b66095cb36
Added a hack for MC W10 JSON empty strings bug ( #2383 )
2018-08-19 10:10:40 +01:00
0336ae8229
Merge branch 'release/3.1' into release/3.2
2018-08-17 19:47:41 +01:00
4a1d67cb91
Merge branch 'release/3.0' into release/3.1
2018-08-17 19:47:34 +01:00
b4694092b7
Painting: fix motive not being saved
2018-08-17 19:47:26 +01:00
4b3e17e681
Sync 3.2 and 3.1 branches
2018-08-16 18:33:54 +01:00
d99ee515c6
3.1.5 is next
2018-08-16 18:33:27 +01:00
17f7dc34be
Release 3.1.4
3.1.4
2018-08-16 18:26:49 +01:00
a63d66c048
Sync 3.1 and 3.0 branches
2018-08-16 18:26:26 +01:00
95f6995ae0
3.0.12 is next
2018-08-16 18:25:31 +01:00
4a24d7909e
Release 3.0.11
3.0.11
2018-08-16 18:14:04 +01:00
5424644ca1
Merge branch 'release/3.1' into release/3.2
2018-08-16 15:52:19 +01:00
4e2387edc1
Merge branch 'release/3.0' into release/3.1
2018-08-16 15:52:12 +01:00
a5e38576ef
ItemEntity: fixed using -1 for infinite pickup delay not working
...
closes #2382 (squash-merge)
2018-08-16 15:52:05 +01:00
aa7c4bc64d
Merge branch 'release/3.1' into release/3.2
2018-08-15 13:48:46 +01:00
381151dedc
Merge branch 'release/3.0' into release/3.1
2018-08-15 13:48:36 +01:00
a604e6835e
CoalOre: fixed ignoring silk touch for XP drops, closes #2374
2018-08-15 13:48:29 +01:00
df8e10cad9
Forms API, part 1: add Player->sendForm() and Form interface
...
There's no implementation here yet, but that can come later. This lays the ground for allowing plugins to have an integrated method to send forms, as well as a solution to the ID conflict problem.
A built in implementation should not be a concretion and it should be able to be swapped for third party implementations. This enables the possiblity to do so.
2018-08-14 16:06:55 +01:00
d98a6e566c
Merge branch 'release/3.1' into release/3.2
2018-08-14 15:03:30 +01:00
142a6d7678
Merge branch 'release/3.0' into release/3.1
2018-08-14 15:03:22 +01:00
b2ca364de0
SplashPotion: Don't apply effects to entities which are not alive
...
fixes #2372
2018-08-14 15:03:15 +01:00
ade2be9eee
Merge branch 'release/3.1' into release/3.2
2018-08-13 13:22:40 +01:00
09ed40a921
Merge branch 'release/3.0' into release/3.1
2018-08-13 13:22:32 +01:00
565373cee6
OfflinePlayer: remove unnecessary getName() usages
2018-08-13 13:22:00 +01:00
c29723e3c4
OfflinePlayer: remove unnecessary strtolower() calls
...
closes #2371
2018-08-13 13:18:58 +01:00
39ed6a7cdf
Merge branch 'release/3.1' into release/3.2
2018-08-11 19:59:53 +01:00
a8811ab2b3
Fixed 1.5.0 PlayerSkinPacket protocol change that somehow disappeared
...
I am 100% sure I committed this change, but it isn't in the merge...
2018-08-11 19:59:44 +01:00
bec5aaa54b
Merge branch 'release/3.1' into release/3.2
2018-08-11 19:37:18 +01:00
974583a853
Merge branch 'release/3.0' into release/3.1
2018-08-11 19:37:10 +01:00
03f8fe62d4
Fixed structure of GuiDataPickItemPacket
...
this changed in 1.2.0.7 beta and I didn't spot it.
2018-08-11 19:36:53 +01:00
cf29ab1f17
Arrow: remove unused import
2018-08-07 19:06:40 +01:00
c5c5a53a13
Merge branch 'release/3.1' into release/3.2
2018-08-07 18:49:13 +01:00
699f35cc05
Merge branch 'release/3.0' into release/3.1
2018-08-07 18:49:06 +01:00
8fa196efc9
FallingBlock: fixed state not being saved
2018-08-07 18:48:52 +01:00
63a65680ac
typo
2018-08-07 14:43:29 +01:00
47cd6fe105
EntityDamageEvent: Add API to customize Living entity attack cooldown time
...
closes #2310
2018-08-07 14:39:26 +01:00
f582b5a3db
Merge branch 'release/3.1' into release/3.2
2018-08-07 14:32:38 +01:00
b1ab881b99
Merge branch 'release/3.0' into release/3.1
2018-08-07 14:32:28 +01:00
69c54e789a
Clear the title bar when the server shutdown.
2018-08-07 14:31:39 +01:00
7f0fa2ac3d
PluginBase: Do not fill defaults from resources/config.yml ( #2316 )
...
This fixes #2219 .
2018-08-07 12:33:24 +01:00
f3b2bcfd13
Added Conduit Power effect
2018-08-06 21:30:15 +01:00
c947909c2e
Updated language submodule
2018-08-06 20:52:53 +01:00
09dadc72bc
Merge branch 'release/3.1' into release/3.2
2018-08-06 18:45:08 +01:00
e33d1279fa
Merge branch 'release/3.0' into release/3.1
2018-08-06 18:45:01 +01:00
9e1fa453ad
Level: Fixed leak of global packets when no players are online
...
If a global packet was broadcasted when no players were online, it would be held in memory indefinitely (until a player joined).
2018-08-06 18:44:53 +01:00
ca541032ae
Move Player death message derivation to PlayerDeathEvent static method
...
This now no longer requires a Player to operate, only a player name.
2018-08-05 12:19:16 +01:00
bcf9915082
Merge branch 'release/3.1' into release/3.2
2018-08-05 11:33:11 +01:00
6a05edb4e9
Merge branch 'release/3.0' into release/3.1
2018-08-05 11:33:02 +01:00
70635d0870
DropItemAction: Consider invalid if the target item is null
...
it's not possible to drop a null item.
2018-08-05 11:32:50 +01:00
8d6dc4e188
Merge branch 'release/3.1' into release/3.2
2018-08-04 16:47:26 +01:00
46bd096f06
3.1.4 is next
2018-08-04 16:46:51 +01:00