12928 Commits

Author SHA1 Message Date
Dylan K. Taylor
bcb0e2ff1f
Release 4.4.2 2022-06-07 15:54:55 +01:00
Dylan K. Taylor
1584768c80
PaintingMotive: fixed botched painting fix from 0ea3861d434b017055dfaac5c11e4c90f3779fac
I knew I should have used a singleton for this ...
2022-06-07 15:48:20 +01:00
Dylan K. Taylor
5fd685e07d
TypeConverter: fix crash on arbitrary out-of-bounds item IDs
I don't know why I didn't consider this fix necessary when the item meta bug was originally discovered.
2022-06-06 19:29:44 +01:00
Dylan K. Taylor
6ecfbd1bde
FishingRod: make class less useless 2022-06-05 20:20:16 +01:00
Dylan K. Taylor
0771295899
4.4.2 is next 2022-06-05 16:15:38 +01:00
Dylan K. Taylor
702816458c
Release 4.4.1 2022-06-05 16:15:34 +01:00
Dylan K. Taylor
e040c2b281
InventoryManager: fixed windows not opening when the server removes windows
closes #5094
2022-06-05 16:03:24 +01:00
NoClip
e12e4e8fb8
StatusCommand: fixed output of global memory limit (#5090)
Fix incorrect "Maximum memory (manager)" output
2022-06-04 17:41:55 +01:00
Dylan K. Taylor
237c2866e0
Merge branch 'stable' of github.com:pmmp/PocketMine-MP into stable 2022-06-04 17:35:18 +01:00
Dylan K. Taylor
38d6284671
Use PHP-CS-Fixer to enforce file header presence 2022-06-04 17:34:49 +01:00
Dylan K. Taylor
7355798e77
Exit with error code if the server failed to start
this ensures that external tools such as start.cmd actually see an error if there is one
2022-06-03 18:34:54 +01:00
Dylan K. Taylor
4b662d65b3
PluginManager: check graylist before doing any loadability checks
fixes #5087
2022-06-02 16:29:22 +01:00
Dylan K. Taylor
eade2d2af0
4.4.1 is next 2022-06-01 15:37:48 +01:00
Dylan K. Taylor
f2299a562f
Release 4.4.0 2022-06-01 15:37:48 +01:00
Dylan K. Taylor
3fcf6372e0
Merge branch 'stable' into next-minor 2022-06-01 15:32:37 +01:00
Dylan K. Taylor
6d7318af43
Liquid: fixed merge regression 2022-05-26 18:48:45 +01:00
Dylan K. Taylor
97c0d72e28
ItemFactory: use import aliases to reduce code width 2022-05-26 15:55:33 +01:00
Dylan K. Taylor
4ccae2d1de
BlockFactory: use import aliases to reduce code width 2022-05-26 15:50:29 +01:00
Dylan K. Taylor
b36c6ea13b
StringToItemParser: Use import aliases to reduce code width 2022-05-26 15:40:18 +01:00
Dylan K. Taylor
39b8daeeec
Living: fixed a usage of hardcoded numeric ID 2022-05-25 22:23:14 +01:00
Dylan K. Taylor
8f1452acd1
4.4.0-BETA2 is next 2022-05-25 16:44:32 +01:00
Dylan K. Taylor
8a2ba584ab
Release 4.4.0-BETA1 2022-05-25 16:44:17 +01:00
Dylan K. Taylor
227f28a6d2
Use VanillaItems::AIR() instead of ItemFactory 2022-05-24 15:47:27 +01:00
Dylan K. Taylor
812d5c3f58
Merge branch 'stable' into next-minor 2022-05-24 14:17:53 +01:00
Dylan K. Taylor
38d75f3aab
Player: Be more explicit about not parsing chat messages when messageCounter is zero
the length check technically accounts for this, but future readers might not realize this
2022-05-22 16:46:53 +01:00
Dylan K. Taylor
179cac45f5
Merge branch 'stable' into next-minor 2022-05-22 16:21:05 +01:00
Dylan K. Taylor
1591881bf2
4.3.5 is next 2022-05-22 16:12:24 +01:00
Dylan K. Taylor
7bbb2617c8
Release 4.3.4 2022-05-22 16:12:12 +01:00
Dylan K. Taylor
2ec65ba799
ExplosionPrimeEvent: require a positive explosion radius 2022-05-21 23:22:04 +01:00
Dylan K. Taylor
3dd7c09351
Improve documentation of ExplosionPrimeEvent and EntityExplodeEvent 2022-05-21 23:00:34 +01:00
Dylan K. Taylor
afc6e8878d
EntityExplodeEvent: clamp yield in range 0-100 2022-05-21 22:44:45 +01:00
Dylan K. Taylor
7eaf1246a0
Explosion: cap yield at 100%
this could overflow if the explosion size is less than 1.
While this currently doesn't have any negative effects, if we decided to support >100% yield, this would cause some issues.
2022-05-21 22:43:26 +01:00
Dylan K. Taylor
645c44ae9c
Explosion: remove unused variables 2022-05-21 22:41:28 +01:00
Dylan K. Taylor
331b05c681
Improve documentation of EntitySpawnEvent and EntityDespawnEvent 2022-05-21 22:11:37 +01:00
IvanCraft623
3abe80184a
Update ItemSpawnEvent doc (#5059) 2022-05-21 22:09:21 +01:00
Dylan K. Taylor
7618b13c6e
ItemDespawnEvent: improve documentation 2022-05-21 21:57:14 +01:00
Dylan K. Taylor
351cd4bfd7
Improve documentation of world-related events 2022-05-21 21:46:53 +01:00
Dylan K. Taylor
1154c7c1ab
PlayerQuitEvent: improve documentation 2022-05-21 21:23:13 +01:00
Dylan K. Taylor
4a3e42f82e
PlayerTransferEvent: add documentation 2022-05-21 21:21:51 +01:00
Dylan K. Taylor
8ecf9717d6
PlayerItemHeldEvent: add documentation
since some nuances of the intended behaviour were previously unclear...
2022-05-21 21:21:13 +01:00
Dylan K. Taylor
3ca80b353b
InventoryTransactionEvent: rewrite documentation 2022-05-21 21:20:11 +01:00
Dylan K. Taylor
7d172e2211
PlayerCommandPreprocessEvent: updated documentation 2022-05-21 21:07:29 +01:00
Dylan K. Taylor
e934e2bd26
PlayerDropItemEvent: updated documentation
this can be triggered by dropping an item outside of the inventory menu while the inventory window is open.
2022-05-21 21:05:27 +01:00
Dylan K. Taylor
3177d19730
PlayerKickEvent: improved woefully inadequate documentation 2022-05-21 21:03:56 +01:00
Dylan K. Taylor
82104a8251
UpdateNotifyEvent: updated documentation 2022-05-21 20:32:30 +01:00
Dylan K. Taylor
e9a17374d1
Rewrite documentation of CommandEvent
no wonder people get the idea to use this shit for banning commands ...
2022-05-21 20:29:25 +01:00
Dylan K. Taylor
a31bd19b5a
Deprecated PlayerCommandPreProcessEvent
to be removed in PM5

see #4284
2022-05-21 20:20:09 +01:00
Dylan K. Taylor
c82dfef9b0
Player: fix weird behaviour when teleporting sleeping players
closes #4672
2022-05-21 20:08:12 +01:00
Dylan K. Taylor
1181b13b5d
Player: call InventoryCloseEvent after doing the necessary business
closes #4626

this does change the behaviour of getCurrentWindow() during InventoryCloseEvent, but no one should be using that anyway, since InventoryCloseEvent->getInventory() exists.
2022-05-21 19:23:59 +01:00
Dylan K. Taylor
688be0a404
Server: apply server.properties difficulty to newly generated worlds
see #5057

jury is out on whether or not this should override difficulty on preexisting worlds, but it's non-controversial that it should apply at least to newly generated worlds.
2022-05-21 18:46:38 +01:00