Dylan K. Taylor
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fe8cb8cd86
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Server->batchPackets() now only accepts DataPacket objects, fixed players receiving double PlayerListPackets with their own data
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2017-05-17 17:15:42 +01:00 |
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Dylan K. Taylor
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11169b0777
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add ifndef for BatchPacket
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2017-05-13 14:57:48 +01:00 |
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Dylan K. Taylor
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50f7d04044
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Import cleanup
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2017-05-07 16:55:10 +01:00 |
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Dylan K. Taylor
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bf9b8722c9
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Cleaned up batching checks
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2017-04-26 22:02:45 +01:00 |
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Dylan K. Taylor
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6c5ca9b256
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Protocol updates for 1.1.0.5
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2017-04-20 13:54:55 +01:00 |
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Dylan K. Taylor
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c5eccc8e1c
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Minor improvements to Batch encoding
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2017-04-15 19:40:06 +01:00 |
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Dylan K. Taylor
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e47c7ea55f
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A bunch of really dirty hacks to get 1.1.0.0 working
Mojang: once again, what the hell have you done.
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2017-04-01 19:18:15 +01:00 |
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Dylan K. Taylor
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788bd6fc20
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Fixed resource packs/login sequence fail, added basic safety restrictions for packet sending before clients are logged in
close #452
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2017-03-26 14:42:23 +01:00 |
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Dylan K. Taylor
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6ba4a8fe5c
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Moved batch packet handling into BatchPacket->handle(), fixed data packet receive timings to include MCPE packet decode time
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2017-03-20 10:26:53 +00:00 |
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Dylan K. Taylor
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ea0f291cb5
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Added class method DataPacket->canBeBatched()
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2017-03-08 20:28:40 +00:00 |
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Dylan K. Taylor
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56990eb28b
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MCPE protocol gets its own namespace
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2017-03-08 20:28:39 +00:00 |
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