolType = BlockToolType::NONE, int $toolHarvestLevel = 0) : self{
|
||||
return new self(0.0, $toolType, $toolHarvestLevel, 0.0);
|
||||
}
|
||||
|
||||
public static function indestructible(float $blastResistance = 18000000.0) : self{
|
||||
return new self(-1.0, BlockToolType::NONE, 0, $blastResistance);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a base value used to compute block break times.
|
||||
*/
|
||||
public function getHardness() : float{
|
||||
return $this->hardness;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the block can be broken at all.
|
||||
*/
|
||||
public function isBreakable() : bool{
|
||||
return $this->hardness >= 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this block can be instantly broken.
|
||||
*/
|
||||
public function breaksInstantly() : bool{
|
||||
return $this->hardness == 0.0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the block's resistance to explosions. Usually 5x hardness.
|
||||
*/
|
||||
public function getBlastResistance() : float{
|
||||
return $this->blastResistance;
|
||||
}
|
||||
|
||||
public function getToolType() : int{
|
||||
return $this->toolType;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the level of tool required to harvest the block (for normal blocks). When the tool type matches the
|
||||
* block's required tool type, the tool must have a harvest level greater than or equal to this value to be able to
|
||||
* successfully harvest the block.
|
||||
*
|
||||
* If the block requires a specific minimum tier of tiered tool, the minimum tier required should be returned.
|
||||
* Otherwise, 1 should be returned if a tool is required, 0 if not.
|
||||
*
|
||||
* @see Item::getBlockToolHarvestLevel()
|
||||
*/
|
||||
public function getToolHarvestLevel() : int{
|
||||
return $this->toolHarvestLevel;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the specified item is the proper tool to use for breaking this block. This checks tool type and
|
||||
* harvest level requirement.
|
||||
*
|
||||
* In most cases this is also used to determine whether block drops should be created or not, except in some
|
||||
* special cases such as vines.
|
||||
*/
|
||||
public function isToolCompatible(Item $tool) : bool{
|
||||
if($this->hardness < 0){
|
||||
return false;
|
||||
}
|
||||
|
||||
return $this->toolType === BlockToolType::NONE or $this->toolHarvestLevel === 0 or (
|
||||
($this->toolType & $tool->getBlockToolType()) !== 0 and $tool->getBlockToolHarvestLevel() >= $this->toolHarvestLevel);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the seconds that this block takes to be broken using an specific Item
|
||||
*
|
||||
* @throws \InvalidArgumentException if the item efficiency is not a positive number
|
||||
*/
|
||||
public function getBreakTime(Item $item) : float{
|
||||
$base = $this->hardness;
|
||||
if($this->isToolCompatible($item)){
|
||||
$base *= self::COMPATIBLE_TOOL_MULTIPLIER;
|
||||
}else{
|
||||
$base *= self::INCOMPATIBLE_TOOL_MULTIPLIER;
|
||||
}
|
||||
|
||||
$efficiency = $item->getMiningEfficiency(($this->toolType & $item->getBlockToolType()) !== 0);
|
||||
if($efficiency <= 0){
|
||||
throw new \InvalidArgumentException(get_class($item) . " has invalid mining efficiency: expected >= 0, got $efficiency");
|
||||
}
|
||||
|
||||
$base /= $efficiency;
|
||||
|
||||
return $base;
|
||||
}
|
||||
}
|
@ -1,990 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\BlockIdentifier as BID;
|
||||
use pocketmine\block\BlockIdentifierFlattened as BIDFlattened;
|
||||
use pocketmine\block\BlockLegacyIds as Ids;
|
||||
use pocketmine\block\BlockLegacyMetadata as Meta;
|
||||
use pocketmine\block\tile\Banner as TileBanner;
|
||||
use pocketmine\block\tile\Barrel as TileBarrel;
|
||||
use pocketmine\block\tile\Beacon as TileBeacon;
|
||||
use pocketmine\block\tile\Bed as TileBed;
|
||||
use pocketmine\block\tile\Bell as TileBell;
|
||||
use pocketmine\block\tile\BlastFurnace as TileBlastFurnace;
|
||||
use pocketmine\block\tile\BrewingStand as TileBrewingStand;
|
||||
use pocketmine\block\tile\Chest as TileChest;
|
||||
use pocketmine\block\tile\Comparator as TileComparator;
|
||||
use pocketmine\block\tile\DaylightSensor as TileDaylightSensor;
|
||||
use pocketmine\block\tile\EnchantTable as TileEnchantingTable;
|
||||
use pocketmine\block\tile\EnderChest as TileEnderChest;
|
||||
use pocketmine\block\tile\FlowerPot as TileFlowerPot;
|
||||
use pocketmine\block\tile\Hopper as TileHopper;
|
||||
use pocketmine\block\tile\ItemFrame as TileItemFrame;
|
||||
use pocketmine\block\tile\Jukebox as TileJukebox;
|
||||
use pocketmine\block\tile\MonsterSpawner as TileMonsterSpawner;
|
||||
use pocketmine\block\tile\NormalFurnace as TileNormalFurnace;
|
||||
use pocketmine\block\tile\Note as TileNote;
|
||||
use pocketmine\block\tile\ShulkerBox as TileShulkerBox;
|
||||
use pocketmine\block\tile\Skull as TileSkull;
|
||||
use pocketmine\block\tile\Smoker as TileSmoker;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\InvalidBlockStateException;
|
||||
use pocketmine\block\utils\SlabType;
|
||||
use pocketmine\block\utils\TreeType;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemIds;
|
||||
use pocketmine\item\ToolTier;
|
||||
use pocketmine\utils\SingletonTrait;
|
||||
use function array_fill;
|
||||
use function array_filter;
|
||||
use function get_class;
|
||||
use function min;
|
||||
|
||||
/**
|
||||
* Manages deserializing block types from their legacy blockIDs and metadata.
|
||||
* This is primarily needed for loading chunks from disk.
|
||||
*/
|
||||
class BlockFactory{
|
||||
use SingletonTrait;
|
||||
|
||||
/**
|
||||
* @var \SplFixedArray|Block[]
|
||||
* @phpstan-var \SplFixedArray<Block>
|
||||
*/
|
||||
private $fullList;
|
||||
|
||||
/**
|
||||
* @var \SplFixedArray|int[]
|
||||
* @phpstan-var \SplFixedArray<int>
|
||||
*/
|
||||
public $light;
|
||||
/**
|
||||
* @var \SplFixedArray|int[]
|
||||
* @phpstan-var \SplFixedArray<int>
|
||||
*/
|
||||
public $lightFilter;
|
||||
/**
|
||||
* @var \SplFixedArray|bool[]
|
||||
* @phpstan-var \SplFixedArray<bool>
|
||||
*/
|
||||
public $blocksDirectSkyLight;
|
||||
/**
|
||||
* @var \SplFixedArray|float[]
|
||||
* @phpstan-var \SplFixedArray<float>
|
||||
*/
|
||||
public $blastResistance;
|
||||
|
||||
public function __construct(){
|
||||
$this->fullList = new \SplFixedArray(1024 << Block::INTERNAL_METADATA_BITS);
|
||||
|
||||
$this->light = \SplFixedArray::fromArray(array_fill(0, 1024 << Block::INTERNAL_METADATA_BITS, 0));
|
||||
$this->lightFilter = \SplFixedArray::fromArray(array_fill(0, 1024 << Block::INTERNAL_METADATA_BITS, 1));
|
||||
$this->blocksDirectSkyLight = \SplFixedArray::fromArray(array_fill(0, 1024 << Block::INTERNAL_METADATA_BITS, false));
|
||||
$this->blastResistance = \SplFixedArray::fromArray(array_fill(0, 1024 << Block::INTERNAL_METADATA_BITS, 0.0));
|
||||
|
||||
$railBreakInfo = new BlockBreakInfo(0.7);
|
||||
$this->register(new ActivatorRail(new BID(Ids::ACTIVATOR_RAIL, 0), "Activator Rail", $railBreakInfo));
|
||||
$this->register(new Air(new BID(Ids::AIR, 0), "Air", BlockBreakInfo::indestructible(-1.0)));
|
||||
$this->register(new Anvil(new BID(Ids::ANVIL, 0), "Anvil", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 6000.0)));
|
||||
$this->register(new Bamboo(new BID(Ids::BAMBOO, 0), "Bamboo", new BlockBreakInfo(2.0 /* 1.0 in PC */, BlockToolType::AXE)));
|
||||
$this->register(new BambooSapling(new BID(Ids::BAMBOO_SAPLING, 0), "Bamboo Sapling", BlockBreakInfo::instant()));
|
||||
|
||||
$bannerBreakInfo = new BlockBreakInfo(1.0, BlockToolType::AXE);
|
||||
$this->register(new FloorBanner(new BID(Ids::STANDING_BANNER, 0, ItemIds::BANNER, TileBanner::class), "Banner", $bannerBreakInfo));
|
||||
$this->register(new WallBanner(new BID(Ids::WALL_BANNER, 0, ItemIds::BANNER, TileBanner::class), "Wall Banner", $bannerBreakInfo));
|
||||
$this->register(new Barrel(new BID(Ids::BARREL, 0, null, TileBarrel::class), "Barrel", new BlockBreakInfo(2.5, BlockToolType::AXE)));
|
||||
$this->register(new Transparent(new BID(Ids::BARRIER, 0), "Barrier", BlockBreakInfo::indestructible()));
|
||||
$this->register(new Beacon(new BID(Ids::BEACON, 0, null, TileBeacon::class), "Beacon", new BlockBreakInfo(3.0)));
|
||||
$this->register(new Bed(new BID(Ids::BED_BLOCK, 0, ItemIds::BED, TileBed::class), "Bed Block", new BlockBreakInfo(0.2)));
|
||||
$this->register(new Bedrock(new BID(Ids::BEDROCK, 0), "Bedrock", BlockBreakInfo::indestructible()));
|
||||
|
||||
$this->register(new Beetroot(new BID(Ids::BEETROOT_BLOCK, 0), "Beetroot Block", BlockBreakInfo::instant()));
|
||||
$this->register(new Bell(new BID(Ids::BELL, 0, null, TileBell::class), "Bell", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new BlueIce(new BID(Ids::BLUE_ICE, 0), "Blue Ice", new BlockBreakInfo(2.8, BlockToolType::PICKAXE)));
|
||||
$this->register(new BoneBlock(new BID(Ids::BONE_BLOCK, 0), "Bone Block", new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new Bookshelf(new BID(Ids::BOOKSHELF, 0), "Bookshelf", new BlockBreakInfo(1.5, BlockToolType::AXE)));
|
||||
$this->register(new BrewingStand(new BID(Ids::BREWING_STAND_BLOCK, 0, ItemIds::BREWING_STAND, TileBrewingStand::class), "Brewing Stand", new BlockBreakInfo(0.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
|
||||
$bricksBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
|
||||
$this->register(new Stair(new BID(Ids::BRICK_STAIRS, 0), "Brick Stairs", $bricksBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::BRICK_BLOCK, 0), "Bricks", $bricksBreakInfo));
|
||||
|
||||
$this->register(new BrownMushroom(new BID(Ids::BROWN_MUSHROOM, 0), "Brown Mushroom", BlockBreakInfo::instant()));
|
||||
$this->register(new Cactus(new BID(Ids::CACTUS, 0), "Cactus", new BlockBreakInfo(0.4)));
|
||||
$this->register(new Cake(new BID(Ids::CAKE_BLOCK, 0, ItemIds::CAKE), "Cake", new BlockBreakInfo(0.5)));
|
||||
$this->register(new Carrot(new BID(Ids::CARROTS, 0), "Carrot Block", BlockBreakInfo::instant()));
|
||||
|
||||
$chestBreakInfo = new BlockBreakInfo(2.5, BlockToolType::AXE);
|
||||
$this->register(new Chest(new BID(Ids::CHEST, 0, null, TileChest::class), "Chest", $chestBreakInfo));
|
||||
$this->register(new Clay(new BID(Ids::CLAY_BLOCK, 0), "Clay Block", new BlockBreakInfo(0.6, BlockToolType::SHOVEL)));
|
||||
$this->register(new Coal(new BID(Ids::COAL_BLOCK, 0), "Coal Block", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0)));
|
||||
$this->register(new CoalOre(new BID(Ids::COAL_ORE, 0), "Coal Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
|
||||
$cobblestoneBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
|
||||
$this->register($cobblestone = new Opaque(new BID(Ids::COBBLESTONE, 0), "Cobblestone", $cobblestoneBreakInfo));
|
||||
$infestedStoneBreakInfo = new BlockBreakInfo(0.75);
|
||||
$this->register(new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_COBBLESTONE), "Infested Cobblestone", $infestedStoneBreakInfo, $cobblestone));
|
||||
$this->register(new Opaque(new BID(Ids::MOSSY_COBBLESTONE, 0), "Mossy Cobblestone", $cobblestoneBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::COBBLESTONE_STAIRS, 0), "Cobblestone Stairs", $cobblestoneBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::MOSSY_COBBLESTONE_STAIRS, 0), "Mossy Cobblestone Stairs", $cobblestoneBreakInfo));
|
||||
|
||||
$this->register(new Cobweb(new BID(Ids::COBWEB, 0), "Cobweb", new BlockBreakInfo(4.0, BlockToolType::SWORD | BlockToolType::SHEARS, 1)));
|
||||
$this->register(new CocoaBlock(new BID(Ids::COCOA, 0), "Cocoa Block", new BlockBreakInfo(0.2, BlockToolType::AXE, 0, 15.0)));
|
||||
$this->register(new CoralBlock(new BID(Ids::CORAL_BLOCK, 0), "Coral Block", new BlockBreakInfo(7.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new CraftingTable(new BID(Ids::CRAFTING_TABLE, 0), "Crafting Table", new BlockBreakInfo(2.5, BlockToolType::AXE)));
|
||||
$this->register(new DaylightSensor(new BIDFlattened(Ids::DAYLIGHT_DETECTOR, [Ids::DAYLIGHT_DETECTOR_INVERTED], 0, null, TileDaylightSensor::class), "Daylight Sensor", new BlockBreakInfo(0.2, BlockToolType::AXE)));
|
||||
$this->register(new DeadBush(new BID(Ids::DEADBUSH, 0), "Dead Bush", BlockBreakInfo::instant(BlockToolType::SHEARS, 1)));
|
||||
$this->register(new DetectorRail(new BID(Ids::DETECTOR_RAIL, 0), "Detector Rail", $railBreakInfo));
|
||||
|
||||
$this->register(new Opaque(new BID(Ids::DIAMOND_BLOCK, 0), "Diamond Block", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel(), 30.0)));
|
||||
$this->register(new DiamondOre(new BID(Ids::DIAMOND_ORE, 0), "Diamond Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel())));
|
||||
$this->register(new Dirt(new BID(Ids::DIRT, 0), "Dirt", new BlockBreakInfo(0.5, BlockToolType::SHOVEL)));
|
||||
$this->register(new DoublePlant(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_SUNFLOWER), "Sunflower", BlockBreakInfo::instant()));
|
||||
$this->register(new DoublePlant(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_LILAC), "Lilac", BlockBreakInfo::instant()));
|
||||
$this->register(new DoublePlant(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_ROSE_BUSH), "Rose Bush", BlockBreakInfo::instant()));
|
||||
$this->register(new DoublePlant(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_PEONY), "Peony", BlockBreakInfo::instant()));
|
||||
$this->register(new DoubleTallGrass(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_TALLGRASS), "Double Tallgrass", BlockBreakInfo::instant(BlockToolType::SHEARS, 1)));
|
||||
$this->register(new DoubleTallGrass(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_LARGE_FERN), "Large Fern", BlockBreakInfo::instant(BlockToolType::SHEARS, 1)));
|
||||
$this->register(new DragonEgg(new BID(Ids::DRAGON_EGG, 0), "Dragon Egg", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new DriedKelp(new BID(Ids::DRIED_KELP_BLOCK, 0), "Dried Kelp Block", new BlockBreakInfo(0.5, BlockToolType::NONE, 0, 12.5)));
|
||||
$this->register(new Opaque(new BID(Ids::EMERALD_BLOCK, 0), "Emerald Block", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel(), 30.0)));
|
||||
$this->register(new EmeraldOre(new BID(Ids::EMERALD_ORE, 0), "Emerald Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel())));
|
||||
$this->register(new EnchantingTable(new BID(Ids::ENCHANTING_TABLE, 0, null, TileEnchantingTable::class), "Enchanting Table", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 6000.0)));
|
||||
$this->register(new EndPortalFrame(new BID(Ids::END_PORTAL_FRAME, 0), "End Portal Frame", BlockBreakInfo::indestructible()));
|
||||
$this->register(new EndRod(new BID(Ids::END_ROD, 0), "End Rod", BlockBreakInfo::instant()));
|
||||
$this->register(new Opaque(new BID(Ids::END_STONE, 0), "End Stone", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 45.0)));
|
||||
|
||||
$endBrickBreakInfo = new BlockBreakInfo(0.8, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 4.0);
|
||||
$this->register(new Opaque(new BID(Ids::END_BRICKS, 0), "End Stone Bricks", $endBrickBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::END_BRICK_STAIRS, 0), "End Stone Brick Stairs", $endBrickBreakInfo));
|
||||
|
||||
$this->register(new EnderChest(new BID(Ids::ENDER_CHEST, 0, null, TileEnderChest::class), "Ender Chest", new BlockBreakInfo(22.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 3000.0)));
|
||||
$this->register(new Farmland(new BID(Ids::FARMLAND, 0), "Farmland", new BlockBreakInfo(0.6, BlockToolType::SHOVEL)));
|
||||
$this->register(new Fire(new BID(Ids::FIRE, 0), "Fire Block", BlockBreakInfo::instant()));
|
||||
$this->register(new FletchingTable(new BID(Ids::FLETCHING_TABLE, 0), "Fletching Table", new BlockBreakInfo(2.5, BlockToolType::AXE, 0, 2.5)));
|
||||
$this->register(new Flower(new BID(Ids::DANDELION, 0), "Dandelion", BlockBreakInfo::instant()));
|
||||
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_ALLIUM), "Allium", BlockBreakInfo::instant()));
|
||||
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_AZURE_BLUET), "Azure Bluet", BlockBreakInfo::instant()));
|
||||
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_BLUE_ORCHID), "Blue Orchid", BlockBreakInfo::instant()));
|
||||
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_CORNFLOWER), "Cornflower", BlockBreakInfo::instant()));
|
||||
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_LILY_OF_THE_VALLEY), "Lily of the Valley", BlockBreakInfo::instant()));
|
||||
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_ORANGE_TULIP), "Orange Tulip", BlockBreakInfo::instant()));
|
||||
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_OXEYE_DAISY), "Oxeye Daisy", BlockBreakInfo::instant()));
|
||||
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_PINK_TULIP), "Pink Tulip", BlockBreakInfo::instant()));
|
||||
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_POPPY), "Poppy", BlockBreakInfo::instant()));
|
||||
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_RED_TULIP), "Red Tulip", BlockBreakInfo::instant()));
|
||||
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_WHITE_TULIP), "White Tulip", BlockBreakInfo::instant()));
|
||||
|
||||
$flowerPot = new FlowerPot(new BID(Ids::FLOWER_POT_BLOCK, 0, ItemIds::FLOWER_POT, TileFlowerPot::class), "Flower Pot", BlockBreakInfo::instant());
|
||||
$this->register($flowerPot);
|
||||
for($meta = 1; $meta < 16; ++$meta){
|
||||
$this->remap(Ids::FLOWER_POT_BLOCK, $meta, $flowerPot);
|
||||
}
|
||||
$this->register(new FrostedIce(new BID(Ids::FROSTED_ICE, 0), "Frosted Ice", new BlockBreakInfo(2.5, BlockToolType::PICKAXE)));
|
||||
$this->register(new Furnace(new BIDFlattened(Ids::FURNACE, [Ids::LIT_FURNACE], 0, null, TileNormalFurnace::class), "Furnace", new BlockBreakInfo(3.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new Furnace(new BIDFlattened(Ids::BLAST_FURNACE, [Ids::LIT_BLAST_FURNACE], 0, null, TileBlastFurnace::class), "Blast Furnace", new BlockBreakInfo(3.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new Furnace(new BIDFlattened(Ids::SMOKER, [Ids::LIT_SMOKER], 0, null, TileSmoker::class), "Smoker", new BlockBreakInfo(3.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
|
||||
$glassBreakInfo = new BlockBreakInfo(0.3);
|
||||
$this->register(new Glass(new BID(Ids::GLASS, 0), "Glass", $glassBreakInfo));
|
||||
$this->register(new GlassPane(new BID(Ids::GLASS_PANE, 0), "Glass Pane", $glassBreakInfo));
|
||||
$this->register(new GlowingObsidian(new BID(Ids::GLOWINGOBSIDIAN, 0), "Glowing Obsidian", new BlockBreakInfo(10.0, BlockToolType::PICKAXE, ToolTier::DIAMOND()->getHarvestLevel(), 50.0)));
|
||||
$this->register(new Glowstone(new BID(Ids::GLOWSTONE, 0), "Glowstone", new BlockBreakInfo(0.3, BlockToolType::PICKAXE)));
|
||||
$this->register(new Opaque(new BID(Ids::GOLD_BLOCK, 0), "Gold Block", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel(), 30.0)));
|
||||
$this->register(new Opaque(new BID(Ids::GOLD_ORE, 0), "Gold Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel())));
|
||||
|
||||
$grassBreakInfo = new BlockBreakInfo(0.6, BlockToolType::SHOVEL);
|
||||
$this->register(new Grass(new BID(Ids::GRASS, 0), "Grass", $grassBreakInfo));
|
||||
$this->register(new GrassPath(new BID(Ids::GRASS_PATH, 0), "Grass Path", $grassBreakInfo));
|
||||
$this->register(new Gravel(new BID(Ids::GRAVEL, 0), "Gravel", new BlockBreakInfo(0.6, BlockToolType::SHOVEL)));
|
||||
|
||||
$hardenedClayBreakInfo = new BlockBreakInfo(1.25, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 21.0);
|
||||
$this->register(new HardenedClay(new BID(Ids::HARDENED_CLAY, 0), "Hardened Clay", $hardenedClayBreakInfo));
|
||||
|
||||
$hardenedGlassBreakInfo = new BlockBreakInfo(10.0);
|
||||
$this->register(new HardenedGlass(new BID(Ids::HARD_GLASS, 0), "Hardened Glass", $hardenedGlassBreakInfo));
|
||||
$this->register(new HardenedGlassPane(new BID(Ids::HARD_GLASS_PANE, 0), "Hardened Glass Pane", $hardenedGlassBreakInfo));
|
||||
$this->register(new HayBale(new BID(Ids::HAY_BALE, 0), "Hay Bale", new BlockBreakInfo(0.5)));
|
||||
$this->register(new Hopper(new BID(Ids::HOPPER_BLOCK, 0, ItemIds::HOPPER, TileHopper::class), "Hopper", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 15.0)));
|
||||
$this->register(new Ice(new BID(Ids::ICE, 0), "Ice", new BlockBreakInfo(0.5, BlockToolType::PICKAXE)));
|
||||
|
||||
$updateBlockBreakInfo = new BlockBreakInfo(1.0);
|
||||
$this->register(new Opaque(new BID(Ids::INFO_UPDATE, 0), "update!", $updateBlockBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::INFO_UPDATE2, 0), "ate!upd", $updateBlockBreakInfo));
|
||||
$this->register(new Transparent(new BID(Ids::INVISIBLEBEDROCK, 0), "Invisible Bedrock", BlockBreakInfo::indestructible()));
|
||||
|
||||
$ironBreakInfo = new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::STONE()->getHarvestLevel(), 30.0);
|
||||
$this->register(new Opaque(new BID(Ids::IRON_BLOCK, 0), "Iron Block", $ironBreakInfo));
|
||||
$this->register(new Thin(new BID(Ids::IRON_BARS, 0), "Iron Bars", $ironBreakInfo));
|
||||
$ironDoorBreakInfo = new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 25.0);
|
||||
$this->register(new Door(new BID(Ids::IRON_DOOR_BLOCK, 0, ItemIds::IRON_DOOR), "Iron Door", $ironDoorBreakInfo));
|
||||
$this->register(new Trapdoor(new BID(Ids::IRON_TRAPDOOR, 0), "Iron Trapdoor", $ironDoorBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::IRON_ORE, 0), "Iron Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::STONE()->getHarvestLevel())));
|
||||
$this->register(new ItemFrame(new BID(Ids::FRAME_BLOCK, 0, ItemIds::FRAME, TileItemFrame::class), "Item Frame", new BlockBreakInfo(0.25)));
|
||||
$this->register(new Jukebox(new BID(Ids::JUKEBOX, 0, ItemIds::JUKEBOX, TileJukebox::class), "Jukebox", new BlockBreakInfo(0.8, BlockToolType::AXE))); //TODO: in PC the hardness is 2.0, not 0.8, unsure if this is a MCPE bug or not
|
||||
$this->register(new Ladder(new BID(Ids::LADDER, 0), "Ladder", new BlockBreakInfo(0.4, BlockToolType::AXE)));
|
||||
$this->register(new Lantern(new BID(Ids::LANTERN, 0), "Lantern", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new Opaque(new BID(Ids::LAPIS_BLOCK, 0), "Lapis Lazuli Block", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::STONE()->getHarvestLevel())));
|
||||
$this->register(new LapisOre(new BID(Ids::LAPIS_ORE, 0), "Lapis Lazuli Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::STONE()->getHarvestLevel())));
|
||||
$this->register(new Lava(new BIDFlattened(Ids::FLOWING_LAVA, [Ids::STILL_LAVA], 0), "Lava", BlockBreakInfo::indestructible(500.0)));
|
||||
$this->register(new Lever(new BID(Ids::LEVER, 0), "Lever", new BlockBreakInfo(0.5)));
|
||||
$this->register(new Loom(new BID(Ids::LOOM, 0), "Loom", new BlockBreakInfo(2.5, BlockToolType::AXE)));
|
||||
$this->register(new Magma(new BID(Ids::MAGMA, 0), "Magma Block", new BlockBreakInfo(0.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new Melon(new BID(Ids::MELON_BLOCK, 0), "Melon Block", new BlockBreakInfo(1.0, BlockToolType::AXE)));
|
||||
$this->register(new MelonStem(new BID(Ids::MELON_STEM, 0, ItemIds::MELON_SEEDS), "Melon Stem", BlockBreakInfo::instant()));
|
||||
$this->register(new MonsterSpawner(new BID(Ids::MOB_SPAWNER, 0, null, TileMonsterSpawner::class), "Monster Spawner", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new Mycelium(new BID(Ids::MYCELIUM, 0), "Mycelium", new BlockBreakInfo(0.6, BlockToolType::SHOVEL)));
|
||||
|
||||
$netherBrickBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
|
||||
$this->register(new Opaque(new BID(Ids::NETHER_BRICK_BLOCK, 0), "Nether Bricks", $netherBrickBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::RED_NETHER_BRICK, 0), "Red Nether Bricks", $netherBrickBreakInfo));
|
||||
$this->register(new Fence(new BID(Ids::NETHER_BRICK_FENCE, 0), "Nether Brick Fence", $netherBrickBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::NETHER_BRICK_STAIRS, 0), "Nether Brick Stairs", $netherBrickBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::RED_NETHER_BRICK_STAIRS, 0), "Red Nether Brick Stairs", $netherBrickBreakInfo));
|
||||
$this->register(new NetherPortal(new BID(Ids::PORTAL, 0), "Nether Portal", BlockBreakInfo::indestructible(0.0)));
|
||||
$this->register(new NetherQuartzOre(new BID(Ids::NETHER_QUARTZ_ORE, 0), "Nether Quartz Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new NetherReactor(new BID(Ids::NETHERREACTOR, 0), "Nether Reactor Core", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new Opaque(new BID(Ids::NETHER_WART_BLOCK, 0), "Nether Wart Block", new BlockBreakInfo(1.0)));
|
||||
$this->register(new NetherWartPlant(new BID(Ids::NETHER_WART_PLANT, 0, ItemIds::NETHER_WART), "Nether Wart", BlockBreakInfo::instant()));
|
||||
$this->register(new Netherrack(new BID(Ids::NETHERRACK, 0), "Netherrack", new BlockBreakInfo(0.4, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new Note(new BID(Ids::NOTEBLOCK, 0, null, TileNote::class), "Note Block", new BlockBreakInfo(0.8, BlockToolType::AXE)));
|
||||
$this->register(new Opaque(new BID(Ids::OBSIDIAN, 0), "Obsidian", new BlockBreakInfo(35.0 /* 50 in PC */, BlockToolType::PICKAXE, ToolTier::DIAMOND()->getHarvestLevel(), 6000.0)));
|
||||
$this->register(new PackedIce(new BID(Ids::PACKED_ICE, 0), "Packed Ice", new BlockBreakInfo(0.5, BlockToolType::PICKAXE)));
|
||||
$this->register(new Podzol(new BID(Ids::PODZOL, 0), "Podzol", new BlockBreakInfo(0.5, BlockToolType::SHOVEL)));
|
||||
$this->register(new Potato(new BID(Ids::POTATOES, 0), "Potato Block", BlockBreakInfo::instant()));
|
||||
$this->register(new PoweredRail(new BID(Ids::GOLDEN_RAIL, Meta::RAIL_STRAIGHT_NORTH_SOUTH), "Powered Rail", $railBreakInfo));
|
||||
|
||||
$prismarineBreakInfo = new BlockBreakInfo(1.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
|
||||
$this->register(new Opaque(new BID(Ids::PRISMARINE, Meta::PRISMARINE_BRICKS), "Prismarine Bricks", $prismarineBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::PRISMARINE_BRICKS_STAIRS, 0), "Prismarine Bricks Stairs", $prismarineBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::PRISMARINE, Meta::PRISMARINE_DARK), "Dark Prismarine", $prismarineBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::DARK_PRISMARINE_STAIRS, 0), "Dark Prismarine Stairs", $prismarineBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::PRISMARINE, Meta::PRISMARINE_NORMAL), "Prismarine", $prismarineBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::PRISMARINE_STAIRS, 0), "Prismarine Stairs", $prismarineBreakInfo));
|
||||
|
||||
$pumpkinBreakInfo = new BlockBreakInfo(1.0, BlockToolType::AXE);
|
||||
$this->register($pumpkin = new Opaque(new BID(Ids::PUMPKIN, 0), "Pumpkin", $pumpkinBreakInfo));
|
||||
for($i = 1; $i <= 3; ++$i){
|
||||
$this->remap(Ids::PUMPKIN, $i, $pumpkin);
|
||||
}
|
||||
$this->register(new CarvedPumpkin(new BID(Ids::CARVED_PUMPKIN, 0), "Carved Pumpkin", $pumpkinBreakInfo));
|
||||
$this->register(new LitPumpkin(new BID(Ids::JACK_O_LANTERN, 0), "Jack o'Lantern", $pumpkinBreakInfo));
|
||||
|
||||
$this->register(new PumpkinStem(new BID(Ids::PUMPKIN_STEM, 0, ItemIds::PUMPKIN_SEEDS), "Pumpkin Stem", BlockBreakInfo::instant()));
|
||||
|
||||
$purpurBreakInfo = new BlockBreakInfo(1.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
|
||||
$this->register(new Opaque(new BID(Ids::PURPUR_BLOCK, Meta::PURPUR_NORMAL), "Purpur Block", $purpurBreakInfo));
|
||||
$this->register(new SimplePillar(new BID(Ids::PURPUR_BLOCK, Meta::PURPUR_PILLAR), "Purpur Pillar", $purpurBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::PURPUR_STAIRS, 0), "Purpur Stairs", $purpurBreakInfo));
|
||||
|
||||
$quartzBreakInfo = new BlockBreakInfo(0.8, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel());
|
||||
$this->register(new Opaque(new BID(Ids::QUARTZ_BLOCK, Meta::QUARTZ_NORMAL), "Quartz Block", $quartzBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::QUARTZ_STAIRS, 0), "Quartz Stairs", $quartzBreakInfo));
|
||||
$this->register(new SimplePillar(new BID(Ids::QUARTZ_BLOCK, Meta::QUARTZ_CHISELED), "Chiseled Quartz Block", $quartzBreakInfo));
|
||||
$this->register(new SimplePillar(new BID(Ids::QUARTZ_BLOCK, Meta::QUARTZ_PILLAR), "Quartz Pillar", $quartzBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::QUARTZ_BLOCK, Meta::QUARTZ_SMOOTH), "Smooth Quartz Block", $quartzBreakInfo)); //TODO: this has axis rotation in 1.9, unsure if a bug (https://bugs.mojang.com/browse/MCPE-39074)
|
||||
$this->register(new Stair(new BID(Ids::SMOOTH_QUARTZ_STAIRS, 0), "Smooth Quartz Stairs", $quartzBreakInfo));
|
||||
|
||||
$this->register(new Rail(new BID(Ids::RAIL, 0), "Rail", $railBreakInfo));
|
||||
$this->register(new RedMushroom(new BID(Ids::RED_MUSHROOM, 0), "Red Mushroom", BlockBreakInfo::instant()));
|
||||
$this->register(new Redstone(new BID(Ids::REDSTONE_BLOCK, 0), "Redstone Block", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0)));
|
||||
$this->register(new RedstoneComparator(new BIDFlattened(Ids::UNPOWERED_COMPARATOR, [Ids::POWERED_COMPARATOR], 0, ItemIds::COMPARATOR, TileComparator::class), "Redstone Comparator", BlockBreakInfo::instant()));
|
||||
$this->register(new RedstoneLamp(new BIDFlattened(Ids::REDSTONE_LAMP, [Ids::LIT_REDSTONE_LAMP], 0), "Redstone Lamp", new BlockBreakInfo(0.3)));
|
||||
$this->register(new RedstoneOre(new BIDFlattened(Ids::REDSTONE_ORE, [Ids::LIT_REDSTONE_ORE], 0), "Redstone Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel())));
|
||||
$this->register(new RedstoneRepeater(new BIDFlattened(Ids::UNPOWERED_REPEATER, [Ids::POWERED_REPEATER], 0, ItemIds::REPEATER), "Redstone Repeater", BlockBreakInfo::instant()));
|
||||
$this->register(new RedstoneTorch(new BIDFlattened(Ids::REDSTONE_TORCH, [Ids::UNLIT_REDSTONE_TORCH], 0), "Redstone Torch", BlockBreakInfo::instant()));
|
||||
$this->register(new RedstoneWire(new BID(Ids::REDSTONE_WIRE, 0, ItemIds::REDSTONE), "Redstone", BlockBreakInfo::instant()));
|
||||
$this->register(new Reserved6(new BID(Ids::RESERVED6, 0), "reserved6", BlockBreakInfo::instant()));
|
||||
|
||||
$sandBreakInfo = new BlockBreakInfo(0.5, BlockToolType::SHOVEL);
|
||||
$this->register(new Sand(new BID(Ids::SAND, 0), "Sand", $sandBreakInfo));
|
||||
$this->register(new Sand(new BID(Ids::SAND, 1), "Red Sand", $sandBreakInfo));
|
||||
$this->register(new SeaLantern(new BID(Ids::SEALANTERN, 0), "Sea Lantern", new BlockBreakInfo(0.3)));
|
||||
$this->register(new SeaPickle(new BID(Ids::SEA_PICKLE, 0), "Sea Pickle", BlockBreakInfo::instant()));
|
||||
$this->register(new Skull(new BID(Ids::MOB_HEAD_BLOCK, 0, ItemIds::SKULL, TileSkull::class), "Mob Head", new BlockBreakInfo(1.0)));
|
||||
$this->register(new Slime(new BID(Ids::SLIME, 0), "Slime Block", BlockBreakInfo::instant()));
|
||||
$this->register(new Snow(new BID(Ids::SNOW, 0), "Snow Block", new BlockBreakInfo(0.2, BlockToolType::SHOVEL, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new SnowLayer(new BID(Ids::SNOW_LAYER, 0), "Snow Layer", new BlockBreakInfo(0.1, BlockToolType::SHOVEL, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new SoulSand(new BID(Ids::SOUL_SAND, 0), "Soul Sand", new BlockBreakInfo(0.5, BlockToolType::SHOVEL)));
|
||||
$this->register(new Sponge(new BID(Ids::SPONGE, 0), "Sponge", new BlockBreakInfo(0.6, BlockToolType::HOE)));
|
||||
$shulkerBoxBreakInfo = new BlockBreakInfo(2, BlockToolType::PICKAXE);
|
||||
$this->register(new ShulkerBox(new BID(Ids::UNDYED_SHULKER_BOX, 0, null, TileShulkerBox::class), "Shulker Box", $shulkerBoxBreakInfo));
|
||||
|
||||
$stoneBreakInfo = new BlockBreakInfo(1.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
|
||||
$this->register($stone = new class(new BID(Ids::STONE, Meta::STONE_NORMAL), "Stone", $stoneBreakInfo) extends Opaque{
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [VanillaBlocks::COBBLESTONE()->asItem()];
|
||||
}
|
||||
|
||||
public function isAffectedBySilkTouch() : bool{
|
||||
return true;
|
||||
}
|
||||
});
|
||||
$this->register(new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE), "Infested Stone", $infestedStoneBreakInfo, $stone));
|
||||
$this->register(new Stair(new BID(Ids::NORMAL_STONE_STAIRS, 0), "Stone Stairs", $stoneBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::SMOOTH_STONE, 0), "Smooth Stone", $stoneBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::STONE, Meta::STONE_ANDESITE), "Andesite", $stoneBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::ANDESITE_STAIRS, 0), "Andesite Stairs", $stoneBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::STONE, Meta::STONE_DIORITE), "Diorite", $stoneBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::DIORITE_STAIRS, 0), "Diorite Stairs", $stoneBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::STONE, Meta::STONE_GRANITE), "Granite", $stoneBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::GRANITE_STAIRS, 0), "Granite Stairs", $stoneBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::STONE, Meta::STONE_POLISHED_ANDESITE), "Polished Andesite", $stoneBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::POLISHED_ANDESITE_STAIRS, 0), "Polished Andesite Stairs", $stoneBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::STONE, Meta::STONE_POLISHED_DIORITE), "Polished Diorite", $stoneBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::POLISHED_DIORITE_STAIRS, 0), "Polished Diorite Stairs", $stoneBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::STONE, Meta::STONE_POLISHED_GRANITE), "Polished Granite", $stoneBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::POLISHED_GRANITE_STAIRS, 0), "Polished Granite Stairs", $stoneBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::STONE_BRICK_STAIRS, 0), "Stone Brick Stairs", $stoneBreakInfo));
|
||||
$this->register($chiseledStoneBrick = new Opaque(new BID(Ids::STONEBRICK, Meta::STONE_BRICK_CHISELED), "Chiseled Stone Bricks", $stoneBreakInfo));
|
||||
$this->register(new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE_BRICK_CHISELED), "Infested Chiseled Stone Brick", $infestedStoneBreakInfo, $chiseledStoneBrick));
|
||||
$this->register($crackedStoneBrick = new Opaque(new BID(Ids::STONEBRICK, Meta::STONE_BRICK_CRACKED), "Cracked Stone Bricks", $stoneBreakInfo));
|
||||
$this->register(new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE_BRICK_CRACKED), "Infested Cracked Stone Brick", $infestedStoneBreakInfo, $crackedStoneBrick));
|
||||
$this->register($mossyStoneBrick = new Opaque(new BID(Ids::STONEBRICK, Meta::STONE_BRICK_MOSSY), "Mossy Stone Bricks", $stoneBreakInfo));
|
||||
$this->register(new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE_BRICK_MOSSY), "Infested Mossy Stone Brick", $infestedStoneBreakInfo, $mossyStoneBrick));
|
||||
$this->register(new Stair(new BID(Ids::MOSSY_STONE_BRICK_STAIRS, 0), "Mossy Stone Brick Stairs", $stoneBreakInfo));
|
||||
$this->register($stoneBrick = new Opaque(new BID(Ids::STONEBRICK, Meta::STONE_BRICK_NORMAL), "Stone Bricks", $stoneBreakInfo));
|
||||
$this->register(new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE_BRICK), "Infested Stone Brick", $infestedStoneBreakInfo, $stoneBrick));
|
||||
$this->register(new StoneButton(new BID(Ids::STONE_BUTTON, 0), "Stone Button", new BlockBreakInfo(0.5, BlockToolType::PICKAXE)));
|
||||
$this->register(new StonePressurePlate(new BID(Ids::STONE_PRESSURE_PLATE, 0), "Stone Pressure Plate", new BlockBreakInfo(0.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
|
||||
//TODO: in the future this won't be the same for all the types
|
||||
$stoneSlabBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_BRICK), "Brick", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_COBBLESTONE), "Cobblestone", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_FAKE_WOODEN), "Fake Wooden", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_NETHER_BRICK), "Nether Brick", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_QUARTZ), "Quartz", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_SANDSTONE), "Sandstone", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_SMOOTH_STONE), "Smooth Stone", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_STONE_BRICK), "Stone Brick", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_DARK_PRISMARINE), "Dark Prismarine", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_MOSSY_COBBLESTONE), "Mossy Cobblestone", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_PRISMARINE), "Prismarine", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_PRISMARINE_BRICKS), "Prismarine Bricks", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_PURPUR), "Purpur", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_RED_NETHER_BRICK), "Red Nether Brick", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_RED_SANDSTONE), "Red Sandstone", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_SMOOTH_SANDSTONE), "Smooth Sandstone", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_ANDESITE), "Andesite", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_DIORITE), "Diorite", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_END_STONE_BRICK), "End Stone Brick", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_GRANITE), "Granite", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_POLISHED_ANDESITE), "Polished Andesite", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_POLISHED_DIORITE), "Polished Diorite", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_POLISHED_GRANITE), "Polished Granite", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_SMOOTH_RED_SANDSTONE), "Smooth Red Sandstone", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(4, Meta::STONE_SLAB4_CUT_RED_SANDSTONE), "Cut Red Sandstone", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(4, Meta::STONE_SLAB4_CUT_SANDSTONE), "Cut Sandstone", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(4, Meta::STONE_SLAB4_MOSSY_STONE_BRICK), "Mossy Stone Brick", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(4, Meta::STONE_SLAB4_SMOOTH_QUARTZ), "Smooth Quartz", $stoneSlabBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(4, Meta::STONE_SLAB4_STONE), "Stone", $stoneSlabBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::STONECUTTER, 0), "Stonecutter", new BlockBreakInfo(3.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new Sugarcane(new BID(Ids::REEDS_BLOCK, 0, ItemIds::REEDS), "Sugarcane", BlockBreakInfo::instant()));
|
||||
$this->register(new SweetBerryBush(new BID(Ids::SWEET_BERRY_BUSH, 0, ItemIds::SWEET_BERRIES), "Sweet Berry Bush", BlockBreakInfo::instant()));
|
||||
$this->register(new TNT(new BID(Ids::TNT, 0), "TNT", BlockBreakInfo::instant()));
|
||||
|
||||
$fern = new TallGrass(new BID(Ids::TALLGRASS, Meta::TALLGRASS_FERN), "Fern", BlockBreakInfo::instant(BlockToolType::SHEARS, 1));
|
||||
$this->register($fern);
|
||||
$this->remap(Ids::TALLGRASS, 0, $fern);
|
||||
$this->remap(Ids::TALLGRASS, 3, $fern);
|
||||
$this->register(new TallGrass(new BID(Ids::TALLGRASS, Meta::TALLGRASS_NORMAL), "Tall Grass", BlockBreakInfo::instant(BlockToolType::SHEARS, 1)));
|
||||
$this->register(new Torch(new BID(Ids::COLORED_TORCH_BP, 0), "Blue Torch", BlockBreakInfo::instant()));
|
||||
$this->register(new Torch(new BID(Ids::COLORED_TORCH_BP, 8), "Purple Torch", BlockBreakInfo::instant()));
|
||||
$this->register(new Torch(new BID(Ids::COLORED_TORCH_RG, 0), "Red Torch", BlockBreakInfo::instant()));
|
||||
$this->register(new Torch(new BID(Ids::COLORED_TORCH_RG, 8), "Green Torch", BlockBreakInfo::instant()));
|
||||
$this->register(new Torch(new BID(Ids::TORCH, 0), "Torch", BlockBreakInfo::instant()));
|
||||
$this->register(new TrappedChest(new BID(Ids::TRAPPED_CHEST, 0, null, TileChest::class), "Trapped Chest", $chestBreakInfo));
|
||||
$this->register(new Tripwire(new BID(Ids::TRIPWIRE, 0, ItemIds::STRING), "Tripwire", BlockBreakInfo::instant()));
|
||||
$this->register(new TripwireHook(new BID(Ids::TRIPWIRE_HOOK, 0), "Tripwire Hook", BlockBreakInfo::instant()));
|
||||
$this->register(new UnderwaterTorch(new BID(Ids::UNDERWATER_TORCH, 0), "Underwater Torch", BlockBreakInfo::instant()));
|
||||
$this->register(new Vine(new BID(Ids::VINE, 0), "Vines", new BlockBreakInfo(0.2, BlockToolType::AXE)));
|
||||
$this->register(new Water(new BIDFlattened(Ids::FLOWING_WATER, [Ids::STILL_WATER], 0), "Water", BlockBreakInfo::indestructible(500.0)));
|
||||
$this->register(new WaterLily(new BID(Ids::LILY_PAD, 0), "Lily Pad", new BlockBreakInfo(0.6)));
|
||||
|
||||
$weightedPressurePlateBreakInfo = new BlockBreakInfo(0.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel());
|
||||
$this->register(new WeightedPressurePlateHeavy(new BID(Ids::HEAVY_WEIGHTED_PRESSURE_PLATE, 0), "Weighted Pressure Plate Heavy", $weightedPressurePlateBreakInfo));
|
||||
$this->register(new WeightedPressurePlateLight(new BID(Ids::LIGHT_WEIGHTED_PRESSURE_PLATE, 0), "Weighted Pressure Plate Light", $weightedPressurePlateBreakInfo));
|
||||
$this->register(new Wheat(new BID(Ids::WHEAT_BLOCK, 0), "Wheat Block", BlockBreakInfo::instant()));
|
||||
|
||||
$planksBreakInfo = new BlockBreakInfo(2.0, BlockToolType::AXE, 0, 15.0);
|
||||
$leavesBreakInfo = new BlockBreakInfo(0.2, BlockToolType::SHEARS);
|
||||
$signBreakInfo = new BlockBreakInfo(1.0, BlockToolType::AXE);
|
||||
$logBreakInfo = new BlockBreakInfo(2.0, BlockToolType::AXE);
|
||||
$woodenDoorBreakInfo = new BlockBreakInfo(3.0, BlockToolType::AXE, 0, 15.0);
|
||||
$woodenButtonBreakInfo = new BlockBreakInfo(0.5, BlockToolType::AXE);
|
||||
$woodenPressurePlateBreakInfo = new BlockBreakInfo(0.5, BlockToolType::AXE);
|
||||
foreach(TreeType::getAll() as $treeType){
|
||||
$magicNumber = $treeType->getMagicNumber();
|
||||
$name = $treeType->getDisplayName();
|
||||
$this->register(new Planks(new BID(Ids::PLANKS, $magicNumber), $name . " Planks", $planksBreakInfo));
|
||||
$this->register(new Sapling(new BID(Ids::SAPLING, $magicNumber), $name . " Sapling", BlockBreakInfo::instant(), $treeType));
|
||||
$this->register(new WoodenFence(new BID(Ids::FENCE, $magicNumber), $name . " Fence", $planksBreakInfo));
|
||||
$this->registerSlabWithDoubleHighBitsRemapping(new WoodenSlab(new BIDFlattened(Ids::WOODEN_SLAB, [Ids::DOUBLE_WOODEN_SLAB], $magicNumber), $name, $planksBreakInfo));
|
||||
|
||||
//TODO: find a better way to deal with this split
|
||||
$this->register(new Leaves(new BID($magicNumber >= 4 ? Ids::LEAVES2 : Ids::LEAVES, $magicNumber & 0x03), $name . " Leaves", $leavesBreakInfo, $treeType));
|
||||
$this->register(new Log(new BID($magicNumber >= 4 ? Ids::LOG2 : Ids::LOG, $magicNumber & 0x03), $name . " Log", $logBreakInfo, $treeType, false));
|
||||
|
||||
$wood = new Wood(new BID(Ids::WOOD, $magicNumber), $name . " Wood", $logBreakInfo, $treeType, false);
|
||||
$this->register($wood);
|
||||
$this->remap($magicNumber >= 4 ? Ids::LOG2 : Ids::LOG, ($magicNumber & 0x03) | 0b1100, $wood);
|
||||
$this->register(new Wood(new BID(Ids::WOOD, $magicNumber | BlockLegacyMetadata::WOOD_FLAG_STRIPPED), "Stripped $name Wood", $logBreakInfo, $treeType, true));
|
||||
|
||||
$this->register(new Log(BlockLegacyIdHelper::getStrippedLogIdentifier($treeType), "Stripped " . $name . " Log", $logBreakInfo, $treeType, true));
|
||||
$this->register(new FenceGate(BlockLegacyIdHelper::getWoodenFenceIdentifier($treeType), $name . " Fence Gate", $planksBreakInfo));
|
||||
$this->register(new WoodenStairs(BlockLegacyIdHelper::getWoodenStairsIdentifier($treeType), $name . " Stairs", $planksBreakInfo));
|
||||
$this->register(new WoodenDoor(BlockLegacyIdHelper::getWoodenDoorIdentifier($treeType), $name . " Door", $woodenDoorBreakInfo));
|
||||
|
||||
$this->register(new WoodenButton(BlockLegacyIdHelper::getWoodenButtonIdentifier($treeType), $name . " Button", $woodenButtonBreakInfo));
|
||||
$this->register(new WoodenPressurePlate(BlockLegacyIdHelper::getWoodenPressurePlateIdentifier($treeType), $name . " Pressure Plate", $woodenPressurePlateBreakInfo));
|
||||
$this->register(new WoodenTrapdoor(BlockLegacyIdHelper::getWoodenTrapdoorIdentifier($treeType), $name . " Trapdoor", $woodenDoorBreakInfo));
|
||||
|
||||
$this->register(new FloorSign(BlockLegacyIdHelper::getWoodenFloorSignIdentifier($treeType), $name . " Sign", $signBreakInfo));
|
||||
$this->register(new WallSign(BlockLegacyIdHelper::getWoodenWallSignIdentifier($treeType), $name . " Wall Sign", $signBreakInfo));
|
||||
}
|
||||
|
||||
static $sandstoneTypes = [
|
||||
Meta::SANDSTONE_NORMAL => "",
|
||||
Meta::SANDSTONE_CHISELED => "Chiseled ",
|
||||
Meta::SANDSTONE_CUT => "Cut ",
|
||||
Meta::SANDSTONE_SMOOTH => "Smooth "
|
||||
];
|
||||
$sandstoneBreakInfo = new BlockBreakInfo(0.8, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel());
|
||||
$this->register(new Stair(new BID(Ids::RED_SANDSTONE_STAIRS, 0), "Red Sandstone Stairs", $sandstoneBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::SMOOTH_RED_SANDSTONE_STAIRS, 0), "Smooth Red Sandstone Stairs", $sandstoneBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::SANDSTONE_STAIRS, 0), "Sandstone Stairs", $sandstoneBreakInfo));
|
||||
$this->register(new Stair(new BID(Ids::SMOOTH_SANDSTONE_STAIRS, 0), "Smooth Sandstone Stairs", $sandstoneBreakInfo));
|
||||
foreach($sandstoneTypes as $variant => $prefix){
|
||||
$this->register(new Opaque(new BID(Ids::SANDSTONE, $variant), $prefix . "Sandstone", $sandstoneBreakInfo));
|
||||
$this->register(new Opaque(new BID(Ids::RED_SANDSTONE, $variant), $prefix . "Red Sandstone", $sandstoneBreakInfo));
|
||||
}
|
||||
|
||||
$glazedTerracottaBreakInfo = new BlockBreakInfo(1.4, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel());
|
||||
foreach(DyeColor::getAll() as $color){
|
||||
$coloredName = function(string $name) use($color) : string{
|
||||
return $color->getDisplayName() . " " . $name;
|
||||
};
|
||||
$this->register(new GlazedTerracotta(BlockLegacyIdHelper::getGlazedTerracottaIdentifier($color), $coloredName("Glazed Terracotta"), $glazedTerracottaBreakInfo));
|
||||
}
|
||||
$this->register(new DyedShulkerBox(new BID(Ids::SHULKER_BOX, 0, null, TileShulkerBox::class), "Dyed Shulker Box", $shulkerBoxBreakInfo));
|
||||
$this->register(new StainedGlass(new BID(Ids::STAINED_GLASS, 0), "Stained Glass", $glassBreakInfo));
|
||||
$this->register(new StainedGlassPane(new BID(Ids::STAINED_GLASS_PANE, 0), "Stained Glass Pane", $glassBreakInfo));
|
||||
$this->register(new StainedHardenedClay(new BID(Ids::STAINED_CLAY, 0), "Stained Clay", $hardenedClayBreakInfo));
|
||||
$this->register(new StainedHardenedGlass(new BID(Ids::HARD_STAINED_GLASS, 0), "Stained Hardened Glass", $hardenedGlassBreakInfo));
|
||||
$this->register(new StainedHardenedGlassPane(new BID(Ids::HARD_STAINED_GLASS_PANE, 0), "Stained Hardened Glass Pane", $hardenedGlassBreakInfo));
|
||||
$this->register(new Carpet(new BID(Ids::CARPET, 0), "Carpet", new BlockBreakInfo(0.1)));
|
||||
$this->register(new Concrete(new BID(Ids::CONCRETE, 0), "Concrete", new BlockBreakInfo(1.8, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
|
||||
$this->register(new ConcretePowder(new BID(Ids::CONCRETE_POWDER, 0), "Concrete Powder", new BlockBreakInfo(0.5, BlockToolType::SHOVEL)));
|
||||
$this->register(new Wool(new BID(Ids::WOOL, 0), "Wool", new class(0.8, BlockToolType::SHEARS) extends BlockBreakInfo{
|
||||
public function getBreakTime(Item $item) : float{
|
||||
$time = parent::getBreakTime($item);
|
||||
if($item->getBlockToolType() === BlockToolType::SHEARS){
|
||||
$time *= 3; //shears break compatible blocks 15x faster, but wool 5x
|
||||
}
|
||||
|
||||
return $time;
|
||||
}
|
||||
}));
|
||||
|
||||
//TODO: in the future these won't all have the same hardness; they only do now because of the old metadata crap
|
||||
$wallBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
|
||||
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_ANDESITE), "Andesite Wall", $wallBreakInfo));
|
||||
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_BRICK), "Brick Wall", $wallBreakInfo));
|
||||
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_DIORITE), "Diorite Wall", $wallBreakInfo));
|
||||
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_END_STONE_BRICK), "End Stone Brick Wall", $wallBreakInfo));
|
||||
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_GRANITE), "Granite Wall", $wallBreakInfo));
|
||||
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_MOSSY_STONE_BRICK), "Mossy Stone Brick Wall", $wallBreakInfo));
|
||||
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_MOSSY_COBBLESTONE), "Mossy Cobblestone Wall", $wallBreakInfo));
|
||||
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_NETHER_BRICK), "Nether Brick Wall", $wallBreakInfo));
|
||||
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_COBBLESTONE), "Cobblestone Wall", $wallBreakInfo));
|
||||
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_PRISMARINE), "Prismarine Wall", $wallBreakInfo));
|
||||
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_RED_NETHER_BRICK), "Red Nether Brick Wall", $wallBreakInfo));
|
||||
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_RED_SANDSTONE), "Red Sandstone Wall", $wallBreakInfo));
|
||||
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_SANDSTONE), "Sandstone Wall", $wallBreakInfo));
|
||||
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_STONE_BRICK), "Stone Brick Wall", $wallBreakInfo));
|
||||
|
||||
$this->registerElements();
|
||||
|
||||
$chemistryTableBreakInfo = new BlockBreakInfo(2.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel());
|
||||
$this->register(new ChemistryTable(new BID(Ids::CHEMISTRY_TABLE, Meta::CHEMISTRY_COMPOUND_CREATOR), "Compound Creator", $chemistryTableBreakInfo));
|
||||
$this->register(new ChemistryTable(new BID(Ids::CHEMISTRY_TABLE, Meta::CHEMISTRY_ELEMENT_CONSTRUCTOR), "Element Constructor", $chemistryTableBreakInfo));
|
||||
$this->register(new ChemistryTable(new BID(Ids::CHEMISTRY_TABLE, Meta::CHEMISTRY_LAB_TABLE), "Lab Table", $chemistryTableBreakInfo));
|
||||
$this->register(new ChemistryTable(new BID(Ids::CHEMISTRY_TABLE, Meta::CHEMISTRY_MATERIAL_REDUCER), "Material Reducer", $chemistryTableBreakInfo));
|
||||
|
||||
$this->register(new ChemicalHeat(new BID(Ids::CHEMICAL_HEAT, 0), "Heat Block", $chemistryTableBreakInfo));
|
||||
|
||||
$this->registerMushroomBlocks();
|
||||
|
||||
$this->register(new Coral(
|
||||
new BID(Ids::CORAL, 0),
|
||||
"Coral",
|
||||
BlockBreakInfo::instant(),
|
||||
));
|
||||
$this->register(new FloorCoralFan(
|
||||
new BlockIdentifierFlattened(Ids::CORAL_FAN, [Ids::CORAL_FAN_DEAD], 0, ItemIds::CORAL_FAN),
|
||||
"Coral Fan",
|
||||
BlockBreakInfo::instant(),
|
||||
));
|
||||
$this->register(new WallCoralFan(
|
||||
new BlockIdentifierFlattened(Ids::CORAL_FAN_HANG, [Ids::CORAL_FAN_HANG2, Ids::CORAL_FAN_HANG3], 0, ItemIds::CORAL_FAN),
|
||||
"Wall Coral Fan",
|
||||
BlockBreakInfo::instant(),
|
||||
));
|
||||
|
||||
//region --- auto-generated TODOs for bedrock-1.11.0 ---
|
||||
//TODO: minecraft:bubble_column
|
||||
//TODO: minecraft:campfire
|
||||
//TODO: minecraft:cartography_table
|
||||
//TODO: minecraft:cauldron
|
||||
//TODO: minecraft:chain_command_block
|
||||
//TODO: minecraft:chorus_flower
|
||||
//TODO: minecraft:chorus_plant
|
||||
//TODO: minecraft:command_block
|
||||
//TODO: minecraft:composter
|
||||
//TODO: minecraft:conduit
|
||||
//TODO: minecraft:dispenser
|
||||
//TODO: minecraft:dropper
|
||||
//TODO: minecraft:end_gateway
|
||||
//TODO: minecraft:end_portal
|
||||
//TODO: minecraft:grindstone
|
||||
//TODO: minecraft:jigsaw
|
||||
//TODO: minecraft:kelp
|
||||
//TODO: minecraft:lava_cauldron
|
||||
//TODO: minecraft:lectern
|
||||
//TODO: minecraft:movingBlock
|
||||
//TODO: minecraft:observer
|
||||
//TODO: minecraft:piston
|
||||
//TODO: minecraft:pistonArmCollision
|
||||
//TODO: minecraft:repeating_command_block
|
||||
//TODO: minecraft:scaffolding
|
||||
//TODO: minecraft:seagrass
|
||||
//TODO: minecraft:smithing_table
|
||||
//TODO: minecraft:sticky_piston
|
||||
//TODO: minecraft:stonecutter_block
|
||||
//TODO: minecraft:structure_block
|
||||
//TODO: minecraft:turtle_egg
|
||||
//endregion
|
||||
|
||||
//region --- auto-generated TODOs for bedrock-1.13.0 ---
|
||||
//TODO: minecraft:camera
|
||||
//TODO: minecraft:light_block
|
||||
//TODO: minecraft:stickyPistonArmCollision
|
||||
//TODO: minecraft:structure_void
|
||||
//TODO: minecraft:wither_rose
|
||||
//endregion
|
||||
|
||||
//region --- auto-generated TODOs for bedrock-1.14.0 ---
|
||||
//TODO: minecraft:bee_nest
|
||||
//TODO: minecraft:beehive
|
||||
//TODO: minecraft:honey_block
|
||||
//TODO: minecraft:honeycomb_block
|
||||
//endregion
|
||||
|
||||
//region --- auto-generated TODOs for bedrock-1.16.0 ---
|
||||
//TODO: minecraft:allow
|
||||
//TODO: minecraft:ancient_debris
|
||||
//TODO: minecraft:basalt
|
||||
//TODO: minecraft:blackstone
|
||||
//TODO: minecraft:blackstone_double_slab
|
||||
//TODO: minecraft:blackstone_slab
|
||||
//TODO: minecraft:blackstone_stairs
|
||||
//TODO: minecraft:blackstone_wall
|
||||
//TODO: minecraft:border_block
|
||||
//TODO: minecraft:chain
|
||||
//TODO: minecraft:chiseled_nether_bricks
|
||||
//TODO: minecraft:chiseled_polished_blackstone
|
||||
//TODO: minecraft:cracked_nether_bricks
|
||||
//TODO: minecraft:cracked_polished_blackstone_bricks
|
||||
//TODO: minecraft:crimson_button
|
||||
//TODO: minecraft:crimson_door
|
||||
//TODO: minecraft:crimson_double_slab
|
||||
//TODO: minecraft:crimson_fence
|
||||
//TODO: minecraft:crimson_fence_gate
|
||||
//TODO: minecraft:crimson_fungus
|
||||
//TODO: minecraft:crimson_hyphae
|
||||
//TODO: minecraft:crimson_nylium
|
||||
//TODO: minecraft:crimson_planks
|
||||
//TODO: minecraft:crimson_pressure_plate
|
||||
//TODO: minecraft:crimson_roots
|
||||
//TODO: minecraft:crimson_slab
|
||||
//TODO: minecraft:crimson_stairs
|
||||
//TODO: minecraft:crimson_standing_sign
|
||||
//TODO: minecraft:crimson_stem
|
||||
//TODO: minecraft:crimson_trapdoor
|
||||
//TODO: minecraft:crimson_wall_sign
|
||||
//TODO: minecraft:crying_obsidian
|
||||
//TODO: minecraft:deny
|
||||
//TODO: minecraft:gilded_blackstone
|
||||
//TODO: minecraft:lodestone
|
||||
//TODO: minecraft:nether_gold_ore
|
||||
//TODO: minecraft:nether_sprouts
|
||||
//TODO: minecraft:netherite_block
|
||||
//TODO: minecraft:polished_basalt
|
||||
//TODO: minecraft:polished_blackstone
|
||||
//TODO: minecraft:polished_blackstone_brick_double_slab
|
||||
//TODO: minecraft:polished_blackstone_brick_slab
|
||||
//TODO: minecraft:polished_blackstone_brick_stairs
|
||||
//TODO: minecraft:polished_blackstone_brick_wall
|
||||
//TODO: minecraft:polished_blackstone_bricks
|
||||
//TODO: minecraft:polished_blackstone_button
|
||||
//TODO: minecraft:polished_blackstone_double_slab
|
||||
//TODO: minecraft:polished_blackstone_pressure_plate
|
||||
//TODO: minecraft:polished_blackstone_slab
|
||||
//TODO: minecraft:polished_blackstone_stairs
|
||||
//TODO: minecraft:polished_blackstone_wall
|
||||
//TODO: minecraft:quartz_bricks
|
||||
//TODO: minecraft:respawn_anchor
|
||||
//TODO: minecraft:shroomlight
|
||||
//TODO: minecraft:soul_campfire
|
||||
//TODO: minecraft:soul_fire
|
||||
//TODO: minecraft:soul_lantern
|
||||
//TODO: minecraft:soul_soil
|
||||
//TODO: minecraft:soul_torch
|
||||
//TODO: minecraft:stripped_crimson_hyphae
|
||||
//TODO: minecraft:stripped_crimson_stem
|
||||
//TODO: minecraft:stripped_warped_hyphae
|
||||
//TODO: minecraft:stripped_warped_stem
|
||||
//TODO: minecraft:target
|
||||
//TODO: minecraft:twisting_vines
|
||||
//TODO: minecraft:warped_button
|
||||
//TODO: minecraft:warped_door
|
||||
//TODO: minecraft:warped_double_slab
|
||||
//TODO: minecraft:warped_fence
|
||||
//TODO: minecraft:warped_fence_gate
|
||||
//TODO: minecraft:warped_fungus
|
||||
//TODO: minecraft:warped_hyphae
|
||||
//TODO: minecraft:warped_nylium
|
||||
//TODO: minecraft:warped_planks
|
||||
//TODO: minecraft:warped_pressure_plate
|
||||
//TODO: minecraft:warped_roots
|
||||
//TODO: minecraft:warped_slab
|
||||
//TODO: minecraft:warped_stairs
|
||||
//TODO: minecraft:warped_standing_sign
|
||||
//TODO: minecraft:warped_stem
|
||||
//TODO: minecraft:warped_trapdoor
|
||||
//TODO: minecraft:warped_wall_sign
|
||||
//TODO: minecraft:warped_wart_block
|
||||
//TODO: minecraft:weeping_vines
|
||||
//endregion
|
||||
}
|
||||
|
||||
private function registerMushroomBlocks() : void{
|
||||
//shrooms have to be handled one by one because some metas are variants and others aren't, and they can't be
|
||||
//separated by a bitmask
|
||||
|
||||
$mushroomBlockBreakInfo = new BlockBreakInfo(0.2, BlockToolType::AXE);
|
||||
|
||||
$mushroomBlocks = [
|
||||
new BrownMushroomBlock(new BID(Ids::BROWN_MUSHROOM_BLOCK, 0), "Brown Mushroom Block", $mushroomBlockBreakInfo),
|
||||
new RedMushroomBlock(new BID(Ids::RED_MUSHROOM_BLOCK, 0), "Red Mushroom Block", $mushroomBlockBreakInfo)
|
||||
];
|
||||
|
||||
//caps
|
||||
foreach([
|
||||
Meta::MUSHROOM_BLOCK_ALL_PORES,
|
||||
Meta::MUSHROOM_BLOCK_CAP_NORTHWEST_CORNER,
|
||||
Meta::MUSHROOM_BLOCK_CAP_NORTH_SIDE,
|
||||
Meta::MUSHROOM_BLOCK_CAP_NORTHEAST_CORNER,
|
||||
Meta::MUSHROOM_BLOCK_CAP_WEST_SIDE,
|
||||
Meta::MUSHROOM_BLOCK_CAP_TOP_ONLY,
|
||||
Meta::MUSHROOM_BLOCK_CAP_EAST_SIDE,
|
||||
Meta::MUSHROOM_BLOCK_CAP_SOUTHWEST_CORNER,
|
||||
Meta::MUSHROOM_BLOCK_CAP_SOUTH_SIDE,
|
||||
Meta::MUSHROOM_BLOCK_CAP_SOUTHEAST_CORNER,
|
||||
Meta::MUSHROOM_BLOCK_ALL_CAP,
|
||||
] as $meta){
|
||||
foreach($mushroomBlocks as $block){
|
||||
$block->readStateFromData($block->getId(), $meta);
|
||||
$this->remap($block->getId(), $meta, clone $block);
|
||||
}
|
||||
}
|
||||
|
||||
//and the invalid states
|
||||
for($meta = 11; $meta <= 13; ++$meta){
|
||||
foreach($mushroomBlocks as $block){
|
||||
$this->remap($block->getId(), $meta, clone $block);
|
||||
}
|
||||
}
|
||||
|
||||
//finally, the stems
|
||||
$mushroomStem = new MushroomStem(new BID(Ids::BROWN_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_STEM), "Mushroom Stem", $mushroomBlockBreakInfo);
|
||||
$this->remap(Ids::BROWN_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_STEM, $mushroomStem);
|
||||
$this->remap(Ids::RED_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_STEM, $mushroomStem);
|
||||
$allSidedMushroomStem = new MushroomStem(new BID(Ids::BROWN_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_ALL_STEM), "All Sided Mushroom Stem", $mushroomBlockBreakInfo);
|
||||
$this->remap(Ids::BROWN_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_ALL_STEM, $allSidedMushroomStem);
|
||||
$this->remap(Ids::RED_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_ALL_STEM, $allSidedMushroomStem);
|
||||
}
|
||||
|
||||
private function registerElements() : void{
|
||||
$instaBreak = BlockBreakInfo::instant();
|
||||
$this->register(new Opaque(new BID(Ids::ELEMENT_0, 0), "???", $instaBreak));
|
||||
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_1, 0), "Hydrogen", $instaBreak, "h", 1, 5));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_2, 0), "Helium", $instaBreak, "he", 2, 7));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_3, 0), "Lithium", $instaBreak, "li", 3, 0));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_4, 0), "Beryllium", $instaBreak, "be", 4, 1));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_5, 0), "Boron", $instaBreak, "b", 5, 4));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_6, 0), "Carbon", $instaBreak, "c", 6, 5));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_7, 0), "Nitrogen", $instaBreak, "n", 7, 5));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_8, 0), "Oxygen", $instaBreak, "o", 8, 5));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_9, 0), "Fluorine", $instaBreak, "f", 9, 6));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_10, 0), "Neon", $instaBreak, "ne", 10, 7));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_11, 0), "Sodium", $instaBreak, "na", 11, 0));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_12, 0), "Magnesium", $instaBreak, "mg", 12, 1));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_13, 0), "Aluminum", $instaBreak, "al", 13, 3));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_14, 0), "Silicon", $instaBreak, "si", 14, 4));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_15, 0), "Phosphorus", $instaBreak, "p", 15, 5));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_16, 0), "Sulfur", $instaBreak, "s", 16, 5));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_17, 0), "Chlorine", $instaBreak, "cl", 17, 6));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_18, 0), "Argon", $instaBreak, "ar", 18, 7));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_19, 0), "Potassium", $instaBreak, "k", 19, 0));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_20, 0), "Calcium", $instaBreak, "ca", 20, 1));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_21, 0), "Scandium", $instaBreak, "sc", 21, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_22, 0), "Titanium", $instaBreak, "ti", 22, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_23, 0), "Vanadium", $instaBreak, "v", 23, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_24, 0), "Chromium", $instaBreak, "cr", 24, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_25, 0), "Manganese", $instaBreak, "mn", 25, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_26, 0), "Iron", $instaBreak, "fe", 26, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_27, 0), "Cobalt", $instaBreak, "co", 27, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_28, 0), "Nickel", $instaBreak, "ni", 28, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_29, 0), "Copper", $instaBreak, "cu", 29, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_30, 0), "Zinc", $instaBreak, "zn", 30, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_31, 0), "Gallium", $instaBreak, "ga", 31, 3));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_32, 0), "Germanium", $instaBreak, "ge", 32, 4));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_33, 0), "Arsenic", $instaBreak, "as", 33, 4));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_34, 0), "Selenium", $instaBreak, "se", 34, 5));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_35, 0), "Bromine", $instaBreak, "br", 35, 6));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_36, 0), "Krypton", $instaBreak, "kr", 36, 7));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_37, 0), "Rubidium", $instaBreak, "rb", 37, 0));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_38, 0), "Strontium", $instaBreak, "sr", 38, 1));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_39, 0), "Yttrium", $instaBreak, "y", 39, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_40, 0), "Zirconium", $instaBreak, "zr", 40, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_41, 0), "Niobium", $instaBreak, "nb", 41, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_42, 0), "Molybdenum", $instaBreak, "mo", 42, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_43, 0), "Technetium", $instaBreak, "tc", 43, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_44, 0), "Ruthenium", $instaBreak, "ru", 44, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_45, 0), "Rhodium", $instaBreak, "rh", 45, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_46, 0), "Palladium", $instaBreak, "pd", 46, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_47, 0), "Silver", $instaBreak, "ag", 47, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_48, 0), "Cadmium", $instaBreak, "cd", 48, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_49, 0), "Indium", $instaBreak, "in", 49, 3));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_50, 0), "Tin", $instaBreak, "sn", 50, 3));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_51, 0), "Antimony", $instaBreak, "sb", 51, 4));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_52, 0), "Tellurium", $instaBreak, "te", 52, 4));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_53, 0), "Iodine", $instaBreak, "i", 53, 6));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_54, 0), "Xenon", $instaBreak, "xe", 54, 7));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_55, 0), "Cesium", $instaBreak, "cs", 55, 0));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_56, 0), "Barium", $instaBreak, "ba", 56, 1));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_57, 0), "Lanthanum", $instaBreak, "la", 57, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_58, 0), "Cerium", $instaBreak, "ce", 58, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_59, 0), "Praseodymium", $instaBreak, "pr", 59, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_60, 0), "Neodymium", $instaBreak, "nd", 60, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_61, 0), "Promethium", $instaBreak, "pm", 61, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_62, 0), "Samarium", $instaBreak, "sm", 62, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_63, 0), "Europium", $instaBreak, "eu", 63, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_64, 0), "Gadolinium", $instaBreak, "gd", 64, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_65, 0), "Terbium", $instaBreak, "tb", 65, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_66, 0), "Dysprosium", $instaBreak, "dy", 66, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_67, 0), "Holmium", $instaBreak, "ho", 67, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_68, 0), "Erbium", $instaBreak, "er", 68, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_69, 0), "Thulium", $instaBreak, "tm", 69, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_70, 0), "Ytterbium", $instaBreak, "yb", 70, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_71, 0), "Lutetium", $instaBreak, "lu", 71, 8));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_72, 0), "Hafnium", $instaBreak, "hf", 72, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_73, 0), "Tantalum", $instaBreak, "ta", 73, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_74, 0), "Tungsten", $instaBreak, "w", 74, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_75, 0), "Rhenium", $instaBreak, "re", 75, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_76, 0), "Osmium", $instaBreak, "os", 76, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_77, 0), "Iridium", $instaBreak, "ir", 77, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_78, 0), "Platinum", $instaBreak, "pt", 78, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_79, 0), "Gold", $instaBreak, "au", 79, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_80, 0), "Mercury", $instaBreak, "hg", 80, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_81, 0), "Thallium", $instaBreak, "tl", 81, 3));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_82, 0), "Lead", $instaBreak, "pb", 82, 3));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_83, 0), "Bismuth", $instaBreak, "bi", 83, 3));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_84, 0), "Polonium", $instaBreak, "po", 84, 4));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_85, 0), "Astatine", $instaBreak, "at", 85, 6));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_86, 0), "Radon", $instaBreak, "rn", 86, 7));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_87, 0), "Francium", $instaBreak, "fr", 87, 0));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_88, 0), "Radium", $instaBreak, "ra", 88, 1));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_89, 0), "Actinium", $instaBreak, "ac", 89, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_90, 0), "Thorium", $instaBreak, "th", 90, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_91, 0), "Protactinium", $instaBreak, "pa", 91, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_92, 0), "Uranium", $instaBreak, "u", 92, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_93, 0), "Neptunium", $instaBreak, "np", 93, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_94, 0), "Plutonium", $instaBreak, "pu", 94, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_95, 0), "Americium", $instaBreak, "am", 95, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_96, 0), "Curium", $instaBreak, "cm", 96, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_97, 0), "Berkelium", $instaBreak, "bk", 97, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_98, 0), "Californium", $instaBreak, "cf", 98, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_99, 0), "Einsteinium", $instaBreak, "es", 99, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_100, 0), "Fermium", $instaBreak, "fm", 100, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_101, 0), "Mendelevium", $instaBreak, "md", 101, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_102, 0), "Nobelium", $instaBreak, "no", 102, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_103, 0), "Lawrencium", $instaBreak, "lr", 103, 9));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_104, 0), "Rutherfordium", $instaBreak, "rf", 104, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_105, 0), "Dubnium", $instaBreak, "db", 105, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_106, 0), "Seaborgium", $instaBreak, "sg", 106, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_107, 0), "Bohrium", $instaBreak, "bh", 107, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_108, 0), "Hassium", $instaBreak, "hs", 108, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_109, 0), "Meitnerium", $instaBreak, "mt", 109, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_110, 0), "Darmstadtium", $instaBreak, "ds", 110, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_111, 0), "Roentgenium", $instaBreak, "rg", 111, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_112, 0), "Copernicium", $instaBreak, "cn", 112, 2));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_113, 0), "Nihonium", $instaBreak, "nh", 113, 3));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_114, 0), "Flerovium", $instaBreak, "fl", 114, 3));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_115, 0), "Moscovium", $instaBreak, "mc", 115, 3));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_116, 0), "Livermorium", $instaBreak, "lv", 116, 3));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_117, 0), "Tennessine", $instaBreak, "ts", 117, 6));
|
||||
$this->register(new Element(new BID(Ids::ELEMENT_118, 0), "Oganesson", $instaBreak, "og", 118, 7));
|
||||
}
|
||||
|
||||
private function registerSlabWithDoubleHighBitsRemapping(Slab $block) : void{
|
||||
$this->register($block);
|
||||
$identifierFlattened = $block->getIdInfo();
|
||||
if($identifierFlattened instanceof BlockIdentifierFlattened){
|
||||
$this->remap($identifierFlattened->getSecondId(), $identifierFlattened->getVariant() | 0x8, $block->setSlabType(SlabType::DOUBLE()));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Maps a block type to its corresponding ID. This is necessary to ensure that the block is correctly loaded when
|
||||
* reading from disk storage.
|
||||
*
|
||||
* NOTE: If you are registering a new block type, you will need to add it to the creative inventory yourself - it
|
||||
* will not automatically appear there.
|
||||
*
|
||||
* @param bool $override Whether to override existing registrations
|
||||
*
|
||||
* @throws \RuntimeException if something attempted to override an already-registered block without specifying the
|
||||
* $override parameter.
|
||||
*/
|
||||
public function register(Block $block, bool $override = false) : void{
|
||||
$variant = $block->getIdInfo()->getVariant();
|
||||
|
||||
$stateMask = $block->getStateBitmask();
|
||||
if(($variant & $stateMask) !== 0){
|
||||
throw new \InvalidArgumentException("Block variant collides with state bitmask");
|
||||
}
|
||||
|
||||
foreach($block->getIdInfo()->getAllBlockIds() as $id){
|
||||
if(!$override and $this->isRegistered($id, $variant)){
|
||||
throw new \InvalidArgumentException("Block registration $id:$variant conflicts with an existing block");
|
||||
}
|
||||
|
||||
for($m = $variant; $m <= ($variant | $stateMask); ++$m){
|
||||
if(($m & ~$stateMask) !== $variant){
|
||||
continue;
|
||||
}
|
||||
|
||||
if(!$override and $this->isRegistered($id, $m)){
|
||||
throw new \InvalidArgumentException("Block registration " . get_class($block) . " has states which conflict with other blocks");
|
||||
}
|
||||
|
||||
$index = ($id << Block::INTERNAL_METADATA_BITS) | $m;
|
||||
|
||||
$v = clone $block;
|
||||
try{
|
||||
$v->readStateFromData($id, $m);
|
||||
if($v->getFullId() !== $index){
|
||||
//if the fullID comes back different, this is a broken state that we can't rely on; map it to default
|
||||
throw new InvalidBlockStateException("Corrupted state");
|
||||
}
|
||||
}catch(InvalidBlockStateException $e){ //invalid property combination, fill the default state
|
||||
$this->fillStaticArrays($index, $block);
|
||||
continue;
|
||||
}
|
||||
|
||||
$this->fillStaticArrays($index, $v);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function remap(int $id, int $meta, Block $block) : void{
|
||||
$index = ($id << Block::INTERNAL_METADATA_BITS) | $meta;
|
||||
if($this->isRegistered($id, $meta)){
|
||||
$existing = $this->fullList[$index];
|
||||
if($existing !== null && $existing->getFullId() === $index){
|
||||
throw new \InvalidArgumentException("$id:$meta is already mapped");
|
||||
}else{
|
||||
//if it's not a match, this was already remapped for some reason; remapping overwrites are OK
|
||||
}
|
||||
}
|
||||
$this->fillStaticArrays(($id << Block::INTERNAL_METADATA_BITS) | $meta, $block);
|
||||
}
|
||||
|
||||
private function fillStaticArrays(int $index, Block $block) : void{
|
||||
$this->fullList[$index] = $block;
|
||||
$this->light[$index] = $block->getLightLevel();
|
||||
$this->lightFilter[$index] = min(15, $block->getLightFilter() + 1); //opacity plus 1 standard light filter
|
||||
$this->blocksDirectSkyLight[$index] = $block->blocksDirectSkyLight();
|
||||
$this->blastResistance[$index] = $block->getBreakInfo()->getBlastResistance();
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated This method should ONLY be used for deserializing data, e.g. from a config or database. For all other
|
||||
* purposes, use VanillaBlocks.
|
||||
* @see VanillaBlocks
|
||||
*
|
||||
* Deserializes a block from the provided legacy ID and legacy meta.
|
||||
*/
|
||||
public function get(int $id, int $meta) : Block{
|
||||
if($meta < 0 or $meta >= (1 << Block::INTERNAL_METADATA_BITS)){
|
||||
throw new \InvalidArgumentException("Block meta value $meta is out of bounds");
|
||||
}
|
||||
|
||||
$index = ($id << Block::INTERNAL_METADATA_BITS) | $meta;
|
||||
if($index < 0 || $index >= $this->fullList->getSize()){
|
||||
throw new \InvalidArgumentException("Block ID $id is out of bounds");
|
||||
}
|
||||
if($this->fullList[$index] !== null){
|
||||
$block = clone $this->fullList[$index];
|
||||
}else{
|
||||
$block = new UnknownBlock(new BID($id, $meta), BlockBreakInfo::instant());
|
||||
}
|
||||
|
||||
return $block;
|
||||
}
|
||||
|
||||
public function fromFullBlock(int $fullState) : Block{
|
||||
return $this->get($fullState >> Block::INTERNAL_METADATA_BITS, $fullState & Block::INTERNAL_METADATA_MASK);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether a specified block state is already registered in the block factory.
|
||||
*/
|
||||
public function isRegistered(int $id, int $meta = 0) : bool{
|
||||
$b = $this->fullList[($id << Block::INTERNAL_METADATA_BITS) | $meta];
|
||||
return $b !== null and !($b instanceof UnknownBlock);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Block[]
|
||||
*/
|
||||
public function getAllKnownStates() : array{
|
||||
return array_filter($this->fullList->toArray(), function(?Block $v) : bool{ return $v !== null; });
|
||||
}
|
||||
}
|
@ -1,71 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Tile;
|
||||
|
||||
class BlockIdentifier{
|
||||
|
||||
private int $blockId;
|
||||
private int $variant;
|
||||
private ?int $itemId;
|
||||
/** @phpstan-var class-string<Tile>|null */
|
||||
private ?string $tileClass;
|
||||
|
||||
/**
|
||||
* @phpstan-param class-string<Tile>|null $tileClass
|
||||
*/
|
||||
public function __construct(int $blockId, int $variant, ?int $itemId = null, ?string $tileClass = null){
|
||||
$this->blockId = $blockId;
|
||||
$this->variant = $variant;
|
||||
$this->itemId = $itemId;
|
||||
$this->tileClass = $tileClass;
|
||||
}
|
||||
|
||||
public function getBlockId() : int{
|
||||
return $this->blockId;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return int[]
|
||||
*/
|
||||
public function getAllBlockIds() : array{
|
||||
return [$this->blockId];
|
||||
}
|
||||
|
||||
public function getVariant() : int{
|
||||
return $this->variant;
|
||||
}
|
||||
|
||||
public function getItemId() : int{
|
||||
return $this->itemId ?? ($this->blockId > 255 ? 255 - $this->blockId : $this->blockId);
|
||||
}
|
||||
|
||||
/**
|
||||
* @phpstan-return class-string<Tile>|null
|
||||
*/
|
||||
public function getTileClass() : ?string{
|
||||
return $this->tileClass;
|
||||
}
|
||||
}
|
@ -1,59 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use function count;
|
||||
|
||||
class BlockIdentifierFlattened extends BlockIdentifier{
|
||||
|
||||
/** @var int[] */
|
||||
private array $additionalIds;
|
||||
|
||||
/**
|
||||
* @param int[] $additionalIds
|
||||
*/
|
||||
public function __construct(int $blockId, array $additionalIds, int $variant, ?int $itemId = null, ?string $tileClass = null){
|
||||
if(count($additionalIds) === 0){
|
||||
throw new \InvalidArgumentException("Expected at least 1 additional ID");
|
||||
}
|
||||
parent::__construct($blockId, $variant, $itemId, $tileClass);
|
||||
|
||||
$this->additionalIds = $additionalIds;
|
||||
}
|
||||
|
||||
public function getAdditionalId(int $index) : int{
|
||||
if(!isset($this->additionalIds[$index])){
|
||||
throw new \InvalidArgumentException("No such ID at index $index");
|
||||
}
|
||||
return $this->additionalIds[$index];
|
||||
}
|
||||
|
||||
public function getSecondId() : int{
|
||||
return $this->getAdditionalId(0);
|
||||
}
|
||||
|
||||
public function getAllBlockIds() : array{
|
||||
return [$this->getBlockId(), ...$this->additionalIds];
|
||||
}
|
||||
}
|
@ -1,248 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\BlockIdentifier as BID;
|
||||
use pocketmine\block\BlockLegacyIds as Ids;
|
||||
use pocketmine\block\tile\Sign as TileSign;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\TreeType;
|
||||
use pocketmine\item\ItemIds;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
|
||||
final class BlockLegacyIdHelper{
|
||||
|
||||
public static function getWoodenFloorSignIdentifier(TreeType $treeType) : BID{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BID(Ids::SIGN_POST, 0, ItemIds::SIGN, TileSign::class);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BID(Ids::SPRUCE_STANDING_SIGN, 0, ItemIds::SPRUCE_SIGN, TileSign::class);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BID(Ids::BIRCH_STANDING_SIGN, 0, ItemIds::BIRCH_SIGN, TileSign::class);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BID(Ids::JUNGLE_STANDING_SIGN, 0, ItemIds::JUNGLE_SIGN, TileSign::class);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BID(Ids::ACACIA_STANDING_SIGN,0, ItemIds::ACACIA_SIGN, TileSign::class);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BID(Ids::DARKOAK_STANDING_SIGN, 0, ItemIds::DARKOAK_SIGN, TileSign::class);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getWoodenWallSignIdentifier(TreeType $treeType) : BID{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BID(Ids::WALL_SIGN, 0, ItemIds::SIGN, TileSign::class);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BID(Ids::SPRUCE_WALL_SIGN, 0, ItemIds::SPRUCE_SIGN, TileSign::class);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BID(Ids::BIRCH_WALL_SIGN, 0, ItemIds::BIRCH_SIGN, TileSign::class);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BID(Ids::JUNGLE_WALL_SIGN, 0, ItemIds::JUNGLE_SIGN, TileSign::class);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BID(Ids::ACACIA_WALL_SIGN, 0, ItemIds::ACACIA_SIGN, TileSign::class);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BID(Ids::DARKOAK_WALL_SIGN, 0, ItemIds::DARKOAK_SIGN, TileSign::class);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getWoodenTrapdoorIdentifier(TreeType $treeType) : BlockIdentifier{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BlockIdentifier(Ids::WOODEN_TRAPDOOR, 0);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BlockIdentifier(Ids::SPRUCE_TRAPDOOR, 0);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BlockIdentifier(Ids::BIRCH_TRAPDOOR, 0);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BlockIdentifier(Ids::JUNGLE_TRAPDOOR, 0);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BlockIdentifier(Ids::ACACIA_TRAPDOOR, 0);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BlockIdentifier(Ids::DARK_OAK_TRAPDOOR, 0);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getWoodenButtonIdentifier(TreeType $treeType) : BlockIdentifier{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BlockIdentifier(Ids::WOODEN_BUTTON, 0);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BlockIdentifier(Ids::SPRUCE_BUTTON, 0);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BlockIdentifier(Ids::BIRCH_BUTTON, 0);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BlockIdentifier(Ids::JUNGLE_BUTTON, 0);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BlockIdentifier(Ids::ACACIA_BUTTON, 0);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BlockIdentifier(Ids::DARK_OAK_BUTTON, 0);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getWoodenPressurePlateIdentifier(TreeType $treeType) : BlockIdentifier{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BlockIdentifier(Ids::WOODEN_PRESSURE_PLATE, 0);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BlockIdentifier(Ids::SPRUCE_PRESSURE_PLATE, 0);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BlockIdentifier(Ids::BIRCH_PRESSURE_PLATE, 0);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BlockIdentifier(Ids::JUNGLE_PRESSURE_PLATE, 0);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BlockIdentifier(Ids::ACACIA_PRESSURE_PLATE, 0);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BlockIdentifier(Ids::DARK_OAK_PRESSURE_PLATE, 0);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getWoodenDoorIdentifier(TreeType $treeType) : BlockIdentifier{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BID(Ids::OAK_DOOR_BLOCK, 0, ItemIds::OAK_DOOR);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BID(Ids::SPRUCE_DOOR_BLOCK, 0, ItemIds::SPRUCE_DOOR);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BID(Ids::BIRCH_DOOR_BLOCK, 0, ItemIds::BIRCH_DOOR);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BID(Ids::JUNGLE_DOOR_BLOCK, 0, ItemIds::JUNGLE_DOOR);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BID(Ids::ACACIA_DOOR_BLOCK, 0, ItemIds::ACACIA_DOOR);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BID(Ids::DARK_OAK_DOOR_BLOCK, 0, ItemIds::DARK_OAK_DOOR);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getWoodenFenceIdentifier(TreeType $treeType) : BlockIdentifier{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BlockIdentifier(Ids::OAK_FENCE_GATE, 0);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BlockIdentifier(Ids::SPRUCE_FENCE_GATE, 0);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BlockIdentifier(Ids::BIRCH_FENCE_GATE, 0);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BlockIdentifier(Ids::JUNGLE_FENCE_GATE, 0);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BlockIdentifier(Ids::ACACIA_FENCE_GATE, 0);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BlockIdentifier(Ids::DARK_OAK_FENCE_GATE, 0);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getWoodenStairsIdentifier(TreeType $treeType) : BlockIdentifier{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BlockIdentifier(Ids::OAK_STAIRS, 0);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BlockIdentifier(Ids::SPRUCE_STAIRS, 0);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BlockIdentifier(Ids::BIRCH_STAIRS, 0);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BlockIdentifier(Ids::JUNGLE_STAIRS, 0);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BlockIdentifier(Ids::ACACIA_STAIRS, 0);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BlockIdentifier(Ids::DARK_OAK_STAIRS, 0);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getStrippedLogIdentifier(TreeType $treeType) : BlockIdentifier{
|
||||
switch($treeType->id()){
|
||||
case TreeType::OAK()->id():
|
||||
return new BlockIdentifier(Ids::STRIPPED_OAK_LOG, 0);
|
||||
case TreeType::SPRUCE()->id():
|
||||
return new BlockIdentifier(Ids::STRIPPED_SPRUCE_LOG, 0);
|
||||
case TreeType::BIRCH()->id():
|
||||
return new BlockIdentifier(Ids::STRIPPED_BIRCH_LOG, 0);
|
||||
case TreeType::JUNGLE()->id():
|
||||
return new BlockIdentifier(Ids::STRIPPED_JUNGLE_LOG, 0);
|
||||
case TreeType::ACACIA()->id():
|
||||
return new BlockIdentifier(Ids::STRIPPED_ACACIA_LOG, 0);
|
||||
case TreeType::DARK_OAK()->id():
|
||||
return new BlockIdentifier(Ids::STRIPPED_DARK_OAK_LOG, 0);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all wood types");
|
||||
}
|
||||
|
||||
public static function getGlazedTerracottaIdentifier(DyeColor $color) : BlockIdentifier{
|
||||
switch($color->id()){
|
||||
case DyeColor::WHITE()->id():
|
||||
return new BlockIdentifier(Ids::WHITE_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::ORANGE()->id():
|
||||
return new BlockIdentifier(Ids::ORANGE_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::MAGENTA()->id():
|
||||
return new BlockIdentifier(Ids::MAGENTA_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::LIGHT_BLUE()->id():
|
||||
return new BlockIdentifier(Ids::LIGHT_BLUE_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::YELLOW()->id():
|
||||
return new BlockIdentifier(Ids::YELLOW_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::LIME()->id():
|
||||
return new BlockIdentifier(Ids::LIME_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::PINK()->id():
|
||||
return new BlockIdentifier(Ids::PINK_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::GRAY()->id():
|
||||
return new BlockIdentifier(Ids::GRAY_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::LIGHT_GRAY()->id():
|
||||
return new BlockIdentifier(Ids::SILVER_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::CYAN()->id():
|
||||
return new BlockIdentifier(Ids::CYAN_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::PURPLE()->id():
|
||||
return new BlockIdentifier(Ids::PURPLE_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::BLUE()->id():
|
||||
return new BlockIdentifier(Ids::BLUE_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::BROWN()->id():
|
||||
return new BlockIdentifier(Ids::BROWN_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::GREEN()->id():
|
||||
return new BlockIdentifier(Ids::GREEN_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::RED()->id():
|
||||
return new BlockIdentifier(Ids::RED_GLAZED_TERRACOTTA, 0);
|
||||
case DyeColor::BLACK()->id():
|
||||
return new BlockIdentifier(Ids::BLACK_GLAZED_TERRACOTTA, 0);
|
||||
}
|
||||
throw new AssumptionFailedError("Switch should cover all colours");
|
||||
}
|
||||
|
||||
public static function getStoneSlabIdentifier(int $stoneSlabId, int $meta) : BlockIdentifierFlattened{
|
||||
$id = [
|
||||
1 => [Ids::STONE_SLAB, Ids::DOUBLE_STONE_SLAB],
|
||||
2 => [Ids::STONE_SLAB2, Ids::DOUBLE_STONE_SLAB2],
|
||||
3 => [Ids::STONE_SLAB3, Ids::DOUBLE_STONE_SLAB3],
|
||||
4 => [Ids::STONE_SLAB4, Ids::DOUBLE_STONE_SLAB4]
|
||||
][$stoneSlabId] ?? null;
|
||||
if($id === null){
|
||||
throw new \InvalidArgumentException("Stone slab type should be 1, 2, 3 or 4");
|
||||
}
|
||||
return new BlockIdentifierFlattened($id[0], [$id[1]], $meta);
|
||||
}
|
||||
}
|
@ -1,299 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
/**
|
||||
* Constants for legacy metadata for various blocks.
|
||||
*/
|
||||
final class BlockLegacyMetadata{
|
||||
|
||||
private function __construct(){
|
||||
//NOOP
|
||||
}
|
||||
|
||||
public const ANVIL_NORMAL = 0;
|
||||
public const ANVIL_SLIGHTLY_DAMAGED = 4;
|
||||
public const ANVIL_VERY_DAMAGED = 8;
|
||||
|
||||
public const BAMBOO_FLAG_THICK = 0x01;
|
||||
public const BAMBOO_FLAG_READY = 0x08;
|
||||
|
||||
public const BAMBOO_LEAF_SIZE_SHIFT = 1;
|
||||
public const BAMBOO_LEAF_SIZE_MASK = 0x03;
|
||||
|
||||
public const BARREL_FLAG_OPEN = 0x08;
|
||||
|
||||
public const BED_FLAG_HEAD = 0x08;
|
||||
public const BED_FLAG_OCCUPIED = 0x04;
|
||||
|
||||
public const BEDROCK_FLAG_INFINIBURN = 0x01;
|
||||
|
||||
public const BELL_ATTACHMENT_FLOOR = 0;
|
||||
public const BELL_ATTACHMENT_CEILING = 1;
|
||||
public const BELL_ATTACHMENT_ONE_WALL = 2;
|
||||
public const BELL_ATTACHMENT_TWO_WALLS = 3;
|
||||
|
||||
public const BREWING_STAND_FLAG_EAST = 0x01;
|
||||
public const BREWING_STAND_FLAG_SOUTHWEST = 0x02;
|
||||
public const BREWING_STAND_FLAG_NORTHWEST = 0x04;
|
||||
|
||||
public const BUTTON_FLAG_POWERED = 0x08;
|
||||
|
||||
public const CHEMISTRY_COMPOUND_CREATOR = 0;
|
||||
public const CHEMISTRY_MATERIAL_REDUCER = 4;
|
||||
public const CHEMISTRY_ELEMENT_CONSTRUCTOR = 8;
|
||||
public const CHEMISTRY_LAB_TABLE = 12;
|
||||
|
||||
public const COLORED_TORCH_BP_BLUE = 0;
|
||||
public const COLORED_TORCH_BP_PURPLE = 8;
|
||||
public const COLORED_TORCH_RG_RED = 0;
|
||||
public const COLORED_TORCH_RG_GREEN = 8;
|
||||
|
||||
public const CORAL_BLOCK_FLAG_DEAD = 0x8;
|
||||
|
||||
public const CORAL_FAN_EAST_WEST = 0;
|
||||
public const CORAL_FAN_NORTH_SOUTH = 1;
|
||||
public const CORAL_FAN_TYPE_MASK = 0x7;
|
||||
|
||||
public const CORAL_FAN_HANG_FLAG_DEAD = 0x2;
|
||||
|
||||
public const CORAL_FAN_HANG_TUBE = 0;
|
||||
public const CORAL_FAN_HANG_BRAIN = 1;
|
||||
public const CORAL_FAN_HANG2_BUBBLE = 0;
|
||||
public const CORAL_FAN_HANG2_FIRE = 1;
|
||||
public const CORAL_FAN_HANG3_HORN = 0;
|
||||
public const CORAL_FAN_HANG_TYPE_MASK = 0x1;
|
||||
|
||||
public const CORAL_VARIANT_TUBE = 0;
|
||||
public const CORAL_VARIANT_BRAIN = 1;
|
||||
public const CORAL_VARIANT_BUBBLE = 2;
|
||||
public const CORAL_VARIANT_FIRE = 3;
|
||||
public const CORAL_VARIANT_HORN = 4;
|
||||
|
||||
public const DIRT_FLAG_COARSE = 0x1;
|
||||
|
||||
public const DOOR_FLAG_TOP = 0x08;
|
||||
public const DOOR_BOTTOM_FLAG_OPEN = 0x04;
|
||||
public const DOOR_TOP_FLAG_RIGHT = 0x01;
|
||||
public const DOOR_TOP_FLAG_POWERED = 0x02;
|
||||
|
||||
public const DOUBLE_PLANT_SUNFLOWER = 0;
|
||||
public const DOUBLE_PLANT_LILAC = 1;
|
||||
public const DOUBLE_PLANT_TALLGRASS = 2;
|
||||
public const DOUBLE_PLANT_LARGE_FERN = 3;
|
||||
public const DOUBLE_PLANT_ROSE_BUSH = 4;
|
||||
public const DOUBLE_PLANT_PEONY = 5;
|
||||
|
||||
public const DOUBLE_PLANT_FLAG_TOP = 0x08;
|
||||
|
||||
public const END_PORTAL_FRAME_FLAG_EYE = 0x04;
|
||||
|
||||
public const FENCE_GATE_FLAG_OPEN = 0x04;
|
||||
public const FENCE_GATE_FLAG_IN_WALL = 0x08;
|
||||
|
||||
public const FLOWER_POPPY = 0;
|
||||
public const FLOWER_BLUE_ORCHID = 1;
|
||||
public const FLOWER_ALLIUM = 2;
|
||||
public const FLOWER_AZURE_BLUET = 3;
|
||||
public const FLOWER_RED_TULIP = 4;
|
||||
public const FLOWER_ORANGE_TULIP = 5;
|
||||
public const FLOWER_WHITE_TULIP = 6;
|
||||
public const FLOWER_PINK_TULIP = 7;
|
||||
public const FLOWER_OXEYE_DAISY = 8;
|
||||
public const FLOWER_CORNFLOWER = 9;
|
||||
public const FLOWER_LILY_OF_THE_VALLEY = 10;
|
||||
|
||||
public const FLOWER_POT_FLAG_OCCUPIED = 0x01;
|
||||
|
||||
public const HOPPER_FLAG_POWERED = 0x08;
|
||||
|
||||
public const INFESTED_STONE = 0;
|
||||
public const INFESTED_COBBLESTONE = 1;
|
||||
public const INFESTED_STONE_BRICK = 2;
|
||||
public const INFESTED_STONE_BRICK_MOSSY = 3;
|
||||
public const INFESTED_STONE_BRICK_CRACKED = 4;
|
||||
public const INFESTED_STONE_BRICK_CHISELED = 5;
|
||||
|
||||
public const ITEM_FRAME_FLAG_HAS_MAP = 0x04;
|
||||
|
||||
public const LANTERN_FLAG_HANGING = 0x01;
|
||||
|
||||
public const LEAVES_FLAG_NO_DECAY = 0x04;
|
||||
public const LEAVES_FLAG_CHECK_DECAY = 0x08;
|
||||
|
||||
public const LEVER_FLAG_POWERED = 0x08;
|
||||
|
||||
public const LIQUID_FLAG_FALLING = 0x08;
|
||||
|
||||
public const MUSHROOM_BLOCK_ALL_PORES = 0;
|
||||
public const MUSHROOM_BLOCK_CAP_NORTHWEST_CORNER = 1;
|
||||
public const MUSHROOM_BLOCK_CAP_NORTH_SIDE = 2;
|
||||
public const MUSHROOM_BLOCK_CAP_NORTHEAST_CORNER = 3;
|
||||
public const MUSHROOM_BLOCK_CAP_WEST_SIDE = 4;
|
||||
public const MUSHROOM_BLOCK_CAP_TOP_ONLY = 5;
|
||||
public const MUSHROOM_BLOCK_CAP_EAST_SIDE = 6;
|
||||
public const MUSHROOM_BLOCK_CAP_SOUTHWEST_CORNER = 7;
|
||||
public const MUSHROOM_BLOCK_CAP_SOUTH_SIDE = 8;
|
||||
public const MUSHROOM_BLOCK_CAP_SOUTHEAST_CORNER = 9;
|
||||
public const MUSHROOM_BLOCK_STEM = 10;
|
||||
//11, 12 and 13 appear the same as 0
|
||||
public const MUSHROOM_BLOCK_ALL_CAP = 14;
|
||||
public const MUSHROOM_BLOCK_ALL_STEM = 15;
|
||||
|
||||
public const NETHER_PORTAL_AXIS_X = 1;
|
||||
public const NETHER_PORTAL_AXIS_Z = 2;
|
||||
|
||||
public const NETHER_REACTOR_INACTIVE = 0;
|
||||
public const NETHER_REACTOR_ACTIVE = 1;
|
||||
public const NETHER_REACTOR_USED = 2;
|
||||
|
||||
public const PRESSURE_PLATE_FLAG_POWERED = 0x01;
|
||||
|
||||
public const PRISMARINE_NORMAL = 0;
|
||||
public const PRISMARINE_DARK = 1;
|
||||
public const PRISMARINE_BRICKS = 2;
|
||||
|
||||
public const PURPUR_NORMAL = 0;
|
||||
public const PURPUR_PILLAR = 2;
|
||||
|
||||
public const QUARTZ_NORMAL = 0;
|
||||
public const QUARTZ_CHISELED = 1;
|
||||
public const QUARTZ_PILLAR = 2;
|
||||
public const QUARTZ_SMOOTH = 3;
|
||||
|
||||
public const RAIL_STRAIGHT_NORTH_SOUTH = 0;
|
||||
public const RAIL_STRAIGHT_EAST_WEST = 1;
|
||||
public const RAIL_ASCENDING_EAST = 2;
|
||||
public const RAIL_ASCENDING_WEST = 3;
|
||||
public const RAIL_ASCENDING_NORTH = 4;
|
||||
public const RAIL_ASCENDING_SOUTH = 5;
|
||||
public const RAIL_CURVE_SOUTHEAST = 6;
|
||||
public const RAIL_CURVE_SOUTHWEST = 7;
|
||||
public const RAIL_CURVE_NORTHWEST = 8;
|
||||
public const RAIL_CURVE_NORTHEAST = 9;
|
||||
|
||||
public const REDSTONE_COMPARATOR_FLAG_SUBTRACT = 0x04;
|
||||
public const REDSTONE_COMPARATOR_FLAG_POWERED = 0x08;
|
||||
|
||||
public const REDSTONE_RAIL_FLAG_POWERED = 0x08;
|
||||
|
||||
public const SANDSTONE_NORMAL = 0;
|
||||
public const SANDSTONE_CHISELED = 1;
|
||||
public const SANDSTONE_CUT = 2;
|
||||
public const SANDSTONE_SMOOTH = 3;
|
||||
|
||||
public const SAPLING_FLAG_READY = 0x08;
|
||||
|
||||
public const SEA_PICKLE_FLAG_NOT_UNDERWATER = 0x04;
|
||||
|
||||
public const SKULL_FLAG_NO_DROPS = 0x08;
|
||||
|
||||
public const SLAB_FLAG_UPPER = 0x08;
|
||||
|
||||
public const SPONGE_FLAG_WET = 0x01;
|
||||
|
||||
public const STAIR_FLAG_UPSIDE_DOWN = 0x04;
|
||||
|
||||
public const STONE_NORMAL = 0;
|
||||
public const STONE_GRANITE = 1;
|
||||
public const STONE_POLISHED_GRANITE = 2;
|
||||
public const STONE_DIORITE = 3;
|
||||
public const STONE_POLISHED_DIORITE = 4;
|
||||
public const STONE_ANDESITE = 5;
|
||||
public const STONE_POLISHED_ANDESITE = 6;
|
||||
|
||||
public const STONE_BRICK_NORMAL = 0;
|
||||
public const STONE_BRICK_MOSSY = 1;
|
||||
public const STONE_BRICK_CRACKED = 2;
|
||||
public const STONE_BRICK_CHISELED = 3;
|
||||
|
||||
public const STONE_SLAB_SMOOTH_STONE = 0;
|
||||
public const STONE_SLAB_SANDSTONE = 1;
|
||||
public const STONE_SLAB_FAKE_WOODEN = 2;
|
||||
public const STONE_SLAB_COBBLESTONE = 3;
|
||||
public const STONE_SLAB_BRICK = 4;
|
||||
public const STONE_SLAB_STONE_BRICK = 5;
|
||||
public const STONE_SLAB_QUARTZ = 6;
|
||||
public const STONE_SLAB_NETHER_BRICK = 7;
|
||||
public const STONE_SLAB2_RED_SANDSTONE = 0;
|
||||
public const STONE_SLAB2_PURPUR = 1;
|
||||
public const STONE_SLAB2_PRISMARINE = 2;
|
||||
public const STONE_SLAB2_DARK_PRISMARINE = 3;
|
||||
public const STONE_SLAB2_PRISMARINE_BRICKS = 4;
|
||||
public const STONE_SLAB2_MOSSY_COBBLESTONE = 5;
|
||||
public const STONE_SLAB2_SMOOTH_SANDSTONE = 6;
|
||||
public const STONE_SLAB2_RED_NETHER_BRICK = 7;
|
||||
public const STONE_SLAB3_END_STONE_BRICK = 0;
|
||||
public const STONE_SLAB3_SMOOTH_RED_SANDSTONE = 1;
|
||||
public const STONE_SLAB3_POLISHED_ANDESITE = 2;
|
||||
public const STONE_SLAB3_ANDESITE = 3;
|
||||
public const STONE_SLAB3_DIORITE = 4;
|
||||
public const STONE_SLAB3_POLISHED_DIORITE = 5;
|
||||
public const STONE_SLAB3_GRANITE = 6;
|
||||
public const STONE_SLAB3_POLISHED_GRANITE = 7;
|
||||
public const STONE_SLAB4_MOSSY_STONE_BRICK = 0;
|
||||
public const STONE_SLAB4_SMOOTH_QUARTZ = 1;
|
||||
public const STONE_SLAB4_STONE = 2;
|
||||
public const STONE_SLAB4_CUT_SANDSTONE = 3;
|
||||
public const STONE_SLAB4_CUT_RED_SANDSTONE = 4;
|
||||
|
||||
public const TALLGRASS_NORMAL = 1;
|
||||
public const TALLGRASS_FERN = 2;
|
||||
|
||||
public const TNT_FLAG_UNSTABLE = 0x01;
|
||||
public const TNT_FLAG_UNDERWATER = 0x02;
|
||||
|
||||
public const TRAPDOOR_FLAG_UPPER = 0x04;
|
||||
public const TRAPDOOR_FLAG_OPEN = 0x08;
|
||||
|
||||
public const TRIPWIRE_FLAG_TRIGGERED = 0x01;
|
||||
public const TRIPWIRE_FLAG_SUSPENDED = 0x02;
|
||||
public const TRIPWIRE_FLAG_CONNECTED = 0x04;
|
||||
public const TRIPWIRE_FLAG_DISARMED = 0x08;
|
||||
|
||||
public const TRIPWIRE_HOOK_FLAG_CONNECTED = 0x04;
|
||||
public const TRIPWIRE_HOOK_FLAG_POWERED = 0x08;
|
||||
|
||||
public const VINE_FLAG_SOUTH = 0x01;
|
||||
public const VINE_FLAG_WEST = 0x02;
|
||||
public const VINE_FLAG_NORTH = 0x04;
|
||||
public const VINE_FLAG_EAST = 0x08;
|
||||
|
||||
public const WALL_COBBLESTONE = 0;
|
||||
public const WALL_MOSSY_COBBLESTONE = 1;
|
||||
public const WALL_GRANITE = 2;
|
||||
public const WALL_DIORITE = 3;
|
||||
public const WALL_ANDESITE = 4;
|
||||
public const WALL_SANDSTONE = 5;
|
||||
public const WALL_BRICK = 6;
|
||||
public const WALL_STONE_BRICK = 7;
|
||||
public const WALL_MOSSY_STONE_BRICK = 8;
|
||||
public const WALL_NETHER_BRICK = 9;
|
||||
public const WALL_END_STONE_BRICK = 10;
|
||||
public const WALL_PRISMARINE = 11;
|
||||
public const WALL_RED_SANDSTONE = 12;
|
||||
public const WALL_RED_NETHER_BRICK = 13;
|
||||
|
||||
public const WOOD_FLAG_STRIPPED = 0x8;
|
||||
}
|
@ -1,114 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\BrewingStand as TileBrewingStand;
|
||||
use pocketmine\block\utils\BrewingStandSlot;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use function array_key_exists;
|
||||
|
||||
class BrewingStand extends Transparent{
|
||||
|
||||
/**
|
||||
* @var BrewingStandSlot[]
|
||||
* @phpstan-var array<int, BrewingStandSlot>
|
||||
*/
|
||||
protected array $slots = [];
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
$flags = 0;
|
||||
foreach([
|
||||
BlockLegacyMetadata::BREWING_STAND_FLAG_EAST => BrewingStandSlot::EAST(),
|
||||
BlockLegacyMetadata::BREWING_STAND_FLAG_NORTHWEST => BrewingStandSlot::NORTHWEST(),
|
||||
BlockLegacyMetadata::BREWING_STAND_FLAG_SOUTHWEST => BrewingStandSlot::SOUTHWEST(),
|
||||
] as $flag => $slot){
|
||||
$flags |= (array_key_exists($slot->id(), $this->slots) ? $flag : 0);
|
||||
}
|
||||
return $flags;
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->slots = [];
|
||||
foreach([
|
||||
BlockLegacyMetadata::BREWING_STAND_FLAG_EAST => BrewingStandSlot::EAST(),
|
||||
BlockLegacyMetadata::BREWING_STAND_FLAG_NORTHWEST => BrewingStandSlot::NORTHWEST(),
|
||||
BlockLegacyMetadata::BREWING_STAND_FLAG_SOUTHWEST => BrewingStandSlot::SOUTHWEST(),
|
||||
] as $flag => $slot){
|
||||
if(($stateMeta & $flag) !== 0){
|
||||
$this->slots[$slot->id()] = $slot;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b111;
|
||||
}
|
||||
|
||||
public function hasSlot(BrewingStandSlot $slot) : bool{
|
||||
return array_key_exists($slot->id(), $this->slots);
|
||||
}
|
||||
|
||||
public function setSlot(BrewingStandSlot $slot, bool $occupied) : self{
|
||||
if($occupied){
|
||||
$this->slots[$slot->id()] = $slot;
|
||||
}else{
|
||||
unset($this->slots[$slot->id()]);
|
||||
}
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return BrewingStandSlot[]
|
||||
* @phpstan-return array<int, BrewingStandSlot>
|
||||
*/
|
||||
public function getSlots() : array{
|
||||
return $this->slots;
|
||||
}
|
||||
|
||||
/** @param BrewingStandSlot[] $slots */
|
||||
public function setSlots(array $slots) : self{
|
||||
$this->slots = [];
|
||||
foreach($slots as $slot){
|
||||
$this->slots[$slot->id()] = $slot;
|
||||
}
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player instanceof Player){
|
||||
$stand = $this->position->getWorld()->getTile($this->position);
|
||||
if($stand instanceof TileBrewingStand and $stand->canOpenWith($item->getCustomName())){
|
||||
$player->setCurrentWindow($stand->getInventory());
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onScheduledUpdate() : void{
|
||||
//TODO
|
||||
}
|
||||
}
|
@ -1,89 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\AnyFacingTrait;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\sound\RedstonePowerOffSound;
|
||||
use pocketmine\world\sound\RedstonePowerOnSound;
|
||||
|
||||
abstract class Button extends Flowable{
|
||||
use AnyFacingTrait;
|
||||
|
||||
protected bool $pressed = false;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeFacing($this->facing) | ($this->pressed ? BlockLegacyMetadata::BUTTON_FLAG_POWERED : 0);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
//TODO: in PC it's (6 - facing) for every meta except 0 (down)
|
||||
$this->facing = BlockDataSerializer::readFacing($stateMeta & 0x07);
|
||||
$this->pressed = ($stateMeta & BlockLegacyMetadata::BUTTON_FLAG_POWERED) !== 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function isPressed() : bool{ return $this->pressed; }
|
||||
|
||||
/** @return $this */
|
||||
public function setPressed(bool $pressed) : self{
|
||||
$this->pressed = $pressed;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
//TODO: check valid target block
|
||||
$this->facing = $face;
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
abstract protected function getActivationTime() : int;
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$this->pressed){
|
||||
$this->pressed = true;
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, $this->getActivationTime());
|
||||
$this->position->getWorld()->addSound($this->position->add(0.5, 0.5, 0.5), new RedstonePowerOnSound());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onScheduledUpdate() : void{
|
||||
if($this->pressed){
|
||||
$this->pressed = false;
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
$this->position->getWorld()->addSound($this->position->add(0.5, 0.5, 0.5), new RedstonePowerOffSound());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,144 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\event\entity\EntityDamageByBlockEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
class Cactus extends Transparent{
|
||||
|
||||
protected int $age = 0;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->age;
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta, 0, 15);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function getAge() : int{ return $this->age; }
|
||||
|
||||
/** @return $this */
|
||||
public function setAge(int $age) : self{
|
||||
if($age < 0 || $age > 15){
|
||||
throw new \InvalidArgumentException("Age must be in range 0-15");
|
||||
}
|
||||
$this->age = $age;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function hasEntityCollision() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
static $shrinkSize = 1 / 16;
|
||||
return [AxisAlignedBB::one()->contract($shrinkSize, 0, $shrinkSize)->trim(Facing::UP, $shrinkSize)];
|
||||
}
|
||||
|
||||
public function onEntityInside(Entity $entity) : bool{
|
||||
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_CONTACT, 1);
|
||||
$entity->attack($ev);
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
$down = $this->getSide(Facing::DOWN);
|
||||
if($down->getId() !== BlockLegacyIds::SAND and !$down->isSameType($this)){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}else{
|
||||
foreach(Facing::HORIZONTAL as $side){
|
||||
$b = $this->getSide($side);
|
||||
if($b->isSolid()){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function ticksRandomly() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
if(!$this->getSide(Facing::DOWN)->isSameType($this)){
|
||||
if($this->age === 15){
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
if(!$this->position->getWorld()->isInWorld($this->position->x, $this->position->y + $y, $this->position->z)){
|
||||
break;
|
||||
}
|
||||
$b = $this->position->getWorld()->getBlockAt($this->position->x, $this->position->y + $y, $this->position->z);
|
||||
if($b->getId() === BlockLegacyIds::AIR){
|
||||
$ev = new BlockGrowEvent($b, VanillaBlocks::CACTUS());
|
||||
$ev->call();
|
||||
if($ev->isCancelled()){
|
||||
break;
|
||||
}
|
||||
$this->position->getWorld()->setBlock($b->position, $ev->getNewState());
|
||||
}else{
|
||||
break;
|
||||
}
|
||||
}
|
||||
$this->age = 0;
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
}else{
|
||||
++$this->age;
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$down = $this->getSide(Facing::DOWN);
|
||||
if($down->getId() === BlockLegacyIds::SAND or $down->isSameType($this)){
|
||||
foreach(Facing::HORIZONTAL as $side){
|
||||
if($this->getSide($side)->isSolid()){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
@ -1,137 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\entity\effect\EffectInstance;
|
||||
use pocketmine\entity\FoodSource;
|
||||
use pocketmine\entity\Living;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
class Cake extends Transparent implements FoodSource{
|
||||
|
||||
protected int $bites = 0;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->bites;
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->bites = BlockDataSerializer::readBoundedInt("bites", $stateMeta, 0, 6);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b111;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [
|
||||
AxisAlignedBB::one()
|
||||
->contract(1 / 16, 0, 1 / 16)
|
||||
->trim(Facing::UP, 0.5)
|
||||
->trim(Facing::WEST, $this->bites / 8)
|
||||
];
|
||||
}
|
||||
|
||||
public function getBites() : int{ return $this->bites; }
|
||||
|
||||
/** @return $this */
|
||||
public function setBites(int $bites) : self{
|
||||
if($bites < 0 || $bites > 6){
|
||||
throw new \InvalidArgumentException("Bites must be in range 0-6");
|
||||
}
|
||||
$this->bites = $bites;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$down = $this->getSide(Facing::DOWN);
|
||||
if($down->getId() !== BlockLegacyIds::AIR){
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->getId() === BlockLegacyIds::AIR){ //Replace with common break method
|
||||
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::AIR());
|
||||
}
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player !== null){
|
||||
return $player->consumeObject($this);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getFoodRestore() : int{
|
||||
return 2;
|
||||
}
|
||||
|
||||
public function getSaturationRestore() : float{
|
||||
return 0.4;
|
||||
}
|
||||
|
||||
public function requiresHunger() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Block
|
||||
*/
|
||||
public function getResidue(){
|
||||
$clone = clone $this;
|
||||
$clone->bites++;
|
||||
if($clone->bites > 6){
|
||||
$clone = VanillaBlocks::AIR();
|
||||
}
|
||||
return $clone;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return EffectInstance[]
|
||||
*/
|
||||
public function getAdditionalEffects() : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function onConsume(Living $consumer) : void{
|
||||
$this->position->getWorld()->setBlock($this->position, $this->getResidue());
|
||||
}
|
||||
}
|
@ -1,45 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
|
||||
class CarvedPumpkin extends Opaque{
|
||||
use FacesOppositePlacingPlayerTrait;
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b11;
|
||||
}
|
||||
}
|
@ -1,54 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
|
||||
final class ChemistryTable extends Opaque{
|
||||
use FacesOppositePlacingPlayerTrait;
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = Facing::opposite(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x3));
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing(Facing::opposite($this->facing));
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b0011;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
//TODO
|
||||
return false;
|
||||
}
|
||||
}
|
@ -1,90 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Chest as TileChest;
|
||||
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
|
||||
use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
|
||||
class Chest extends Transparent{
|
||||
use FacesOppositePlacingPlayerTrait;
|
||||
use NormalHorizontalFacingInMetadataTrait;
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
//these are slightly bigger than in PC
|
||||
return [AxisAlignedBB::one()->contract(0.025, 0, 0.025)->trim(Facing::UP, 0.05)];
|
||||
}
|
||||
|
||||
public function onPostPlace() : void{
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileChest){
|
||||
foreach([
|
||||
Facing::rotateY($this->facing, true),
|
||||
Facing::rotateY($this->facing, false)
|
||||
] as $side){
|
||||
$c = $this->getSide($side);
|
||||
if($c instanceof Chest and $c->isSameType($this) and $c->facing === $this->facing){
|
||||
$pair = $this->position->getWorld()->getTile($c->position);
|
||||
if($pair instanceof TileChest and !$pair->isPaired()){
|
||||
$pair->pairWith($tile);
|
||||
$tile->pairWith($pair);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player instanceof Player){
|
||||
|
||||
$chest = $this->position->getWorld()->getTile($this->position);
|
||||
if($chest instanceof TileChest){
|
||||
if(
|
||||
!$this->getSide(Facing::UP)->isTransparent() or
|
||||
(($pair = $chest->getPair()) !== null and !$pair->getBlock()->getSide(Facing::UP)->isTransparent()) or
|
||||
!$chest->canOpenWith($item->getCustomName())
|
||||
){
|
||||
return true;
|
||||
}
|
||||
|
||||
$player->setCurrentWindow($chest->getInventory());
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getFuelTime() : int{
|
||||
return 300;
|
||||
}
|
||||
}
|
@ -1,146 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\block\utils\TreeType;
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Fertilizer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function mt_rand;
|
||||
|
||||
class CocoaBlock extends Transparent{
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
protected int $age = 0;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing(Facing::opposite($this->facing)) | ($this->age << 2);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = Facing::opposite(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03));
|
||||
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta >> 2, 0, 2);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function getAge() : int{ return $this->age; }
|
||||
|
||||
/** @return $this */
|
||||
public function setAge(int $age) : self{
|
||||
if($age < 0 || $age > 2){
|
||||
throw new \InvalidArgumentException("Age must be in range 0-2");
|
||||
}
|
||||
$this->age = $age;
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [
|
||||
AxisAlignedBB::one()
|
||||
->squash(Facing::axis(Facing::rotateY($this->facing, true)), (6 - $this->age) / 16) //sides
|
||||
->trim(Facing::DOWN, (7 - $this->age * 2) / 16)
|
||||
->trim(Facing::UP, 0.25)
|
||||
->trim(Facing::opposite($this->facing), 1 / 16) //gap between log and pod
|
||||
->trim($this->facing, (11 - $this->age * 2) / 16) //outward face
|
||||
];
|
||||
}
|
||||
|
||||
private function canAttachTo(Block $block) : bool{
|
||||
return $block instanceof Wood && $block->getTreeType()->equals(TreeType::JUNGLE());
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(Facing::axis($face) !== Axis::Y and $this->canAttachTo($blockClicked)){
|
||||
$this->facing = $face;
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($item instanceof Fertilizer && $this->grow()){
|
||||
$item->pop();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->canAttachTo($this->getSide(Facing::opposite($this->facing)))){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function ticksRandomly() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
if(mt_rand(1, 5) === 1){
|
||||
$this->grow();
|
||||
}
|
||||
}
|
||||
|
||||
private function grow() : bool{
|
||||
if($this->age < 2){
|
||||
$block = clone $this;
|
||||
$block->age++;
|
||||
$ev = new BlockGrowEvent($this, $block);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [
|
||||
VanillaItems::COCOA_BEANS()->setCount($this->age === 2 ? mt_rand(2, 3) : 1)
|
||||
];
|
||||
}
|
||||
|
||||
public function getPickedItem(bool $addUserData = false) : Item{
|
||||
return VanillaItems::COCOA_BEANS();
|
||||
}
|
||||
}
|
@ -1,36 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColorInMetadataTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
|
||||
class Concrete extends Opaque{
|
||||
use ColorInMetadataTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
}
|
@ -1,82 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\InvalidBlockStateException;
|
||||
use pocketmine\data\bedrock\CoralTypeIdMap;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
final class Coral extends BaseCoral{
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$coralType = CoralTypeIdMap::getInstance()->fromId($stateMeta);
|
||||
if($coralType === null){
|
||||
throw new InvalidBlockStateException("No such coral type");
|
||||
}
|
||||
$this->coralType = $coralType;
|
||||
}
|
||||
|
||||
public function writeStateToMeta() : int{
|
||||
return CoralTypeIdMap::getInstance()->toId($this->coralType);
|
||||
}
|
||||
|
||||
protected function writeStateToItemMeta() : int{
|
||||
return $this->writeStateToMeta();
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b0111;
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
//TODO: this hack ensures correct state of coral plants, because they don't retain their dead flag in metadata
|
||||
$world = $this->position->getWorld();
|
||||
$this->dead = true;
|
||||
foreach($this->position->sides() as $vector3){
|
||||
if($world->getBlock($vector3) instanceof Water){
|
||||
$this->dead = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$tx->fetchBlock($blockReplace->getPosition()->down())->isSolid()){
|
||||
return false;
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
$world = $this->position->getWorld();
|
||||
if(!$world->getBlock($this->position->down())->isSolid()){
|
||||
$world->useBreakOn($this->position);
|
||||
}else{
|
||||
parent::onNearbyBlockChange();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,109 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\CoralType;
|
||||
use pocketmine\block\utils\InvalidBlockStateException;
|
||||
use pocketmine\data\bedrock\CoralTypeIdMap;
|
||||
use pocketmine\item\Item;
|
||||
use function mt_rand;
|
||||
|
||||
final class CoralBlock extends Opaque{
|
||||
|
||||
private CoralType $coralType;
|
||||
private bool $dead = false;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->coralType = CoralType::TUBE();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$coralType = CoralTypeIdMap::getInstance()->fromId($stateMeta & 0x7);
|
||||
if($coralType === null){
|
||||
throw new InvalidBlockStateException("No such coral type");
|
||||
}
|
||||
$this->coralType = $coralType;
|
||||
$this->dead = ($stateMeta & BlockLegacyMetadata::CORAL_BLOCK_FLAG_DEAD) !== 0;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return ($this->dead ? BlockLegacyMetadata::CORAL_BLOCK_FLAG_DEAD : 0) | CoralTypeIdMap::getInstance()->toId($this->coralType);
|
||||
}
|
||||
|
||||
protected function writeStateToItemMeta() : int{
|
||||
return $this->writeStateToMeta();
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function getCoralType() : CoralType{ return $this->coralType; }
|
||||
|
||||
/** @return $this */
|
||||
public function setCoralType(CoralType $coralType) : self{
|
||||
$this->coralType = $coralType;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function isDead() : bool{ return $this->dead; }
|
||||
|
||||
/** @return $this */
|
||||
public function setDead(bool $dead) : self{
|
||||
$this->dead = $dead;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->dead){
|
||||
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(40, 200));
|
||||
}
|
||||
}
|
||||
|
||||
public function onScheduledUpdate() : void{
|
||||
if(!$this->dead){
|
||||
$world = $this->position->getWorld();
|
||||
|
||||
$hasWater = false;
|
||||
foreach($this->position->sides() as $vector3){
|
||||
if($world->getBlock($vector3) instanceof Water){
|
||||
$hasWater = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!$hasWater){
|
||||
$world->setBlock($this->position, $this->setDead(true));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [$this->setDead(true)->asItem()];
|
||||
}
|
||||
|
||||
public function isAffectedBySilkTouch() : bool{
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,113 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Fertilizer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function mt_rand;
|
||||
|
||||
abstract class Crops extends Flowable{
|
||||
|
||||
protected int $age = 0;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->age;
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta, 0, 7);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b111;
|
||||
}
|
||||
|
||||
public function getAge() : int{ return $this->age; }
|
||||
|
||||
/** @return $this */
|
||||
public function setAge(int $age) : self{
|
||||
if($age < 0 || $age > 7){
|
||||
throw new \InvalidArgumentException("Age must be in range 0-7");
|
||||
}
|
||||
$this->age = $age;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($blockReplace->getSide(Facing::DOWN)->getId() === BlockLegacyIds::FARMLAND){
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($this->age < 7 and $item instanceof Fertilizer){
|
||||
$block = clone $this;
|
||||
$block->age += mt_rand(2, 5);
|
||||
if($block->age > 7){
|
||||
$block->age = 7;
|
||||
}
|
||||
|
||||
$ev = new BlockGrowEvent($this, $block);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
|
||||
$item->pop();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->getId() !== BlockLegacyIds::FARMLAND){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function ticksRandomly() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
if($this->age < 7 and mt_rand(0, 2) === 1){
|
||||
$block = clone $this;
|
||||
++$block->age;
|
||||
$ev = new BlockGrowEvent($this, $block);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,117 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\AnalogRedstoneSignalEmitterTrait;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use function cos;
|
||||
use function max;
|
||||
use function round;
|
||||
use const M_PI;
|
||||
|
||||
class DaylightSensor extends Transparent{
|
||||
use AnalogRedstoneSignalEmitterTrait;
|
||||
|
||||
protected BlockIdentifierFlattened $idInfoFlattened;
|
||||
|
||||
protected bool $inverted = false;
|
||||
|
||||
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->idInfoFlattened = $idInfo;
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
public function getId() : int{
|
||||
return $this->inverted ? $this->idInfoFlattened->getSecondId() : parent::getId();
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->signalStrength;
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->signalStrength = BlockDataSerializer::readBoundedInt("signalStrength", $stateMeta, 0, 15);
|
||||
$this->inverted = $id === $this->idInfoFlattened->getSecondId();
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function isInverted() : bool{
|
||||
return $this->inverted;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return $this
|
||||
*/
|
||||
public function setInverted(bool $inverted = true) : self{
|
||||
$this->inverted = $inverted;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getFuelTime() : int{
|
||||
return 300;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [AxisAlignedBB::one()->trim(Facing::UP, 10 / 16)];
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$this->inverted = !$this->inverted;
|
||||
$this->signalStrength = $this->recalculateSignalStrength();
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onScheduledUpdate() : void{
|
||||
$signalStrength = $this->recalculateSignalStrength();
|
||||
if($this->signalStrength !== $signalStrength){
|
||||
$this->signalStrength = $signalStrength;
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
}
|
||||
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, 20);
|
||||
}
|
||||
|
||||
private function recalculateSignalStrength() : int{
|
||||
$lightLevel = $this->position->getWorld()->getRealBlockSkyLightAt($this->position->x, $this->position->y, $this->position->z);
|
||||
if($this->inverted){
|
||||
return 15 - $lightLevel;
|
||||
}
|
||||
|
||||
$sunAngle = $this->position->getWorld()->getSunAnglePercentage();
|
||||
return max(0, (int) round($lightLevel * cos(($sunAngle + ((($sunAngle < 0.5 ? 0 : 1) - $sunAngle) / 5)) * 2 * M_PI)));
|
||||
}
|
||||
|
||||
//TODO
|
||||
}
|
@ -1,51 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class DetectorRail extends StraightOnlyRail{
|
||||
protected bool $activated = false;
|
||||
|
||||
public function isActivated() : bool{ return $this->activated; }
|
||||
|
||||
/** @return $this */
|
||||
public function setActivated(bool $activated) : self{
|
||||
$this->activated = $activated;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
parent::readStateFromData($id, $stateMeta & ~BlockLegacyMetadata::REDSTONE_RAIL_FLAG_POWERED);
|
||||
$this->activated = ($stateMeta & BlockLegacyMetadata::REDSTONE_RAIL_FLAG_POWERED) !== 0;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return parent::writeStateToMeta() | ($this->activated ? BlockLegacyMetadata::REDSTONE_RAIL_FLAG_POWERED : 0);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
//TODO
|
||||
}
|
@ -1,70 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Hoe;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
|
||||
class Dirt extends Opaque{
|
||||
|
||||
protected bool $coarse = false;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->coarse = ($stateMeta & BlockLegacyMetadata::DIRT_FLAG_COARSE) !== 0;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->coarse ? BlockLegacyMetadata::DIRT_FLAG_COARSE : 0;
|
||||
}
|
||||
|
||||
protected function writeStateToItemMeta() : int{
|
||||
return $this->writeStateToMeta();
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1;
|
||||
}
|
||||
|
||||
public function isCoarse() : bool{ return $this->coarse; }
|
||||
|
||||
/** @return $this */
|
||||
public function setCoarse(bool $coarse) : self{
|
||||
$this->coarse = $coarse;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($face === Facing::UP and $item instanceof Hoe){
|
||||
$item->applyDamage(1);
|
||||
$this->position->getWorld()->setBlock($this->position, $this->coarse ? VanillaBlocks::DIRT() : VanillaBlocks::FARMLAND());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
@ -1,187 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\block\utils\PoweredByRedstoneTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\sound\DoorSound;
|
||||
|
||||
class Door extends Transparent{
|
||||
use HorizontalFacingTrait;
|
||||
use PoweredByRedstoneTrait;
|
||||
|
||||
protected bool $top = false;
|
||||
protected bool $hingeRight = false;
|
||||
protected bool $open = false;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
if($this->top){
|
||||
return BlockLegacyMetadata::DOOR_FLAG_TOP |
|
||||
($this->hingeRight ? BlockLegacyMetadata::DOOR_TOP_FLAG_RIGHT : 0) |
|
||||
($this->powered ? BlockLegacyMetadata::DOOR_TOP_FLAG_POWERED : 0);
|
||||
}
|
||||
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing(Facing::rotateY($this->facing, true)) | ($this->open ? BlockLegacyMetadata::DOOR_BOTTOM_FLAG_OPEN : 0);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->top = ($stateMeta & BlockLegacyMetadata::DOOR_FLAG_TOP) !== 0;
|
||||
if($this->top){
|
||||
$this->hingeRight = ($stateMeta & BlockLegacyMetadata::DOOR_TOP_FLAG_RIGHT) !== 0;
|
||||
$this->powered = ($stateMeta & BlockLegacyMetadata::DOOR_TOP_FLAG_POWERED) !== 0;
|
||||
}else{
|
||||
$this->facing = Facing::rotateY(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03), false);
|
||||
$this->open = ($stateMeta & BlockLegacyMetadata::DOOR_BOTTOM_FLAG_OPEN) !== 0;
|
||||
}
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
|
||||
//copy door properties from other half
|
||||
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
|
||||
if($other instanceof Door and $other->isSameType($this)){
|
||||
if($this->top){
|
||||
$this->facing = $other->facing;
|
||||
$this->open = $other->open;
|
||||
}else{
|
||||
$this->hingeRight = $other->hingeRight;
|
||||
$this->powered = $other->powered;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function isTop() : bool{ return $this->top; }
|
||||
|
||||
/** @return $this */
|
||||
public function setTop(bool $top) : self{
|
||||
$this->top = $top;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function isHingeRight() : bool{ return $this->hingeRight; }
|
||||
|
||||
/** @return $this */
|
||||
public function setHingeRight(bool $hingeRight) : self{
|
||||
$this->hingeRight = $hingeRight;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function isOpen() : bool{ return $this->open; }
|
||||
|
||||
/** @return $this */
|
||||
public function setOpen(bool $open) : self{
|
||||
$this->open = $open;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function isSolid() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
//TODO: doors are 0.1825 blocks thick, instead of 0.1875 like JE (https://bugs.mojang.com/browse/MCPE-19214)
|
||||
return [AxisAlignedBB::one()->trim($this->open ? Facing::rotateY($this->facing, !$this->hingeRight) : $this->facing, 327 / 400)];
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->getId() === BlockLegacyIds::AIR){ //Replace with common break method
|
||||
$this->position->getWorld()->useBreakOn($this->position); //this will delete both halves if they exist
|
||||
}
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($face === Facing::UP){
|
||||
$blockUp = $this->getSide(Facing::UP);
|
||||
$blockDown = $this->getSide(Facing::DOWN);
|
||||
if(!$blockUp->canBeReplaced() or $blockDown->isTransparent()){
|
||||
return false;
|
||||
}
|
||||
|
||||
if($player !== null){
|
||||
$this->facing = $player->getHorizontalFacing();
|
||||
}
|
||||
|
||||
$next = $this->getSide(Facing::rotateY($this->facing, false));
|
||||
$next2 = $this->getSide(Facing::rotateY($this->facing, true));
|
||||
|
||||
if($next->isSameType($this) or (!$next2->isTransparent() and $next->isTransparent())){ //Door hinge
|
||||
$this->hingeRight = true;
|
||||
}
|
||||
|
||||
$topHalf = clone $this;
|
||||
$topHalf->top = true;
|
||||
|
||||
$tx->addBlock($blockReplace->position, $this)->addBlock($blockUp->position, $topHalf);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$this->open = !$this->open;
|
||||
|
||||
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
|
||||
if($other instanceof Door and $other->isSameType($this)){
|
||||
$other->open = $this->open;
|
||||
$this->position->getWorld()->setBlock($other->position, $other);
|
||||
}
|
||||
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
$this->position->getWorld()->addSound($this->position, new DoorSound());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item) : array{
|
||||
if(!$this->top){
|
||||
return parent::getDrops($item);
|
||||
}
|
||||
|
||||
return [];
|
||||
}
|
||||
|
||||
public function getAffectedBlocks() : array{
|
||||
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
|
||||
if($other->isSameType($this)){
|
||||
return [$this, $other];
|
||||
}
|
||||
return parent::getAffectedBlocks();
|
||||
}
|
||||
}
|
@ -1,106 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
class DoublePlant extends Flowable{
|
||||
|
||||
protected bool $top = false;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return ($this->top ? BlockLegacyMetadata::DOUBLE_PLANT_FLAG_TOP : 0);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->top = ($stateMeta & BlockLegacyMetadata::DOUBLE_PLANT_FLAG_TOP) !== 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1000;
|
||||
}
|
||||
|
||||
public function isTop() : bool{ return $this->top; }
|
||||
|
||||
/** @return $this */
|
||||
public function setTop(bool $top) : self{
|
||||
$this->top = $top;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$id = $blockReplace->getSide(Facing::DOWN)->getId();
|
||||
if(($id === BlockLegacyIds::GRASS or $id === BlockLegacyIds::DIRT) and $blockReplace->getSide(Facing::UP)->canBeReplaced()){
|
||||
$top = clone $this;
|
||||
$top->top = true;
|
||||
$tx->addBlock($blockReplace->position, $this)->addBlock($blockReplace->position->getSide(Facing::UP), $top);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this double-plant has a corresponding other half.
|
||||
*/
|
||||
public function isValidHalfPlant() : bool{
|
||||
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
|
||||
|
||||
return (
|
||||
$other instanceof DoublePlant and
|
||||
$other->isSameType($this) and
|
||||
$other->top !== $this->top
|
||||
);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->isValidHalfPlant() or (!$this->top and $this->getSide(Facing::DOWN)->isTransparent())){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function getDrops(Item $item) : array{
|
||||
return $this->top ? parent::getDrops($item) : [];
|
||||
}
|
||||
|
||||
public function getAffectedBlocks() : array{
|
||||
if($this->isValidHalfPlant()){
|
||||
return [$this, $this->getSide($this->top ? Facing::DOWN : Facing::UP)];
|
||||
}
|
||||
|
||||
return parent::getAffectedBlocks();
|
||||
}
|
||||
|
||||
public function getFlameEncouragement() : int{
|
||||
return 60;
|
||||
}
|
||||
|
||||
public function getFlammability() : int{
|
||||
return 100;
|
||||
}
|
||||
}
|
@ -1,85 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\Fallable;
|
||||
use pocketmine\block\utils\FallableTrait;
|
||||
use pocketmine\event\block\BlockTeleportEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\GameMode;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\particle\DragonEggTeleportParticle;
|
||||
use pocketmine\world\World;
|
||||
use function max;
|
||||
use function min;
|
||||
use function mt_rand;
|
||||
|
||||
class DragonEgg extends Transparent implements Fallable{
|
||||
use FallableTrait;
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return 1;
|
||||
}
|
||||
|
||||
public function tickFalling() : ?Block{
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$this->teleport();
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onAttack(Item $item, int $face, ?Player $player = null) : bool{
|
||||
if($player !== null && !$player->getGamemode()->equals(GameMode::CREATIVE())){
|
||||
$this->teleport();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function teleport() : void{
|
||||
for($tries = 0; $tries < 16; ++$tries){
|
||||
$block = $this->position->getWorld()->getBlockAt(
|
||||
$this->position->x + mt_rand(-16, 16),
|
||||
max(World::Y_MIN, min(World::Y_MAX - 1, $this->position->y + mt_rand(-8, 8))),
|
||||
$this->position->z + mt_rand(-16, 16)
|
||||
);
|
||||
if($block instanceof Air){
|
||||
$ev = new BlockTeleportEvent($this, $block->position);
|
||||
$ev->call();
|
||||
if($ev->isCancelled()){
|
||||
break;
|
||||
}
|
||||
|
||||
$blockPos = $ev->getTo();
|
||||
$this->position->getWorld()->addParticle($this->position, new DragonEggTeleportParticle($this->position->x - $blockPos->x, $this->position->y - $blockPos->y, $this->position->z - $blockPos->z));
|
||||
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::AIR());
|
||||
$this->position->getWorld()->setBlock($blockPos, $this);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,36 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColorInMetadataTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
|
||||
final class DyedShulkerBox extends ShulkerBox{
|
||||
use ColorInMetadataTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
}
|
@ -1,50 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class Element extends Opaque{
|
||||
|
||||
private int $atomicWeight;
|
||||
private int $group;
|
||||
private string $symbol;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo, string $symbol, int $atomicWeight, int $group){
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
$this->atomicWeight = $atomicWeight;
|
||||
$this->group = $group;
|
||||
$this->symbol = $symbol;
|
||||
}
|
||||
|
||||
public function getAtomicWeight() : int{
|
||||
return $this->atomicWeight;
|
||||
}
|
||||
|
||||
public function getGroup() : int{
|
||||
return $this->group;
|
||||
}
|
||||
|
||||
public function getSymbol() : string{
|
||||
return $this->symbol;
|
||||
}
|
||||
}
|
@ -1,69 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
|
||||
class EndPortalFrame extends Opaque{
|
||||
use FacesOppositePlacingPlayerTrait;
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
protected bool $eye = false;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) | ($this->eye ? BlockLegacyMetadata::END_PORTAL_FRAME_FLAG_EYE : 0);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
|
||||
$this->eye = ($stateMeta & BlockLegacyMetadata::END_PORTAL_FRAME_FLAG_EYE) !== 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b111;
|
||||
}
|
||||
|
||||
public function hasEye() : bool{ return $this->eye; }
|
||||
|
||||
/** @return $this */
|
||||
public function setEye(bool $eye) : self{
|
||||
$this->eye = $eye;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [AxisAlignedBB::one()->trim(Facing::UP, 3 / 16)];
|
||||
}
|
||||
}
|
@ -1,92 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\AnyFacingTrait;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
class EndRod extends Flowable{
|
||||
use AnyFacingTrait;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
$result = BlockDataSerializer::writeFacing($this->facing);
|
||||
if(Facing::axis($this->facing) !== Axis::Y){
|
||||
$result ^= 1; //TODO: in PC this is always the same as facing, just PE is stupid
|
||||
}
|
||||
|
||||
return $result;
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
if($stateMeta !== 0 and $stateMeta !== 1){
|
||||
$stateMeta ^= 1;
|
||||
}
|
||||
|
||||
$this->facing = BlockDataSerializer::readFacing($stateMeta);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b111;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$this->facing = $face;
|
||||
if($blockClicked instanceof EndRod and $blockClicked->facing === $this->facing){
|
||||
$this->facing = Facing::opposite($face);
|
||||
}
|
||||
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function isSolid() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return 14;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
$myAxis = Facing::axis($this->facing);
|
||||
|
||||
$bb = AxisAlignedBB::one();
|
||||
foreach([Axis::Y, Axis::Z, Axis::X] as $axis){
|
||||
if($axis === $myAxis){
|
||||
continue;
|
||||
}
|
||||
$bb->squash($axis, 6 / 16);
|
||||
}
|
||||
return [$bb];
|
||||
}
|
||||
}
|
@ -1,69 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\inventory\EnderChestInventory;
|
||||
use pocketmine\block\tile\EnderChest as TileEnderChest;
|
||||
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
|
||||
use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
|
||||
class EnderChest extends Transparent{
|
||||
use FacesOppositePlacingPlayerTrait;
|
||||
use NormalHorizontalFacingInMetadataTrait;
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return 7;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
//these are slightly bigger than in PC
|
||||
return [AxisAlignedBB::one()->contract(0.025, 0, 0.025)->trim(Facing::UP, 0.05)];
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player instanceof Player){
|
||||
$enderChest = $this->position->getWorld()->getTile($this->position);
|
||||
if($enderChest instanceof TileEnderChest and $this->getSide(Facing::UP)->isTransparent()){
|
||||
$enderChest->setViewerCount($enderChest->getViewerCount() + 1);
|
||||
$player->setCurrentWindow(new EnderChestInventory($this->position, $player->getEnderInventory()));
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [
|
||||
VanillaBlocks::OBSIDIAN()->asItem()->setCount(8)
|
||||
];
|
||||
}
|
||||
}
|
@ -1,130 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\Living;
|
||||
use pocketmine\event\entity\EntityTrampleFarmlandEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use function lcg_value;
|
||||
|
||||
class Farmland extends Transparent{
|
||||
|
||||
protected int $wetness = 0; //"moisture" blockstate property in PC
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->wetness;
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->wetness = BlockDataSerializer::readBoundedInt("wetness", $stateMeta, 0, 7);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b111;
|
||||
}
|
||||
|
||||
public function getWetness() : int{ return $this->wetness; }
|
||||
|
||||
/** @return $this */
|
||||
public function setWetness(int $wetness) : self{
|
||||
if($wetness < 0 || $wetness > 7){
|
||||
throw new \InvalidArgumentException("Wetness must be in range 0-7");
|
||||
}
|
||||
$this->wetness = $wetness;
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [AxisAlignedBB::one()]; //TODO: this should be trimmed at the top by 1/16, but MCPE currently treats them as a full block (https://bugs.mojang.com/browse/MCPE-12109)
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::UP)->isSolid()){
|
||||
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::DIRT());
|
||||
}
|
||||
}
|
||||
|
||||
public function ticksRandomly() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
if(!$this->canHydrate()){
|
||||
if($this->wetness > 0){
|
||||
$this->wetness--;
|
||||
$this->position->getWorld()->setBlock($this->position, $this, false);
|
||||
}else{
|
||||
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::DIRT());
|
||||
}
|
||||
}elseif($this->wetness < 7){
|
||||
$this->wetness = 7;
|
||||
$this->position->getWorld()->setBlock($this->position, $this, false);
|
||||
}
|
||||
}
|
||||
|
||||
public function onEntityLand(Entity $entity) : ?float{
|
||||
if($entity instanceof Living && lcg_value() < $entity->getFallDistance() - 0.5){
|
||||
$ev = new EntityTrampleFarmlandEvent($entity, $this);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->getPosition()->getWorld()->setBlock($this->getPosition(), VanillaBlocks::DIRT());
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
protected function canHydrate() : bool{
|
||||
//TODO: check rain
|
||||
$start = $this->position->add(-4, 0, -4);
|
||||
$end = $this->position->add(4, 1, 4);
|
||||
for($y = $start->y; $y <= $end->y; ++$y){
|
||||
for($z = $start->z; $z <= $end->z; ++$z){
|
||||
for($x = $start->x; $x <= $end->x; ++$x){
|
||||
if($this->position->getWorld()->getBlockAt($x, $y, $z) instanceof Water){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [
|
||||
VanillaBlocks::DIRT()->asItem()
|
||||
];
|
||||
}
|
||||
|
||||
public function getPickedItem(bool $addUserData = false) : Item{
|
||||
return VanillaBlocks::DIRT()->asItem();
|
||||
}
|
||||
}
|
@ -1,96 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use function count;
|
||||
|
||||
class Fence extends Transparent{
|
||||
/** @var bool[] facing => dummy */
|
||||
protected array $connections = [];
|
||||
|
||||
public function getThickness() : float{
|
||||
return 0.25;
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
|
||||
foreach(Facing::HORIZONTAL as $facing){
|
||||
$block = $this->getSide($facing);
|
||||
if($block instanceof static or $block instanceof FenceGate or ($block->isSolid() and !$block->isTransparent())){
|
||||
$this->connections[$facing] = true;
|
||||
}else{
|
||||
unset($this->connections[$facing]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
$inset = 0.5 - $this->getThickness() / 2;
|
||||
|
||||
/** @var AxisAlignedBB[] $bbs */
|
||||
$bbs = [];
|
||||
|
||||
$connectWest = isset($this->connections[Facing::WEST]);
|
||||
$connectEast = isset($this->connections[Facing::EAST]);
|
||||
|
||||
if($connectWest or $connectEast){
|
||||
//X axis (west/east)
|
||||
$bbs[] = AxisAlignedBB::one()
|
||||
->squash(Axis::Z, $inset)
|
||||
->extend(Facing::UP, 0.5)
|
||||
->trim(Facing::WEST, $connectWest ? 0 : $inset)
|
||||
->trim(Facing::EAST, $connectEast ? 0 : $inset);
|
||||
}
|
||||
|
||||
$connectNorth = isset($this->connections[Facing::NORTH]);
|
||||
$connectSouth = isset($this->connections[Facing::SOUTH]);
|
||||
|
||||
if($connectNorth or $connectSouth){
|
||||
//Z axis (north/south)
|
||||
$bbs[] = AxisAlignedBB::one()
|
||||
->squash(Axis::X, $inset)
|
||||
->extend(Facing::UP, 0.5)
|
||||
->trim(Facing::NORTH, $connectNorth ? 0 : $inset)
|
||||
->trim(Facing::SOUTH, $connectSouth ? 0 : $inset);
|
||||
}
|
||||
|
||||
if(count($bbs) === 0){
|
||||
//centre post AABB (only needed if not connected on any axis - other BBs overlapping will do this if any connections are made)
|
||||
return [
|
||||
AxisAlignedBB::one()
|
||||
->extend(Facing::UP, 0.5)
|
||||
->contract($inset, 0, $inset)
|
||||
];
|
||||
}
|
||||
|
||||
return $bbs;
|
||||
}
|
||||
}
|
@ -1,131 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\sound\DoorSound;
|
||||
|
||||
class FenceGate extends Transparent{
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
protected bool $open = false;
|
||||
protected bool $inWall = false;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) |
|
||||
($this->open ? BlockLegacyMetadata::FENCE_GATE_FLAG_OPEN : 0) |
|
||||
($this->inWall ? BlockLegacyMetadata::FENCE_GATE_FLAG_IN_WALL : 0);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
|
||||
$this->open = ($stateMeta & BlockLegacyMetadata::FENCE_GATE_FLAG_OPEN) !== 0;
|
||||
$this->inWall = ($stateMeta & BlockLegacyMetadata::FENCE_GATE_FLAG_IN_WALL) !== 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function isOpen() : bool{ return $this->open; }
|
||||
|
||||
/** @return $this */
|
||||
public function setOpen(bool $open) : self{
|
||||
$this->open = $open;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function isInWall() : bool{ return $this->inWall; }
|
||||
|
||||
/** @return $this */
|
||||
public function setInWall(bool $inWall) : self{
|
||||
$this->inWall = $inWall;
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return $this->open ? [] : [AxisAlignedBB::one()->extend(Facing::UP, 0.5)->squash(Facing::axis($this->facing), 6 / 16)];
|
||||
}
|
||||
|
||||
private function checkInWall() : bool{
|
||||
return (
|
||||
$this->getSide(Facing::rotateY($this->facing, false)) instanceof Wall or
|
||||
$this->getSide(Facing::rotateY($this->facing, true)) instanceof Wall
|
||||
);
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player !== null){
|
||||
$this->facing = $player->getHorizontalFacing();
|
||||
}
|
||||
|
||||
$this->inWall = $this->checkInWall();
|
||||
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
$inWall = $this->checkInWall();
|
||||
if($inWall !== $this->inWall){
|
||||
$this->inWall = $inWall;
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
}
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$this->open = !$this->open;
|
||||
if($this->open and $player !== null){
|
||||
$playerFacing = $player->getHorizontalFacing();
|
||||
if($playerFacing === Facing::opposite($this->facing)){
|
||||
$this->facing = $playerFacing;
|
||||
}
|
||||
}
|
||||
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
$this->position->getWorld()->addSound($this->position, new DoorSound());
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getFuelTime() : int{
|
||||
return 300;
|
||||
}
|
||||
|
||||
public function getFlameEncouragement() : int{
|
||||
return 5;
|
||||
}
|
||||
|
||||
public function getFlammability() : int{
|
||||
return 20;
|
||||
}
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class FletchingTable extends Opaque{
|
||||
public function getFuelTime() : int{
|
||||
return 300;
|
||||
}
|
||||
}
|
@ -1,62 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\SignLikeRotationTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
final class FloorBanner extends BaseBanner{
|
||||
use SignLikeRotationTrait;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->rotation = $stateMeta;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->rotation;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
protected function getSupportingFace() : int{
|
||||
return Facing::DOWN;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($face !== Facing::UP){
|
||||
return false;
|
||||
}
|
||||
|
||||
if($player !== null){
|
||||
$this->rotation = self::getRotationFromYaw($player->getLocation()->getYaw());
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
}
|
@ -1,122 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\InvalidBlockStateException;
|
||||
use pocketmine\data\bedrock\CoralTypeIdMap;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\ItemIds;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function atan2;
|
||||
use function rad2deg;
|
||||
|
||||
final class FloorCoralFan extends BaseCoral{
|
||||
|
||||
protected BlockIdentifierFlattened $idInfoFlattened;
|
||||
|
||||
private int $axis = Axis::X;
|
||||
|
||||
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->idInfoFlattened = $idInfo;
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->dead = $id === $this->idInfoFlattened->getSecondId();
|
||||
$this->axis = ($stateMeta >> 3) === BlockLegacyMetadata::CORAL_FAN_EAST_WEST ? Axis::X : Axis::Z;
|
||||
$coralType = CoralTypeIdMap::getInstance()->fromId($stateMeta & BlockLegacyMetadata::CORAL_FAN_TYPE_MASK);
|
||||
if($coralType === null){
|
||||
throw new InvalidBlockStateException("No such coral type");
|
||||
}
|
||||
$this->coralType = $coralType;
|
||||
}
|
||||
|
||||
public function getId() : int{
|
||||
return $this->dead ? $this->idInfoFlattened->getSecondId() : parent::getId();
|
||||
}
|
||||
|
||||
public function asItem() : Item{
|
||||
//TODO: HACK! workaround dead flag being lost when broken / blockpicked (original impl only uses first ID)
|
||||
return ItemFactory::getInstance()->get(
|
||||
$this->dead ? ItemIds::CORAL_FAN_DEAD : ItemIds::CORAL_FAN,
|
||||
$this->writeStateToItemMeta()
|
||||
);
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return (($this->axis === Axis::X ? BlockLegacyMetadata::CORAL_FAN_EAST_WEST : BlockLegacyMetadata::CORAL_FAN_NORTH_SOUTH) << 3) |
|
||||
CoralTypeIdMap::getInstance()->toId($this->coralType);
|
||||
}
|
||||
|
||||
protected function writeStateToItemMeta() : int{
|
||||
return CoralTypeIdMap::getInstance()->toId($this->coralType);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function getAxis() : int{ return $this->axis; }
|
||||
|
||||
/** @return $this */
|
||||
public function setAxis(int $axis) : self{
|
||||
if($axis !== Axis::X && $axis !== Axis::Z){
|
||||
throw new \InvalidArgumentException("Axis must be X or Z only");
|
||||
}
|
||||
$this->axis = $axis;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$tx->fetchBlock($blockReplace->getPosition()->down())->isSolid()){
|
||||
return false;
|
||||
}
|
||||
if($player !== null){
|
||||
$playerBlockPos = $player->getPosition()->floor();
|
||||
$directionVector = $blockReplace->getPosition()->subtractVector($playerBlockPos)->normalize();
|
||||
$angle = rad2deg(atan2($directionVector->getZ(), $directionVector->getX()));
|
||||
|
||||
if($angle <= 45 || 315 <= $angle || (135 <= $angle && $angle <= 225)){
|
||||
//TODO: This produces Z axis 75% of the time, because any negative angle will produce Z axis.
|
||||
//This is a bug in vanilla. https://bugs.mojang.com/browse/MCPE-125311
|
||||
$this->axis = Axis::Z;
|
||||
}
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
$world = $this->position->getWorld();
|
||||
if(!$world->getBlock($this->position->down())->isSolid()){
|
||||
$world->useBreakOn($this->position);
|
||||
}else{
|
||||
parent::onNearbyBlockChange();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,62 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\SignLikeRotationTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
final class FloorSign extends BaseSign{
|
||||
use SignLikeRotationTrait;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->rotation = $stateMeta;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->rotation;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
protected function getSupportingFace() : int{
|
||||
return Facing::DOWN;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($face !== Facing::UP){
|
||||
return false;
|
||||
}
|
||||
|
||||
if($player !== null){
|
||||
$this->rotation = self::getRotationFromYaw($player->getLocation()->getYaw());
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
}
|
@ -1,141 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\FlowerPot as TileFlowerPot;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function assert;
|
||||
|
||||
class FlowerPot extends Flowable{
|
||||
|
||||
protected ?Block $plant = null;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
//TODO: HACK! this is just to make the client actually render the plant - we purposely don't read the flag back
|
||||
return $this->plant !== null ? BlockLegacyMetadata::FLOWER_POT_FLAG_OCCUPIED : 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1;
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileFlowerPot){
|
||||
$this->setPlant($tile->getPlant());
|
||||
}else{
|
||||
$this->setPlant(null);
|
||||
}
|
||||
}
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
assert($tile instanceof TileFlowerPot);
|
||||
$tile->setPlant($this->plant);
|
||||
}
|
||||
|
||||
public function getPlant() : ?Block{
|
||||
return $this->plant;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function setPlant(?Block $plant) : self{
|
||||
if($plant === null or $plant instanceof Air){
|
||||
$this->plant = null;
|
||||
}else{
|
||||
$this->plant = clone $plant;
|
||||
}
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function canAddPlant(Block $block) : bool{
|
||||
if($this->plant !== null){
|
||||
return false;
|
||||
}
|
||||
|
||||
return
|
||||
$block instanceof Cactus or
|
||||
$block instanceof DeadBush or
|
||||
$block instanceof Flower or
|
||||
$block instanceof RedMushroom or
|
||||
$block instanceof Sapling or
|
||||
($block instanceof TallGrass and $block->getIdInfo()->getVariant() === BlockLegacyMetadata::TALLGRASS_FERN); //TODO: clean up
|
||||
//TODO: bamboo
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [AxisAlignedBB::one()->contract(3 / 16, 0, 3 / 16)->trim(Facing::UP, 5 / 8)];
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($this->getSide(Facing::DOWN)->isTransparent()){
|
||||
return false;
|
||||
}
|
||||
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->isTransparent()){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$plant = $item->getBlock();
|
||||
if(!$this->canAddPlant($plant)){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->setPlant($plant);
|
||||
$item->pop();
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
$items = parent::getDropsForCompatibleTool($item);
|
||||
if($this->plant !== null){
|
||||
$items[] = $this->plant->asItem();
|
||||
}
|
||||
|
||||
return $items;
|
||||
}
|
||||
|
||||
public function getPickedItem(bool $addUserData = false) : Item{
|
||||
return $this->plant !== null ? $this->plant->asItem() : parent::getPickedItem($addUserData);
|
||||
}
|
||||
}
|
@ -1,117 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use function mt_rand;
|
||||
|
||||
class FrostedIce extends Ice{
|
||||
|
||||
protected int $age = 0;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta, 0, 3);
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->age;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b11;
|
||||
}
|
||||
|
||||
public function getAge() : int{ return $this->age; }
|
||||
|
||||
/** @return $this */
|
||||
public function setAge(int $age) : self{
|
||||
if($age < 0 || $age > 3){
|
||||
throw new \InvalidArgumentException("Age must be in range 0-3");
|
||||
}
|
||||
$this->age = $age;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->checkAdjacentBlocks(2)){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}else{
|
||||
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(20, 40));
|
||||
}
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
if((!$this->checkAdjacentBlocks(4) or mt_rand(0, 2) === 0) and
|
||||
$this->position->getWorld()->getHighestAdjacentFullLightAt($this->position->x, $this->position->y, $this->position->z) >= 12 - $this->age){
|
||||
if($this->tryMelt()){
|
||||
foreach($this->getAllSides() as $block){
|
||||
if($block instanceof FrostedIce){
|
||||
$block->tryMelt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}else{
|
||||
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(20, 40));
|
||||
}
|
||||
}
|
||||
|
||||
public function onScheduledUpdate() : void{
|
||||
$this->onRandomTick();
|
||||
}
|
||||
|
||||
private function checkAdjacentBlocks(int $requirement) : bool{
|
||||
$found = 0;
|
||||
for($x = -1; $x <= 1; ++$x){
|
||||
for($z = -1; $z <= 1; ++$z){
|
||||
if($x === 0 and $z === 0){
|
||||
continue;
|
||||
}
|
||||
if(
|
||||
$this->position->getWorld()->getBlockAt($this->position->x + $x, $this->position->y, $this->position->z + $z) instanceof FrostedIce and
|
||||
++$found >= $requirement
|
||||
){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the age of the ice, destroying it if appropriate.
|
||||
*
|
||||
* @return bool Whether the ice was destroyed.
|
||||
*/
|
||||
private function tryMelt() : bool{
|
||||
if($this->age >= 3){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
return true;
|
||||
}
|
||||
|
||||
$this->age++;
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(20, 40));
|
||||
return false;
|
||||
}
|
||||
}
|
@ -1,90 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Furnace as TileFurnace;
|
||||
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
|
||||
use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
|
||||
class Furnace extends Opaque{
|
||||
use FacesOppositePlacingPlayerTrait;
|
||||
use NormalHorizontalFacingInMetadataTrait {
|
||||
readStateFromData as readFacingStateFromData;
|
||||
}
|
||||
|
||||
protected BlockIdentifierFlattened $idInfoFlattened;
|
||||
|
||||
protected bool $lit = false; //this is set based on the blockID
|
||||
|
||||
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->idInfoFlattened = $idInfo;
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
public function getId() : int{
|
||||
return $this->lit ? $this->idInfoFlattened->getSecondId() : parent::getId();
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->readFacingStateFromData($id, $stateMeta);
|
||||
$this->lit = $id === $this->idInfoFlattened->getSecondId();
|
||||
}
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return $this->lit ? 13 : 0;
|
||||
}
|
||||
|
||||
public function isLit() : bool{
|
||||
return $this->lit;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return $this
|
||||
*/
|
||||
public function setLit(bool $lit = true) : self{
|
||||
$this->lit = $lit;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player instanceof Player){
|
||||
$furnace = $this->position->getWorld()->getTile($this->position);
|
||||
if($furnace instanceof TileFurnace and $furnace->canOpenWith($item->getCustomName())){
|
||||
$player->setCurrentWindow($furnace->getInventory());
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onScheduledUpdate() : void{
|
||||
$furnace = $this->position->getWorld()->getTile($this->position);
|
||||
if($furnace instanceof TileFurnace and $furnace->onUpdate()){
|
||||
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, 1); //TODO: check this
|
||||
}
|
||||
}
|
||||
}
|
@ -1,112 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockSpreadEvent;
|
||||
use pocketmine\item\Fertilizer;
|
||||
use pocketmine\item\Hoe;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\Shovel;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\utils\Random;
|
||||
use pocketmine\world\generator\object\TallGrass as TallGrassObject;
|
||||
use function mt_rand;
|
||||
|
||||
class Grass extends Opaque{
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [
|
||||
VanillaBlocks::DIRT()->asItem()
|
||||
];
|
||||
}
|
||||
|
||||
public function isAffectedBySilkTouch() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function ticksRandomly() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
$lightAbove = $this->position->getWorld()->getFullLightAt($this->position->x, $this->position->y + 1, $this->position->z);
|
||||
if($lightAbove < 4 and $this->position->getWorld()->getBlockAt($this->position->x, $this->position->y + 1, $this->position->z)->getLightFilter() >= 2){
|
||||
//grass dies
|
||||
$ev = new BlockSpreadEvent($this, $this, VanillaBlocks::DIRT());
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->position->getWorld()->setBlock($this->position, $ev->getNewState(), false);
|
||||
}
|
||||
}elseif($lightAbove >= 9){
|
||||
//try grass spread
|
||||
for($i = 0; $i < 4; ++$i){
|
||||
$x = mt_rand($this->position->x - 1, $this->position->x + 1);
|
||||
$y = mt_rand($this->position->y - 3, $this->position->y + 1);
|
||||
$z = mt_rand($this->position->z - 1, $this->position->z + 1);
|
||||
|
||||
$b = $this->position->getWorld()->getBlockAt($x, $y, $z);
|
||||
if(
|
||||
!($b instanceof Dirt) or
|
||||
$b->isCoarse() or
|
||||
$this->position->getWorld()->getFullLightAt($x, $y + 1, $z) < 4 or
|
||||
$this->position->getWorld()->getBlockAt($x, $y + 1, $z)->getLightFilter() >= 2
|
||||
){
|
||||
continue;
|
||||
}
|
||||
|
||||
$ev = new BlockSpreadEvent($b, $this, VanillaBlocks::GRASS());
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->position->getWorld()->setBlock($b->position, $ev->getNewState(), false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($face !== Facing::UP){
|
||||
return false;
|
||||
}
|
||||
if($item instanceof Fertilizer){
|
||||
$item->pop();
|
||||
TallGrassObject::growGrass($this->position->getWorld(), $this->position, new Random(mt_rand()), 8, 2);
|
||||
|
||||
return true;
|
||||
}elseif($item instanceof Hoe){
|
||||
$item->applyDamage(1);
|
||||
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::FARMLAND());
|
||||
|
||||
return true;
|
||||
}elseif($item instanceof Shovel and $this->getSide(Facing::UP)->getId() === BlockLegacyIds::AIR){
|
||||
$item->applyDamage(1);
|
||||
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::GRASS_PATH());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
@ -1,103 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Hopper as TileHopper;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\InvalidBlockStateException;
|
||||
use pocketmine\block\utils\PoweredByRedstoneTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
class Hopper extends Transparent{
|
||||
use PoweredByRedstoneTrait;
|
||||
|
||||
private int $facing = Facing::DOWN;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$facing = BlockDataSerializer::readFacing($stateMeta & 0x07);
|
||||
if($facing === Facing::UP){
|
||||
throw new InvalidBlockStateException("Hopper may not face upward");
|
||||
}
|
||||
$this->facing = $facing;
|
||||
$this->powered = ($stateMeta & BlockLegacyMetadata::HOPPER_FLAG_POWERED) !== 0;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeFacing($this->facing) | ($this->powered ? BlockLegacyMetadata::HOPPER_FLAG_POWERED : 0);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function getFacing() : int{ return $this->facing; }
|
||||
|
||||
/** @return $this */
|
||||
public function setFacing(int $facing) : self{
|
||||
if($facing === Facing::UP){
|
||||
throw new \InvalidArgumentException("Hopper may not face upward");
|
||||
}
|
||||
$this->facing = $facing;
|
||||
return $this;
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
$result = [
|
||||
AxisAlignedBB::one()->trim(Facing::UP, 6 / 16) //the empty area around the bottom is currently considered solid
|
||||
];
|
||||
|
||||
foreach(Facing::HORIZONTAL as $f){ //add the frame parts around the bowl
|
||||
$result[] = AxisAlignedBB::one()->trim($f, 14 / 16);
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$this->facing = $face === Facing::DOWN ? Facing::DOWN : Facing::opposite($face);
|
||||
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player !== null){
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileHopper){ //TODO: find a way to have inventories open on click without this boilerplate in every block
|
||||
$player->setCurrentWindow($tile->getInventory());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onScheduledUpdate() : void{
|
||||
//TODO
|
||||
}
|
||||
|
||||
//TODO: redstone logic, sucking logic
|
||||
}
|
@ -1,185 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\ItemFrame as TileItemFrame;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function lcg_value;
|
||||
|
||||
class ItemFrame extends Flowable{
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
public const ROTATIONS = 8;
|
||||
|
||||
protected bool $hasMap = false; //makes frame appear large if set
|
||||
|
||||
protected ?Item $framedItem = null;
|
||||
protected int $itemRotation = 0;
|
||||
protected float $itemDropChance = 1.0;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::write5MinusHorizontalFacing($this->facing) | ($this->hasMap ? BlockLegacyMetadata::ITEM_FRAME_FLAG_HAS_MAP : 0);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = BlockDataSerializer::read5MinusHorizontalFacing($stateMeta);
|
||||
$this->hasMap = ($stateMeta & BlockLegacyMetadata::ITEM_FRAME_FLAG_HAS_MAP) !== 0;
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileItemFrame){
|
||||
$this->framedItem = $tile->getItem();
|
||||
if($this->framedItem->isNull()){
|
||||
$this->framedItem = null;
|
||||
}
|
||||
$this->itemRotation = $tile->getItemRotation() % self::ROTATIONS;
|
||||
$this->itemDropChance = $tile->getItemDropChance();
|
||||
}
|
||||
}
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileItemFrame){
|
||||
$tile->setItem($this->framedItem);
|
||||
$tile->setItemRotation($this->itemRotation);
|
||||
$tile->setItemDropChance($this->itemDropChance);
|
||||
}
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b111;
|
||||
}
|
||||
|
||||
public function getFramedItem() : ?Item{
|
||||
return $this->framedItem !== null ? clone $this->framedItem : null;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function setFramedItem(?Item $item) : self{
|
||||
if($item === null or $item->isNull()){
|
||||
$this->framedItem = null;
|
||||
$this->itemRotation = 0;
|
||||
}else{
|
||||
$this->framedItem = clone $item;
|
||||
}
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getItemRotation() : int{
|
||||
return $this->itemRotation;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function setItemRotation(int $itemRotation) : self{
|
||||
$this->itemRotation = $itemRotation;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getItemDropChance() : float{
|
||||
return $this->itemDropChance;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function setItemDropChance(float $itemDropChance) : self{
|
||||
$this->itemDropChance = $itemDropChance;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function hasMap() : bool{ return $this->hasMap; }
|
||||
|
||||
/**
|
||||
* This can be set irrespective of whether the frame actually contains a map or not. When set, the frame stretches
|
||||
* to the edges of the block without leaving space around the edges.
|
||||
*
|
||||
* @return $this
|
||||
*/
|
||||
public function setHasMap(bool $hasMap) : self{
|
||||
$this->hasMap = $hasMap;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($this->framedItem !== null){
|
||||
$this->itemRotation = ($this->itemRotation + 1) % self::ROTATIONS;
|
||||
}elseif(!$item->isNull()){
|
||||
$this->framedItem = $item->pop();
|
||||
}else{
|
||||
return true;
|
||||
}
|
||||
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onAttack(Item $item, int $face, ?Player $player = null) : bool{
|
||||
if($this->framedItem === null){
|
||||
return false;
|
||||
}
|
||||
if(lcg_value() <= $this->itemDropChance){
|
||||
$this->position->getWorld()->dropItem($this->position->add(0.5, 0.5, 0.5), clone $this->framedItem);
|
||||
}
|
||||
$this->setFramedItem(null);
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->getSide(Facing::opposite($this->facing))->isSolid()){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($face === Facing::DOWN or $face === Facing::UP or !$blockClicked->isSolid()){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->facing = $face;
|
||||
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
$drops = parent::getDropsForCompatibleTool($item);
|
||||
if($this->framedItem !== null and lcg_value() <= $this->itemDropChance){
|
||||
$drops[] = clone $this->framedItem;
|
||||
}
|
||||
|
||||
return $drops;
|
||||
}
|
||||
|
||||
public function getPickedItem(bool $addUserData = false) : Item{
|
||||
return $this->framedItem !== null ? clone $this->framedItem : parent::getPickedItem($addUserData);
|
||||
}
|
||||
}
|
@ -1,116 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Jukebox as JukeboxTile;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\Record;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\sound\RecordSound;
|
||||
use pocketmine\world\sound\RecordStopSound;
|
||||
|
||||
class Jukebox extends Opaque{
|
||||
|
||||
private ?Record $record = null;
|
||||
|
||||
public function getFuelTime() : int{
|
||||
return 300;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player instanceof Player){
|
||||
if($this->record !== null){
|
||||
$this->ejectRecord();
|
||||
}elseif($item instanceof Record){
|
||||
$player->sendJukeboxPopup("record.nowPlaying", [$player->getLanguage()->translate($item->getRecordType()->getTranslatableName())]);
|
||||
$this->insertRecord($item->pop());
|
||||
}
|
||||
}
|
||||
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getRecord() : ?Record{
|
||||
return $this->record;
|
||||
}
|
||||
|
||||
public function ejectRecord() : void{
|
||||
if($this->record !== null){
|
||||
$this->getPosition()->getWorld()->dropItem($this->getPosition()->add(0.5, 1, 0.5), $this->record);
|
||||
$this->record = null;
|
||||
$this->stopSound();
|
||||
}
|
||||
}
|
||||
|
||||
public function insertRecord(Record $record) : void{
|
||||
if($this->record === null){
|
||||
$this->record = $record;
|
||||
$this->startSound();
|
||||
}
|
||||
}
|
||||
|
||||
public function startSound() : void{
|
||||
if($this->record !== null){
|
||||
$this->getPosition()->getWorld()->addSound($this->getPosition(), new RecordSound($this->record->getRecordType()));
|
||||
}
|
||||
}
|
||||
|
||||
public function stopSound() : void{
|
||||
$this->getPosition()->getWorld()->addSound($this->getPosition(), new RecordStopSound());
|
||||
}
|
||||
|
||||
public function onBreak(Item $item, ?Player $player = null) : bool{
|
||||
$this->stopSound();
|
||||
return parent::onBreak($item, $player);
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
$drops = parent::getDropsForCompatibleTool($item);
|
||||
if($this->record !== null){
|
||||
$drops[] = $this->record;
|
||||
}
|
||||
return $drops;
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
$jukebox = $this->position->getWorld()->getTile($this->position);
|
||||
if($jukebox instanceof JukeboxTile){
|
||||
$this->record = $jukebox->getRecord();
|
||||
}
|
||||
}
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
$jukebox = $this->position->getWorld()->getTile($this->position);
|
||||
if($jukebox instanceof JukeboxTile){
|
||||
$jukebox->setRecord($this->record);
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: Jukebox has redstone effects, they are not implemented.
|
||||
}
|
@ -1,81 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\entity\Living;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
class Ladder extends Transparent{
|
||||
use NormalHorizontalFacingInMetadataTrait;
|
||||
|
||||
public function hasEntityCollision() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function isSolid() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function canClimb() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onEntityInside(Entity $entity) : bool{
|
||||
if($entity instanceof Living && $entity->getPosition()->floor()->distanceSquared($this->position) < 1){ //entity coordinates must be inside block
|
||||
$entity->resetFallDistance();
|
||||
$entity->onGround = true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [AxisAlignedBB::one()->trim($this->facing, 13 / 16)];
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$blockClicked->isTransparent() and Facing::axis($face) !== Axis::Y){
|
||||
$this->facing = $face;
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->getSide(Facing::opposite($this->facing))->isSolid()){ //Replace with common break method
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,93 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
class Lantern extends Transparent{
|
||||
|
||||
protected bool $hanging = false;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->hanging = ($stateMeta & BlockLegacyMetadata::LANTERN_FLAG_HANGING) !== 0;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->hanging ? BlockLegacyMetadata::LANTERN_FLAG_HANGING : 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1;
|
||||
}
|
||||
|
||||
public function isHanging() : bool{ return $this->hanging; }
|
||||
|
||||
/** @return $this */
|
||||
public function setHanging(bool $hanging) : self{
|
||||
$this->hanging = $hanging;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return 15;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [
|
||||
AxisAlignedBB::one()
|
||||
->trim(Facing::UP, $this->hanging ? 6 / 16 : 8 / 16)
|
||||
->trim(Facing::DOWN, $this->hanging ? 2 / 16 : 0)
|
||||
->squash(Axis::X, 5 / 16)
|
||||
->squash(Axis::Z, 5 / 16)
|
||||
];
|
||||
}
|
||||
|
||||
protected function canAttachTo(Block $b) : bool{
|
||||
return !$b->isTransparent();
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$this->canAttachTo($this->position->getWorld()->getBlock($blockReplace->getPosition()->up())) and !$this->canAttachTo($this->position->getWorld()->getBlock($blockReplace->getPosition()->down()))){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->hanging = ($face === Facing::DOWN or !$this->canAttachTo($this->position->getWorld()->getBlock($blockReplace->getPosition()->down())));
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->canAttachTo($this->position->getWorld()->getBlock($this->hanging ? $this->position->up() : $this->position->down()))){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,166 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\TreeType;
|
||||
use pocketmine\event\block\LeavesDecayEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\ItemIds;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\World;
|
||||
use function mt_rand;
|
||||
|
||||
class Leaves extends Transparent{
|
||||
|
||||
protected TreeType $treeType;
|
||||
protected bool $noDecay = false;
|
||||
protected bool $checkDecay = false;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo, TreeType $treeType){
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
$this->treeType = $treeType;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return ($this->noDecay ? BlockLegacyMetadata::LEAVES_FLAG_NO_DECAY : 0) | ($this->checkDecay ? BlockLegacyMetadata::LEAVES_FLAG_CHECK_DECAY : 0);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->noDecay = ($stateMeta & BlockLegacyMetadata::LEAVES_FLAG_NO_DECAY) !== 0;
|
||||
$this->checkDecay = ($stateMeta & BlockLegacyMetadata::LEAVES_FLAG_CHECK_DECAY) !== 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1100;
|
||||
}
|
||||
|
||||
public function isNoDecay() : bool{ return $this->noDecay; }
|
||||
|
||||
/** @return $this */
|
||||
public function setNoDecay(bool $noDecay) : self{
|
||||
$this->noDecay = $noDecay;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function isCheckDecay() : bool{ return $this->checkDecay; }
|
||||
|
||||
/** @return $this */
|
||||
public function setCheckDecay(bool $checkDecay) : self{
|
||||
$this->checkDecay = $checkDecay;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function blocksDirectSkyLight() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param true[] $visited reference parameter
|
||||
* @phpstan-param array<int, true> $visited
|
||||
*/
|
||||
protected function findLog(Vector3 $pos, array &$visited = [], int $distance = 0) : bool{
|
||||
$index = World::blockHash($pos->x, $pos->y, $pos->z);
|
||||
if(isset($visited[$index])){
|
||||
return false;
|
||||
}
|
||||
$visited[$index] = true;
|
||||
|
||||
$block = $this->position->getWorld()->getBlock($pos);
|
||||
if($block instanceof Wood){ //type doesn't matter
|
||||
return true;
|
||||
}
|
||||
|
||||
if($block->getId() === $this->getId() and $distance <= 4){
|
||||
foreach(Facing::ALL as $side){
|
||||
if($this->findLog($pos->getSide($side), $visited, $distance + 1)){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->noDecay and !$this->checkDecay){
|
||||
$this->checkDecay = true;
|
||||
$this->position->getWorld()->setBlock($this->position, $this, false);
|
||||
}
|
||||
}
|
||||
|
||||
public function ticksRandomly() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
if(!$this->noDecay and $this->checkDecay){
|
||||
$ev = new LeavesDecayEvent($this);
|
||||
$ev->call();
|
||||
if($ev->isCancelled() or $this->findLog($this->position)){
|
||||
$this->checkDecay = false;
|
||||
$this->position->getWorld()->setBlock($this->position, $this, false);
|
||||
}else{
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$this->noDecay = true; //artificial leaves don't decay
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
if(($item->getBlockToolType() & BlockToolType::SHEARS) !== 0){
|
||||
return parent::getDropsForCompatibleTool($item);
|
||||
}
|
||||
|
||||
$drops = [];
|
||||
if(mt_rand(1, 20) === 1){ //Saplings
|
||||
$drops[] = ItemFactory::getInstance()->get(ItemIds::SAPLING, $this->treeType->getMagicNumber());
|
||||
}
|
||||
if(($this->treeType->equals(TreeType::OAK()) or $this->treeType->equals(TreeType::DARK_OAK())) and mt_rand(1, 200) === 1){ //Apples
|
||||
$drops[] = VanillaItems::APPLE();
|
||||
}
|
||||
|
||||
return $drops;
|
||||
}
|
||||
|
||||
public function isAffectedBySilkTouch() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getFlameEncouragement() : int{
|
||||
return 30;
|
||||
}
|
||||
|
||||
public function getFlammability() : int{
|
||||
return 60;
|
||||
}
|
||||
}
|
@ -1,139 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\LeverFacing;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\sound\RedstonePowerOffSound;
|
||||
use pocketmine\world\sound\RedstonePowerOnSound;
|
||||
|
||||
class Lever extends Flowable{
|
||||
protected LeverFacing $facing;
|
||||
protected bool $activated = false;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->facing = LeverFacing::UP_AXIS_X();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
$rotationMeta = match($this->facing->id()){
|
||||
LeverFacing::DOWN_AXIS_X()->id() => 0,
|
||||
LeverFacing::EAST()->id() => 1,
|
||||
LeverFacing::WEST()->id() => 2,
|
||||
LeverFacing::SOUTH()->id() => 3,
|
||||
LeverFacing::NORTH()->id() => 4,
|
||||
LeverFacing::UP_AXIS_Z()->id() => 5,
|
||||
LeverFacing::UP_AXIS_X()->id() => 6,
|
||||
LeverFacing::DOWN_AXIS_Z()->id() => 7,
|
||||
default => throw new AssumptionFailedError(),
|
||||
};
|
||||
return $rotationMeta | ($this->activated ? BlockLegacyMetadata::LEVER_FLAG_POWERED : 0);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$rotationMeta = $stateMeta & 0x07;
|
||||
$this->facing = match($rotationMeta){
|
||||
0 => LeverFacing::DOWN_AXIS_X(),
|
||||
1 => LeverFacing::EAST(),
|
||||
2 => LeverFacing::WEST(),
|
||||
3 => LeverFacing::SOUTH(),
|
||||
4 => LeverFacing::NORTH(),
|
||||
5 => LeverFacing::UP_AXIS_Z(),
|
||||
6 => LeverFacing::UP_AXIS_X(),
|
||||
7 => LeverFacing::DOWN_AXIS_Z(),
|
||||
default => throw new AssumptionFailedError("0x07 mask should make this impossible"), //phpstan doesn't understand :(
|
||||
};
|
||||
|
||||
$this->activated = ($stateMeta & BlockLegacyMetadata::LEVER_FLAG_POWERED) !== 0;
|
||||
}
|
||||
|
||||
public function getFacing() : LeverFacing{ return $this->facing; }
|
||||
|
||||
/** @return $this */
|
||||
public function setFacing(LeverFacing $facing) : self{
|
||||
$this->facing = $facing;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function isActivated() : bool{ return $this->activated; }
|
||||
|
||||
/** @return $this */
|
||||
public function setActivated(bool $activated) : self{
|
||||
$this->activated = $activated;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$blockClicked->isSolid()){
|
||||
return false;
|
||||
}
|
||||
|
||||
$selectUpDownPos = function(LeverFacing $x, LeverFacing $z) use ($player) : LeverFacing{
|
||||
if($player !== null){
|
||||
return Facing::axis($player->getHorizontalFacing()) === Axis::X ? $x : $z;
|
||||
}
|
||||
return $x;
|
||||
};
|
||||
$this->facing = match($face){
|
||||
Facing::DOWN => $selectUpDownPos(LeverFacing::DOWN_AXIS_X(), LeverFacing::DOWN_AXIS_Z()),
|
||||
Facing::UP => $selectUpDownPos(LeverFacing::UP_AXIS_X(), LeverFacing::UP_AXIS_Z()),
|
||||
Facing::NORTH => LeverFacing::NORTH(),
|
||||
Facing::SOUTH => LeverFacing::SOUTH(),
|
||||
Facing::WEST => LeverFacing::WEST(),
|
||||
Facing::EAST => LeverFacing::EAST(),
|
||||
default => throw new AssumptionFailedError("Bad facing value"),
|
||||
};
|
||||
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->getSide(Facing::opposite($this->facing->getFacing()))->isSolid()){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$this->activated = !$this->activated;
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
$this->position->getWorld()->addSound(
|
||||
$this->position->add(0.5, 0.5, 0.5),
|
||||
$this->activated ? new RedstonePowerOnSound() : new RedstonePowerOffSound()
|
||||
);
|
||||
return true;
|
||||
}
|
||||
|
||||
//TODO
|
||||
}
|
@ -1,388 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\MinimumCostFlowCalculator;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\event\block\BlockFormEvent;
|
||||
use pocketmine\event\block\BlockSpreadEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\world\sound\FizzSound;
|
||||
use pocketmine\world\sound\Sound;
|
||||
use function lcg_value;
|
||||
|
||||
abstract class Liquid extends Transparent{
|
||||
|
||||
protected BlockIdentifierFlattened $idInfoFlattened;
|
||||
|
||||
public int $adjacentSources = 0;
|
||||
|
||||
protected ?Vector3 $flowVector = null;
|
||||
|
||||
protected bool $falling = false;
|
||||
protected int $decay = 0; //PC "level" property
|
||||
protected bool $still = false;
|
||||
|
||||
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->idInfoFlattened = $idInfo;
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
public function getId() : int{
|
||||
return $this->still ? $this->idInfoFlattened->getSecondId() : parent::getId();
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->decay | ($this->falling ? BlockLegacyMetadata::LIQUID_FLAG_FALLING : 0);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->decay = BlockDataSerializer::readBoundedInt("decay", $stateMeta & 0x07, 0, 7);
|
||||
$this->falling = ($stateMeta & BlockLegacyMetadata::LIQUID_FLAG_FALLING) !== 0;
|
||||
$this->still = $id === $this->idInfoFlattened->getSecondId();
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function isFalling() : bool{ return $this->falling; }
|
||||
|
||||
/** @return $this */
|
||||
public function setFalling(bool $falling) : self{
|
||||
$this->falling = $falling;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getDecay() : int{ return $this->decay; }
|
||||
|
||||
/** @return $this */
|
||||
public function setDecay(int $decay) : self{
|
||||
$this->decay = $decay;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function hasEntityCollision() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function canBeReplaced() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function canBeFlowedInto() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function isSolid() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function getStillForm() : Block{
|
||||
$b = clone $this;
|
||||
$b->still = true;
|
||||
return $b;
|
||||
}
|
||||
|
||||
public function getFlowingForm() : Block{
|
||||
$b = clone $this;
|
||||
$b->still = false;
|
||||
return $b;
|
||||
}
|
||||
|
||||
abstract public function getBucketFillSound() : Sound;
|
||||
|
||||
abstract public function getBucketEmptySound() : Sound;
|
||||
|
||||
public function isSource() : bool{
|
||||
return !$this->falling and $this->decay === 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return float
|
||||
*/
|
||||
public function getFluidHeightPercent(){
|
||||
return (($this->falling ? 0 : $this->decay) + 1) / 9;
|
||||
}
|
||||
|
||||
public function isStill() : bool{
|
||||
return $this->still;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return $this
|
||||
*/
|
||||
public function setStill(bool $still = true) : self{
|
||||
$this->still = $still;
|
||||
return $this;
|
||||
}
|
||||
|
||||
protected function getEffectiveFlowDecay(Block $block) : int{
|
||||
if(!($block instanceof Liquid) or !$block->isSameType($this)){
|
||||
return -1;
|
||||
}
|
||||
|
||||
return $block->falling ? 0 : $block->decay;
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
$this->flowVector = null;
|
||||
}
|
||||
|
||||
public function getFlowVector() : Vector3{
|
||||
if($this->flowVector !== null){
|
||||
return $this->flowVector;
|
||||
}
|
||||
|
||||
$vX = $vY = $vZ = 0;
|
||||
|
||||
$decay = $this->getEffectiveFlowDecay($this);
|
||||
|
||||
$world = $this->position->getWorld();
|
||||
|
||||
foreach(Facing::HORIZONTAL as $j){
|
||||
$x = $this->position->x;
|
||||
$y = $this->position->y;
|
||||
$z = $this->position->z;
|
||||
|
||||
match($j){
|
||||
Facing::WEST => --$x,
|
||||
Facing::EAST => ++$x,
|
||||
Facing::NORTH => --$z,
|
||||
Facing::SOUTH => ++$z
|
||||
};
|
||||
|
||||
$sideBlock = $world->getBlockAt($x, $y, $z);
|
||||
$blockDecay = $this->getEffectiveFlowDecay($sideBlock);
|
||||
|
||||
if($blockDecay < 0){
|
||||
if(!$sideBlock->canBeFlowedInto()){
|
||||
continue;
|
||||
}
|
||||
|
||||
$blockDecay = $this->getEffectiveFlowDecay($world->getBlockAt($x, $y - 1, $z));
|
||||
|
||||
if($blockDecay >= 0){
|
||||
$realDecay = $blockDecay - ($decay - 8);
|
||||
$vX += ($x - $this->position->x) * $realDecay;
|
||||
$vY += ($y - $this->position->y) * $realDecay;
|
||||
$vZ += ($z - $this->position->z) * $realDecay;
|
||||
}
|
||||
|
||||
continue;
|
||||
}else{
|
||||
$realDecay = $blockDecay - $decay;
|
||||
$vX += ($x - $this->position->x) * $realDecay;
|
||||
$vY += ($y - $this->position->y) * $realDecay;
|
||||
$vZ += ($z - $this->position->z) * $realDecay;
|
||||
}
|
||||
}
|
||||
|
||||
$vector = new Vector3($vX, $vY, $vZ);
|
||||
|
||||
if($this->falling){
|
||||
foreach(Facing::HORIZONTAL as $facing){
|
||||
$pos = $this->position->getSide($facing);
|
||||
if(
|
||||
!$this->canFlowInto($world->getBlockAt($pos->x, $pos->y, $pos->z)) ||
|
||||
!$this->canFlowInto($world->getBlockAt($pos->x, $pos->y + 1, $pos->z))
|
||||
){
|
||||
$vector = $vector->normalize()->add(0, -6, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $this->flowVector = $vector->normalize();
|
||||
}
|
||||
|
||||
public function addVelocityToEntity(Entity $entity) : ?Vector3{
|
||||
if($entity->canBeMovedByCurrents()){
|
||||
return $this->getFlowVector();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
abstract public function tickRate() : int;
|
||||
|
||||
/**
|
||||
* Returns how many liquid levels are lost per block flowed horizontally. Affects how far the liquid can flow.
|
||||
*/
|
||||
public function getFlowDecayPerBlock() : int{
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the number of source blocks of this liquid that must be horizontally adjacent to this block in order for
|
||||
* this block to become a source block itself, or null if the liquid does not exhibit source-forming behaviour.
|
||||
*/
|
||||
public function getMinAdjacentSourcesToFormSource() : ?int{
|
||||
return null;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->checkForHarden()){
|
||||
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, $this->tickRate());
|
||||
}
|
||||
}
|
||||
|
||||
public function onScheduledUpdate() : void{
|
||||
$multiplier = $this->getFlowDecayPerBlock();
|
||||
|
||||
$world = $this->position->getWorld();
|
||||
|
||||
if(!$this->isSource()){
|
||||
$smallestFlowDecay = -100;
|
||||
$this->adjacentSources = 0;
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($world->getBlockAt($this->position->x, $this->position->y, $this->position->z - 1), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($world->getBlockAt($this->position->x, $this->position->y, $this->position->z + 1), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($world->getBlockAt($this->position->x - 1, $this->position->y, $this->position->z), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($world->getBlockAt($this->position->x + 1, $this->position->y, $this->position->z), $smallestFlowDecay);
|
||||
|
||||
$newDecay = $smallestFlowDecay + $multiplier;
|
||||
$falling = false;
|
||||
|
||||
if($newDecay >= 8 or $smallestFlowDecay < 0){
|
||||
$newDecay = -1;
|
||||
}
|
||||
|
||||
if($this->getEffectiveFlowDecay($world->getBlockAt($this->position->x, $this->position->y + 1, $this->position->z)) >= 0){
|
||||
$falling = true;
|
||||
}
|
||||
|
||||
$minAdjacentSources = $this->getMinAdjacentSourcesToFormSource();
|
||||
if($minAdjacentSources !== null && $this->adjacentSources >= $minAdjacentSources){
|
||||
$bottomBlock = $world->getBlockAt($this->position->x, $this->position->y - 1, $this->position->z);
|
||||
if($bottomBlock->isSolid() or ($bottomBlock instanceof Liquid and $bottomBlock->isSameType($this) and $bottomBlock->isSource())){
|
||||
$newDecay = 0;
|
||||
$falling = false;
|
||||
}
|
||||
}
|
||||
|
||||
if($falling !== $this->falling or (!$falling and $newDecay !== $this->decay)){
|
||||
if(!$falling and $newDecay < 0){
|
||||
$world->setBlock($this->position, VanillaBlocks::AIR());
|
||||
return;
|
||||
}
|
||||
|
||||
$this->falling = $falling;
|
||||
$this->decay = $falling ? 0 : $newDecay;
|
||||
$world->setBlock($this->position, $this); //local block update will cause an update to be scheduled
|
||||
}
|
||||
}
|
||||
|
||||
$bottomBlock = $world->getBlockAt($this->position->x, $this->position->y - 1, $this->position->z);
|
||||
|
||||
$this->flowIntoBlock($bottomBlock, 0, true);
|
||||
|
||||
if($this->isSource() or !$bottomBlock->canBeFlowedInto()){
|
||||
if($this->falling){
|
||||
$adjacentDecay = 1; //falling liquid behaves like source block
|
||||
}else{
|
||||
$adjacentDecay = $this->decay + $multiplier;
|
||||
}
|
||||
|
||||
if($adjacentDecay < 8){
|
||||
$calculator = new MinimumCostFlowCalculator($this->position->getWorld(), $this->getFlowDecayPerBlock(), \Closure::fromCallable([$this, 'canFlowInto']));
|
||||
foreach($calculator->getOptimalFlowDirections($this->position->getFloorX(), $this->position->getFloorY(), $this->position->getFloorZ()) as $facing){
|
||||
$this->flowIntoBlock($world->getBlock($this->position->getSide($facing)), $adjacentDecay, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$this->checkForHarden();
|
||||
}
|
||||
|
||||
protected function flowIntoBlock(Block $block, int $newFlowDecay, bool $falling) : void{
|
||||
if($this->canFlowInto($block) and !($block instanceof Liquid)){
|
||||
$new = clone $this;
|
||||
$new->falling = $falling;
|
||||
$new->decay = $falling ? 0 : $newFlowDecay;
|
||||
|
||||
$ev = new BlockSpreadEvent($block, $this, $new);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
if($block->getId() > 0){
|
||||
$this->position->getWorld()->useBreakOn($block->position);
|
||||
}
|
||||
|
||||
$this->position->getWorld()->setBlock($block->position, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** @phpstan-impure */
|
||||
private function getSmallestFlowDecay(Block $block, int $decay) : int{
|
||||
if(!($block instanceof Liquid) or !$block->isSameType($this)){
|
||||
return $decay;
|
||||
}
|
||||
|
||||
$blockDecay = $block->decay;
|
||||
|
||||
if($block->isSource()){
|
||||
++$this->adjacentSources;
|
||||
}elseif($block->falling){
|
||||
$blockDecay = 0;
|
||||
}
|
||||
|
||||
return ($decay >= 0 && $blockDecay >= $decay) ? $decay : $blockDecay;
|
||||
}
|
||||
|
||||
protected function checkForHarden() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
protected function liquidCollide(Block $cause, Block $result) : bool{
|
||||
$ev = new BlockFormEvent($this, $result);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
|
||||
$this->position->getWorld()->addSound($this->position->add(0.5, 0.5, 0.5), new FizzSound(2.6 + (lcg_value() - lcg_value()) * 0.8));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
protected function canFlowInto(Block $block) : bool{
|
||||
return
|
||||
$this->position->getWorld()->isInWorld($block->position->x, $block->position->y, $block->position->z) and
|
||||
$block->canBeFlowedInto() and
|
||||
!($block instanceof Liquid and $block->isSource()); //TODO: I think this should only be liquids of the same type
|
||||
}
|
||||
}
|
@ -1,57 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\inventory\LoomInventory;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
|
||||
final class Loom extends Opaque{
|
||||
use FacesOppositePlacingPlayerTrait;
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x3);
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b11;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player !== null){
|
||||
$player->setCurrentWindow(new LoomInventory($this->position));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
@ -1,33 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
|
||||
final class MushroomStem extends Opaque{
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{ return []; }
|
||||
|
||||
public function isAffectedBySilkTouch() : bool{ return true; }
|
||||
}
|
@ -1,86 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
|
||||
class NetherPortal extends Transparent{
|
||||
|
||||
protected int $axis = Axis::X;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->axis = $stateMeta === BlockLegacyMetadata::NETHER_PORTAL_AXIS_Z ? Axis::Z : Axis::X; //mojang u dumb
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->axis === Axis::Z ? BlockLegacyMetadata::NETHER_PORTAL_AXIS_Z : BlockLegacyMetadata::NETHER_PORTAL_AXIS_X;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b11;
|
||||
}
|
||||
|
||||
public function getAxis() : int{
|
||||
return $this->axis;
|
||||
}
|
||||
|
||||
/**
|
||||
* @throws \InvalidArgumentException
|
||||
* @return $this
|
||||
*/
|
||||
public function setAxis(int $axis) : self{
|
||||
if($axis !== Axis::X and $axis !== Axis::Z){
|
||||
throw new \InvalidArgumentException("Invalid axis");
|
||||
}
|
||||
$this->axis = $axis;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return 11;
|
||||
}
|
||||
|
||||
public function isSolid() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function getDrops(Item $item) : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function onEntityInside(Entity $entity) : bool{
|
||||
//TODO
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,98 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function mt_rand;
|
||||
|
||||
class NetherWartPlant extends Flowable{
|
||||
|
||||
protected int $age = 0;
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->age;
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta, 0, 3);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b11;
|
||||
}
|
||||
|
||||
public function getAge() : int{ return $this->age; }
|
||||
|
||||
/** @return $this */
|
||||
public function setAge(int $age) : self{
|
||||
if($age < 0 || $age > 3){
|
||||
throw new \InvalidArgumentException("Age must be in range 0-3");
|
||||
}
|
||||
$this->age = $age;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$down = $this->getSide(Facing::DOWN);
|
||||
if($down->getId() === BlockLegacyIds::SOUL_SAND){
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->getId() !== BlockLegacyIds::SOUL_SAND){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function ticksRandomly() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
if($this->age < 3 and mt_rand(0, 10) === 0){ //Still growing
|
||||
$block = clone $this;
|
||||
$block->age++;
|
||||
$ev = new BlockGrowEvent($this, $block);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [
|
||||
$this->asItem()->setCount($this->age === 3 ? mt_rand(2, 4) : 1)
|
||||
];
|
||||
}
|
||||
}
|
@ -1,70 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Note as TileNote;
|
||||
use function assert;
|
||||
|
||||
class Note extends Opaque{
|
||||
public const MIN_PITCH = 0;
|
||||
public const MAX_PITCH = 24;
|
||||
|
||||
private int $pitch = self::MIN_PITCH;
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileNote){
|
||||
$this->pitch = $tile->getPitch();
|
||||
}else{
|
||||
$this->pitch = self::MIN_PITCH;
|
||||
}
|
||||
}
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
assert($tile instanceof TileNote);
|
||||
$tile->setPitch($this->pitch);
|
||||
}
|
||||
|
||||
public function getFuelTime() : int{
|
||||
return 300;
|
||||
}
|
||||
|
||||
public function getPitch() : int{
|
||||
return $this->pitch;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function setPitch(int $pitch) : self{
|
||||
if($pitch < self::MIN_PITCH or $pitch > self::MAX_PITCH){
|
||||
throw new \InvalidArgumentException("Pitch must be in range " . self::MIN_PITCH . " - " . self::MAX_PITCH);
|
||||
}
|
||||
$this->pitch = $pitch;
|
||||
return $this;
|
||||
}
|
||||
|
||||
//TODO
|
||||
}
|
@ -1,31 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class PumpkinStem extends Stem{
|
||||
|
||||
protected function getPlant() : Block{
|
||||
return VanillaBlocks::PUMPKIN();
|
||||
}
|
||||
}
|
@ -1,93 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\InvalidBlockStateException;
|
||||
use pocketmine\block\utils\RailConnectionInfo;
|
||||
use pocketmine\math\Facing;
|
||||
use function array_keys;
|
||||
use function implode;
|
||||
|
||||
class Rail extends BaseRail{
|
||||
|
||||
private int $railShape = BlockLegacyMetadata::RAIL_STRAIGHT_NORTH_SOUTH;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
if(!isset(RailConnectionInfo::CONNECTIONS[$stateMeta]) && !isset(RailConnectionInfo::CURVE_CONNECTIONS[$stateMeta])){
|
||||
throw new InvalidBlockStateException("No rail shape matches metadata $stateMeta");
|
||||
}
|
||||
$this->railShape = $stateMeta;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
//TODO: railShape won't be plain metadata in future
|
||||
return $this->railShape;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
protected function setShapeFromConnections(array $connections) : void{
|
||||
$railShape = self::searchState($connections, RailConnectionInfo::CONNECTIONS) ?? self::searchState($connections, RailConnectionInfo::CURVE_CONNECTIONS);
|
||||
if($railShape === null){
|
||||
throw new \InvalidArgumentException("No rail shape matches these connections");
|
||||
}
|
||||
$this->railShape = $railShape;
|
||||
}
|
||||
|
||||
protected function getCurrentShapeConnections() : array{
|
||||
return RailConnectionInfo::CURVE_CONNECTIONS[$this->railShape] ?? RailConnectionInfo::CONNECTIONS[$this->railShape];
|
||||
}
|
||||
|
||||
protected function getPossibleConnectionDirectionsOneConstraint(int $constraint) : array{
|
||||
$possible = parent::getPossibleConnectionDirectionsOneConstraint($constraint);
|
||||
|
||||
if(($constraint & RailConnectionInfo::FLAG_ASCEND) === 0){
|
||||
foreach([
|
||||
Facing::NORTH,
|
||||
Facing::SOUTH,
|
||||
Facing::WEST,
|
||||
Facing::EAST
|
||||
] as $d){
|
||||
if($constraint !== $d){
|
||||
$possible[$d] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $possible;
|
||||
}
|
||||
|
||||
public function getShape() : int{ return $this->railShape; }
|
||||
|
||||
/** @return $this */
|
||||
public function setShape(int $shape) : self{
|
||||
if(!isset(RailConnectionInfo::CONNECTIONS[$shape]) && !isset(RailConnectionInfo::CURVE_CONNECTIONS[$shape])){
|
||||
throw new \InvalidArgumentException("Invalid shape, must be one of " . implode(", ", [...array_keys(RailConnectionInfo::CONNECTIONS), ...array_keys(RailConnectionInfo::CURVE_CONNECTIONS)]));
|
||||
}
|
||||
$this->railShape = $shape;
|
||||
return $this;
|
||||
}
|
||||
}
|
@ -1,74 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\InvalidBlockStateException;
|
||||
use pocketmine\block\utils\MushroomBlockType;
|
||||
use pocketmine\data\bedrock\MushroomBlockTypeIdMap;
|
||||
use pocketmine\item\Item;
|
||||
use function mt_rand;
|
||||
|
||||
class RedMushroomBlock extends Opaque{
|
||||
|
||||
protected MushroomBlockType $mushroomBlockType;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->mushroomBlockType = MushroomBlockType::PORES();
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return MushroomBlockTypeIdMap::getInstance()->toId($this->mushroomBlockType);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$type = MushroomBlockTypeIdMap::getInstance()->fromId($stateMeta);
|
||||
if($type === null){
|
||||
throw new InvalidBlockStateException("No such mushroom variant $stateMeta");
|
||||
}
|
||||
$this->mushroomBlockType = $type;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function getMushroomBlockType() : MushroomBlockType{ return $this->mushroomBlockType; }
|
||||
|
||||
/** @return $this */
|
||||
public function setMushroomBlockType(MushroomBlockType $mushroomBlockType) : self{
|
||||
$this->mushroomBlockType = $mushroomBlockType;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [
|
||||
VanillaBlocks::RED_MUSHROOM()->asItem()->setCount(mt_rand(0, 2))
|
||||
];
|
||||
}
|
||||
|
||||
public function isAffectedBySilkTouch() : bool{
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,28 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class Redstone extends Opaque{
|
||||
|
||||
}
|
@ -1,129 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Comparator;
|
||||
use pocketmine\block\utils\AnalogRedstoneSignalEmitterTrait;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\block\utils\PoweredByRedstoneTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function assert;
|
||||
|
||||
class RedstoneComparator extends Flowable{
|
||||
use HorizontalFacingTrait;
|
||||
use AnalogRedstoneSignalEmitterTrait;
|
||||
use PoweredByRedstoneTrait;
|
||||
|
||||
protected BlockIdentifierFlattened $idInfoFlattened;
|
||||
|
||||
protected bool $isSubtractMode = false;
|
||||
|
||||
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->idInfoFlattened = $idInfo;
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
public function getId() : int{
|
||||
return $this->powered ? $this->idInfoFlattened->getSecondId() : parent::getId();
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
|
||||
$this->isSubtractMode = ($stateMeta & BlockLegacyMetadata::REDSTONE_COMPARATOR_FLAG_SUBTRACT) !== 0;
|
||||
$this->powered = ($id === $this->idInfoFlattened->getSecondId() or ($stateMeta & BlockLegacyMetadata::REDSTONE_COMPARATOR_FLAG_POWERED) !== 0);
|
||||
}
|
||||
|
||||
public function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) |
|
||||
($this->isSubtractMode ? BlockLegacyMetadata::REDSTONE_COMPARATOR_FLAG_SUBTRACT : 0) |
|
||||
($this->powered ? BlockLegacyMetadata::REDSTONE_COMPARATOR_FLAG_POWERED : 0);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof Comparator){
|
||||
$this->signalStrength = $tile->getSignalStrength();
|
||||
}
|
||||
}
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
assert($tile instanceof Comparator);
|
||||
$tile->setSignalStrength($this->signalStrength);
|
||||
}
|
||||
|
||||
public function isSubtractMode() : bool{
|
||||
return $this->isSubtractMode;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function setSubtractMode(bool $isSubtractMode) : self{
|
||||
$this->isSubtractMode = $isSubtractMode;
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [AxisAlignedBB::one()->trim(Facing::UP, 7 / 8)];
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$blockReplace->getSide(Facing::DOWN)->isTransparent()){
|
||||
if($player !== null){
|
||||
$this->facing = Facing::opposite($player->getHorizontalFacing());
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$this->isSubtractMode = !$this->isSubtractMode;
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->isTransparent()){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: redstone functionality
|
||||
}
|
@ -1,49 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\PoweredByRedstoneTrait;
|
||||
|
||||
class RedstoneLamp extends Opaque{
|
||||
use PoweredByRedstoneTrait;
|
||||
|
||||
protected BlockIdentifierFlattened $idInfoFlattened;
|
||||
|
||||
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->idInfoFlattened = $idInfo;
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
public function getId() : int{
|
||||
return $this->powered ? $this->idInfoFlattened->getSecondId() : parent::getId();
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->powered = $id === $this->idInfoFlattened->getSecondId();
|
||||
}
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return $this->powered ? 15 : 0;
|
||||
}
|
||||
}
|
@ -1,106 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use function mt_rand;
|
||||
|
||||
class RedstoneOre extends Opaque{
|
||||
|
||||
protected BlockIdentifierFlattened $idInfoFlattened;
|
||||
|
||||
protected bool $lit = false;
|
||||
|
||||
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->idInfoFlattened = $idInfo;
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
public function getId() : int{
|
||||
return $this->lit ? $this->idInfoFlattened->getSecondId() : parent::getId();
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->lit = $id === $this->idInfoFlattened->getSecondId();
|
||||
}
|
||||
|
||||
public function isLit() : bool{
|
||||
return $this->lit;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return $this
|
||||
*/
|
||||
public function setLit(bool $lit = true) : self{
|
||||
$this->lit = $lit;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return $this->lit ? 9 : 0;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$this->lit){
|
||||
$this->lit = true;
|
||||
$this->position->getWorld()->setBlock($this->position, $this); //no return here - this shouldn't prevent block placement
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->lit){
|
||||
$this->lit = true;
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
}
|
||||
}
|
||||
|
||||
public function ticksRandomly() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
if($this->lit){
|
||||
$this->lit = false;
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
}
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [
|
||||
VanillaItems::REDSTONE_DUST()->setCount(mt_rand(4, 5))
|
||||
];
|
||||
}
|
||||
|
||||
public function isAffectedBySilkTouch() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
protected function getXpDropAmount() : int{
|
||||
return mt_rand(1, 5);
|
||||
}
|
||||
}
|
@ -1,112 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\block\utils\PoweredByRedstoneTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
class RedstoneRepeater extends Flowable{
|
||||
use HorizontalFacingTrait;
|
||||
use PoweredByRedstoneTrait;
|
||||
|
||||
protected BlockIdentifierFlattened $idInfoFlattened;
|
||||
|
||||
protected int $delay = 1;
|
||||
|
||||
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->idInfoFlattened = $idInfo;
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
public function getId() : int{
|
||||
return $this->powered ? $this->idInfoFlattened->getSecondId() : parent::getId();
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
|
||||
$this->delay = BlockDataSerializer::readBoundedInt("delay", ($stateMeta >> 2) + 1, 1, 4);
|
||||
$this->powered = $id === $this->idInfoFlattened->getSecondId();
|
||||
}
|
||||
|
||||
public function writeStateToMeta() : int{
|
||||
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) | (($this->delay - 1) << 2);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function getDelay() : int{ return $this->delay; }
|
||||
|
||||
/** @return $this */
|
||||
public function setDelay(int $delay) : self{
|
||||
if($delay < 1 || $delay > 4){
|
||||
throw new \InvalidArgumentException("Delay must be in range 1-4");
|
||||
}
|
||||
$this->delay = $delay;
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [AxisAlignedBB::one()->trim(Facing::UP, 7 / 8)];
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$blockReplace->getSide(Facing::DOWN)->isTransparent()){
|
||||
if($player !== null){
|
||||
$this->facing = Facing::opposite($player->getHorizontalFacing());
|
||||
}
|
||||
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(++$this->delay > 4){
|
||||
$this->delay = 1;
|
||||
}
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->isTransparent()){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: redstone functionality
|
||||
}
|
@ -1,61 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
class RedstoneTorch extends Torch{
|
||||
|
||||
protected BlockIdentifierFlattened $idInfoFlattened;
|
||||
|
||||
protected bool $lit = true;
|
||||
|
||||
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
|
||||
$this->idInfoFlattened = $idInfo;
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
}
|
||||
|
||||
public function getId() : int{
|
||||
return $this->lit ? parent::getId() : $this->idInfoFlattened->getSecondId();
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
parent::readStateFromData($id, $stateMeta);
|
||||
$this->lit = $id !== $this->idInfoFlattened->getSecondId();
|
||||
}
|
||||
|
||||
public function isLit() : bool{
|
||||
return $this->lit;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return $this
|
||||
*/
|
||||
public function setLit(bool $lit = true) : self{
|
||||
$this->lit = $lit;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return $this->lit ? 7 : 0;
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\AnalogRedstoneSignalEmitterTrait;
|
||||
use pocketmine\block\utils\BlockDataSerializer;
|
||||
|
||||
class RedstoneWire extends Flowable{
|
||||
use AnalogRedstoneSignalEmitterTrait;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->signalStrength = BlockDataSerializer::readBoundedInt("signalStrength", $stateMeta, 0, 15);
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return $this->signalStrength;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1111;
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
//TODO: check connections to nearby redstone components
|
||||
}
|
||||
}
|
@ -1,128 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\TreeType;
|
||||
use pocketmine\event\block\StructureGrowEvent;
|
||||
use pocketmine\item\Fertilizer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\utils\Random;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\generator\object\TreeFactory;
|
||||
use function mt_rand;
|
||||
|
||||
class Sapling extends Flowable{
|
||||
|
||||
protected bool $ready = false;
|
||||
|
||||
private TreeType $treeType;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo, TreeType $treeType){
|
||||
parent::__construct($idInfo, $name, $breakInfo);
|
||||
$this->treeType = $treeType;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return ($this->ready ? BlockLegacyMetadata::SAPLING_FLAG_READY : 0);
|
||||
}
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->ready = ($stateMeta & BlockLegacyMetadata::SAPLING_FLAG_READY) !== 0;
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b1000;
|
||||
}
|
||||
|
||||
public function isReady() : bool{ return $this->ready; }
|
||||
|
||||
/** @return $this */
|
||||
public function setReady(bool $ready) : self{
|
||||
$this->ready = $ready;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$down = $this->getSide(Facing::DOWN);
|
||||
if($down->getId() === BlockLegacyIds::GRASS or $down->getId() === BlockLegacyIds::DIRT or $down->getId() === BlockLegacyIds::FARMLAND){
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($item instanceof Fertilizer && $this->grow($player)){
|
||||
$item->pop();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->isTransparent()){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
public function ticksRandomly() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
if($this->position->getWorld()->getFullLightAt($this->position->getFloorX(), $this->position->getFloorY(), $this->position->getFloorZ()) >= 8 and mt_rand(1, 7) === 1){
|
||||
if($this->ready){
|
||||
$this->grow(null);
|
||||
}else{
|
||||
$this->ready = true;
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private function grow(?Player $player) : bool{
|
||||
$random = new Random(mt_rand());
|
||||
$tree = TreeFactory::get($random, $this->treeType);
|
||||
$transaction = $tree?->getBlockTransaction($this->position->getWorld(), $this->position->getFloorX(), $this->position->getFloorY(), $this->position->getFloorZ(), $random);
|
||||
if($transaction === null){
|
||||
return false;
|
||||
}
|
||||
|
||||
$ev = new StructureGrowEvent($this, $transaction, $player);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
return $transaction->apply();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getFuelTime() : int{
|
||||
return 100;
|
||||
}
|
||||
}
|
@ -1,106 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
class SeaPickle extends Transparent{
|
||||
|
||||
protected int $count = 1;
|
||||
protected bool $underwater = false;
|
||||
|
||||
public function readStateFromData(int $id, int $stateMeta) : void{
|
||||
$this->count = ($stateMeta & 0x03) + 1;
|
||||
$this->underwater = ($stateMeta & BlockLegacyMetadata::SEA_PICKLE_FLAG_NOT_UNDERWATER) === 0;
|
||||
}
|
||||
|
||||
protected function writeStateToMeta() : int{
|
||||
return ($this->count - 1) | ($this->underwater ? 0 : BlockLegacyMetadata::SEA_PICKLE_FLAG_NOT_UNDERWATER);
|
||||
}
|
||||
|
||||
public function getStateBitmask() : int{
|
||||
return 0b111;
|
||||
}
|
||||
|
||||
public function getCount() : int{ return $this->count; }
|
||||
|
||||
/** @return $this */
|
||||
public function setCount(int $count) : self{
|
||||
if($count < 1 || $count > 4){
|
||||
throw new \InvalidArgumentException("Count must be in range 1-4");
|
||||
}
|
||||
$this->count = $count;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function isUnderwater() : bool{ return $this->underwater; }
|
||||
|
||||
/** @return $this */
|
||||
public function setUnderwater(bool $underwater) : self{
|
||||
$this->underwater = $underwater;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function isSolid() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return $this->underwater ? ($this->count + 1) * 3 : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, int $face, bool $isClickedBlock) : bool{
|
||||
//TODO: proper placement logic (needs a supporting face below)
|
||||
return ($blockReplace instanceof SeaPickle and $blockReplace->count < 4) or parent::canBePlacedAt($blockReplace, $clickVector, $face, $isClickedBlock);
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$this->underwater = false; //TODO: implement this once we have new water logic in place
|
||||
if($blockReplace instanceof SeaPickle and $blockReplace->count < 4){
|
||||
$this->count = $blockReplace->count + 1;
|
||||
}
|
||||
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
//TODO: bonemeal logic (requires coral)
|
||||
return parent::onInteract($item, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [$this->asItem()->setCount($this->count)];
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user