Commit Graph

5744 Commits

Author SHA1 Message Date
b4a149cce8 Fix some issues with entities in leveldb worlds 2017-07-02 13:37:30 +01:00
2a67507997 Require php-leveldb version 0.2.0 or greater 2017-07-02 12:52:22 +01:00
70bd9afd37 Updated leveldb implementation to support MCPE 1.1 worlds 2017-06-30 09:11:26 +01:00
56dfa7d000 Added some debug for ChunkRequestTask 2017-06-29 11:31:28 +01:00
390df00966 Remove useless condition 2017-06-29 10:38:24 +01:00
82fd0e8d47 Added debug for view distance setting 2017-06-29 09:46:02 +01:00
6259f42d81 Fixed trace parameter list showing boolean instead of being empty for function calls with no parameters 2017-06-28 10:33:07 +01:00
08d4d7fe0e Fix /banlist and /whitelist list when no players are in the lists, close #1146 2017-06-28 10:28:43 +01:00
ae612b913e Fixed config type detection, fixed configs being saved empty
Fixes LegendOfMCPE/EssentialsPE#354

When the config file didn't exist, no type detection was performed. This resulted in the case statement for Config->save() falling through and not writing anything to the file.
2017-06-27 16:44:05 +01:00
adbc298909 Fixed item CompoundTags keeping the tag name after NBT serialize/deserialize, close #1145 2017-06-27 15:58:00 +01:00
d92a6240d8 Moved spawn check to sendChunk() instead of sendNextChunk(), fix #828
doesn't make sense to put it anywhere else regardless...
2017-06-27 13:36:26 +01:00
4a7c40edd5 ExplodePacket records have a signed Y coordinate -_- 2017-06-26 23:09:20 +01:00
1dd8fc008b Fixed players taking forever to spawn when generating a new world 2017-06-26 18:37:20 +01:00
ec079b68a6 Fixed missing packet registrations 2017-06-25 17:36:12 +01:00
ecfcf49984 Added basic encode/decode for gamerules data and added GameRulesChangedPacket
needed it for tests

Squashed:

oops

PhpStorm you asshole
2017-06-25 15:43:08 +01:00
f7aad8e2fe Use CRLF for PowerShell scripts 2017-06-25 14:15:34 +01:00
a73c6f1861 Fixed some unnecessary FQNs in docs 2017-06-25 12:43:04 +01:00
a365c831a8 Fixed some doc problems 2017-06-25 12:07:28 +01:00
c0377fc63a more typehints, removed more 32-bit leftovers 2017-06-25 11:40:12 +01:00
22d148a59d Fixed TAG_Short being read as unsigned 2017-06-24 11:22:32 +01:00
a1ce535d02 Remove the old plugin repo from README since it is dead/outdated 1.6.2dev-229 api/3.0.0-ALPHA6 2017-06-23 23:21:34 +01:00
993af0fa30 Added build-denied action constant
don't need this, but good to have for completion's sake
2017-06-23 16:58:28 +01:00
b83c135c3f Made Item::setLore() fluent (#1120) 2017-06-23 08:39:56 +01:00
8bf1cc9e48 PHP version should be the very first thing to be checked 2017-06-23 01:52:53 +01:00
c70690a600 Fixed cleanPath() not working when the current working dir case doesn't match the actual path case 2017-06-22 19:49:27 +01:00
4b4f2af9e3 Fixed some very unusual crashdumps reporting non-fatal errors when plugins use die() or exit() 2017-06-22 19:08:33 +01:00
9047c2c1ef Updated DevTools submodule with /makeserver fix 2017-06-22 17:16:59 +01:00
89ca2ac2d5 Found an unknown field in ChangeDimensionPacket
No idea what this is actually used for though. It's set when a client dies in a different dimension and respawns in the overworld.
2017-06-22 15:52:29 +01:00
6a2a74a457 Improved git hash handling, add dirty git detection and disable automatic reporting for dirty builds 2017-06-22 13:35:04 +01:00
7ba807fd42 Update submodules 2017-06-22 09:41:07 +01:00
19410754c6 API bump 2017-06-22 09:34:04 +01:00
8cd31c2dc4 Fixed crashes starting RCON 2017-06-21 18:15:57 +01:00
c09a5ab301 Revert botched fix that broke teleports
Revert "Do chunk orders and sending during onUpdate() when we know the player has been constructed"

This reverts commit 080b35bf53.
2017-06-21 17:51:16 +01:00
a0ef15b15e New CrashArchive is up 2017-06-21 14:25:54 +01:00
03826d9cbc Fixed player spawnpoints glitching and not saving 2017-06-21 12:17:26 +01:00
080b35bf53 Do chunk orders and sending during onUpdate() when we know the player has been constructed 2017-06-21 11:54:05 +01:00
e9c46da7f0 Fixed glitching on respawn due to player 1.62 position offset 2017-06-21 11:27:50 +01:00
0f79b19fdc Removed masks for Y coordinates, fixed bugs related to out-of-bounds coordinates, fixed #914 (#915) 2017-06-21 10:55:38 +01:00
69ae37d191 Added no PvP flag for spectator mode, fixes nodamage sound in spectator 2017-06-21 09:42:26 +01:00
86742fcf30 Workaround for flight controls fail on teleport (TODO: fix this properly) 2017-06-20 20:10:20 +01:00
a4b8dd43e6 Removed useless confusing array indices in CompoundTag constructors (#1116) 2017-06-20 12:11:24 +01:00
e11f1e94e9 Cleaned up SubChunk implementation 2017-06-19 15:40:31 +01:00
938452bfe9 Clarified guidelines on useless issues 2017-06-19 13:43:10 +01:00
a724395148 Added exception handling to Player->close(), mitigates #1060 and #1101 2017-06-19 13:37:38 +01:00
bc10edfdd3 Removed incorrect use of \pocketmine\ANSI constant for debug logging in MainLogger constructor 2017-06-18 16:50:34 +01:00
f7d07ca155 Updated DevTools submodule 2017-06-18 11:46:31 +01:00
be7b057fa5 Improved metadata sending and made it less spammy
Add changed properties to a list to send in a group on tick in a single packet
2017-06-17 20:00:45 +01:00
8637e0224f Check protocol version before anything else 2017-06-17 19:30:37 +01:00
8919d4a372 Some refactoring to allow for light updates to be executed asynchronously 2017-06-17 17:38:47 +01:00
0cf3914f5d Player base offset doesn't change with scale, close #943, close #945 2017-06-17 12:59:41 +01:00