ce0af8b040
DataPacket now encapsulates NetworkBinaryStream instead of extending it
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ultimately the goal is to remove the NetworkBinaryStream crap entirely, but this change has most of the same benefits and is less disruptive.
2020-02-24 18:59:54 +00:00
7c2741e4f5
Inventory: eliminate remaining $send parameters
2020-02-23 21:59:51 +00:00
36685001bd
ContainerOpenPacket: fixed entityInv() not initializing x/y/z fields
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these are written even when not used, so they have to be initialized.
2020-02-23 20:59:53 +00:00
95eddbdd74
InventoryManager: move add/remove logic to separate functions
2020-02-12 17:36:29 +00:00
55e3b9ed91
InventoryManager: avoid feedback loop when closing inventory
2020-02-12 16:35:57 +00:00
b108fb61bf
Inventory: drop $send params from setItem() and clear()
2020-02-12 13:34:35 +00:00
1c06438cbb
Inventory: remove final usage of $send parameter of setItem() and clear()
2020-02-12 13:33:23 +00:00
4014f9a4f2
InventoryManager: be aware of client-side state when syncing slots
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this eliminates feedback loops during client-initiated slot changes, and also makes it possible to have a SlotChangeAction anonymous from its initiator.
2020-02-11 21:12:18 +00:00
cd71a6204f
Revert "PopulationTask: do not populate light in chunks out of the gate"
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This reverts commit 42148f0d15
.
2020-02-11 19:43:25 +00:00
42148f0d15
PopulationTask: do not populate light in chunks out of the gate
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this is a relic from when we needed to store light on disk. Now we can just calculate lighting as-needed instead.
2020-02-11 19:14:01 +00:00
9b6fa8c25b
Merge branch 'stable'
2020-02-11 19:12:39 +00:00
2bb497b716
Chunk: flag hasChanged when changing generated/populated/light-populated flags
2020-02-11 08:26:12 +00:00
613bd40601
PopulationTask: move setPopulated() call to make it more obvious what is going on
2020-02-10 18:22:19 +00:00
398b636759
PopulationTask: fixed chunks being generated empty in flat worlds
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the flat generator just clones a pregenerated chunk instead of modifying the provided chunks, which means that the references that population task has would be the outdated ones.
2020-02-10 18:21:08 +00:00
e8bb6b8625
Command: fix output translation regression caused by 4c51f1dda3
2020-02-10 11:42:21 +00:00
7ad44d8403
ChunkRequestTask: do not copy light information when sending chunks
2020-02-09 17:49:15 +00:00
d360439c92
FastChunkSerializer: expose a method to disable lighting serialization
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this is useful for copies which don't care about lighting, such as chunk sending.
2020-02-09 17:48:30 +00:00
ce42ca958e
InGamePacketHandler: do not execute use-item action if already using item, fixes #3246
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the useHeldItem() sets the using-item flag back to true immediately after consumeHeldItem() sets it to false, which caused this bug.
stable has the same problem, but the effects don't show due to a well timed MobEquipmentPacket (a happy accident).
2020-02-09 12:13:15 +00:00
4c51f1dda3
Scrap TextContainer, make TranslationContainer immutable
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TextContainer provided zero real value as a base of TranslationContainer, given that it required its own logic to be handled wherever accepted. As such, it's no better than a simple string.
Removing it also allows fixing an ambiguity when embedding translations inside other translations, allowing it to be made immutable.
2020-02-08 13:38:27 +00:00
2375e9519d
RegionWorldProvider: fix CS
2020-02-08 09:34:22 +00:00
bfdfa4184b
Merge branch 'stable'
2020-02-08 09:33:56 +00:00
1257378198
clean up function imports
2020-02-08 09:31:15 +00:00
17fc49db8a
Player: fix regression in disconnect caused by 66a1134ca1
2020-02-08 09:07:09 +00:00
2e3a9f251f
missed one
2020-02-07 22:17:33 +00:00
2d461251ed
phpstan: ignore more errors reported by strict-rules
2020-02-07 22:14:51 +00:00
66a1134ca1
Player: avoid another empty() usage
2020-02-07 22:13:43 +00:00
ec9ece56f5
Player: fetch world via location
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this code caters for the possibility of the world being null.
2020-02-07 22:11:14 +00:00
04a3e71047
ChunkSerializer: avoid using loop vars outside loop scope
2020-02-07 22:10:23 +00:00
ee36ac9875
ProcessLoginTask: use strict base64_decode()
2020-02-07 22:09:46 +00:00
bc60bb9462
remove useless type asserts on Entity->getWorld()
2020-02-07 22:08:38 +00:00
85f3dca11b
HandlerListManager: make resolveNearestHandleableParent() a little easier to follow
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and also sidestep phpstan complaining about using loop vars outside of loop
2020-02-07 22:07:36 +00:00
fd675449e9
BlockFactory: fill blastResistance with float(0)
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technically there wasn't anything wrong with this code, but it caused the type inference to report incompatibility, and I can't be bothered to report a PHPStan bug.
2020-02-07 22:06:34 +00:00
d2aca6023b
add native return types to closures (for phpstan)
2020-02-07 22:05:15 +00:00
aac7da6c96
eliminate remaining empty() usages
2020-02-07 21:51:50 +00:00
1ffabbb567
fixed ignoreError for registerEvent()
2020-02-07 20:25:08 +00:00
347b94b284
Merge branch 'stable'
2020-02-07 20:18:17 +00:00
758a68aa2c
ItemFactory: add Item[] as type for list field (for auto complete)
2020-02-07 20:11:31 +00:00
bfce478e72
BlockFactory: keep the generic types for PHPStan, which actually understands it
2020-02-07 20:10:40 +00:00
681dd469a2
PluginManager: add class-string phpstan param to registerEvent()
2020-02-07 20:05:41 +00:00
3edbea8545
PluginManager: fix spacing of phpdoc comment for registerEvent()
2020-02-07 19:37:22 +00:00
3a9e6bb612
CallbackInventoryChangeListener: fix use of tab instead of space
2020-02-07 19:28:43 +00:00
31405f7587
EnumTraitTest: use @doesNotPerformAssertions
2020-02-07 18:35:55 +00:00
31fcd8e5fa
ItemTest: use the proper method to explicitly fail a test
2020-02-07 18:35:26 +00:00
95896eb911
tests/phpunit: fill in some phpstan types
2020-02-07 18:34:57 +00:00
091873ca51
HandlerListManagerTest: fix phpunit 8.x compatibility
2020-02-07 18:14:43 +00:00
5e85705ec8
Merge branch 'master' of https://github.com/pmmp/pocketmine-mp
2020-02-07 18:14:10 +00:00
fb1126797a
Merge branch 'stable'
2020-02-07 18:13:55 +00:00
93671d8bfe
fixed broken tests from level->world rename
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how did this not get noticed before ???
2020-02-07 17:22:49 +00:00
4140af459e
travis: cache leveldb artifacts to reduce build time
2020-02-07 14:05:11 +00:00
f713cf25b1
travis: update leveldb version, only build sharedlibs targets on travis
2020-02-07 13:54:22 +00:00