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6 Commits
3.1.6 ... 3.1.7

Author SHA1 Message Date
6e6cda91ce Release 3.1.7 2018-09-11 11:45:17 +01:00
69500fe183 LightUpdate: Remove garbage left over from dab73d8950 2018-09-11 11:35:31 +01:00
c7d58db7eb Cleanup Entity age handling, fixed arrows despawning too quickly after long flight 2018-09-08 14:23:06 +01:00
a3b78236eb Server: don't catch Throwable for level ticking
this usually causes the console to get spammed with errors. Additionally, in the case where doTick() throws any exception, it's usually because we're in a state we didn't want to be in, so we really should not carry on trying to keep ticking when something breaks here. Instead, this should generate a crashdump.
2018-09-08 14:13:28 +01:00
c447d51e3f Bucket: use ItemFactory instead of self-clone
in the future Item->setDamage() will be removed.
2018-09-06 18:42:09 +01:00
b615cad22d 3.1.7 is next 2018-09-04 11:50:05 +01:00
13 changed files with 62 additions and 76 deletions

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@ -37,7 +37,7 @@ namespace pocketmine {
use pocketmine\wizard\SetupWizard;
const NAME = "PocketMine-MP";
const BASE_VERSION = "3.1.6";
const BASE_VERSION = "3.1.7";
const IS_DEVELOPMENT_BUILD = false;
const BUILD_NUMBER = 0;

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@ -2356,37 +2356,29 @@ class Server{
if($level->getTickRate() > $this->baseTickRate and --$level->tickRateCounter > 0){
continue;
}
try{
$levelTime = microtime(true);
$level->doTick($currentTick);
$tickMs = (microtime(true) - $levelTime) * 1000;
$level->tickRateTime = $tickMs;
if($this->autoTickRate){
if($tickMs < 50 and $level->getTickRate() > $this->baseTickRate){
$level->setTickRate($r = $level->getTickRate() - 1);
if($r > $this->baseTickRate){
$level->tickRateCounter = $level->getTickRate();
}
$this->getLogger()->debug("Raising level \"{$level->getName()}\" tick rate to {$level->getTickRate()} ticks");
}elseif($tickMs >= 50){
if($level->getTickRate() === $this->baseTickRate){
$level->setTickRate(max($this->baseTickRate + 1, min($this->autoTickRateLimit, (int) floor($tickMs / 50))));
$this->getLogger()->debug(sprintf("Level \"%s\" took %gms, setting tick rate to %d ticks", $level->getName(), (int) round($tickMs, 2), $level->getTickRate()));
}elseif(($tickMs / $level->getTickRate()) >= 50 and $level->getTickRate() < $this->autoTickRateLimit){
$level->setTickRate($level->getTickRate() + 1);
$this->getLogger()->debug(sprintf("Level \"%s\" took %gms, setting tick rate to %d ticks", $level->getName(), (int) round($tickMs, 2), $level->getTickRate()));
}
$levelTime = microtime(true);
$level->doTick($currentTick);
$tickMs = (microtime(true) - $levelTime) * 1000;
$level->tickRateTime = $tickMs;
if($this->autoTickRate){
if($tickMs < 50 and $level->getTickRate() > $this->baseTickRate){
$level->setTickRate($r = $level->getTickRate() - 1);
if($r > $this->baseTickRate){
$level->tickRateCounter = $level->getTickRate();
}
$this->getLogger()->debug("Raising level \"{$level->getName()}\" tick rate to {$level->getTickRate()} ticks");
}elseif($tickMs >= 50){
if($level->getTickRate() === $this->baseTickRate){
$level->setTickRate(max($this->baseTickRate + 1, min($this->autoTickRateLimit, (int) floor($tickMs / 50))));
$this->getLogger()->debug(sprintf("Level \"%s\" took %gms, setting tick rate to %d ticks", $level->getName(), (int) round($tickMs, 2), $level->getTickRate()));
}elseif(($tickMs / $level->getTickRate()) >= 50 and $level->getTickRate() < $this->autoTickRateLimit){
$level->setTickRate($level->getTickRate() + 1);
$this->getLogger()->debug(sprintf("Level \"%s\" took %gms, setting tick rate to %d ticks", $level->getName(), (int) round($tickMs, 2), $level->getTickRate()));
}
$level->tickRateCounter = $level->getTickRate();
}
}catch(\Throwable $e){
if(!$level->isClosed()){
$this->logger->critical($this->getLanguage()->translateString("pocketmine.level.tickError", [$level->getName(), $e->getMessage()]));
}else{
$this->logger->critical($this->getLanguage()->translateString("pocketmine.level.tickUnloadError", [$level->getName()]));
}
$this->logger->logException($e);
}
}
}

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@ -408,8 +408,6 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
public $boundingBox;
/** @var bool */
public $onGround;
/** @var int */
protected $age = 0;
/** @var float */
public $eyeHeight = null;
@ -1027,7 +1025,6 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
}
}
$this->age += $tickDiff;
$this->ticksLived += $tickDiff;
return $hasUpdate;

View File

@ -88,6 +88,9 @@ class ExperienceOrb extends Entity{
public $gravity = 0.04;
public $drag = 0.02;
/** @var int */
protected $age = 0;
/**
* @var int
* Ticker used for determining interval in which to look for new target players.
@ -159,6 +162,7 @@ class ExperienceOrb extends Entity{
public function entityBaseTick(int $tickDiff = 1) : bool{
$hasUpdate = parent::entityBaseTick($tickDiff);
$this->age += $tickDiff;
if($this->age > 6000){
$this->flagForDespawn();
return true;

View File

@ -53,6 +53,9 @@ class ItemEntity extends Entity{
public $canCollide = false;
/** @var int */
protected $age = 0;
protected function initEntity() : void{
parent::initEntity();
@ -82,14 +85,13 @@ class ItemEntity extends Entity{
$hasUpdate = parent::entityBaseTick($tickDiff);
if(!$this->isFlaggedForDespawn()){
if($this->pickupDelay > 0 and $this->pickupDelay < 32767){ //Infinite delay
$this->pickupDelay -= $tickDiff;
if($this->pickupDelay < 0){
$this->pickupDelay = 0;
}
if(!$this->isFlaggedForDespawn() and $this->pickupDelay > -1 and $this->pickupDelay < 32767){ //Infinite delay
$this->pickupDelay -= $tickDiff;
if($this->pickupDelay < 0){
$this->pickupDelay = 0;
}
$this->age += $tickDiff;
if($this->age > 6000){
$this->server->getPluginManager()->callEvent($ev = new ItemDespawnEvent($this));
if($ev->isCancelled()){
@ -99,7 +101,6 @@ class ItemEntity extends Entity{
$hasUpdate = true;
}
}
}
return $hasUpdate;

View File

@ -48,11 +48,24 @@ class Arrow extends Projectile{
protected $damage = 2;
/** @var int */
protected $collideTicks = 0;
public function __construct(Level $level, CompoundTag $nbt, ?Entity $shootingEntity = null, bool $critical = false){
parent::__construct($level, $nbt, $shootingEntity);
$this->setCritical($critical);
}
protected function initEntity() : void{
parent::initEntity();
$this->collideTicks = $this->namedtag->getShort("life", $this->collideTicks);
}
public function saveNBT() : void{
parent::saveNBT();
$this->namedtag->setShort("life", $this->collideTicks);
}
public function isCritical() : bool{
return $this->getGenericFlag(self::DATA_FLAG_CRITICAL);
}
@ -77,9 +90,14 @@ class Arrow extends Projectile{
$hasUpdate = parent::entityBaseTick($tickDiff);
if($this->age > 1200){
$this->flagForDespawn();
$hasUpdate = true;
if($this->isCollided){
$this->collideTicks += $tickDiff;
if($this->collideTicks > 1200){
$this->flagForDespawn();
$hasUpdate = true;
}
}else{
$this->collideTicks = 0;
}
return $hasUpdate;

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@ -66,7 +66,5 @@ class EnderPearl extends Throwable{
$owner->attack(new EntityDamageEvent($owner, EntityDamageEvent::CAUSE_FALL, 5));
}
$this->flagForDespawn();
}
}

View File

@ -42,7 +42,5 @@ class ExperienceBottle extends Throwable{
$this->level->broadcastLevelSoundEvent($this, LevelSoundEventPacket::SOUND_GLASS);
$this->level->dropExperience($this, mt_rand(3, 11));
$this->flagForDespawn();
}
}

View File

@ -73,7 +73,6 @@ abstract class Projectile extends Entity{
$this->setMaxHealth(1);
$this->setHealth(1);
$this->age = $this->namedtag->getShort("Age", $this->age);
do{
$blockHit = null;
@ -123,8 +122,6 @@ abstract class Projectile extends Entity{
public function saveNBT() : void{
parent::saveNBT();
$this->namedtag->setShort("Age", $this->age);
if($this->blockHit !== null){
$this->namedtag->setInt("tileX", $this->blockHit->x);
$this->namedtag->setInt("tileY", $this->blockHit->y);

View File

@ -124,8 +124,6 @@ class SplashPotion extends Throwable{
}
}
}
$this->flagForDespawn();
}
/**

View File

@ -23,6 +23,9 @@ declare(strict_types=1);
namespace pocketmine\entity\projectile;
use pocketmine\block\Block;
use pocketmine\math\RayTraceResult;
abstract class Throwable extends Projectile{
public $width = 0.25;
@ -31,18 +34,8 @@ abstract class Throwable extends Projectile{
protected $gravity = 0.03;
protected $drag = 0.01;
public function entityBaseTick(int $tickDiff = 1) : bool{
if($this->closed){
return false;
}
$hasUpdate = parent::entityBaseTick($tickDiff);
if($this->age > 1200 or $this->isCollided){
$this->flagForDespawn();
$hasUpdate = true;
}
return $hasUpdate;
protected function onHitBlock(Block $blockHit, RayTraceResult $hitResult) : void{
parent::onHitBlock($blockHit, $hitResult);
$this->flagForDespawn();
}
}

View File

@ -57,8 +57,8 @@ class Bucket extends Item implements Consumable{
if($blockClicked instanceof Liquid and $blockClicked->getDamage() === 0){
$stack = clone $this;
$resultItem = $stack->pop();
$resultItem->setDamage($blockClicked->getFlowingForm()->getId());
$stack->pop();
$resultItem = ItemFactory::get(Item::BUCKET, $blockClicked->getFlowingForm()->getId());
$player->getServer()->getPluginManager()->callEvent($ev = new PlayerBucketFillEvent($player, $blockReplace, $face, $this, $resultItem));
if(!$ev->isCancelled()){
$player->getLevel()->setBlock($blockClicked, BlockFactory::get(Block::AIR), true, true);
@ -80,9 +80,7 @@ class Bucket extends Item implements Consumable{
}
}
}elseif($resultBlock instanceof Liquid and $blockReplace->canBeReplaced()){
$resultItem = clone $this;
$resultItem->setDamage(0);
$player->getServer()->getPluginManager()->callEvent($ev = new PlayerBucketEmptyEvent($player, $blockReplace, $face, $this, $resultItem));
$player->getServer()->getPluginManager()->callEvent($ev = new PlayerBucketEmptyEvent($player, $blockReplace, $face, $this, ItemFactory::get(Item::BUCKET)));
if(!$ev->isCancelled()){
$player->getLevel()->setBlock($blockReplace, $resultBlock->getFlowingForm(), true, true);
$player->getLevel()->broadcastLevelSoundEvent($blockClicked->add(0.5, 0.5, 0.5), $resultBlock->getBucketEmptySound());

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@ -54,14 +54,6 @@ abstract class LightUpdate{
$this->subChunkHandler = new SubChunkIteratorManager($this->level);
}
public function addSpreadNode(int $x, int $y, int $z){
$this->spreadQueue->enqueue([$x, $y, $z]);
}
public function addRemoveNode(int $x, int $y, int $z, int $oldLight){
$this->spreadQueue->enqueue([$x, $y, $z, $oldLight]);
}
abstract protected function getLight(int $x, int $y, int $z) : int;
abstract protected function setLight(int $x, int $y, int $z, int $level);