Commit Graph

42 Commits

Author SHA1 Message Date
e79976bdac Added events 2016-02-11 22:07:04 +08:00
a2734f6dc0 Merged master into php7 to support 0.13.1 2016-01-22 17:36:45 +01:00
9ca8c06f82 Merge branch 'patch-6' of https://github.com/MagicDroidX/PocketMine-MP into MagicDroidX-patch-6 2015-12-20 00:39:19 +01:00
4d5da41cd0 Fix autoSave in PlayerQuitEvent 2015-10-31 13:22:45 +08:00
3ffdb8e552 Removed @deprecated classes, methods and properties, added some type hints 2015-09-12 17:10:11 +02:00
fdf10b60dc Added PlayerToggleSneakEVent and PlayerToggleSprintEvent 2015-08-08 13:10:59 +02:00
62a8f58bb0 Improved block and chunk cache, fixed PlayerQuitEvent player save 2015-06-06 20:28:37 +02:00
96f67bdadf Added auto save to PlayerQuitEvent 2015-06-06 17:56:36 +02:00
9e14435dbb Moved network ids to constants, improved some entity methods, more performance 2015-05-30 23:59:24 +02:00
8d468a1efb Format fix 2015-04-11 21:59:55 +02:00
c29ae333a2 Translate format text 2015-04-11 02:15:46 +02:00
0c041ebca3 Added base translation system 2015-04-11 01:32:08 +02:00
5d102c2ede Fixed backwards compatibility issue on PlayerInteractyEvent 2015-04-10 10:16:03 +02:00
0a85ad0d1f Improved trees, improved inventory transactions, improved snowball/bow usage 2015-03-28 16:59:15 +01:00
9e0b9a6e5b Added right and left click interaction events 2015-03-13 14:39:37 +01:00
7d406066a7 Added outdated event static properties 2015-01-11 19:37:21 +01:00
87970726e4 Added PlayerCreationEvent->setBaseClass() 2015-01-03 16:46:00 +01:00
1daf9a96a3 Added PlayerCreationEvent->setBaseClass() 2015-01-03 16:45:43 +01:00
6c8b33fcc8 Fixed PlayerCreationEvent 2015-01-03 16:41:14 +01:00
7ef8edccf4 Added PlayerCreationEvent 2015-01-03 16:38:00 +01:00
350cee3d41 Added Event allocation pool, updated SPL with Class::onClassLoaded() 2014-10-28 10:47:40 +01:00
43a97c407d New PlayerMoveEvent, improved player movement event firing 2014-10-14 16:10:50 +02:00
da23cf685d Added PlayerBucketEvent and children, improved Bucket usage and Liquid placing 2014-10-13 18:04:40 +02:00
eccf7b08d2 Added PlayerDeathEvent methods for inventory keeping 2014-10-09 11:06:05 +02:00
10b33546ef Added PlayerBedEnterEvent and PlayerBedLeaveEvent 2014-10-08 17:37:11 +02:00
62af784d37 Removed unused imports 2014-10-08 17:00:23 +02:00
c40f9f65a5 Optimize imports 2014-08-26 11:54:24 +02:00
db7222976e Code cleanup 2014-08-21 17:26:41 +02:00
65523972c2 Implemented health, events, damage, motion push 2014-07-06 23:10:11 +02:00
79cc6ca559 Multiple fixes 2014-06-25 02:03:58 +02:00
279a438ae6 Fixed spawning of Tile entities via chunk packets 2014-06-22 18:05:42 +02:00
fa50cbf4b3 Working Threaded Generation 2014-06-10 20:45:09 +02:00
596f4ddb0e Added lots of new events, enabled old features 2014-06-05 01:05:52 +02:00
2b73da5412 Added Animation 2014-06-05 00:41:24 +02:00
2877f026ec Added item drop 2014-06-05 00:31:16 +02:00
8d40f843cf MainLogger can now have debug level disabled 2014-05-29 00:08:02 +02:00
53749483c3 Implemented new Inventory windows on Player, Chest and Furnace 2014-05-23 20:53:06 +02:00
6cbd39de9b Added Inventory interfaces and types, updated long array() to [] 2014-05-22 18:59:16 +02:00
7cd29f0fcf Added block updates, correct block placing 2014-04-02 05:36:45 +02:00
7e9304a0c9 Formatting 2014-04-01 19:48:28 +02:00
b4cc3bbd43 Added /op, /deop, /kick, OfflinePlayer, moved player list to Server instead of static Player 2014-04-01 19:46:48 +02:00
dd17652aca Fixed wrong paths 2014-04-01 05:06:12 +02:00