Commit Graph

9130 Commits

Author SHA1 Message Date
c5f0665853 Merge branch '3.5' 2019-01-29 14:05:00 +00:00
5364e4de68 Explosion: fix chest unpairing (root cause of #2701)
not ready to call this "fixed" yet because any chests that were already affected by the bug will still be affected. This change will prevent the creation of more broken chests like this.
2019-01-29 13:58:47 +00:00
1099e2044b SetupWizard: fixed user being able to avoid agreeing to license, closes #2703 2019-01-29 13:43:13 +00:00
80d48161d3 Crops: fixed consuming bonemeal on fully-grown crop, closes #2704 2019-01-29 13:41:02 +00:00
fbe8485696 Player: fixed falling causing starvation, closes #2708 2019-01-29 13:36:24 +00:00
a150f39b02 Fixed fall handling when flying, closes #2709 2019-01-29 13:28:43 +00:00
b6ecab1d49 Merge remote-tracking branch 'origin/3.5' 2019-01-29 12:53:38 +00:00
71d17c50d6 Fixed internal IP detection (#2711), closes #2702 2019-01-29 12:51:53 +00:00
ceddf6f5d8 Merge branch '3.5' 2019-01-28 17:52:11 +00:00
3a18bdd6a0 Prevent block-picking unknown blocks 2019-01-28 17:45:48 +00:00
c3bbb8905c Human: simplify setFood() 2019-01-28 17:33:58 +00:00
78dfcc5f2d Move Effect and EffectInstance to entity\effect namespace 2019-01-28 15:41:07 +00:00
a6237958e8 Level: fix another crashy edge case in chunk ticking
this also removes a bias towards the chunk that the player is on, because this makes such chunks tick faster than adjacent chunks.
2019-01-27 20:41:47 +00:00
9ec40c421f Split up Effects into a bunch of classes
Server-side levitation now works too.
2019-01-27 19:45:15 +00:00
729ae8bab7 Level: fixed adjacent chunk loading check 2019-01-27 16:20:38 +00:00
ac551cf248 Entity: add addMotion() to allow updating motion vector
this allows updating motion without needing to create new objects for the task.
2019-01-27 15:43:57 +00:00
bccc07633c Entity: Allow disabling gravity for a mob 2019-01-27 15:42:46 +00:00
6f9c4eb8e8 Merge branch '3.5' 2019-01-27 15:08:26 +00:00
96857c65b6 Player: Fixed subscribing to broadcast permissions too early
Plugins would indirectly trigger permissible recalculation too early in the login sequence, which then caused their permissions to be recalculated and subscribing them to the broadcast permission far too early.
2019-01-27 15:08:08 +00:00
0b1bdec3ac GameMode::fromString() now throws InvalidArgumentException 2019-01-26 17:09:54 +00:00
e86ff7d988 Merge branch '3.5' 2019-01-26 17:00:04 +00:00
9826abd83e Stair: fixed crash if player is null 2019-01-26 16:59:03 +00:00
48c8c2a8c3 ItemFrame: address crashdump 2113950
thanks Mojang for designing this lovely system where so much undefined behaviour is able to take place :(
2019-01-26 16:58:25 +00:00
d378371cc8 Transition to spl_object_id() 2019-01-26 15:06:38 +00:00
1e708db26c Server: fixed wrong doc type on broadcastMessage() 2019-01-26 15:03:15 +00:00
d052b1a45f Server: reduce code duplication in broadcast handling 2019-01-26 15:02:07 +00:00
d6e44c7475 Sync composer dependencies 2019-01-26 14:11:45 +00:00
eac8f639a7 Level: Simplify internal chunk ticking handling 2019-01-26 13:48:43 +00:00
519f6e2668 Merge branch '3.5' 2019-01-26 12:08:21 +00:00
c83b7d9b69 Utils: fixed getNiceClosureName() not processing namespaced closures properly 2019-01-26 12:08:07 +00:00
939f3efa3b Merge branch '3.5' 2019-01-25 19:44:08 +00:00
c66dc7b273 Level: Optimize blockticking coordinate selection
generating 1 large bounded random costs the same as generating 4 small ones, so it makes more sense to do it like this instead.

Note that prior to 7.1 this code would not work due to it not handling 64-bit appropriately.
2019-01-25 19:43:16 +00:00
6ee484e401 ChunkLoader: remove getLoaderId() (take 2) 2019-01-25 18:58:01 +00:00
bb27c76d13 Merge branch '3.5' 2019-01-25 17:12:00 +00:00
5bf7350ee5 Level: change some stupid var names 2019-01-25 17:10:44 +00:00
8a0f5cd7c9 Merge branch '3.5' 2019-01-25 13:19:40 +00:00
636cc1c199 Level: some mitigations for #2675
this reduces the performance impact by using smaller keys, which reduces the key distance for nearby blocks.
2019-01-25 13:17:33 +00:00
9d69154da5 Merge branch '3.5' 2019-01-24 18:45:06 +00:00
62b6405371 Use 2 space indents in YAML files
this is (mostly) a backport of #2593 to 3.5. Closes #2593.
2019-01-24 18:44:06 +00:00
469b24b0a5 Remove built-in spawn protection
Users should use the new BasicSpawnProtection plugin instead.
2019-01-24 16:56:15 +00:00
df09b0101a Merge branch '3.5' 2019-01-24 11:50:19 +00:00
9ecf23d3ee Fix some bugs in doxygen config 2019-01-24 11:26:48 +00:00
738e310798 Strip out RCON, closes #2686
Users should move to the new RconServer plugin instead.
2019-01-23 20:39:16 +00:00
61e04d5284 Merge branch '3.5' 2019-01-23 16:48:12 +00:00
187f36fe38 ExperienceOrb: clean up some confusing code 2019-01-23 16:46:18 +00:00
dc89b48354 Human: Fixed XP drop amount to match vanilla
In vanilla it doesn't drop the exact number of points you collected. Rather, you lose a little for every level above 1 you had (1 level requires 7 points, later levels require +2 per level), and can recover at most 100 points. Hence, if you had 10 levels, you get back enough points to fill 5 levels and most of a 6th. 14-15 levels gets you the upper bound of about 7.5 levels.
2019-01-23 12:39:25 +00:00
e6d1c1dfbc Living: Get rid of delayed XP spawning, closes #2644
This is not identical to vanilla, but I don't care because it gets rid of edge cases and also makes it easier to integrate with EntityDeathEvent in the future.
2019-01-23 12:31:05 +00:00
6277787e0a Convert Particle to interface 2019-01-23 12:18:24 +00:00
d2284d5c47 Move Particle IDs to protocol namespace 2019-01-23 12:16:01 +00:00
23a18a8eb6 Convert Sound into interface 2019-01-23 12:10:24 +00:00