Commit Graph

9996 Commits

Author SHA1 Message Date
ff8ca99c9f CrashDump: revert removal of RCON password redact in 738e310798
there's guaranteed to be some plant pot who uses 4.0, leaks his RCON password, downgrades back to 3.x, and then gets hacked.
2019-06-18 19:53:43 +01:00
c5707f6174 update DevTools submodule 2019-06-18 18:58:53 +01:00
2559f5ec2b Moved Player-related classes to pocketmine\player namespace 2019-06-18 18:51:36 +01:00
e82a40b2ba forgot to stage this for b18bd4f33c 2019-06-18 17:37:38 +01:00
c66af4648c Move thread-related classes from pocketmine to pocketmine\thread namespace 2019-06-18 17:36:25 +01:00
075f49aef0 don't send double disconnect messages 2019-06-18 16:22:41 +01:00
709963f90a shut up PhpStorm 2019-06-18 16:07:43 +01:00
b18bd4f33c rename SessionHandler -> PacketHandler 2019-06-18 16:02:46 +01:00
87c3636d44 ResourcePacksSessionHandler: moar debug 2019-06-18 15:10:58 +01:00
94299534b3 NetworkSession: fix some blind spots on logging 2019-06-18 15:01:44 +01:00
9df2ca3655 fixup some formatting issues 2019-06-18 14:12:37 +01:00
bb675ac99b Set parallel bootstrap file if the extension is loaded 2019-06-18 14:05:39 +01:00
7b049b6db1 NetworkSession: use a better check for timeout 2019-06-17 17:30:42 +01:00
e0a9ea2573 Player: clean up some crazy spawn logic in constructor
this was probably a leftover from some old code, I guess
2019-06-17 17:07:31 +01:00
db3305cb16 Remove Entity->isClosed() checks from places where they don't make sense
in all of these cases, this is just potentially concealing bugs. Closed entities should never appear at these points.
2019-06-17 16:39:46 +01:00
92e81e3298 Player: move some respawn net sync logic to NetworkSession 2019-06-17 16:27:04 +01:00
3c677bd3ec added PermissibleDelegateTrait to cut down boilerplate in Player and ConsoleCommandSender 2019-06-17 16:10:13 +01:00
20f092a685 Living: Do not use spl_object_id() for identifying effects
it's possible for these to have different IDs if they were cloned, serialized or copied between threads.
2019-06-17 15:58:33 +01:00
fe98b6c765 EnumTrait: rename getEnumName() -> name()
this is more concise and brings it more in line with Java.
2019-06-17 14:55:25 +01:00
c45c1c930e SetEntityMotionPacket: Mark as garbage serverbound 2019-06-17 14:22:08 +01:00
b344427a30 Added a hack to allow dropping garbage serverbound packets sent by a buggy client 2019-06-17 14:20:29 +01:00
698193622a WorldManager: rename get/setAutoSaveTicks() to get/setAutoSaveInterval()
this is less ambiguous.
2019-06-16 18:23:13 +01:00
4878fc4c93 Merge branch 'stable' 2019-06-16 17:18:17 +01:00
cd48d8272c added changelog for 3.8.5 2019-06-16 17:17:21 +01:00
6d09460abc Merge branch 'changelogs' into stable 2019-06-16 17:12:57 +01:00
b71bb867f4 DefaultPermissions: remove pocketmine.command.reload 2019-06-16 16:52:47 +01:00
94180cda72 Merge branch 'next-minor' 2019-06-16 16:42:05 +01:00
5a17a0d1aa Merge branch 'stable' into next-minor 2019-06-16 16:37:23 +01:00
b38c81c96f backport f84a1729c: Inventory: added swap() function 2019-06-16 16:35:34 +01:00
0fabc0c199 backport b8d1eb20b: EntityDeathEvent: add XP amount API, closes #2690 2019-06-16 16:31:03 +01:00
0ca07ad075 Fire QueryRegenerateEvent every 1 second instead of every 25, fixes #2670 2019-06-16 16:17:06 +01:00
60b183b0d9 backport a753c1342: Clean up Query cache handling, remove useless timeouts
the timeout was entirely useless, because:
- when shorter than 25.6 seconds (512 ticks) it would cause caches to be needlessly destroyed and regenerated
- when longer than 25.6 seconds, just made outdated caches persist for longer, even after the query info was regenerated.

This now uses a mark-dirty model to deal with caches, which means that plugin modifications to the query data will be reflected immediately, regardless of when they are made. Previously, modifying the result of Server->getQueryInformation() would have inconsistent results.
2019-06-16 16:08:27 +01:00
ec5598dbb1 Deprecate things removed in acb794e72 and 97c836f19 2019-06-16 15:37:27 +01:00
5d3b4f23a3 Merge branch 'next-minor' 2019-06-16 14:52:37 +01:00
7b98d203f4 Merge branch 'stable' into next-minor 2019-06-16 14:47:01 +01:00
dbf4054b1f backport 209135492: UUID: add type docs 2019-06-16 14:44:13 +01:00
82e4ef6d48 backport d8c81c0a1: UUID: remove useless default values
these are overwritten by the constructor, so they have no use here.
2019-06-16 14:43:28 +01:00
4635b93f4d backport 23071d257 + deprecations: Extract process-related functions from Utils into a separate Process class 2019-06-16 14:40:51 +01:00
a8433697ad backport aaaddd1fd: Terminal: stick a RESET on the end when writing a newline 2019-06-16 14:25:16 +01:00
d0d300a6f8 backport 342b48b75: VersionString: Use the correct bitwise operators 2019-06-16 14:21:02 +01:00
680cdb8e3e backport f5dbbea5f: Utils: added recursiveUnlink() 2019-06-16 14:20:05 +01:00
eaa78fe849 backport 205e13d88: Config: add getPath() (#2758)
Config->getPath() returns the path of the config i.e. the place where the config file is located.
2019-06-16 14:18:50 +01:00
eedea4998b Terminal: Added write() and writeLine() to allow easily emitting Minecraft-formatted text to the console 2019-06-16 14:16:14 +01:00
4e5a80c481 Recipe: deprecate interface 2019-06-16 14:12:49 +01:00
4d54dc30c1 crafting: deprecate some stuff that's been removed on bleeding edge 2019-06-16 14:11:08 +01:00
ac5339414a Merge branch 'stable' into next-minor
# Conflicts:
#	build/preprocessor
2019-06-16 14:08:06 +01:00
6161155660 CraftingManager: micro optimization: reuse closure for item deserialize & reduce indirection 2019-06-16 14:05:37 +01:00
2a5561fcd1 added more MultiRecipe UUIDs 2019-06-15 19:51:59 +01:00
4e734989bc fixing add/remove items from anvil & enchanting table
the functionality of these don't work yet, but the inventories work more correctly now.
2019-06-15 18:56:42 +01:00
93b83b4189 Player: Window system now only allows 1 window at a time 2019-06-15 18:19:09 +01:00