12 Commits

Author SHA1 Message Date
Dylan K. Taylor
9be1b929a5 Added PhpDoc for packet field types and changed float x,y,z to Vector3 2017-08-13 20:02:07 +01:00
Dylan K. Taylor
7886918140 Cleaned up some bad code in DataPacket, added encode/decodeHeader and made encode/decodePayload protected 2017-08-06 17:21:51 +01:00
Dylan K. Taylor
2726f2a011 Solved packet encode/decode boilerplate code issue
Something as simple as forgetting the reset() when encoding would cause lots of problems which could go unnoticed. This should be fully backwards-compatible but needs more tests.
2017-07-07 13:59:09 +01:00
Dylan K. Taylor
86742fcf30 Workaround for flight controls fail on teleport (TODO: fix this properly) 2017-06-20 20:10:20 +01:00
Dylan K. Taylor
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
Dylan K. Taylor
54453d0b0a Refactored entity IDs in packets for consistency and to clarify on types 2017-06-05 15:41:27 +01:00
Dylan K. Taylor
22ba017965 Binary strict types (#969)
* Some Binary cleanup, type-hints and strict types
yes, I know this is very crashy... that's good, because it highlights unexpected behaviour

* added some default values
2017-06-03 09:39:45 +01:00
Dylan K. Taylor
dc71eb5246 Protocol updates for 1.1.0.9 2017-04-27 11:24:49 +01:00
Dylan K. Taylor
db4027cdb2 New fields for MovePlayer and MoveEntity packets 2017-04-22 00:58:18 +01:00
Dylan K. Taylor
a327a74ece Protocol changes for 1.1.0.3, fixed red sky, fixed crashes 2017-04-14 15:17:56 +01:00
Dylan K. Taylor
295d9bc80b Cleaned up muddled varint/varlong mess, added separate methods for entity unique and runtime ids, moved some MCPE-protocol-specific methods out of BinaryStream 2017-03-08 20:29:24 +00:00
Dylan K. Taylor
56990eb28b MCPE protocol gets its own namespace 2017-03-08 20:28:39 +00:00