Commit Graph

15 Commits

Author SHA1 Message Date
f6aac8728b Mark chunk to be saved when removing invalid entities/tiles 2014-10-27 18:43:58 +01:00
ecbbcc2e8e Drop invalid entities / tile entities on chunk loading 2014-10-27 15:44:36 +01:00
2f8267aa1e Improved Level object deallocation 2014-10-19 20:45:03 +02:00
69d132401e Fixes entities not being saved and tile entities having an incorrect field, closes #1661 2014-10-15 12:15:17 +02:00
e3a9db5d8f Implemented saving modified chunks 2014-10-15 11:42:58 +02:00
376e359577 Moved connected flag up in the Player disconnect process 2014-10-05 22:51:20 +02:00
6b65b68ebc Possible fix for #1661 2014-10-05 16:32:15 +02:00
602bdf27a5 Compatibility with pthreads > 2.0.8 2014-10-02 16:58:37 +02:00
85ff696ae5 Improved Chunk entity loading 2014-09-29 13:14:14 +02:00
05a81bebf4 Fixed server crash when Tile Entities / Entities were loaded and requested the same chunk 2014-09-28 00:39:49 +02:00
90fa40de34 Added entity id names 2014-08-27 17:42:38 +02:00
db7222976e Code cleanup 2014-08-21 17:26:41 +02:00
232bf5ebe4 Modified Chunk provider saving 2014-08-06 16:22:49 +02:00
95b5979351 Removed SimpleChunk from generator, core, use binary representation of chunks 2014-07-31 14:28:17 +02:00
016b08ecf2 Added block order detection, added support for non-sectioned level formats 2014-07-30 12:57:00 +02:00