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d8f0dd6db8
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Changed Block->getDrops() to return Item[]
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2017-08-18 11:21:33 +01:00 |
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83af4dcd59
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Block API typehints
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2017-08-17 13:50:19 +01:00 |
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021dbd65d7
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Cleaned up some copy-pasted code for coloured blocks names
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2017-08-16 14:38:41 +01:00 |
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51b0673b4b
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Bite the bullet and enable strict types on everything
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2017-06-07 12:53:16 +01:00 |
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9004417456
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Fixed file headers (#255)
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2017-01-13 16:57:05 +00:00 |
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94b79ac28a
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Tool tier added to getDrops
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2015-10-11 00:52:44 +02:00 |
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9f953fa675
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Fixed #3232
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2015-07-27 20:31:55 +02:00 |
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26c9eed82e
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Added all block hardness
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2015-07-27 20:31:55 +02:00 |
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747f7685e7
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Fix formatting issues due to bad IDE settings
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2014-12-07 16:30:04 +01:00 |
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a0d4bff385
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Block creating and property handling rewrite, part1
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2014-12-07 01:53:27 +01:00 |
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6b6222c09c
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Allow passing a Player source as last parameter on Inventory->addItem() and Inventory->removeItem()
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2014-11-04 00:16:25 +01:00 |
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90777014b6
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Fixed Stone crash
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2014-11-01 16:17:47 +01:00 |
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eab86f5f90
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Replaced array() with []
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2014-08-28 17:04:22 +02:00 |
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049103ab7a
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Improved Block selection and construction performance
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2014-08-25 16:39:47 +02:00 |
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758a6af678
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Added Chiseled stone brick, red sand, end stone
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2014-08-16 13:34:58 +02:00 |
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71bf984e9e
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Better fix for shared STONE constant, closes #1711
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2014-07-17 21:20:15 +02:00 |
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b4e502be13
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Added Diorite, Granite, Andesite, and polished versions
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2014-06-16 16:16:21 +02:00 |
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6cbd39de9b
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Added Inventory interfaces and types, updated long array() to []
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2014-05-22 18:59:16 +02:00 |
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dd17652aca
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Fixed wrong paths
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2014-04-01 05:06:12 +02:00 |
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