Commit Graph

29 Commits

Author SHA1 Message Date
aafe0c4f69 Remove biome colours and fix biome id arrays 2016-12-04 15:12:23 +00:00
ce289cbe25 Merge branch 'master' into 0.17-chunks 2016-12-01 17:50:12 +00:00
d6629d6843 More ?? (#131)
* More ??

* fix undefined variable
2016-11-30 10:07:37 +00:00
4c49db6036 New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
Terrible performance, needs profiling. TODO: fix this.
2016-11-27 21:57:59 +00:00
58ff381557 PhpStorm automated formatting (#11)
* PhpStorm reformatting

* Tuned PhpStorm reformatting

* Improved ItemIds and BlockIds formatting

* Tuned more PhpStorm reformatting

* Improved string concatenation
2016-10-03 19:05:48 +08:00
cbed8d40ff Fix a mispelled "new" call 2015-11-05 17:11:42 -06:00
b1edfd7631 Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative 2015-05-13 12:18:59 +02:00
ed2ba70a29 Merge remote-tracking branch 'origin/master' into mcpe-0.11 2015-03-26 01:32:44 +01:00
c68cd2c496 Cloned the initial empty chunk 2015-03-23 10:28:29 +01:00
add380c7ed A few fixes! 2015-03-21 00:45:29 +01:00
1d1a8a316e Take-2: Delay "parsePreset" until we have to really generate a block 2015-03-20 08:13:55 +01:00
8ae9cd4eaf Clone initial chunk in Flat.php
The Flat generator destroys Chunk at 0,0.

What happens is that it request the level to read Chunk at 0,0.  It then uses that chunk to create the template chunk.  However this obliterates whatever was in Chunk at 0,0.

Added a line to "clone" this chunk, so when parsePreset generates the template chunk, all this goes to a copy rather than the original file chunk 0,0.
2015-03-19 15:41:26 +01:00
d5601b0c9f Generator works! 2015-03-15 16:40:18 +01:00
4b73dbd9f8 Fixed Flat generator on existing chunks, region issues 2015-01-06 18:46:18 +01:00
04bdb13103 Improved move offset check 2015-01-02 19:14:18 +01:00
a98da3bab1 Renamed old getID() calls to getId() 2014-12-07 15:21:32 +01:00
7923c40b33 Removed as Vector3 on Flat generator 2014-09-12 00:12:52 +02:00
eab86f5f90 Replaced array() with [] 2014-08-28 17:04:22 +02:00
db7222976e Code cleanup 2014-08-21 17:26:41 +02:00
cb4a970631 Tuned generator to use a better way to process chunks, closes #1807 #1794 #1740 #1741 #1685 2014-07-31 19:27:01 +02:00
95b5979351 Removed SimpleChunk from generator, core, use binary representation of chunks 2014-07-31 14:28:17 +02:00
109b6dbf44 Updated to v0.9.0 build 2, now using Anvil worlds 2014-06-11 00:06:46 +02:00
fa50cbf4b3 Working Threaded Generation 2014-06-10 20:45:09 +02:00
392eb74901 Merge branch 'Level-Rewrite' into 0.9.0 2014-06-10 16:08:34 +02:00
5f163133ee Added grass color test 2014-06-10 15:24:33 +02:00
115b4cf4ac Updated Levels :D 2014-06-09 11:35:52 +02:00
6cbd39de9b Added Inventory interfaces and types, updated long array() to [] 2014-05-22 18:59:16 +02:00
0be679c9d5 Updated method names: getMetadata() & setMetadata() to getDamage() & setDamage() on Block and Item classes 2014-05-22 18:37:28 +02:00
dd17652aca Fixed wrong paths 2014-04-01 05:06:12 +02:00