[ci skip] changelog: mention StructureGrowEvent

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Dylan K. Taylor 2021-08-27 21:02:52 +01:00
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@ -511,6 +511,7 @@ However, if we add `src-namespace-prefix: pmmp\TesterPlugin` to the `plugin.yml`
- `EntityItemPickupEvent`: player (or other entity) picks up a dropped item (or arrow). Replaces `InventoryPickupItemEvent` and `InventoryPickupArrowEvent`.
- Unlike its predecessors, this event supports changing the destination inventory.
- If the destination inventory is `null`, the item will be destroyed. This is usually seen for creative players with full inventories.
- `StructureGrowEvent`: called when trees or bamboo grow (or any other multi-block plant structure).
- The following events have been removed:
- `EntityArmorChangeEvent`
- `EntityInventoryChangeEvent`