Dylan K. Taylor
ae6a7b7cc9
imports cleanup
2020-05-16 18:42:08 +01:00
Dylan K. Taylor
88715c7055
extracted a HeightArray type from Chunk
2020-05-16 18:41:27 +01:00
Dylan K. Taylor
82d361d75f
extract a BiomeArray unit from Chunk
...
this now also properly validates data read from disk.
2020-05-16 17:36:22 +01:00
Dylan K. Taylor
ac5cf2443e
convert TileFactory to singleton
2020-04-26 01:11:30 +01:00
Dylan K. Taylor
7d9df6af6f
Convert EntityFactory to singleton
2020-04-24 22:43:02 +01:00
Dylan K. Taylor
accc0da0cb
Chunk no longer depends on BlockFactory
...
really this light population crap shouldn't be in the chunk to begin with, but that's a bit more complicated.
2020-04-23 21:31:28 +01:00
Dylan K. Taylor
ca909ebc1d
Merge branch 'next-minor'
2020-03-10 13:05:37 +00:00
Dylan K. Taylor
995309424e
updated pocketmine/nbt dependency
...
this is going to need work on exception handling, but right now it's so inconsistent that it doesn't matter anyway.
2020-03-04 17:53:37 +00:00
Dylan K. Taylor
9b6fa8c25b
Merge branch 'stable'
2020-02-11 19:12:39 +00:00
Dylan K. Taylor
aac7da6c96
eliminate remaining empty() usages
2020-02-07 21:51:50 +00:00
Dylan K. Taylor
fb1126797a
Merge branch 'stable'
2020-02-07 18:13:55 +00:00
Dylan K. Taylor
9492325eef
Merge branch 'stable'
2020-01-29 20:01:30 +00:00
Dylan K. Taylor
67bcc1c0fb
phpdoc armageddon for master, pass 1
2020-01-22 11:55:03 +00:00
Dylan K. Taylor
705228f427
Chunk: remove useless field defaults
2019-12-08 11:08:07 +00:00
Dylan K. Taylor
6b21f160bd
Chunk: fix type docs for NBTentities and NBTtiles
2019-12-08 11:07:14 +00:00
Dylan K. Taylor
af6cb605c5
Chunk: fix data loss caused by d3d7709ead3203c189f2ac3b79224b3e5e2bf902
2019-12-08 11:02:40 +00:00
Dylan K. Taylor
d3d7709ead
Merge branch 'next-minor'
2019-12-03 11:55:45 +00:00
Dylan K. Taylor
eedc9eaee1
Chunk: move protocol-specific getSubChunkSendCount() to network chunk serializer
2019-10-23 18:34:47 +01:00
Dylan K. Taylor
23e2e7c320
Chunk: remove useless instanceof check from collectGarbage()
2019-10-23 18:29:01 +01:00
Dylan K. Taylor
f71eecfe56
Chunk: clean up internals that were designed for variable subchunk stack size
...
this exposed a few bugs in lighting updates too.
2019-10-23 18:27:30 +01:00
Dylan K. Taylor
02ff8d671b
Mostly phase out EmptySubChunk
...
copy-on-write and zero-layer SubChunk objects are much easier to manage and have less cognitive overhead.
obviously, the goal is to get rid of EmptySubChunk completely, but right now it does still serve a purpose (filling in dummy values for reading out-of-bounds on chunks), and that's a problem that takes a little more work to fix.
2019-10-22 23:00:49 +01:00
Dylan K. Taylor
b7d1d11eb4
Chunk: remove useless field "height"
2019-10-22 23:00:49 +01:00
Dylan K. Taylor
295d14e0d9
Chunk: make setSubChunk() throw exception on invalid Y instead of returning false
2019-10-22 23:00:49 +01:00
Dylan K. Taylor
9d3637c999
Chunk: remove useless proxy field emptySubChunk
2019-10-22 23:00:49 +01:00
Dylan K. Taylor
e1352668d1
LightPopulationTask: Don't overwrite the whole chunk on completion
...
this is more efficient (less data copied for ITC), fixes #2873 , and also fixes terrain changes during task run getting overwritten.
This still leaves the problem that the light information provided may be out of date by the time the task completes, but this is nonetheless a step forward.
2019-10-22 23:00:21 +01:00
Dylan T
c533f6a0bd
Implemented partial chunk saving on LevelDB ( #3078 )
2019-08-07 17:39:36 +01:00
Dylan K. Taylor
4e5b296c8c
Tiles now encapsulate positions instead of extending them
2019-08-05 19:33:34 +01:00
Dylan K. Taylor
5499ac620c
Removed pocketmine subdirectory, map PSR-4 style
2019-07-30 19:14:57 +01:00