fc63c54116
CraftingManager: more detailed type information for shapelessRecipes and shapedRecipes
2023-01-04 00:32:26 +00:00
db07976aab
TypeConverter: do not send useless meta to the client
2023-01-03 23:50:31 +00:00
0e4b79ea77
InGamePacketHandler: fixed client-side predictions not getting rolled back for block placementÂ
2023-01-03 19:43:21 +00:00
588c9b114b
4.12.5 is next
2023-01-03 19:30:02 +00:00
b095f606c1
Release 4.12.4
2023-01-03 19:29:47 +00:00
b312e93176
Limit list max size in transactions
...
this duct tape is to limit the impact of a security vulnerability being actively exploited.
2023-01-02 22:59:48 +00:00
61933624d2
NetworkSession: Lift batch limit to 1300 to allow shift-click crafting to work correctly
...
the theoretical limit for transactions in this case is 64x9 (inputs) + 64x9 (output on crafting grid) + 64 (outputs to main slot) + 64 CraftingEventPackets = 1280.
This is an extreme case which assumes that a recipe could generate up to 64x10 (640) output items per iteration, filling every slot of the output grid, which should never occur in any reasonable circumstances.
2022-12-30 22:11:35 +00:00
90beaeaeb4
4.12.4 is next
2022-12-28 21:01:50 +00:00
466f7e98ed
Release 4.12.3
2022-12-28 21:01:47 +00:00
59be901efe
Fixed unauthenticated sessions taking up player slots
2022-12-28 20:42:33 +00:00
5d2b0acfc8
GamemodeCommand: report failure if the target's game mode is already the desired game mode
...
this has irritated me for years.
2022-12-22 18:38:10 +00:00
1e5597f0d5
World: account for null chunk edge case in tickChunk()
...
the target chunk may no longer be loaded if it was unloaded during a previous chunk's tick (e.g. during BlockGrowEvent).
Since the parent function iterates over a pre-selected array of chunks, the chunk will still be present in the list even if it's no longer loaded by the time it's reached.
2022-12-19 20:20:52 +00:00
97ef209c5f
HandlerList: added missing class-string type for constructor
2022-12-19 16:26:36 +00:00
529700bb8b
PotionTypeIdMap: fixed uninitialized fields
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I have no idea why this didn't ever cause a problem before... probably an edge-case in the typed properties implementation
2022-12-19 15:33:15 +00:00
437fa615b8
4.12.3 is next
2022-12-15 21:08:28 +00:00
0ee6cdb058
Release 4.12.2
2022-12-15 21:08:23 +00:00
31465525e3
Fixed PHP-CS-Fixer not import global constants. ( #5449 )
2022-12-12 17:12:33 +00:00
1cefe24414
InGamePacketHandler: fixed transaction predictions not getting rolled back for failed use/release/interact transactions
...
this was caused by b5cfab497d
.
2022-12-10 21:16:08 +00:00
8bf85d4a18
bootstrap: avoid using is_writable() to check for data directory access permissions
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closes #5440
2022-12-06 14:13:37 +00:00
b5e6dec0c6
Filesystem: capture error information from attempted lock file creation
2022-12-06 14:06:08 +00:00
a3306914cc
bootstrap: do not require the plugins dir to be writable
...
on a modern installation, the plugins folder does not need to be writable by the server. Perhaps DevTools should be checking this for /genplugin, but it's not required otherwise.
2022-12-06 13:58:50 +00:00
99996b62d6
Align PhpDoc @param tags according to PHP-CS-Fixer
2022-12-06 13:21:20 +00:00
0a9b52618d
4.12.2 is next
2022-12-04 23:11:48 +00:00
7ae6425d05
Release 4.12.1
2022-12-04 23:11:48 +00:00
b5cfab497d
Clean up inventory content syncing, fixes #5441
...
these remnants should have been cleaned up in 4.11, but I somehow managed to skip over them.
2022-12-04 23:05:30 +00:00
eb62dc3294
Added documentation for RegistryTrait, EnumTrait and CloningRegistryTrait
2022-11-30 21:04:17 +00:00
279056fe2f
4.12.1 is next
2022-11-30 16:35:58 +00:00
cd233b123b
Release 4.12.0
2022-11-30 16:35:58 +00:00
95263795a8
Durable: fix misbehaviour of isBroken() since fe982c697b
( #5436 )
...
this broke tool and armour break sounds.
2022-11-27 00:13:41 +00:00
ec9f9a469f
4.11.1 is next
2022-11-25 20:29:49 +00:00
d450264e1c
Release 4.11.0
2022-11-25 20:29:46 +00:00
641d35a30f
Updated pocketmine/locale-data to get new translations
2022-11-25 14:59:58 +00:00
d79e6354a0
Merge branch 'stable' into next-minor
2022-11-25 14:41:05 +00:00
5c1e9a35a9
Fix missing sounds when interacting with item frames ( #5383 )
...
closes #5168
2022-11-25 14:28:41 +00:00
aad9f5fb45
Terminal: use fallback escape codes if TERM env var is not set
...
tput requires a value for TERM, so it will generate errors if the var is
not set, as it appears not to be in PhpStorm on macOS.
2022-11-24 22:52:33 +00:00
e5f5fe80f9
BlockGrowEvent: Remove unnecessary Cancellable implementation ( #5359 )
...
this is already implemented by BaseBlockChangeEvent
2022-11-23 13:29:23 +00:00
36ab34df29
Implement BlockDeathEvent ( #5420 )
...
closes #4711
2022-11-23 12:57:26 +00:00
dda8ff18b1
Missing space ( #5419 )
2022-11-21 10:25:17 +00:00
6562335120
CrashDump: fixed failure to generate crash report when error messages contain invalid characters
...
closes #2986
2022-11-15 22:00:20 +00:00
0c463a8721
PlayerCreationEvent: update woefully inadequate documentation
...
closes #4581
2022-11-15 21:45:08 +00:00
a66f966b08
Update API documentation for Inventory methods
2022-11-15 21:00:13 +00:00
cca22046ab
Updated pocketmine/locale-data
2022-11-15 20:21:39 +00:00
d19f0bf7be
Language: added getAll()
2022-11-15 15:27:14 +00:00
ff2391e74a
FormattedCommandAlias: use new string for description
2022-11-15 15:26:55 +00:00
39e10da88d
PlayerChatEvent: replace hardcoded translation key with KnownTranslationKeys constant
2022-11-15 15:15:34 +00:00
beed6efd4e
4.11.0-BETA3 is next
2022-11-13 14:30:11 +00:00
e5bc4deb12
Release 4.11.0-BETA2
2022-11-13 14:29:59 +00:00
2fcff13578
World: added getter and setter for simulation radius
2022-11-12 23:32:12 +00:00
b4b8ef1c6b
World: Improve performance of ticked chunk selection when lots of loaders use the same chunk
...
since we use the same simulation distance for every loader, multiple loaders on the same chunk will produce the same set of ticked chunks.
2022-11-12 22:21:30 +00:00
a3502a711d
Merge branch 'stable' into next-minor
2022-11-12 17:01:58 +00:00