Dylan K. Taylor
cda1143a79
Merge branch 'stable'
2020-01-09 17:17:42 +00:00
Dylan K. Taylor
0f718ea28b
Merge commit '8726604899d1a371567141e0831ed570d3233356'
2019-12-25 14:19:35 +00:00
Dylan K. Taylor
a9c09e4517
Merge branch 'next-minor'
2019-12-12 13:52:14 +00:00
Dylan K. Taylor
d3d7709ead
Merge branch 'next-minor'
2019-12-03 11:55:45 +00:00
Dylan K. Taylor
9aab97578b
World: clean up lighting update API
2019-10-23 21:52:39 +01:00
Dylan K. Taylor
3768f3008e
World: group light-related functions
...
i don't know why these were dumped between getBlock() and setBlock() to begin with.
2019-10-23 21:29:00 +01:00
Dylan K. Taylor
f01b7b74ba
World: remove setBlockLightAt() and setBlockSkyLightAt()
2019-10-23 21:25:29 +01:00
Dylan K. Taylor
21e9bca64a
World: remove getHeightMap() and setHeightMap()
...
these are too specialized to be of any use to plugin developers, and they are also misleading - plugin devs often think this refers to the highest block Y coordinate, but it doesn't.
2019-10-23 19:30:06 +01:00
Dylan K. Taylor
02ff8d671b
Mostly phase out EmptySubChunk
...
copy-on-write and zero-layer SubChunk objects are much easier to manage and have less cognitive overhead.
obviously, the goal is to get rid of EmptySubChunk completely, but right now it does still serve a purpose (filling in dummy values for reading out-of-bounds on chunks), and that's a problem that takes a little more work to fix.
2019-10-22 23:00:49 +01:00
Dylan K. Taylor
b8c857df64
World: prevent getHighestAdjacentBlockLight() and getHighestAdjacentBlockSkyLight() trying to exceed world bounds
...
this creates a problem for sky light above y=256, but this problem exists in lots of other places already anyway.
2019-10-22 23:00:49 +01:00
Dylan K. Taylor
39d5903c3e
Remove INT32_MIN and INT32_MAX global constants
2019-08-25 16:09:51 +01:00
Dylan K. Taylor
6a4ae4cb94
remove position parameters from BlockFactory::get() and BlockFactory::fromFullBlock()
2019-08-24 17:19:27 +01:00
Dylan K. Taylor
aa60aa69ee
World: fix bug in getNearestEntity()
...
fuck you PhpStorm
2019-08-21 18:51:08 -04:00
Dylan K. Taylor
3a41a798ad
move forced overflow of SetTimePacket to SetTimePacket::create()
2019-08-20 16:24:47 +01:00
Dylan K. Taylor
794c7b2469
clean up imports
2019-08-20 15:59:27 +01:00
Dylan K. Taylor
965177fb74
Server: drop redundant proxy function broadcastPacket()
...
this is just making it harder to search for broadcast usages, and we want to get rid of all packet broadcasting shit from Server anyway.
2019-08-19 19:30:57 +01:00
Dylan K. Taylor
73b2669712
remove World->isFullBlock(), add Block->isFullCube(), clean up some BB mess
2019-08-15 16:22:54 +01:00
Dylan T
c533f6a0bd
Implemented partial chunk saving on LevelDB ( #3078 )
2019-08-07 17:39:36 +01:00
Dylan K. Taylor
4e5b296c8c
Tiles now encapsulate positions instead of extending them
2019-08-05 19:33:34 +01:00
Dylan K. Taylor
53ab860db5
first shot making Block not extend Position
...
this makes some stuff a lot less pretty, but this seems to be the bare minimum necessary to do this task. It can be enhanced later.
2019-08-05 16:44:09 +01:00
Dylan K. Taylor
5499ac620c
Removed pocketmine subdirectory, map PSR-4 style
2019-07-30 19:14:57 +01:00