Dylan K. Taylor
1bbe053848
Language: fixed another couple of hardcoded translation keys
2023-01-13 17:52:20 +00:00
Dylan K. Taylor
69967a0e55
Properly localize jukebox popups
2023-01-13 17:48:56 +00:00
Dylan K. Taylor
0132ff47cb
Merge branch 'next-minor' into next-major
2023-01-13 17:46:35 +00:00
Dylan K. Taylor
2ed48c8469
...
2023-01-13 17:46:16 +00:00
Dylan K. Taylor
d786ed5ebf
WorldManager: fixed debug spam
2023-01-13 17:43:02 +00:00
Dylan K. Taylor
8909aa6a18
Merge branch 'next-minor' into next-major
2023-01-13 17:29:25 +00:00
Dylan K. Taylor
a9f06fc5f4
Replaced hardcoded record.nowPlaying with KnownTranslationKeys
2023-01-13 17:27:57 +00:00
Dylan K. Taylor
a14346e98c
Merge branch 'next-major' of github.com:pmmp/PocketMine-MP into next-major
2023-01-13 17:20:21 +00:00
Dylan K. Taylor
b76265cd37
PlayerChatEvent: introduce new formatting API
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this API is simultaneously more powerful and cleaner than the previous system.
The previous system relied on undocumented behaviour and was limited to non-localizable strings.
This enables custom servers to implement their own chat formats (e.g. containing localizable tags) which will be displayed in each player's own language (once per-player language has been properly implemented, anyway).
2023-01-13 17:20:08 +00:00
Dylan K. Taylor
dff3f45d22
Constify more tick-related things
2023-01-13 16:29:09 +00:00
Dylan K. Taylor
1e17d86421
Constify server TPS and server tick time
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this makes it significantly easier to perform experiments involving the server TPS.
2023-01-13 16:03:15 +00:00
Dylan K. Taylor
ba18a81e88
NetworkSession: fixed rate limit getting exhausted after 2.5 seconds during PvP
2023-01-13 15:28:03 +00:00
Dylan T
6dd006e730
Update BlockTypeIds.php
2023-01-13 01:31:24 +00:00
Dylan K. Taylor
b57fcb52d4
Merge branch 'next-minor' into next-major
2023-01-12 22:17:52 +00:00
Dylan K. Taylor
2c20b20ad2
Merge branch 'stable' into next-major
2023-01-12 22:17:35 +00:00
Dylan K. Taylor
329c2a6c0f
Merge branch 'stable' into next-minor
2023-01-12 22:17:00 +00:00
Dylan K. Taylor
39218017ca
Fixed walls and thin blocks not connecting to each other
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closes #5498
2023-01-12 22:16:41 +00:00
Dylan K. Taylor
a4494a2133
Merge branch 'next-minor' into next-major
2023-01-12 22:11:14 +00:00
Dylan K. Taylor
fc487b17be
DumpMemoryCommand: use localized description
2023-01-12 22:10:13 +00:00
Dylan K. Taylor
ecd8f151f1
Merge branch 'next-minor' into next-major
2023-01-12 22:08:25 +00:00
Dylan K. Taylor
c671d8a80b
ItemFrame: fixed support conditions
2023-01-12 21:57:35 +00:00
Dylan K. Taylor
ca1f1bf09f
Fixed glowing item frames
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due to technical limitations, this requires separating them back into two different block types. However, this isn't too egregious since it's just one flag, and actually simplifies some code.
closes #5478
2023-01-12 21:52:52 +00:00
Dylan K. Taylor
91ac47ecba
Merge branch 'stable' into next-minor
2023-01-12 21:47:37 +00:00
Dylan K. Taylor
f4a1d69075
Bell: fixed support requirements
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this somehow got overlooked in the support types refactor.
2023-01-12 21:45:25 +00:00
Dylan K. Taylor
cbeae906e1
Torch: remove unused variable
2023-01-12 21:34:44 +00:00
Dylan K. Taylor
b25e8e26f0
BaseBanner: fixed incorrect support requirements
2023-01-12 21:31:50 +00:00
Dylan K. Taylor
a79be994de
World: fixed block placement when clicking on replaceable blocks
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in vanilla, it appears to behave as if the player always clicked on the up face if a block was replaced.
In PM, we were still using the original face, which caused bugs when, for example, placing a button next to a wall by clicking on the side of tallgrass. The button would replace the tallgrass, but stick to the wall, instead of placing itself on the ground like vanilla expects.
This may appear unusual to anyone who also happens to implement canBePlacedAt(), since the facing behaviour will be different. However, this behaviour appears to match vanilla, and even slabs (which I feared might break because of this change) work perfectly.
In the future, it may be desirable to pass some other value here, such as null, to indicate that the clicked block is being replaced. However, that's a BC break and therefore outside of the scope of a stable bug fix.
2023-01-12 21:11:48 +00:00
Dylan K. Taylor
e26c8b9e9f
block: eliminate suspicious usages of $blockClicked in place()
2023-01-12 20:35:26 +00:00
Dylan K. Taylor
4e9c3e101d
Bell: fixed blocks not being able to be placed when not ringing the bell
2023-01-12 19:42:33 +00:00
Dylan K. Taylor
d295e1be54
PressurePlate: destroy self when no support is present
2023-01-12 19:36:47 +00:00
Dylan K. Taylor
2f3fcef97c
Fixed blocks incorrectly using blockClicked for support checks
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this caused some interesting bugs, such as being able to place floating pressure plates by clicking on the side of a solid block halfway up a wall.
2023-01-12 19:36:23 +00:00
Dylan K. Taylor
4df1f7f502
Updated composer dependencies (next-minor)
2023-01-12 19:03:55 +00:00
Dylan K. Taylor
d74719704e
Merge branch 'stable' into next-minor
2023-01-12 19:02:07 +00:00
Dylan K. Taylor
c5056e0a43
phpstan 1.9.11
2023-01-12 19:01:57 +00:00
Dylan K. Taylor
a47aa50477
Update composer dependencies
2023-01-12 18:59:18 +00:00
Dylan K. Taylor
5021096bdd
Fixed walls and thin blocks not connecting to each other
...
closes #5498
2023-01-09 20:46:57 +00:00
BrandPVP
9c391a6809
Declare built-in command names inside the constructor ( #5487 )
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This increases code consistency by placing the name in the same place where everything else about the command is defined.
2023-01-09 20:43:08 +00:00
Dylan K. Taylor
f7930a3a0b
4.12.9 is next
2023-01-09 00:04:40 +00:00
Dylan K. Taylor
bb7df60a4d
Release 4.12.8
4.12.8
2023-01-09 00:04:40 +00:00
Dylan K. Taylor
992cb06da6
NetworkSession: fixed rate limit not being increased correctly on Windows
...
due to the 15ms scheduler interval, the server will often sleep 45ms instead of 50ms, which causes the budget not to get updated.
2023-01-09 00:01:56 +00:00
Dylan K. Taylor
bb3f87f862
NetworkSession: allow 2 batches per tick
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apparently InventoryTransactionPacket may arrive outside of the normal update cycle, since it's prioritized to reduce latency.
2023-01-09 00:00:39 +00:00
Dylan K. Taylor
d2eddf9d33
relocate comments
2023-01-08 20:56:51 +00:00
Dylan K. Taylor
81ca0c8fbf
Language: do not parse translations if the text was a plain key
...
this unintentionally allowed translations to reference other translations 1 level deep, which is not desired behaviour.
This also improves performance for the cases where formatting isn't used.
2023-01-08 20:56:12 +00:00
Dylan K. Taylor
fc77b14760
4.12.8 is next
2023-01-08 20:23:18 +00:00
Dylan K. Taylor
52b6f1a492
Release 4.12.7
4.12.7
2023-01-08 20:23:15 +00:00
Dylan K. Taylor
0233e74f4f
NetworkSession: micro optimisation - do not check if a debugger is active unless the packet limit is exceeded
2023-01-08 19:45:14 +00:00
Dylan K. Taylor
dd355c58d8
NetworkSession: fix CS
2023-01-08 19:35:43 +00:00
Dylan K. Taylor
267032cff9
NetworkSession: do not rate limit packets if a debugging session is active
2023-01-08 19:31:39 +00:00
Dylan K. Taylor
545d18eea7
Merge branch 'next-major' of github.com:pmmp/PocketMine-MP into next-major
2023-01-08 17:07:32 +00:00
Dylan K. Taylor
9b4b960eb2
Remove deprecated methods
2023-01-08 17:07:22 +00:00