Dylan K. Taylor
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ec25a71396
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Merge branch 'stable'
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2019-06-25 18:16:36 +01:00 |
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Dylan K. Taylor
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15fa1056b7
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added make-release script
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2019-06-25 18:03:48 +01:00 |
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Dylan K. Taylor
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ff55f5e9ac
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Make BlockInventory non-abstract
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2019-06-25 17:45:07 +01:00 |
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Dylan K. Taylor
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8c2ca098e1
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updated BedrockData submodule
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2019-06-25 17:31:10 +01:00 |
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Dylan K. Taylor
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f152ae9cbf
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EntityFactory: Allow registering entities without legacy numeric IDs associated
this shit really ought to be broken up into factories for each world format.
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2019-06-25 17:23:41 +01:00 |
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Dylan K. Taylor
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c19c42a934
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PlayerBlockPickEvent: pre-cancel the event when picking would fail in survival
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2019-06-25 16:30:07 +01:00 |
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Dylan K. Taylor
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edccce1419
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added ChunkListenerNoOpTrait to reduce chunklistener boilerplate
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2019-06-25 16:23:43 +01:00 |
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Dylan K. Taylor
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d85a27c5b2
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BanList: remove useless Server dependency
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2019-06-25 15:54:26 +01:00 |
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Dylan K. Taylor
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8ec25b59a3
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Remove useless $items parameter from inventory constructors
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2019-06-25 15:43:55 +01:00 |
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Dylan K. Taylor
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94ee33e47b
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Moved common Thread parts to trait
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2019-06-25 14:57:40 +01:00 |
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Dylan K. Taylor
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75a4136ab2
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Player: fix bug in unloadChunk() causing entity artifacts on world change
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2019-06-25 14:17:56 +01:00 |
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Dylan K. Taylor
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de10e401bf
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Fixed wrong chunks being sent to players post-teleport or post-world-change
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2019-06-25 13:41:03 +01:00 |
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Dylan K. Taylor
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d15284e638
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work on moving inventory network functionality to network layer
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2019-06-25 13:28:01 +01:00 |
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Dylan T
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feac2df088
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readme: point to /plugins on poggit
[ci skip]
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2019-06-25 13:11:36 +01:00 |
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Dylan T
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4c2015fd0f
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Update README.md
[ci skip]
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2019-06-25 10:48:11 +01:00 |
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Dylan T
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16482e6a95
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Update README.md
[ci skip]
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2019-06-25 10:46:44 +01:00 |
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Dylan K. Taylor
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9f09dc3dd7
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Player: Log a debug message when GC kicks in
I use this frequently to identify leaks. This isn't expected to appear immediately after disconnect, but it shouldn't take long to appear.
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2019-06-24 17:46:30 +01:00 |
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Dylan K. Taylor
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91580ce321
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fix bug in InventoryCloseEvent
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2019-06-24 17:27:12 +01:00 |
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Dylan K. Taylor
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ae9115ad0d
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3.8.6 is next
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2019-06-24 14:55:38 +01:00 |
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Dylan K. Taylor
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6b090d653c
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Release 3.8.5
3.8.5
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2019-06-24 14:55:38 +01:00 |
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Dylan T
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012f015e7d
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[ci skip] update changelog md for 3.8.5
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2019-06-24 14:25:47 +01:00 |
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Dylan K. Taylor
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181cfef731
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Remove a whole bunch of useless crap from PluginLogger
this is pretty much just an implementation of a NTS attachable logger now. It should probably be converted into a trait.
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2019-06-23 19:39:40 +01:00 |
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Dylan K. Taylor
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197a56e3e1
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move BookEditPacket handler out of Player
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2019-06-23 19:23:20 +01:00 |
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Dylan K. Taylor
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3103579ba6
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Merge branch 'stable'
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2019-06-22 20:26:21 +01:00 |
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Dylan K. Taylor
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6925451f3f
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StartGamePacket: added rogue field
this was added after 1.11.0 without a protocol version bump.
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2019-06-22 20:25:50 +01:00 |
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Dylan K. Taylor
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6db2a3a0fb
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Merge branch 'next-minor'
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2019-06-22 19:49:18 +01:00 |
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Dylan K. Taylor
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51f299f196
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Merge branch 'stable' into next-minor
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2019-06-22 19:46:23 +01:00 |
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Dylan K. Taylor
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0273bd4f53
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Merge branch 'next-minor'
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2019-06-22 16:05:17 +01:00 |
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Dylan K. Taylor
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2bb52cf811
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Merge branch 'stable' into next-minor
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2019-06-22 16:03:28 +01:00 |
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Luke
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6afc689529
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Add Level->getTimeOfDay(), closes #2908 (#2979)
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2019-06-22 16:00:18 +01:00 |
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Dylan K. Taylor
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ce74549ba3
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Use 10 bits for Y coordinate in blockhash
fixes #2553
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2019-06-22 15:53:56 +01:00 |
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Dylan T
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46054803d5
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[ci skip] tinkering with readme logo alignment
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2019-06-19 14:04:30 +01:00 |
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Dylan T
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a9f99240b5
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readme: even less noise [ci skip]
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2019-06-19 13:57:20 +01:00 |
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Dylan T
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a16b44ea12
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readme: reduce useless noise [ci skip]
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2019-06-19 13:51:16 +01:00 |
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Dylan K. Taylor
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ff8ca99c9f
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CrashDump: revert removal of RCON password redact in 738e310798f5a4742b2dc81a926bd0989e543ee5
there's guaranteed to be some plant pot who uses 4.0, leaks his RCON password, downgrades back to 3.x, and then gets hacked.
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2019-06-18 19:53:43 +01:00 |
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Dylan K. Taylor
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c5707f6174
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update DevTools submodule
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2019-06-18 18:58:53 +01:00 |
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Dylan K. Taylor
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2559f5ec2b
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Moved Player-related classes to pocketmine\player namespace
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2019-06-18 18:51:36 +01:00 |
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Dylan K. Taylor
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e82a40b2ba
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forgot to stage this for b18bd4f33ce606ad594b56dd4785b650d21cd695
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2019-06-18 17:37:38 +01:00 |
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Dylan K. Taylor
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c66af4648c
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Move thread-related classes from pocketmine to pocketmine\thread namespace
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2019-06-18 17:36:25 +01:00 |
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Dylan K. Taylor
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075f49aef0
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don't send double disconnect messages
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2019-06-18 16:22:41 +01:00 |
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Dylan K. Taylor
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709963f90a
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shut up PhpStorm
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2019-06-18 16:07:43 +01:00 |
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Dylan K. Taylor
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b18bd4f33c
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rename SessionHandler -> PacketHandler
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2019-06-18 16:02:46 +01:00 |
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Dylan K. Taylor
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87c3636d44
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ResourcePacksSessionHandler: moar debug
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2019-06-18 15:10:58 +01:00 |
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Dylan K. Taylor
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94299534b3
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NetworkSession: fix some blind spots on logging
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2019-06-18 15:01:44 +01:00 |
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Dylan K. Taylor
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9df2ca3655
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fixup some formatting issues
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2019-06-18 14:12:37 +01:00 |
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Dylan K. Taylor
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bb675ac99b
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Set parallel bootstrap file if the extension is loaded
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2019-06-18 14:05:39 +01:00 |
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Dylan K. Taylor
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7b049b6db1
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NetworkSession: use a better check for timeout
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2019-06-17 17:30:42 +01:00 |
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Dylan K. Taylor
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e0a9ea2573
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Player: clean up some crazy spawn logic in constructor
this was probably a leftover from some old code, I guess
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2019-06-17 17:07:31 +01:00 |
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Dylan K. Taylor
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db3305cb16
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Remove Entity->isClosed() checks from places where they don't make sense
in all of these cases, this is just potentially concealing bugs. Closed entities should never appear at these points.
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2019-06-17 16:39:46 +01:00 |
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Dylan K. Taylor
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92e81e3298
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Player: move some respawn net sync logic to NetworkSession
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2019-06-17 16:27:04 +01:00 |
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