a5a51fb9c5
Merge branch 'master' into api3/network_mcpe-1.0.5
2017-03-21 10:47:41 +00:00
b7a3230f73
Fixed botched effect override condition for equivalent amplifiers
2017-03-20 18:56:54 +00:00
06f2a9c674
Fix client-side death bug ( #438 )
2017-03-20 12:21:58 +00:00
4638ccbb68
Remove this workaround (client bug fixed in 1.0.5 beta)
2017-03-19 21:58:12 +00:00
36cda5de61
Merge branch 'api3/network' into api3/network_mcpe-1.0.5
2017-03-19 21:54:14 +00:00
9c350dbe47
Fixed DataPacketReceiveEvent, fixed packet receive timings, gave Player->handleDataPacket() a new use
2017-03-19 21:50:09 +00:00
2673e4de7f
More anti-leak measures for double chest inventory issues
2017-03-19 11:25:56 +00:00
be449b6106
Removed useless condition from RemoveBlockPacket handler
2017-03-19 10:32:54 +00:00
4c61ad9f2d
Stop skipping stack frames ( #425 )
2017-03-19 10:24:33 +00:00
66fbfdd47b
Fixed hunger not saving, resolves 1 of #435 ( #439 )
2017-03-18 21:58:02 +00:00
8a28021b44
Use hash_file instead of OpenSSL for resource pack hashing
...
Epic facepalm. I totally forgot this function existed. >_<
2017-03-18 21:47:04 +00:00
ab1150382a
Merge branch 'api3/network' into api3/network_mcpe-1.0.5
2017-03-18 16:30:06 +00:00
8114ceaf68
Merge branch 'master' into api3/network
2017-03-18 16:29:38 +00:00
0d37d0d896
Added some documentation to resource packs namespace
2017-03-18 16:07:03 +00:00
cc0b4d888e
Use a resource for reading resource packs from disk
2017-03-18 15:49:48 +00:00
116cba9fae
Added expected and actual result questions to issue template
2017-03-18 15:32:58 +00:00
51a20470f6
Switch back to the old chunk-packet method since MoveEntityPacket and SetEntityMotionPacket no longer have lists
2017-03-18 15:03:41 +00:00
6e1abe7b15
Fixed some formatting issues in FlowerPot
2017-03-18 14:24:23 +00:00
cbb003bf29
Guard against leaked closed tiles leaking chunks and NBT trees
...
Once again, this does not fix the actual issue, only reduces the impact of it.
2017-03-18 11:50:05 +00:00
fa5e66478c
Auto update checks are now asynchronous, improves startup time ( #433 )
2017-03-17 14:43:12 +00:00
bcbb5de5bb
Added reference parameters for errors for Utils::getURL() and Utils::postURL(), close #332 ( #357 )
2017-03-16 19:15:31 +00:00
548df21645
Small docs fix ( #432 )
2017-03-16 18:19:30 +00:00
b7b73aab23
Fixed username regex failing, close #427
2017-03-15 19:22:43 +00:00
a8650a241c
Removed @deprecated warning from PlayerInventory->setHotbarSlotIndex()
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Core uses it, it's just that plugins shouldn't.
2017-03-14 17:37:29 +00:00
d26713ab59
Use assoc instead of object for command data, fix data modifications affecting all commands
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how did I do manage to do somthing this stupid -_- smh what an idiot
Lucky permission is a root node, or the whole commands system would've been compromised. Epic fail.
2017-03-14 11:39:59 +00:00
3138e02acb
Added support for commands with spaces in their names ( #422 )
2017-03-13 20:55:06 +00:00
d264a04db4
Added detection for recursive server aliases ( #424 )
...
* Added detection for recursive server aliases, close #423
* Oops
2017-03-13 20:43:34 +00:00
3c709b1d3e
Return false on unhandled/unknown resource pack client response status
2017-03-13 15:52:00 +00:00
c344caaf78
Refactor InventoryNetworkIds as WindowTypes
2017-03-13 11:39:54 +00:00
9e341f74d8
Added new window types and found some UpdateTradePacket fields
2017-03-13 11:27:44 +00:00
e7dbda922a
Rename some CommandBlockUpdatePacket fields
2017-03-13 10:44:40 +00:00
92193fd27b
Use entity IDs in EntityDamageBy*EntityEvents, fixed memory leaks related to PvP/PvE/PvM ( #418 )
2017-03-13 10:30:31 +00:00
bb85308b01
Fix undefined variable
2017-03-13 09:46:39 +00:00
565335f29e
Revert "TODO: REVERT - Added a workaround for client text duplication"
...
This reverts commit 52748fcf64
.
2017-03-12 16:18:30 -04:00
78278a0b93
Fixed a mistake in old effect handling
2017-03-12 20:15:21 +00:00
955dc38be4
Fixed botch-job implementation of Health Boost, will now actually work and not crash the server
2017-03-12 20:06:39 +00:00
f58ee2028e
Moved effects stuff to json
2017-03-12 19:52:57 +00:00
083d1e9ef8
Deprecated Item->deepEquals(), added automatic deep checking in equals(), added some documentation for Item API methods
2017-03-12 14:46:34 +00:00
90abc28c29
Merge branch 'api3/network' into api3/network_mcpe-1.0.5
2017-03-12 12:30:56 +00:00
6c5dbd7359
Merge branch 'master' into api3/network
2017-03-12 12:22:11 +00:00
4f27bce5b3
Destroy NBT references when closing entities, alleviates memory issues on leaked Player objects
...
This does NOT FIX THE ACTUAL ISSUES, only eliminates some of the symptoms.
2017-03-12 10:53:27 +00:00
6f1b12b021
Added new 1.0.5 packets
2017-03-11 19:58:32 +00:00
a71747347f
Updated Doxygen documentation link
2017-03-11 16:51:20 +00:00
004880548c
Autogenerated data for 1.0.5.0
2017-03-11 12:13:55 +00:00
91a92b4e57
Use a pre-created resource packs config with comments to explain how to use it
2017-03-11 11:40:58 +00:00
ed765a2c9b
Added debug messages for resource requests with invalid pack IDs
2017-03-11 11:19:14 +00:00
e1fb4a44e9
Updated PocketMine-Language submodule
2017-03-11 11:03:14 +00:00
2cb98c48c2
Improved dependency checking
2017-03-10 21:51:05 +00:00
d41bdfc31c
Added resource packs support
2017-03-10 21:10:46 +00:00
c925845173
Added forceSend for attribute value setting, fixed slowness >= 7 removed client-side when sprinting
2017-03-09 21:33:55 +00:00