Shoghi Cervantes
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9a1e7ca83c
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Implemented NBT::getArray() and NBT::setArray()
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2014-08-28 23:43:04 +02:00 |
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Shoghi Cervantes
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759d7e2545
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Initial PHP 5.6 features support
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2014-08-27 12:21:01 +02:00 |
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Shoghi Cervantes
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c40f9f65a5
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Optimize imports
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2014-08-26 11:54:24 +02:00 |
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Shoghi Cervantes
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84c63c48ca
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Improved NBT IntArray read/write
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2014-08-25 16:28:46 +02:00 |
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Shoghi Cervantes
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84ce5f1c73
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Performance improvements in NBT reading/writing
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2014-08-24 13:59:37 +02:00 |
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Shoghi Cervantes
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db7222976e
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Code cleanup
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2014-08-21 17:26:41 +02:00 |
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Shoghi Cervantes
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9e74169d74
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Better Anvil chunk loading
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2014-08-15 17:04:16 +02:00 |
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PEMapModder
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adcdf650a3
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Added count(Enum)
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2014-07-21 19:25:20 +08:00 |
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Shoghi Cervantes
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85007a9dfe
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Fixed NBT compression, Anvil generated worlds are readable by Minecraft and other tools
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2014-06-17 19:32:09 +02:00 |
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Shoghi Cervantes
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fa50cbf4b3
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Working Threaded Generation
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2014-06-10 20:45:09 +02:00 |
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Shoghi Cervantes
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96445c4613
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Fixed item in hand in creative mode, player files are now readable by Minecraft PC
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2014-05-29 18:45:49 +02:00 |
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Shoghi Cervantes
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ef6ca9d2cd
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Added Tile::saveNBT(), moved Player::broadcastPacket() to Server
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2014-05-24 13:21:55 +02:00 |
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Shoghi Cervantes
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53749483c3
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Implemented new Inventory windows on Player, Chest and Furnace
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2014-05-23 20:53:06 +02:00 |
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Shoghi Cervantes
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6cbd39de9b
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Added Inventory interfaces and types, updated long array() to []
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2014-05-22 18:59:16 +02:00 |
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Shoghi Cervantes
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1dc3d42b78
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Working Anvil region format parsing
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2014-04-10 16:52:53 +02:00 |
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Shoghi Cervantes
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aa1de79337
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New Chunk objects / structure, Anvil region loader [WiP]
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2014-04-10 05:05:36 +02:00 |
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Shoghi Cervantes
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c0de004472
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Moved binary methods from Utils to Binary
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2014-04-07 13:52:01 +02:00 |
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Shoghi Cervantes
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dd17652aca
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Fixed wrong paths
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2014-04-01 05:06:12 +02:00 |
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