75 Commits

Author SHA1 Message Date
Dylan K. Taylor
3fe6ce7d1f
[ci skip] changelog: mention StructureGrowEvent 2021-08-27 21:02:52 +01:00
Dylan K. Taylor
43d90d621d
[ci skip] update changelog 2021-08-27 20:55:19 +01:00
Dylan K. Taylor
4023a024ce
[ci skip] update changelog 2021-08-21 00:15:38 +01:00
Dylan K. Taylor
177eecf9ee
[ci skip] changelog: mention recent translation changes 2021-08-15 16:04:27 +01:00
Dylan K. Taylor
7ba573db77
Added API method Item::canStackWith() 2021-06-29 19:52:52 +01:00
Dylan K. Taylor
aee7b03c1d
changelog: fix outdated mention of ProjectileItem::getProjectileEntityClass()
[ci skip]
2021-06-29 19:26:02 +01:00
Dylan K. Taylor
35ad199b11
changelog: mention Potion API changes
[ci skip]
2021-06-29 19:24:28 +01:00
Dylan K. Taylor
908fa5f901
changelog: rewrite a whole lot of confusing bullshit
EntityFactory doesn't exist at all on PM3, so mentioning changes in its
behaviour here is only going to confuse people.
2021-06-19 19:53:55 +01:00
Dylan T
38a32c6540
changelog: remove mentions of unsupported / corrupted world handling
the fixes for these problems were backported to PM3 during the PHPStan integration.

[ci skip]
2021-06-09 13:19:40 +01:00
Dylan T
2fff3fa60c
changelog: be more specific about the range of Bedrock worlds supported
this was written 2 years ago, before 1.13 was released to disrupt everything all over again.

[ci skip]
2021-06-09 13:16:57 +01:00
Dylan T
4a367b4b0e
... 2021-05-19 00:49:10 +01:00
Dylan T
821c9c550b
github web editor sucks 2021-05-19 00:48:25 +01:00
Dylan T
4122517292
[ci skip] update changelog 2021-05-18 23:51:58 +01:00
Dylan K. Taylor
f5da91b42a
changelog: added a Configuration section
this might be incomplete.
[ci skip]
2021-05-17 23:49:47 +01:00
Dylan K. Taylor
dfdd59734c
[ci skip] update changelog 2021-05-11 19:26:01 +01:00
Dylan K. Taylor
742f86e022
Rename DestroyBlockParticle -> BlockBreakParticle
closes #3461

literally every other particle/sound has the subject first, followed by the (optional) verb, and finally Particle (or Sound).
In addition, we refer to breaking blocks as 'break' everywhere except here, where we refer to it as 'destroy'.
2021-05-06 18:33:18 +01:00
Dylan K. Taylor
dc51af8b66
changelog: mention CancelTaskException addition
[ci skip]
2021-04-19 14:00:54 +01:00
Dylan K. Taylor
0f14c589f7
[ci skip] changelog: added a table of contents
generated using https://ecotrust-canada.github.io/markdown-toc/
2021-04-15 20:48:54 +01:00
Dylan K. Taylor
ec32848a97
[ci skip] changelog: world spawn generation progress is now logged 2021-04-15 19:27:17 +01:00
Dylan K. Taylor
506a235d7a
[ci skip] changelog: remove mention of ext-ds 2021-04-15 14:00:45 +01:00
Dylan K. Taylor
3e1ff2a63b
[ci skip] mention WorldCreationOptions changes in changelog 2021-04-15 13:57:20 +01:00
Dylan K. Taylor
c42a00641f
[ci skip] changelog: mention more Permission API changes 2021-04-12 16:25:50 +01:00
Dylan K. Taylor
4b715aaba7
Document API changes related to broadcast channels
closes #2960
2021-04-11 20:59:09 +01:00
Dylan K. Taylor
52ce8ad8ae
Plugin: removed useless shit
Plugin is the interface by which the server core interacts with plugins, so it should be limited only to the stuff that the server actually uses.
These methods are still provided by PluginBase, so in 99.9% of cases there will be no BC break.
2021-03-25 19:17:16 +00:00
Dylan K. Taylor
c092a2e836
Separate TickingChunkLoader from ChunkLoader
this makes it possible to keep chunks loaded without ticking them.
2021-03-18 23:19:27 +00:00
Dylan K. Taylor
7f177328ca
[ci skip] changelog: fix typo 2021-03-18 20:18:55 +00:00
Dylan K. Taylor
eb9a68edee
Further refactors to prepare for y=-64 lower limit 2021-03-18 00:08:16 +00:00
Dylan K. Taylor
83d1051a06
changelog: mention performance improvements in event handling 2021-03-16 23:32:23 +00:00
Dylan K. Taylor
eba6899065
changelog: mention performance improvements caused by morton codes and libdeflate
these two things provide a significant performance improvement over PM3, so they should be noted.
2021-03-16 23:19:33 +00:00
Dylan K. Taylor
72de45f0e9
Drop pocketmine/uuid for ramsey/uuid 2021-03-16 23:03:00 +00:00
Dylan K. Taylor
74902d9926
[ci skip] changelog: mention InventoryPickupItemEvent->getItemEntity() rename 2021-01-21 13:58:08 +00:00
Dylan K. Taylor
a90f8601d4
[ci skip] changelog: fixed typo 2021-01-12 21:29:23 +00:00
Dylan K. Taylor
3dd01781d5
[ci skip] changelog: PlayerDisplayNameChangeEvent is new in this version 2021-01-08 20:52:21 +00:00
Dylan K. Taylor
f4d81c0997
[ci skip] changelog: mention DedicatedQueryNetworkInterface 2021-01-08 20:51:56 +00:00
Dylan K. Taylor
eb1c59597d
[ci skip] changelog: mention newly added blocks and items 2021-01-08 20:51:23 +00:00
Dylan K. Taylor
80198daba0
[ci skip] changelog: mention changes to Cancellable 2021-01-08 19:53:15 +00:00
Dylan K. Taylor
f383685c9b
[ci skip] update changelog 2021-01-08 19:44:28 +00:00
Dylan K. Taylor
070d8efda3 [ci skip] more world stuff for changelog 2020-12-05 01:02:53 +00:00
Dylan K. Taylor
f28bdb5aa2 [ci skip] update changelog to reflect permission changes 2020-12-01 17:24:38 +00:00
Dylan K. Taylor
9867424117 [ci skip] reflect today's changes to Server in changelog 2020-11-28 19:35:12 +00:00
Dylan K. Taylor
011d1713c0 [ci skip] changelog updates 2020-11-28 18:33:08 +00:00
Dylan K. Taylor
8cf589eedd Strip some junk out of IPlayer
these methods have better pathways through Server directly.
Also, setBanned() does not allow customising the reason for banning or the duration, nor does isBanned() account for IP bans because the code is so old ... better to force dependence on a central code path to avoid these inconsistencies.
I want to do the same thing for OP, but that's a separate problem due to its effects on the permission system.
2020-11-28 15:36:46 +00:00
Dylan K. Taylor
c454441646 [ci skip] updated changelog 2020-11-27 18:54:09 +00:00
Dylan K. Taylor
7469f28f24 Server: rename getPlayer() to getPlayerByPrefix()
closes #3910

the existing naming was misleading, and many plugin devs assumed that it returns an exact match. However, this is not guaranteed, and it's possible for two different players to match the same prefix.

- There is no defined behaviour for what happens when multiple players can equally match a prefix (e.g. 'fr' could match 'fred' or 'frog' equally, because the name lengths are the same)
- A prefix might match a different player at a different time (e.g. 'fr' could match 'freddie' before 'fred' joins, after which it will match 'fred' instead)

With these flaws in mind, it's better to break compatibility on this to make the intent more clear, and to make plugin developers reassess their usages of this method. In most non-command use cases, they should likely be using getPlayerExact() instead.
2020-11-14 15:49:41 +00:00
Dylan K. Taylor
04b038ff4b [ci skip] more detail to PM4 changelog 2020-11-12 21:34:12 +00:00
Dylan K. Taylor
1d02829d6f [ci skip] more detail for World API changes on PM4 2020-11-09 14:01:27 +00:00
Dylan K. Taylor
bd78d0bff8 Player: added getItemCooldownExpiry() 2020-11-03 14:11:28 +00:00
Stephen B
ddc0f137e7
changelog: VanillaEffects -> VanillaEnchantments (#3884) [ci skip] 2020-10-27 21:51:55 +00:00
Dylan K. Taylor
587a4c0095 non-exhaustive updates to changelog [ci skip] 2020-10-27 19:35:03 +00:00
Dylan K. Taylor
2ff25dfbd2 Color: make mix() first parameter mandatory, closes #3204 2019-12-04 18:39:14 +00:00