Commit Graph

309 Commits

Author SHA1 Message Date
f80ffd8de0 Merge branch 'next-minor' into next-major 2022-09-15 13:59:21 +01:00
441b06f6c7 Merge branch 'stable' into next-minor 2022-09-15 12:44:53 +01:00
88eafdd614 Improve type info for RegistryTrait::getAll() and its users 2022-09-02 19:57:22 +01:00
d5762d3f44 Item: allow describing type data to a reader as well as a writer
we don't currently need this, but it's better to have it in case we need it after PM5 release.

This is also now consistent with blocks.
2022-08-27 19:18:30 +01:00
5c5d96d00b ItemBlock: remember fuel time, fireproof and max stack size
this avoids repeatedly creating blocks for no reason when calling these methods.

This does assume that these methods always return the same result for a given block type, but I think that's a fair enough assumption.
2022-08-27 18:04:11 +01:00
6799dcff51 StringToItemParser: improve some readability slightly 2022-08-26 15:54:21 +01:00
1ecb10acba Merge branch 'next-minor' into next-major 2022-08-21 19:19:07 +01:00
ad2d59923c Merge branch 'stable' into next-minor 2022-08-18 17:06:15 +01:00
b65e0f64f6 Implement Suspicious Stew (#5224) 2022-08-16 17:26:32 +01:00
dce8bd6d21 CS: Standardize new with braces 2022-08-15 17:16:23 +01:00
223de3ad23 Implement Fire Charge (#5225) 2022-08-15 17:00:58 +01:00
43a3151de3 Merge branch 'next-minor' into next-major 2022-08-14 18:49:19 +01:00
f7ab0a3b92 Merge branch 'stable' into next-minor 2022-08-14 18:37:56 +01:00
2fc84f6c67 ItemFactory: treat durables with negative meta as unknown items
fixes #5117
2022-08-12 17:24:43 +01:00
44e4dabf6e Fixed Turtle Master potions giving no effects 2022-08-12 17:05:08 +01:00
79125b8426 Added APIs to get a new unique block/item type ID
this centralization is needed to avoid conflicts between different plugins fighting over the same hardcoded IDs.
2022-07-24 22:02:47 +01:00
102406ee79 Added froglights 2022-07-23 17:40:38 +01:00
38e495babf Added mangrove roots and muddy mangrove roots 2022-07-23 17:20:23 +01:00
b13f333b2e Added mud and packed mud 2022-07-23 16:40:46 +01:00
a7313ed9d9 Added rooted dirt 2022-07-23 16:12:17 +01:00
47adcf763d LegacyStringToItemParser: special-case air, which the item deserializer doesn't recognize 2022-07-20 20:20:14 +01:00
67682cbf27 Added chorus plant and flower 2022-07-20 20:19:36 +01:00
c1acf44337 Implement cauldrons (#5163)
the following things are currently not implemented:

- particle/sound effects when an entity extinguishes itself
- particle/sound effects when mixing different stuff in a cauldron
- powder snow cauldron

both of these things are contingent on #5169, but for the time being, the PR is functionally complete and I want to move on to something else without being stalled by the particle+sound problem (which I haven't yet decided how to solve).
2022-07-20 16:12:58 +01:00
466307a43f Attempting to reduce IDE performance hit of working in StringToItemParser 2022-07-20 15:46:43 +01:00
fa201b081c Added spore blossoms
I got tired of the flood of warning messages every time someone joined the dev server...
2022-07-19 20:28:12 +01:00
6d4279671e A giant hack to cut down code needed for runtime block serialization by 50%
this also avoids repeated information and inconsistencies.
2022-07-18 18:25:41 +01:00
8660dfe576 Generate traits for runtime enum serialization instead of helper classes 2022-07-18 15:16:33 +01:00
81edb1bed4 GlassBottle: implement filling using API changes from 4afd3dcabf
closes #4827
2022-07-16 20:00:43 +01:00
d0ff6d2e36 Enable various types of interaction to return items to the player, without needing to have a bunch of boilerplate creative mode and held item checks
it became glaringly obvious that this was needed because of #4827 and #4868.

this is further needed with the addition of cauldrons.
2022-07-16 19:50:33 +01:00
4afd3dcabf Merge branch 'next-minor' into next-major 2022-07-16 15:11:19 +01:00
4e3964ffce Armor: added clearCustomColor() 2022-07-16 15:10:07 +01:00
ba2baba7cc Added netherite blocks and items 2022-07-14 20:39:09 +01:00
d321094081 Added hanging roots 2022-07-14 16:47:55 +01:00
323d31005f Added glowing item frames 2022-07-14 16:24:20 +01:00
0c7370e564 Added wither rose 2022-07-14 16:07:16 +01:00
eafc23c756 Added candles and cakes with candles 2022-07-13 23:54:41 +01:00
dea0207e4e Merge branch 'next-minor' into next-major 2022-07-13 17:06:04 +01:00
260e54e4b1 Skeleton for copper blocks, stairs and slabs 2022-07-10 00:18:35 +01:00
5e70ae2066 Added lightning rods 2022-07-09 20:18:22 +01:00
ad7528e3f3 Added warped wart blocks, gilded blackstone and crying obsidian 2022-07-09 20:00:10 +01:00
66d655731a Don't barf on air itemstacks found on disk
closes #5143

this is caused by bugs in PM4, where it saved air itemstacks when it wasn't supposed to.

These issues are now all addressed in PM5, since ItemSerializer won't accept air itemstacks.
2022-07-08 18:19:46 +01:00
da9937933b Implemented honey bottle 2022-07-07 01:06:17 +01:00
2142eb3cc9 VanillaItems: sort lines alphabetically 2022-07-07 01:01:05 +01:00
690efb09e3 Fixed ItemTypeIds::FIRST_UNUSED_ITEM_ID 2022-07-07 00:55:34 +01:00
4d6fb2b925 Removed ItemFactory 2022-07-06 23:57:29 +01:00
0ad2985247 Update documentation for Item::__construct() 2022-07-06 23:54:29 +01:00
976502e3db Move item type initialization to VanillaItems
ItemFactory no longer has an obvious purpose, thanks to this ...
2022-07-06 23:47:51 +01:00
ae70c63798 Added tinted glass 2022-07-06 23:01:17 +01:00
986daab511 ItemFactory: remove dead TODO comment 2022-07-06 22:25:17 +01:00
d40e864821 Item: update documentation of legacyJsonDeserialize() 2022-07-06 21:15:27 +01:00