Dylan K. Taylor
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c77e75fa93
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FastChunkSerializer: fix typo
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2019-06-14 19:42:50 +01:00 |
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Dylan K. Taylor
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468340d55b
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this was stupid
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2019-06-14 19:41:19 +01:00 |
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Dylan K. Taylor
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8356285b66
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Consistently call InventoryCloseEvent
this wasn't being fired when a plugin did the removal.
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2019-06-14 19:39:35 +01:00 |
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Dylan K. Taylor
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f671f2ebfa
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Inventory: drop useless proxy functions
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2019-06-14 19:37:45 +01:00 |
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Dylan K. Taylor
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787d305c2a
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Player: call InventoryOpenEvent consistently
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2019-06-14 19:32:38 +01:00 |
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Dylan K. Taylor
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2cb6fda286
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Moved network chunk serializing code to network\mcpe namespace
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2019-06-14 18:25:06 +01:00 |
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Dylan K. Taylor
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08de657c8d
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Extract FastChunkSerializer unit from Chunk
this functionality doesn't directly pertain to Chunk functionality.
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2019-06-14 18:19:46 +01:00 |
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Dylan K. Taylor
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92035ac2ec
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Chunk: drop premature optimizations
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2019-06-14 18:07:13 +01:00 |
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Dylan K. Taylor
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722da5e88d
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Simplify hasChanged handling for chunk init
we always want chunks to be saved if they have tiles or entities
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2019-06-14 18:00:37 +01:00 |
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Dylan K. Taylor
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c8eefddfc0
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Chunk: fix tiles not being loaded from NBT in some cases
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2019-06-14 17:59:00 +01:00 |
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Dylan K. Taylor
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211836274f
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World: remove redundant checks
when entities are added and removed which are savable, the dirty flag is set anyway, so these checks aren't needed.
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2019-06-14 17:47:39 +01:00 |
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Dylan K. Taylor
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9e9de1e8ba
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Log a debug message when receiving a mismatch transaction
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2019-06-13 19:52:53 +01:00 |
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Dylan K. Taylor
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da4c646d27
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Simplify InventoryAction implementation
none of these action types are able to fail now.
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2019-06-13 18:35:05 +01:00 |
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Dylan K. Taylor
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44be2179c4
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SlotChangeAction: fix feedback loop
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2019-06-13 18:31:25 +01:00 |
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Dylan K. Taylor
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8551d1e282
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Remove Inventory->sendSlot() and Inventory->sendContents()
the plan is to remove this from inventory entirely and use listeners for this.
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2019-06-13 18:14:11 +01:00 |
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Dylan K. Taylor
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7ba1dd3242
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BaseInventory: remove setSize()
no inventory is designed to deal with this. Changing this can break transactions, specialized logic like double chest / furnace and more.
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2019-06-13 17:24:17 +01:00 |
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Dylan K. Taylor
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f128fc1849
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Merge branch 'stable'
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2019-06-13 16:07:00 +01:00 |
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Dylan K. Taylor
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3568c7b1c7
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Merge branch 'stable' of https://github.com/pmmp/PocketMine-MP into stable
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2019-06-13 16:05:18 +01:00 |
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Dylan K. Taylor
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862c844759
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Write PID into lock file
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2019-06-13 15:11:59 +01:00 |
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Dylan K. Taylor
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6bd67730eb
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AsyncWorker: use a shorter name on logs
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2019-06-13 14:00:26 +01:00 |
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Dylan K. Taylor
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e95d81e04b
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Server: fix possible comparison bug in load orders
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2019-06-12 19:50:27 +01:00 |
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Dylan K. Taylor
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31f0576725
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Server: remove useless constructor assignment
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2019-06-12 19:47:51 +01:00 |
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Dylan K. Taylor
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8afea36919
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Clean up some internal commands protocol handling
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2019-06-12 19:35:14 +01:00 |
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Dylan K. Taylor
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4364d2a942
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AvailableCommandsPacket: Clean up internals
this is still disgusting, but it's a little more bearable now.
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2019-06-12 16:54:30 +01:00 |
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Dylan K. Taylor
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42954c1d72
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Server: document the crazy behaviour of some innocent looking functions
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2019-06-12 10:14:29 +01:00 |
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Dylan K. Taylor
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9765d78a5d
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Merge branch 'stable'
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2019-06-11 19:19:32 +01:00 |
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Dylan K. Taylor
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4c5f6eb1b7
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Moved preprocessor submodule to build/ directory
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2019-06-11 17:56:13 +01:00 |
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Dylan K. Taylor
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858f440bcf
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TimingsHandler: return the result of $closure() for easier usage
this isn't type safe, but it doesn't matter a whole lot, and there's nothing we can do about it without generics.
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2019-06-11 15:04:30 +01:00 |
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Dylan K. Taylor
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de6053de11
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TimingsHandler: use a try/finally block in time()
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2019-06-11 14:54:54 +01:00 |
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Dylan K. Taylor
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f349a58f2b
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TimingsHandler: added time(Closure) function
I find myself often using try/finally blocks to avoid accidentally forgetting to stop a timer. This allows a cleaner more concise way of doing it.
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2019-06-11 14:46:19 +01:00 |
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Dylan K. Taylor
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1c69226187
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NetworkSession: add an extra debug
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2019-06-11 09:55:32 +01:00 |
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Dylan K. Taylor
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8e6f21afad
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clean up gamemode net sync
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2019-06-10 19:58:14 +01:00 |
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Dylan K. Taylor
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f0d56f25b6
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Moved creative inventory sync to NetworkSession
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2019-06-10 19:54:24 +01:00 |
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Dylan K. Taylor
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dd45753fa9
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NetworkSession: add some more debug
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2019-06-10 19:47:02 +01:00 |
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Dylan K. Taylor
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3ac0c98199
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De-spaghettify spawn notification handling
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2019-06-10 19:31:54 +01:00 |
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Dylan K. Taylor
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714393820f
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MainLogger: Use millisecond precision on log timestamps
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2019-06-10 19:14:08 +01:00 |
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Dylan K. Taylor
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3175a319a2
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Merge branch 'stable'
# Conflicts:
# resources/vanilla
# src/pocketmine/VersionInfo.php
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2019-06-10 18:20:01 +01:00 |
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Dylan K. Taylor
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7c1f038f20
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3.8.5 is next
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2019-06-10 17:56:23 +01:00 |
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Dylan K. Taylor
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a42f68d3cf
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Release 3.8.4
3.8.4
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2019-06-10 17:55:50 +01:00 |
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Dylan K. Taylor
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b6f3f6120b
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InventoryTransaction: Shuffle actions on execution to prevent plugins relying on the order
closes #2955
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2019-06-10 17:24:16 +01:00 |
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Dylan K. Taylor
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96d3f4f78b
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Updated documentation for transaction classes
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2019-06-10 17:19:03 +01:00 |
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Dylan K. Taylor
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6756203aec
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InventoryTransaction: Added a warning about ordering
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2019-06-10 16:54:45 +01:00 |
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Dylan K. Taylor
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419fc418fe
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SubChunk: reduce memory usage on fast-deserialized chunks
this saves about 25MB RAM on an idle server on HEAD commit with 856 chunks loaded.
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2019-06-10 15:52:21 +01:00 |
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SOFe
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261ba017a6
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Merge branch 'stable'
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2019-06-10 11:15:17 +08:00 |
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SOFe
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adb78679c5
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Added link to docker image
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2019-06-09 18:47:04 +08:00 |
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Dylan K. Taylor
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c1f900ab18
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Start using transactions for block placement
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2019-06-08 18:56:27 +01:00 |
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Dylan K. Taylor
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f84040a7ad
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FlowerPot (tile): Allow BlockFactory to determine id/data validity
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2019-06-08 17:55:50 +01:00 |
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Dylan K. Taylor
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1b629d7ac0
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implement daylight sensor power recalculation
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2019-06-08 17:52:47 +01:00 |
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Dylan K. Taylor
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73964e6e2f
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Always do chunk relighting for unlit chunks on load
this is necessary because we stopped saving light info some time ago, so it has to be calculated on load for things to work properly.
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2019-06-08 17:47:55 +01:00 |
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Dylan K. Taylor
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ad1b9e5cdd
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fix item pickup animation
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2019-06-08 17:35:56 +01:00 |
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