d3fa8e0a0a
Merge branch 'release/3.2'
2018-08-07 18:49:21 +01:00
c5c5a53a13
Merge branch 'release/3.1' into release/3.2
2018-08-07 18:49:13 +01:00
699f35cc05
Merge branch 'release/3.0' into release/3.1
2018-08-07 18:49:06 +01:00
8fa196efc9
FallingBlock: fixed state not being saved
2018-08-07 18:48:52 +01:00
ec9ef891ee
Player: clean up some runtime usages of NBT
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the goal is to get rid of this completely, but that's slightly complicated by the mess that is player creation right now.
2018-08-07 18:27:22 +01:00
16b789a528
Player: remove useless checks from save()
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this should never be called for a player with an empty username (because data isn't saved unless the player was spawned) and the instanceof is laughable.
2018-08-07 17:37:55 +01:00
55ac1c80c9
Player: replace redundant usage of Server->broadcast()
2018-08-07 17:33:57 +01:00
12a7436aea
Merge branch 'release/3.2'
2018-08-07 14:43:34 +01:00
63a65680ac
typo
2018-08-07 14:43:29 +01:00
202fb08792
Merge branch 'release/3.2'
2018-08-07 14:39:56 +01:00
47cd6fe105
EntityDamageEvent: Add API to customize Living entity attack cooldown time
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closes #2310
2018-08-07 14:39:26 +01:00
3fa9712a1e
Merge branch 'release/3.2'
2018-08-07 14:32:47 +01:00
f582b5a3db
Merge branch 'release/3.1' into release/3.2
2018-08-07 14:32:38 +01:00
b1ab881b99
Merge branch 'release/3.0' into release/3.1
2018-08-07 14:32:28 +01:00
69c54e789a
Clear the title bar when the server shutdown.
2018-08-07 14:31:39 +01:00
bd993b2342
Merge remote-tracking branch 'origin/release/3.2'
2018-08-07 12:34:07 +01:00
7f0fa2ac3d
PluginBase: Do not fill defaults from resources/config.yml ( #2316 )
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This fixes #2219 .
2018-08-07 12:33:24 +01:00
4597899ac3
Merge branch 'release/3.2'
2018-08-06 21:34:07 +01:00
f3b2bcfd13
Added Conduit Power effect
2018-08-06 21:30:15 +01:00
e5b69deccf
Merge branch 'release/3.2'
2018-08-06 20:53:16 +01:00
c947909c2e
Updated language submodule
2018-08-06 20:52:53 +01:00
4142666df8
Level: clean up and remove checkTime()
2018-08-06 19:00:00 +01:00
fb0cc0804c
Merge branch 'release/3.2'
2018-08-06 18:45:53 +01:00
09dadc72bc
Merge branch 'release/3.1' into release/3.2
2018-08-06 18:45:08 +01:00
e33d1279fa
Merge branch 'release/3.0' into release/3.1
2018-08-06 18:45:01 +01:00
9e1fa453ad
Level: Fixed leak of global packets when no players are online
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If a global packet was broadcasted when no players were online, it would be held in memory indefinitely (until a player joined).
2018-08-06 18:44:53 +01:00
ff6d590d0c
PlayerInventory: Send updates to viewers automatically on setItemInHand()
2018-08-05 19:31:21 +01:00
c90e3e351d
PlayerBlockPickEvent: remove setResultItem()
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the same behaviour can be achieved by cancelling the event and setting the held item manually. Allowing this to be changed increases the complexity of dealing with survival block picking.
2018-08-05 19:07:23 +01:00
6fcb221453
Remove useless crap from ChunkLoader interface
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these methods are not used anywhere and are unnecessary extra baggage for any implementation.
2018-08-05 18:38:51 +01:00
90f80782d4
Player: remove useless return value from dropItem()
2018-08-05 12:55:12 +01:00
ea9415961b
Player: remove useless check from dropItem()
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the transaction system will deal with this now, and if a plugin wants to make a player drop a null item, they are free to do so.
2018-08-05 12:53:31 +01:00
5df56a1bac
Clean up some AnimatePacket boilerplate code
2018-08-05 12:39:36 +01:00
d81388f62c
Merge branch 'release/3.2'
2018-08-05 12:21:06 +01:00
ca541032ae
Move Player death message derivation to PlayerDeathEvent static method
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This now no longer requires a Player to operate, only a player name.
2018-08-05 12:19:16 +01:00
ac832f94a8
Merge branch 'release/3.2'
2018-08-05 11:33:20 +01:00
bcf9915082
Merge branch 'release/3.1' into release/3.2
2018-08-05 11:33:11 +01:00
6a05edb4e9
Merge branch 'release/3.0' into release/3.1
2018-08-05 11:33:02 +01:00
70635d0870
DropItemAction: Consider invalid if the target item is null
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it's not possible to drop a null item.
2018-08-05 11:32:50 +01:00
a5383b4a82
Use SetLocalPlayerAsInitializedPacket for spawning, fixed a bunch of bugs
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this should fix forms not working during PlayerJoinEvent, and also removes the spurious PlayerItemHeldEvent firing on spawn bug.
The player MUST now send this packet. Bots take note.
2018-08-05 10:45:41 +01:00
25660843c5
Player: Obliterate InventoryTransactionPacket handler, add some new methods
2018-08-04 20:01:32 +01:00
905c0c825c
Merge branch 'release/3.2'
2018-08-04 16:47:35 +01:00
8d6dc4e188
Merge branch 'release/3.1' into release/3.2
2018-08-04 16:47:26 +01:00
46bd096f06
3.1.4 is next
2018-08-04 16:46:51 +01:00
51a8905fb3
Release 3.1.3
3.1.3
2018-08-04 16:41:16 +01:00
f954d7c3dc
Bring 3.1 up to speed with 3.0
2018-08-04 16:40:40 +01:00
7ad0aa56b1
3.0.11 is next
2018-08-04 16:39:53 +01:00
1ff6f8846e
disable dev flag
3.0.10
2018-08-04 16:30:23 +01:00
83077309ef
Merge branch 'release/3.2'
2018-08-04 16:03:46 +01:00
20f3b82d52
Be less dependent on AsyncTask->onCompletion() Server parameter
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this is going to get removed soon.
2018-08-04 15:56:14 +01:00
12d8d925c8
TimingsCommand: check for instances of InternetException only
2018-08-04 14:59:31 +01:00