Commit Graph

131 Commits

Author SHA1 Message Date
ad6f7dfedb World: verify saveability of blocks, entities and tiles at entry points
I want to do the same for items, but items are going to be a pain in the ass.
For items there are multiple possible entry points and all of them will need to be checked:
- dropped items
- inventory contents
- lecterns
- item frames

I don't see a good way to deal with all these. We can't check for registration in the constructor
because we need to fully construct the item in order to register it.

Blocks are also a potential issue in other areas, but setBlock() is definitely the biggest offender.
2025-04-20 19:48:28 +01:00
c2f8e9365b BlockStateToObjectDeserializer: check that the returned state is actually registered
if not, this will cause random crashes in core code, which assumes that state IDs found on runtime chunk memory are valid and registered.

this problem exists in other places too, and probably requires a rethink of how we're dealing with this, but for now, this will do as a band-aid.
2025-03-15 20:53:49 +00:00
7cfaf04b87 stfu 2025-03-14 16:10:56 +00:00
d9e0e51e14 Reduce code duplication in copper block serialization handling 2025-03-14 16:08:06 +00:00
19425e35ea Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13488997706
2025-02-24 01:26:36 +00:00
3df2bdb879 Fixed door facing
this was broken in 1.21.60 update.

should've known better to expect a blockstate upgrade to mean a
blockstate fix...
2025-02-24 01:04:52 +00:00
fd04894a7b Merge branch 'stable' of github.com:pmmp/PocketMine-MP into minor-next 2025-02-16 23:18:34 +00:00
788ee9a008 Allow overriding deserializers for block and item IDs
there's no technical reason not to support this, since it doesn't violate any assumptions and the type returned is a base anyway.

this enables implementing stuff like snow cauldrons in a plugin, which previously would require reflection due to the minecraft:cauldron deserializer being registered already.
it also enables overriding IDs to map to custom blocks, which might be useful for overriding some functionality (although this is inadvisable - and won't alter the usage of stuff like VanillaBlocks::WHATEVER()).

we do *not* allow overriding serializers, since type IDs are expected to be paired to block implementations, and allowing them to be reassigned could lead to crashes if the new class was incorrect. So the correct approach for overriding nether portals would be to create a custom type ID as if you were adding a fully custom item. This will also allow other plugins to distinguish between your implementation and the built-in one.
2025-02-16 22:49:40 +00:00
91ac64783f Bedrock 1.21.60 (#6627)
Co-authored-by: Dylan K. Taylor <dktapps@pmmp.io>
2025-02-16 20:51:53 +00:00
42094e6768 Implement resin blocks & items (#6571) 2024-12-12 23:21:41 +03:00
b341078765 Implement new pale oak blocks (#6570) 2024-12-12 17:53:52 +03:00
3c96e72f7d Merge remote-tracking branch 'origin/stable' into minor-next 2024-11-03 14:01:47 +00:00
4814db4fe7 Assemble 1.21.40 (#6471) 2024-10-25 14:21:51 +01:00
7e343617b9 Rename ICopper to CopperMaterial (#6470) 2024-10-23 11:34:42 +01:00
4e6b34f573 Implement new 1.21 copper blocks (#6366)
Added the following new blocks:
- All types of Copper Bulb
- All types of Copper Door
- All types of Copper Trapdoor
- All types of Chiseled Copper
- All types of Copper Grate
2024-09-24 21:25:10 -05:00
a4a07a8e5a Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/10986731877
2024-09-23 02:36:00 +00:00
60cac18104 Assemble 1.21.30 (#6453) 2024-09-20 18:47:25 -05:00
92f380bb9c Merge branch 'stable' into sync-minor-next 2024-08-17 11:17:48 -05:00
0f365886e0 Assemble 1.21.20 (#6423)
Co-authored-by: Dylan T. <dktapps@pmmp.io>
Co-authored-by: IvanCraft623 <ivancraft623@gmail.com>
2024-08-16 11:26:49 +01:00
787afb6b00 Implement all new 1.21 tuff blocks (#6391) 2024-07-23 11:34:46 -05:00
accaa0acce Implement ICopper interface for blocks with common properties (#6390) 2024-07-10 11:15:06 -05:00
2ffc38c835 Implement campfire & soul campfire (#4696) 2024-07-07 15:01:34 -05:00
f121654452 Assemble 1.21.0 2024-06-13 18:41:41 +01:00
4c418b4318 Remove unnecessary return statement (#6350) 2024-05-31 16:54:50 +01:00
6077748caa Changes for 1.20.80 2024-04-25 11:31:41 +01:00
e31fd122d9 BlockStateReader: micro optimize unread properties check
this has a pretty much insignificant performance impact, but reduces the cost of this check to basically 0.
2024-03-14 17:54:26 +00:00
c11c0679e3 Fix CS 2024-03-13 14:55:54 +00:00
ba48f258f3 Support for 1.20.70 2024-03-13 14:53:27 +00:00
fe06bfcda0 Import alias cleanup courtesy of newest php-cs-fixer 2024-02-07 12:50:37 +00:00
6492e7f4a2 1.20.60 support 2024-02-07 12:33:44 +00:00
25cca1b63f Changes for 1.20.50 2023-12-06 14:29:23 +00:00
b41960dfec Merge branch 'stable' into minor-next 2023-10-26 12:55:47 +01:00
53a740433f Changes for 1.20.40 2023-10-26 12:32:59 +01:00
628d77f8d7 Implemented pitcher plants, crops and pods 2023-09-29 12:30:52 +01:00
31cd096b4b Implement torchflower, its seeds and its crop 2023-09-28 17:13:33 +01:00
d94391af57 Implement Chiseled Bookshelf (#5827) 2023-09-28 15:56:46 +01:00
56d7039086 Implemented budding amethyst and amethyst clusters 2023-09-27 17:02:37 +01:00
6ec340359b Implemented crimson and warped roots 2023-09-27 13:07:46 +01:00
fe3e2cc90a Merge branch 'stable' into minor-next 2023-09-20 19:14:34 +01:00
6553852d99 Updated for 1.20.30 release 2023-09-20 18:34:12 +01:00
c168818311 missed one 2023-09-07 19:39:13 +01:00
94d98fb5c4 Migrate all but two remaining legacy enums to native PHP 8.1 enums 2023-09-07 19:32:45 +01:00
ae564e445d Start migrating EnumTrait enums to PHP 8.1 native enums 2023-09-07 17:20:52 +01:00
77dfbc4e23 Implemented pink petals (#5940) 2023-08-09 11:33:33 +01:00
83d11c7429 Implemented Big & Small dripleaf (#5835) 2023-07-17 16:30:52 +01:00
dca752c72f Stem: implement facing property
fixes #5858

technically speaking, the sideways states for non-fully-grown stems shouldn't exist, but they do in Bedrock, and changing this code to split non-fully-grown stems from fully grown ones would likely require BC breaks.
This was the minimum necessary to achieve the desired functionality.
2023-07-13 14:50:26 +01:00
b7210755a7 1.20.10 2023-07-12 13:39:39 +01:00
1533dc4e56 Added cherry leaves 2023-06-10 13:21:21 +01:00
3800c0480f Group leaves (de)serializers together 2023-06-09 19:19:29 +01:00
0f8e61eda4 Implemented new cherry-wood blocks 2023-06-09 18:04:52 +01:00