Commit Graph

913 Commits

Author SHA1 Message Date
d5e1b4bd39 Furnace: Separate light/extinguish code into onStartSmelting() and onStopSmelting() hooks
this is a preparation for other kinds of furnaces which might not be plain old Furnaces.
2021-04-17 01:36:16 +01:00
da51f106de ItemFactory/BlockFactory: give more specific class descriptions
these classes both have a very specific purpose now, which is much lesser than it was in PM3.
2021-04-16 21:27:28 +01:00
c979ab8aa0 Be more specific with documentation of ItemFactory::register() and BlockFactory::register() 2021-04-16 21:24:16 +01:00
6071746993 Mark ItemFactory::get() and BlockFactory::get() as @deprecated 2021-04-16 21:16:27 +01:00
81ced66bd0 BlockIdentifier: variant parameter of constructor is now mandatory 2021-04-16 20:14:29 +01:00
06f20234f7 Scrub unused imports 2021-03-26 22:56:09 +00:00
5e9ce92b55 Explosion: don't depend on air having stateID 0 2021-03-25 23:17:33 +00:00
8dd900a2c6 Sugarcane: allow placement on podzol (#4094) 2021-03-23 00:00:13 +00:00
eb9b644447 PressurePlate: remove collision boxes, closes #4045 2021-03-22 21:54:27 +00:00
49438d360d RegistryUtils: generate ordered doc comments
this makes things easier to find, especially in the large ones like VanillaBlocks.
2021-03-22 16:16:28 +00:00
90161f24e3 Added script to update registry/enum docblocks 2021-03-22 16:00:09 +00:00
b844c4266d Added World::Y_MIN
preparation for Y axis expansion in 1.17
2021-03-17 23:19:49 +00:00
c1e5dd2a4e Merge branch 'stable' 2021-03-07 20:15:11 +00:00
b5361d5831 Falling lava may not harden
fixes #4050
this was not an issue on PM3 because the decay and falling state were both combined into the meta.
2021-02-25 22:36:53 +00:00
e061028b69 Added Hopper::setFacing() and Hopper::getFacing() (#4030) 2021-02-09 16:04:05 +00:00
e80c1a0ce9 Split Mushroom Stem away from other mushroom variants
mushroom stem (and all-sided stem) are unique blocks, which don't drop anything and which don't stack with other shroom variants when block-picked.
They also get mapped to the same block when placed, and there's no distinction between red mushroom stem and brown mushroom stem.
2021-02-07 22:02:50 +00:00
bd4ce8d941 TNT: expose unstable flag 2021-02-06 23:46:51 +00:00
fd2ebd84b4 Recognize underwater TNT 2021-02-06 23:37:05 +00:00
609b21679f Added Torch::setFacing() and Torch::getFacing()
these are not implemented with AnyFacingTrait because it would break LSP to have a setFacing that doesn't accept DOWN.
2021-02-06 22:31:36 +00:00
ce855f2133 Added isPressed() and setPressed() to PressurePlate 2021-02-06 21:20:38 +00:00
7c1f0ecb8b Fixed getAxis()/setAxis() not being seen by static analysers for some blocks
when using VanillaBlocks::CHISELED_QUARTZ(), VanillaBlocks::PURPUR_PILLAR() or VanillaBlocks::QUARTZ_PILLAR(), static analysis was unable to detect getAxis() and setAxis(), because these blocks were implemented using anonymous classes.
2021-02-06 20:39:23 +00:00
9887138ac1 Get rid of anonymous classes for infested stone 2021-02-06 20:30:25 +00:00
82bb83211f CocoaBlock: deduplicate attachment condition checking 2021-02-06 19:34:52 +00:00
9ab3c57789 RedstoneRepeater: added getDelay() and setDelay() 2021-02-06 19:03:33 +00:00
233616aa6a RedstoneLamp now uses PoweredByRedstoneTrait 2021-02-06 19:02:13 +00:00
5be03c3196 Make more use of PoweredByRedstoneTrait 2021-02-06 18:43:33 +00:00
48ef8771cd Added AnalogRedstoneSignalEmitterTrait 2021-02-06 18:33:14 +00:00
02b0036cbe DaylightSensor: refactor power -> signalStrength 2021-02-06 17:47:29 +00:00
4fc3bc53f7 Clean up hierarchy of rails
detector rail has fundamentally different functionality than activator and powered rails, so it's misleading to present the same APIs for both.
detector rail's 'powered' state is better referred to as 'activated', since it means the detector rail is actually _producing_ power, and not _receiving_ power.
2021-02-05 22:00:17 +00:00
6ccfe21d57 Block: improved accuracy of isFullCube() 2021-02-04 23:10:13 +00:00
a9f8afa077 Banner: remove Deque usages
originally I introduced this to make it easier to implement the various APIs addPattern removePattern etc, but those were later removed in favour of simple getPatterns() and setPatterns(), allowing plugin developers to use ext-ds APIs to manipulate patterns.
However, ds poses a number of headaches because of mutability combined with by-ref semantics, which make it a pain to use these on the APIs because we can't guarantee that they won't be modified.
As much as arrays suck, they have two significant advantages over ext-ds: 1) they have copy-on-write semantics, and 2) they support PHP 8.0 without any extra work from me.
2021-01-15 00:17:56 +00:00
5392ddf0b9 Fixed TNT broadcasting ignition sound (#3996)
closes #3952
2021-01-07 21:18:18 +00:00
9228f006d4 Merge remote-tracking branch 'origin/stable'
# Conflicts:
#	composer.json
#	composer.lock
#	resources/vanilla
#	src/CrashDump.php
#	src/PocketMine.php
#	src/pocketmine/Server.php
#	src/pocketmine/item/Bucket.php
#	src/pocketmine/item/Item.php
#	src/pocketmine/level/format/Chunk.php
#	src/pocketmine/level/format/io/leveldb/LevelDB.php
#	src/pocketmine/level/format/io/region/McRegion.php
#	src/pocketmine/network/mcpe/protocol/BatchPacket.php
#	src/pocketmine/tile/Furnace.php
#	src/pocketmine/utils/UUID.php
#	src/utils/ServerKiller.php
2020-12-20 20:54:13 +00:00
2af15557b9 Merge branch 'stable'
# Conflicts:
#	.travis.yml
#	resources/vanilla
#	src/block/BlockToolType.php
#	src/network/mcpe/protocol/types/entity/MetadataProperty.php
#	tests/travis/setup-php.yml
2020-12-11 22:44:04 +00:00
870d237260 BlockFactory::get() second parameter is now mandatory 2020-11-18 00:50:01 +00:00
6a1f551aab [ci skip] update TileFactory TODOs (#3912) 2020-11-17 11:04:26 +00:00
16b71a265f Barrel: added missing function import 2020-11-16 19:09:59 +00:00
a9faed7171 [ci skip] update BlockFactory TODOs 2020-11-16 18:23:01 +00:00
563336cdc9 CoralType: remove unused magicNumber stuff 2020-11-16 18:12:38 +00:00
1eee24f1fa Implemented coral blocks
there are some complications with coral plants due to the fact we're stuck with R12 worlds right now - and also coral fans are a major pain to implement due to how messed up the metadata is.
2020-11-16 18:05:39 +00:00
55a9ce46b9 VanillaBlocks: added BARREL 2020-11-16 17:56:13 +00:00
d7c6a20b34 Barrel: added @return $this to setOpen() 2020-11-16 17:29:24 +00:00
b2765f32e9 Implemented Barrels, closes #3672 2020-11-16 17:26:07 +00:00
1cf3a500f8 Clean up ChestInventory handling
longer term I want to rip this crap out completely, but right now this provides minor maintainability benefits, while also making it slightly less nasty to deal with other containers which animate their blocks, such as barrels and shulker boxes.
2020-11-16 16:59:19 +00:00
4ade7b6225 added CoralType enum 2020-11-14 16:24:13 +00:00
06efad94b6 Separated metadata handling from PillarRotationTrait 2020-11-14 16:21:50 +00:00
8e0cba56b8 Merge remote-tracking branch 'origin/stable'
# Conflicts:
#	resources/vanilla
#	src/pocketmine/entity/Entity.php
#	src/pocketmine/tile/Tile.php
#	tests/phpstan/configs/check-explicit-mixed-baseline.neon
#	tests/phpstan/configs/l7-baseline.neon
2020-11-12 22:10:47 +00:00
518a7827a6 BlockFactory: make slab registration slightly less awful to look at 2020-11-03 19:28:32 +00:00
32929925aa Block: added a bunch of state manipulation APIs 2020-11-03 19:13:32 +00:00
0a8dc3edd3 Fixed users of ColorInMetadataTrait having uninitialized default colours 2020-11-03 18:42:40 +00:00