Shoghi Cervantes
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9456e20770
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Added support for extra data, improved BinaryStream
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2015-08-04 18:29:13 +02:00 |
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Shoghi Cervantes
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7fd053fb09
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More changes! Alsp added Anvil block and BinaryStream
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2015-08-03 18:04:13 +02:00 |
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Shoghi Cervantes
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522932d7c0
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Added new sounds, events, particles
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2015-08-03 12:42:47 +02:00 |
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Shoghi Cervantes
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1b812d373c
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Updated protocol packet ids
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2015-08-03 10:53:23 +02:00 |
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Shoghi Cervantes
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5621ab0c49
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Updated some packets for 0.12, UUIDs, other stuff!
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2015-08-02 01:22:36 +02:00 |
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Shoghi Cervantes
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4258e22c02
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Made some changes for 0.12
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2015-08-01 19:14:44 +02:00 |
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Shoghi Cervantes
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7cf5df7e46
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New console output formatting
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2015-06-09 14:40:40 +02:00 |
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Shoghi Cervantes
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4fd5e9ba7d
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Improved RakNet encapsulated packet encoding
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2015-06-08 12:45:52 +02:00 |
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Shoghi Cervantes
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7b17bf416e
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Fixed Arrows not hitting entities, added new movement system
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2015-06-07 21:08:46 +02:00 |
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Shoghi Cervantes
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9e14435dbb
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Moved network ids to constants, improved some entity methods, more performance
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2015-05-30 23:59:24 +02:00 |
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Shoghi Cervantes
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9a2170d296
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protocol 27, added player spawn events after death from new protocol, added EntityEvent constants
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2015-05-28 14:19:00 +02:00 |
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Shoghi Cervantes
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51062940c5
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Implemented QueryRegenerateEvent as base for other interfaces
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2015-05-26 01:17:34 +02:00 |
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Shoghi Cervantes
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7a34417e67
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Kill player below -16 as now the bottom of the world can be rendered, send player count
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2015-05-15 16:51:20 +02:00 |
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Shoghi Cervantes
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76e6ccebd5
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Proper recipe matching from network, bumped protocol, build 11, fixed entities not being killed on void (closes #3021), fixes achievement acquireIron not being possible (fixes #2600)
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2015-05-15 13:59:29 +02:00 |
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Shoghi Cervantes
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1a1b8830a4
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Added MemoryManager object watcher for object leak debugging, improved SPL Thread/Worker stopping, fixed some possible weak references crashing unexpectedly
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2015-05-09 16:11:12 +02:00 |
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Shoghi Cervantes
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f718d06a7d
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Updated RakLib, tick inside thread instead of depending on main thread
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2015-05-03 23:40:36 +02:00 |
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Shoghi Cervantes
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978aa2ba0f
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Protocol changes
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2015-04-29 17:04:34 +02:00 |
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Shoghi Cervantes
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11e2d23b83
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Improved LoginPacket and BatchPacket handling
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2015-04-29 10:55:29 +02:00 |
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Shoghi Cervantes
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1b13a4c1ec
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Protocol 25
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2015-04-28 16:56:59 +02:00 |
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Shoghi Cervantes
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7ad98d4659
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Deprecated CallbackTask, moved sleep checking to level
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2015-04-25 17:28:30 +02:00 |
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Shoghi Cervantes
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7b699d9afd
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Improved fall damage while on jump boost, new protocol update, build 7, allow for live inventory resizing
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2015-04-24 16:43:59 +02:00 |
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Shoghi Cervantes
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2ea8835b12
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Removed possible crash on RakLibInterface
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2015-04-22 15:45:04 +02:00 |
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Shoghi Cervantes
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094234dc0f
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Updated references and submodules
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2015-04-19 15:37:18 +02:00 |
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Shoghi Cervantes
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e3c48b22cb
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Anvil fixes, improved memory settings
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2015-04-19 11:45:43 +02:00 |
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Shoghi Cervantes
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5860bdcc4d
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Improved network
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2015-04-18 22:38:57 +02:00 |
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Shoghi Cervantes
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61828baa8f
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Improved manager
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2015-04-18 22:33:50 +02:00 |
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Shoghi Cervantes
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b2c25eaf36
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Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs
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2015-04-18 20:13:52 +02:00 |
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Shoghi Cervantes
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5b10ccf431
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0.11.0 build 5, removed chat format workaround, improved gamemode switch, send allowed creative blocks (TBI as API)
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2015-04-17 17:10:25 +02:00 |
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Shoghi Cervantes
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7f28deefcb
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Better BatchPacket decoding and LoginPacket handling
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2015-04-15 19:30:49 +02:00 |
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Shoghi Cervantes
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5ca4f5416c
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More protocol updates
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2015-04-15 15:53:11 +02:00 |
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Shoghi Cervantes
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64c366bdb5
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Protocol 22
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2015-04-15 12:38:52 +02:00 |
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Shoghi Cervantes
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68ea9b067f
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Added health boost potion effect, added Player->sendTip(), MCPE 0.11.0 build 4
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2015-04-15 12:33:16 +02:00 |
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Shoghi Cervantes
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42eda170b5
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Oops, forgot to do it correctly!
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2015-04-14 20:39:37 +02:00 |
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Shoghi Cervantes
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0b176b3fe0
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Implemented Channeled packet sending
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2015-04-14 18:24:40 +02:00 |
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Shoghi Cervantes
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3b6e10b759
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More langs :D
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2015-04-11 14:59:15 +02:00 |
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Shoghi Cervantes
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0c041ebca3
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Added base translation system
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2015-04-11 01:32:08 +02:00 |
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Shoghi Cervantes
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0aa9586a52
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Packet crashes fixed :D
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2015-04-09 20:44:04 +02:00 |
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Shoghi Cervantes
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205f6d50c1
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Fixed PlayerActionPacket encode
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2015-04-09 20:00:39 +02:00 |
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Shoghi Cervantes
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ac6e2f9bf7
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Fixed packet issues
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2015-04-09 19:55:19 +02:00 |
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Shoghi Cervantes
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b4a0afc2c8
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Getting ready, protocol changes!
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2015-04-09 17:42:06 +02:00 |
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Shoghi Cervantes
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02ba9ffc16
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Improved entity movement ySize offset
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2015-04-08 22:09:06 +02:00 |
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Shoghi Cervantes
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141c0a297e
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Skins, protocol changes, handle split packets
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2015-04-08 13:00:15 +02:00 |
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Shoghi Cervantes
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08f2b7f291
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Moved chunk population to async tasks, and no more cut trees!
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2015-03-27 01:57:08 +01:00 |
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Shoghi Cervantes
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72c4c01542
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Yay generation uses async tasks
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2015-03-26 18:21:39 +01:00 |
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Shoghi Cervantes
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962c28aaca
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BatchPacket, compress any packet depending on the size, really fast threaded chunk sending
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2015-03-26 00:06:46 +01:00 |
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Shoghi Cervantes
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d1760d9bb8
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Synchronize hotbar slots, removed RotateHeadPacket, improved MoveEntityPacket, FullChunkDataPacket
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2015-03-24 16:26:46 +01:00 |
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Shoghi Cervantes
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4e934654ef
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More awesomeness, No AI flag!
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2015-03-23 14:44:04 +01:00 |
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Shoghi Cervantes
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d2bf92c3ed
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New batched UpdateBlockPacket, added Level->sendBlocks()
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2015-03-22 02:44:39 +01:00 |
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Shoghi Cervantes
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652987110a
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Added popup notices!
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2015-03-20 17:56:07 +01:00 |
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Shoghi Cervantes
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62ba36b474
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New TextPacket, second part!
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2015-03-19 20:27:51 +01:00 |
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