180 Commits

Author SHA1 Message Date
Shoghi Cervantes
c3b1b59118 Fixed #1970 Breaking blocks does not remove tile entities 2014-08-25 16:55:52 +02:00
Shoghi Cervantes
84c63c48ca Improved NBT IntArray read/write 2014-08-25 16:28:46 +02:00
Shoghi Cervantes
6109505786 Implemented correct time offsets and speed 2014-08-24 20:34:06 +02:00
Shoghi Cervantes
c47e359262 Updated blocks bounding boxes 2014-08-24 16:30:56 +02:00
Shoghi Cervantes
214dcef1ea Improved Air block collision check 2014-08-24 15:55:34 +02:00
Shoghi Cervantes
4edadd764c Improved Level::getBlock() 2014-08-24 14:30:43 +02:00
Shoghi Cervantes
01ebe74974 Performance improvements in blocks and Entities 2014-08-24 14:08:17 +02:00
Shoghi Cervantes
db7222976e Code cleanup 2014-08-21 17:26:41 +02:00
Yosshi999
9f4582349d Fixed #1923 sending NULL to Level::getXZ() 2014-08-20 22:32:19 +09:00
Shoghi Cervantes
40d2f8a373 Save level data automatically, closes #1927 2014-08-19 11:54:12 +02:00
Shoghi Cervantes
b66f49dc5e Fixed infinite recursion when setting a block on an EmptyChunkSection 2014-08-19 11:37:02 +02:00
Shoghi Cervantes
84a1b319c8 Modified chunk generation garbage collector 2014-08-18 13:49:43 +02:00
Shoghi Cervantes
52d28795fa Added Villager spawn egg 2014-08-16 14:25:58 +02:00
Shoghi Cervantes
c675605014 Added item activation, zombie spawn egg 2014-08-16 14:01:07 +02:00
Shoghi Cervantes
a610a86579 Fixed #1901, EmptyChunkSection gets replaced by invalid Section 2014-08-16 11:54:08 +02:00
Shoghi Cervantes
24134a06b8 Alternate chunk generation between multiple levels 2014-08-16 11:49:37 +02:00
Shoghi Cervantes
de6f5309dc Fixed #1882 Race-condition on multiple world generation, causing lock of the geneartion thread 2014-08-16 11:18:26 +02:00
Shoghi Cervantes
9e74169d74 Better Anvil chunk loading 2014-08-15 17:04:16 +02:00
Shoghi Cervantes
3ee61d5ebb Improved chunk cache, clean invalid chunks 2014-08-13 19:21:42 +02:00
Shoghi Cervantes
0c5f920dfd Level formats can send chunks without creating an AsyncTask, API 1.2.1 (small fix, no changes) 2014-08-12 17:39:39 +02:00
Shoghi Cervantes
4d7c953572 Possible fix for 'Invalid Chunk given' crash 2014-08-10 13:09:41 +02:00
Shoghi Cervantes
c43431c921 Fixed #1826 Block damage values were swapped in McRegion 2014-08-10 12:27:49 +02:00
Shoghi Cervantes
3495c79c0c Fixed crashes related to ChunkEvent 2014-08-09 10:42:03 +02:00
Shoghi Cervantes
51120fdd4f Added ThreadManager, removed PHP self-kill 2014-08-08 11:36:55 +02:00
Shoghi Cervantes
232bf5ebe4 Modified Chunk provider saving 2014-08-06 16:22:49 +02:00
PEMapModder
e10c70e776 A typo fix 2014-08-06 11:06:30 +08:00
PEMapModder
2cead226db Fixes Position::fromObject() $strong parameter neglected 2014-08-05 23:45:09 +08:00
Shoghi Cervantes
eee7e659e9 Added ChunkLoadEvent, ChunkUnloadEvent, ChunkPopulateEvent 2014-08-02 17:19:33 +02:00
Shoghi Cervantes
915443b508 Disabled chunk ticking until it is stable 2014-08-01 15:25:40 +02:00
Shoghi Cervantes
e17a7005a1 Throw exception on invalid chunk 2014-08-01 14:33:50 +02:00
Shoghi Cervantes
c1846e3bcf Improved chunk serialization 2014-08-01 13:22:48 +02:00
Shoghi Cervantes
26ec562fbf Added worlds directive to pocketmine.yml to load extra worlds or use a plugin-provided generator 2014-08-01 12:24:08 +02:00
Shoghi Cervantes
d10274ca7c Improved memory usage when chunks are saved/generated 2014-08-01 11:53:24 +02:00
Shoghi Cervantes
7c68e42a86 Fixed chunk rotation on McRegion-based worlds 2014-08-01 11:52:13 +02:00
Shoghi Cervantes
171de939cd Fixed crash on chunks that are used by an entity after generation 2014-07-31 20:05:07 +02:00
Shoghi Cervantes
58bded4988 Merge pull request #1801 from PocketMine/McRegion
Added multiple level formats support, implemented McRegion
2014-07-31 19:28:39 +02:00
Shoghi Cervantes
cb4a970631 Tuned generator to use a better way to process chunks, closes #1807 #1794 #1740 #1741 #1685 2014-07-31 19:27:01 +02:00
Shoghi Cervantes
95b5979351 Removed SimpleChunk from generator, core, use binary representation of chunks 2014-07-31 14:28:17 +02:00
Shoghi Cervantes
18d13fdc32 Added threaded chunk sending for all formats 2014-07-31 10:19:44 +02:00
Shoghi Cervantes
1a442b793c Fixed Tiles/Entities not using the correct chunk type 2014-07-30 18:24:59 +02:00
Shoghi Cervantes
765d4f30c7 Added caching to non-converted network chunks 2014-07-30 17:30:22 +02:00
Shoghi Cervantes
293102d8c4 Fixed typo, BLockLight -> BlockLight 2014-07-30 16:59:52 +02:00
Shoghi Cervantes
4128b22e85 Reuse McRegion classes on Anvil 2014-07-30 16:38:56 +02:00
Shoghi Cervantes
a9cd03da2e Changed @williamtdr syntax 2014-07-30 16:05:36 +02:00
Shoghi Cervantes
016b08ecf2 Added block order detection, added support for non-sectioned level formats 2014-07-30 12:57:00 +02:00
Shoghi Cervantes
8fafb85784 Added proper chunk saving in McRegion 2014-07-29 19:36:41 +02:00
Shoghi Cervantes
b0aad89e7a Fixed a few typos in McRegion 2014-07-29 19:11:09 +02:00
Shoghi Cervantes
afe44e6c6f Added setting to select the default level format 2014-07-29 18:54:40 +02:00
Shoghi Cervantes
e9311f5ceb Added base McRegion classes 2014-07-29 18:43:52 +02:00
Shoghi Cervantes
b2978133f7 Added McRegion detection to Anvil 2014-07-29 17:21:07 +02:00