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Removed ItemFactory
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976502e3db
commit
4d6fb2b925
@ -1,93 +0,0 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\item;
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use pocketmine\block\BlockFactory;
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use pocketmine\utils\SingletonTrait;
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use pocketmine\world\World;
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/**
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* Manages deserializing item types from their legacy ID/metadata.
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* This is primarily needed for loading inventories saved in the world (or playerdata storage).
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*/
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class ItemFactory{
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use SingletonTrait;
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/** @var Item[] */
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private array $list = [];
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public function __construct(){
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foreach(VanillaItems::getAll() as $item){
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if($item->isNull()){
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continue;
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}
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$this->register($item);
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}
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}
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/**
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* Maps an item type to its corresponding ID. This is necessary to ensure that the item is correctly loaded when
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* reading data from disk storage.
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*
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* NOTE: If you are registering a new item type, you will need to add it to the creative inventory yourself - it
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* will not automatically appear there.
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*
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* @throws \RuntimeException if something attempted to override an already-registered item without specifying the
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* $override parameter.
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*/
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public function register(Item $item, bool $override = false) : void{
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$id = $item->getTypeId();
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if(!$override && $this->isRegistered($id)){
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throw new \RuntimeException("Trying to overwrite an already registered item");
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}
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$this->list[$id] = clone $item;
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}
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private static function itemToBlockId(int $id) : int{
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if($id > 0){
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throw new \InvalidArgumentException("ID $id is not a block ID");
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}
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return -$id;
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}
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/**
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* Returns whether the specified item ID is already registered in the item factory.
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*/
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public function isRegistered(int $id) : bool{
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if($id <= 0){
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return BlockFactory::getInstance()->isRegistered(self::itemToBlockId($id));
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}
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return isset($this->list[$id]);
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}
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/**
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* @return Item[]
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*/
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public function getAllKnownTypes() : array{
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return $this->list;
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}
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}
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@ -25,7 +25,7 @@ namespace pocketmine\data\bedrock\item;
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use PHPUnit\Framework\TestCase;
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use pocketmine\block\BlockFactory;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\VanillaItems;
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use pocketmine\world\format\io\GlobalBlockStateHandlers;
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final class ItemSerializerDeserializerTest extends TestCase{
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@ -39,7 +39,7 @@ final class ItemSerializerDeserializerTest extends TestCase{
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}
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public function testAllVanillaItemsSerializableAndDeserializable() : void{
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foreach(ItemFactory::getInstance()->getAllKnownTypes() as $item){
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foreach(VanillaItems::getAll() as $item){
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if($item->isNull()){
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continue;
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}
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