Player: avoid another empty() usage

This commit is contained in:
Dylan K. Taylor 2020-02-07 22:13:43 +00:00
parent ec9ece56f5
commit 66a1134ca1

View File

@ -1958,8 +1958,8 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
$ev = new PlayerQuitEvent($this, $quitMessage ?? $this->getLeaveMessage(), $reason);
$ev->call();
if(!empty($ev->getQuitMessage())){
$this->server->broadcastMessage($ev->getQuitMessage());
if($quitMessage != ""){
$this->server->broadcastMessage($quitMessage);
}
$this->save();