Commit Graph

23 Commits

Author SHA1 Message Date
f121654452 Assemble 1.21.0 2024-06-13 18:41:41 +01:00
6077748caa Changes for 1.20.80 2024-04-25 11:31:41 +01:00
ba48f258f3 Support for 1.20.70 2024-03-13 14:53:27 +00:00
fe06bfcda0 Import alias cleanup courtesy of newest php-cs-fixer 2024-02-07 12:50:37 +00:00
25cca1b63f Changes for 1.20.50 2023-12-06 14:29:23 +00:00
fe3e2cc90a Merge branch 'stable' into minor-next 2023-09-20 19:14:34 +01:00
6553852d99 Updated for 1.20.30 release 2023-09-20 18:34:12 +01:00
ae564e445d Start migrating EnumTrait enums to PHP 8.1 native enums 2023-09-07 17:20:52 +01:00
dca752c72f Stem: implement facing property
fixes #5858

technically speaking, the sideways states for non-fully-grown stems shouldn't exist, but they do in Bedrock, and changing this code to split non-fully-grown stems from fully grown ones would likely require BC breaks.
This was the minimum necessary to achieve the desired functionality.
2023-07-13 14:50:26 +01:00
9a67e3d660 PM5-specific changes for 1.20.0.23 beta 2023-06-07 21:08:41 +01:00
a8dec1adb1 PM5-specific changes for 1.19.80 2023-04-26 23:30:56 +01:00
2f469ef4a0 Added mangrove, azalea and flowering azalea leaves 2023-01-25 18:50:14 +00:00
ca1f1bf09f Fixed glowing item frames
due to technical limitations, this requires separating them back into two different block types. However, this isn't too egregious since it's just one flag, and actually simplifies some code.

closes #5478
2023-01-12 21:52:52 +00:00
c1acf44337 Implement cauldrons (#5163)
the following things are currently not implemented:

- particle/sound effects when an entity extinguishes itself
- particle/sound effects when mixing different stuff in a cauldron
- powder snow cauldron

both of these things are contingent on #5169, but for the time being, the PR is functionally complete and I want to move on to something else without being stalled by the particle+sound problem (which I haven't yet decided how to solve).
2022-07-20 16:12:58 +01:00
eafc23c756 Added candles and cakes with candles 2022-07-13 23:54:41 +01:00
260e54e4b1 Skeleton for copper blocks, stairs and slabs 2022-07-10 00:18:35 +01:00
dd615c775d Added various blocks made from mangrove, crimson and warped wood 2022-07-03 19:01:34 +01:00
33eef99d1f Added axis support for all-sided logs 2022-07-03 17:27:25 +01:00
172214386a Added a batch of simple blocks from 1.16 and 1.17 2022-07-02 21:53:59 +01:00
ff90c83d66 Implemented log stripping via axe right-click 2022-07-02 19:16:15 +01:00
248eacd042 GlazedTerracotta: make colour dynamic, like all other coloured blocks
made possible by stripping out legacy mess
2022-07-02 18:30:23 +01:00
1da4c45979 Add runtime support for wall connections
this doesn't match the 1.16+ behaviour yet, but it at least recognizes walls that are already in the post-1.16 way and doesn't break them if not interacted with.
2022-06-25 15:59:38 +01:00
680615eed8 Namespace rename 2022-06-08 15:54:45 +01:00