7 Commits

Author SHA1 Message Date
Dylan K. Taylor
38d6284671
Use PHP-CS-Fixer to enforce file header presence 2022-06-04 17:34:49 +01:00
Dylan K. Taylor
d62d0762ff item: remove some unnecessary CompoundTag usages 2020-06-19 22:59:19 +01:00
Dylan K. Taylor
1205432c34 Extract mandatory parameters into constructor parameters
the goal is obviously to ditch NBT entirely here, but there's more work to be done before that becomes possible.
2020-06-19 10:51:27 +01:00
Dylan K. Taylor
3f135da704 Simplify motion handling in ProjectileItem 2020-06-19 10:51:27 +01:00
Dylan K. Taylor
6a26c0bebf EntityFactory now exclusively handles loading data from disk
this commit removes the ability to replace centrally registered entity classes in favour of using constructors directly.
In future commits I may introduce a dedicated factory interface which allows an _actual_ factory pattern (e.g. factory->createArrow(world, pos, shooter, isCritical) with proper static analysability) but for now it's peripheral to my intended objective.
The purpose of this change is to facilitate untangling of NBT from entity constructors so that they can be properly created without using NBT at all, and instead use nice APIs.

Spawn eggs now support arbitrary entity creation functions like EntityFactory does, allowing much more flexibility in what can be passed to an entity's constructor (e.g. a Plugin reference can be injected by use()ing it in a closure or via traditional DI.
2020-06-19 10:51:27 +01:00
Dylan K. Taylor
0ae357cf8f ProjectileItem: get NBT as far away as possible 2020-06-18 20:25:19 +01:00
Dylan K. Taylor
5499ac620c Removed pocketmine subdirectory, map PSR-4 style 2019-07-30 19:14:57 +01:00