Dylan K. Taylor
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e9ed46a9c7
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Entity: avoid bad hack on high load which causes bugs on entity move
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2019-08-13 18:08:56 +01:00 |
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Dylan K. Taylor
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358fea9645
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Move Location to Entity namespace
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2019-08-05 17:20:48 +01:00 |
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Dylan K. Taylor
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53ab860db5
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first shot making Block not extend Position
this makes some stuff a lot less pretty, but this seems to be the bare minimum necessary to do this task. It can be enhanced later.
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2019-08-05 16:44:09 +01:00 |
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Dylan K. Taylor
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cf271dab2b
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Entity: fixed undefined variable in getTargetEntity()
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2019-08-05 16:19:49 +01:00 |
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Dylan K. Taylor
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1cd955c216
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Entity: added getEyePos()
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2019-08-02 17:29:32 +01:00 |
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Dylan K. Taylor
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e03f918806
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AttributeMap: drop ArrayAccess interface
this makes no sense because it isn't type safe and isn't used anywhere. It's just extra maintenance cost for no good reason.
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2019-08-02 17:19:14 +01:00 |
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Dylan K. Taylor
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c1ef5ba8ab
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Entity: remove redundant check from spawnToAll()
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2019-08-02 17:10:58 +01:00 |
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Dylan K. Taylor
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56dc3ce6ee
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Human: remove obsolete comment from sendSpawnPacket()
the referenced function doesn't exist anymore.
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2019-08-02 16:41:30 +01:00 |
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Dylan K. Taylor
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7e4236a3ec
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add a more flexible hook system to EffectManager
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2019-08-01 19:36:13 +01:00 |
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Dylan K. Taylor
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296061d25d
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reduce boilerplate around attribute handling
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2019-07-31 16:41:09 +01:00 |
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Dylan K. Taylor
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dc33b9e573
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VanillaEffects: add some TODOs
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2019-07-31 16:37:25 +01:00 |
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Dylan K. Taylor
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5499ac620c
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Removed pocketmine subdirectory, map PSR-4 style
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2019-07-30 19:14:57 +01:00 |
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