Level::getSafeSpawn() on player normal spawn

This commit is contained in:
Shoghi Cervantes 2013-09-07 12:05:04 +02:00
parent fb2bcdb722
commit 6d2eea8887

View File

@ -1298,10 +1298,12 @@ class Player{
$this->dataPacket(MC_SET_TIME, array(
"time" => $this->level->getTime(),
));
$this->teleport(new Position($this->data->get("position")["x"], $this->data->get("position")["y"], $this->data->get("position")["z"], $this->level));
$this->server->schedule(10, array($this, "teleport"), new Position($this->data->get("position")["x"], $this->data->get("position")["y"], $this->data->get("position")["z"], $this->level));
$this->server->schedule(20, array($this, "teleport"), new Position($this->data->get("position")["x"], $this->data->get("position")["y"], $this->data->get("position")["z"], $this->level));
$this->server->schedule(30, array($this, "teleport"), new Position($this->data->get("position")["x"], $this->data->get("position")["y"], $this->data->get("position")["z"], $this->level));
$pos = new Position($this->data->get("position")["x"], $this->data->get("position")["y"], $this->data->get("position")["z"], $this->level);
$pos = $this->level->getSafeSpawn($pos);
$this->teleport($pos);
$this->server->schedule(10, array($this, "teleport"), $pos);
$this->server->schedule(20, array($this, "teleport"), $pos);
$this->server->schedule(30, array($this, "teleport"), $pos);
$this->server->handle("player.spawn", $this);
break;
case 2://Chunk loaded?