11 Commits

Author SHA1 Message Date
Dylan K. Taylor
fe8cb8cd86 Server->batchPackets() now only accepts DataPacket objects, fixed players receiving double PlayerListPackets with their own data 2017-05-17 17:15:42 +01:00
Dylan K. Taylor
11169b0777 add ifndef for BatchPacket 2017-05-13 14:57:48 +01:00
Dylan K. Taylor
50f7d04044 Import cleanup 2017-05-07 16:55:10 +01:00
Dylan K. Taylor
bf9b8722c9 Cleaned up batching checks 2017-04-26 22:02:45 +01:00
Dylan K. Taylor
6c5ca9b256 Protocol updates for 1.1.0.5 2017-04-20 13:54:55 +01:00
Dylan K. Taylor
c5eccc8e1c Minor improvements to Batch encoding 2017-04-15 19:40:06 +01:00
Dylan K. Taylor
e47c7ea55f A bunch of really dirty hacks to get 1.1.0.0 working
Mojang: once again, what the hell have you done.
2017-04-01 19:18:15 +01:00
Dylan K. Taylor
788bd6fc20 Fixed resource packs/login sequence fail, added basic safety restrictions for packet sending before clients are logged in
close #452
2017-03-26 14:42:23 +01:00
Dylan K. Taylor
6ba4a8fe5c Moved batch packet handling into BatchPacket->handle(), fixed data packet receive timings to include MCPE packet decode time 2017-03-20 10:26:53 +00:00
Dylan K. Taylor
ea0f291cb5 Added class method DataPacket->canBeBatched() 2017-03-08 20:28:40 +00:00
Dylan K. Taylor
56990eb28b MCPE protocol gets its own namespace 2017-03-08 20:28:39 +00:00