1859 Commits

Author SHA1 Message Date
williamtdr
c35c004827 Added the ability to shoot arrows
Credit to ljyloo (http://forums.pocketmine.net/index.php?threads/shooting-arrows-in-pm-server.508/#post-4338).
2013-10-08 16:52:37 -05:00
Shoghi Cervantes
e179de1613 Better :3 2013-10-02 16:57:37 +02:00
Michael Yoo
3354df0360 More KiwiIRC Buttons 2013-10-03 00:25:38 +09:30
Michael Yoo
d8cfc06d3a KiwiIRC! 2013-10-03 00:24:48 +09:30
williamtdr
3b0e553e17 Merge pull request #812 from Humerus/patch-2
Made it so deop doesn't op the player.
2013-09-15 13:18:26 -07:00
Humerus
c53ea830ea Made it so deop doesn't op the player. 2013-09-15 12:00:00 -04:00
Shoghi Cervantes
0c1afe15fd Added .idea to .gitignore 2013-09-11 11:13:09 +02:00
Shoghi Cervantes
6a24700f6e Fix compiler again 2013-09-10 22:52:24 +02:00
Shoghi Cervantes
000dfc8601 Fix 64 bit builds 2013-09-10 22:49:33 +02:00
Shoghi Cervantes
a011ad8fb6 Reverted DIAMOND_HOE to IRON_HOE 2013-09-10 20:11:31 +02:00
Shoghi Cervantes
d41c30945b Level optimizations 2013-09-09 10:44:50 +02:00
Shoghi Cervantes
b3c51c6d2e Faster level generator 2013-09-09 03:32:24 +02:00
Shoghi Cervantes
4ccaccc126 Fixed Player::setSpawn() 2013-09-08 15:37:28 +02:00
Shoghi Cervantes
8aef462a68 Fixed #784 Slabs replacing other slabs 2013-09-08 10:45:36 +02:00
Shoghi Cervantes
c4a5a9c849 Better explosion damage calculation 2013-09-08 01:35:48 +02:00
Shoghi Cervantes
275e27f7a9 Low level PMF level interface 2013-09-08 01:21:40 +02:00
Shoghi Cervantes
1abe7626bf Using Vectors for explosions 2013-09-08 00:27:35 +02:00
Shoghi Cervantes
7c9255e21e Incremented speedMeasure() size 2013-09-07 21:27:05 +02:00
Shoghi Cervantes
0c6eaa0609 Fixed entity motion condition 2013-09-07 21:19:47 +02:00
Shoghi Cervantes
1bc3b66afd Player check is done with equal name, not alike 2013-09-07 14:24:17 +02:00
Shoghi Cervantes
df174d1b8e Tuned power again xD 2013-09-07 13:35:32 +02:00
Shoghi Cervantes
f56dd60708 Correct item drop related to explosion power 2013-09-07 12:37:04 +02:00
Shoghi Cervantes
2271d0b6fc Lowered TNT explosion force from 4 to 3 2013-09-07 12:28:18 +02:00
Shoghi Cervantes
6d2eea8887 Level::getSafeSpawn() on player normal spawn 2013-09-07 12:05:04 +02:00
Shoghi Cervantes
fb2bcdb722 Level::getSafeSpawn() look for solid block 2013-09-07 12:04:49 +02:00
Shoghi Cervantes
c8dd85de75 Better fuse calculation 2013-09-07 11:55:14 +02:00
Shoghi Cervantes
a00375b1a9 Perfect explosions 2013-09-07 11:40:22 +02:00
Shoghi Cervantes
e7e05d37b3 Moved -mx32 flag 2013-09-07 10:30:08 +02:00
Shoghi Cervantes
6ac54925ff Added -mx32 flag 2013-09-07 10:26:22 +02:00
Shoghi Cervantes
555da94612 Moved patch location :P 2013-09-07 10:21:42 +02:00
Shoghi Cervantes
774debb299 Fixed #781 2013-09-07 10:18:06 +02:00
Shoghi Cervantes
9b63a0b0bf Fixed colors on MacOS 2013-09-07 10:13:14 +02:00
Shoghi Cervantes
397b47d719 Added secondary explosions 2013-09-07 02:51:15 +02:00
Shoghi Cervantes
5952e34995 PrimedTNT Entity implemented 2013-09-07 02:46:18 +02:00
Shoghi Cervantes
0ddc48ca80 Vanilla-alike Explosions 2013-09-07 01:28:15 +02:00
Shoghi Cervantes
24211764ce Tuned TNT force 2013-09-06 22:17:13 +02:00
Shoghi Cervantes
4a2e3d3611 Fixed Flint & Steel order 2013-09-06 19:33:16 +02:00
Shoghi Cervantes
e5841e623e Fixed comparison order with flint & steel metadata 2013-09-06 17:50:01 +02:00
Shoghi Cervantes
215141d552 Added Diamond Hoe, Flint & Steel and Diamond Sword to the Creative inventory 2013-09-06 17:40:07 +02:00
Shoghi Cervantes
94f8cfb59b Added Single Explosions [ignite TNT using fling & steel] 2013-09-06 13:46:52 +02:00
Shoghi Cervantes
41b1a0f991 Fixed bottom bed offset 2013-09-05 22:58:49 +02:00
Shoghi Cervantes
08d93fa021 Fixed #774 [gh#774] 2013-09-05 19:58:31 +02:00
Shoghi Cervantes
ce65801d14 Keep window open 2013-09-05 17:17:54 +02:00
Shoghi Cervantes
bb9923d210 Fixed position offset when sleeping on beds 2013-09-05 15:19:27 +02:00
Shoghi Cervantes
ccac35d5a2 Fixed player catching fire after death 2013-09-05 00:39:06 +02:00
Shoghi Cervantes
c11ee468a2 Added Door sounds 2013-09-05 00:37:07 +02:00
Shoghi Cervantes
e48126a0c9 Fixed possible cases on infinite loop on addItem and removeItem 2013-09-04 21:29:21 +02:00
Shoghi Cervantes
b56ee69f0d Alpha_1.3.10dev 2013-09-04 21:27:13 +02:00
Shoghi Cervantes
4a46d8fd9c Fixed possible infinite loop in hasSpace 2013-09-04 21:26:22 +02:00
Shoghi Cervantes
f29181a8ee Removed check on start.cmd Alpha_1.3.9 2013-09-04 20:49:25 +02:00